1vs1 FE Flash
Team FMD:
Necturna (Female) "Promethea"
Types: Grass/Ghost
Abilities: Forewarn / Telepathy
Nature: Naive (+Speed, -SpDef, +10% Acc)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 3
SpD: 4-
Spe: 94+
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: Fully Evolved.
MC: 0
AC: Unlocked.
Attacks: 27
Level Up
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Power Whip
Thunder Fang
Poison Fang
Super Fang
Pain Split
Horn Leech
Egg
Sacred Fire
Leaf Blade
Nightmare
Ingrain
Curse
TM/HM
Protect
Substitute
Facade
Thief
Shadow Ball
Stone Edge
Shadow Claw
Tutor
Worry Seed
Togekiss (Female)
Types: Fairy/Flying
Abilities: Hustle / Serene Grace / Super Luck
Nature: Timid (-Atk, +Speed, +10% Acc)
Stats:
HP: 90
Atk: 1-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: Fully Evolved
MC: 0
AC: Unlocked.
Attacks: 30
Level Up
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Magical Leaf
Fairy Wind
After You
Sky Attack
Extreme Speed
Aura Sphere
Air Slash
Egg
Morning Sun
Psycho Shift
Future Sight
Extrasensory
Nasty Plot
TM/HM
Dazzling Gleam
Flamethrower
Shadow Ball
Solar Beam
Thunder Wave
Aerial Ace
Tutor
Magic Coat
Water Pulse
Shock Wave
Cyclohm (Female) "Cloudia"
Types: Dragon/Electric
Abilities: Shield Dust / Static / Overcoat
Nature: Calm (+Special Defense, -Attack)
Stats:
HP: 110
Atk: 1-
Def: 5
SpA: 4
SpD: 4+
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: Fully Evolved
MC: 0
AC: Unlocked
Attacks: 35
Level Up
Tackle
Growl
Dragon Rage
Charge
Thundershock
Rain Dance
Sonic Boom
Twister
Hurricane
Slack Off
Double Hit
Dragon Pulse
Whirlwind
Bide
Tri-Attack
Weather Ball
Ion Deluge
Discharge
Egg
Gust
Power Gem
Hydro Pump
Mud Slap
Heal Bell
TM/HM
Flamethrower
Dragon Tail
Volt Switch
Substitute
Surf
Thunderbolt
Toxic
Nature Power
Ice Beam
Thunder Wave
Rest
Tutor
Draco Meteor
Team Gerard:
Order of Operations:
Dragonblaze052 sends out and equips
Gerard sends out, equips, and orders
Dragonblaze052 orders
Glacier Knight refs
Team FMD:

Necturna (Female) "Promethea"
Types: Grass/Ghost
Abilities: Forewarn / Telepathy
Nature: Naive (+Speed, -SpDef, +10% Acc)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 3
SpD: 4-
Spe: 94+
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: Fully Evolved.
MC: 0
AC: Unlocked.
Attacks: 27
Level Up
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Power Whip
Thunder Fang
Poison Fang
Super Fang
Pain Split
Horn Leech
Egg
Sacred Fire
Leaf Blade
Nightmare
Ingrain
Curse
TM/HM
Protect
Substitute
Facade
Thief
Shadow Ball
Stone Edge
Shadow Claw
Tutor
Worry Seed

Togekiss (Female)
Types: Fairy/Flying
Abilities: Hustle / Serene Grace / Super Luck
Nature: Timid (-Atk, +Speed, +10% Acc)
Stats:
HP: 90
Atk: 1-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: Fully Evolved
MC: 0
AC: Unlocked.
Attacks: 30
Level Up
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Magical Leaf
Fairy Wind
After You
Sky Attack
Extreme Speed
Aura Sphere
Air Slash
Egg
Morning Sun
Psycho Shift
Future Sight
Extrasensory
Nasty Plot
TM/HM
Dazzling Gleam
Flamethrower
Shadow Ball
Solar Beam
Thunder Wave
Aerial Ace
Tutor
Magic Coat
Water Pulse
Shock Wave

Cyclohm (Female) "Cloudia"
Types: Dragon/Electric
Abilities: Shield Dust / Static / Overcoat
Nature: Calm (+Special Defense, -Attack)
Stats:
HP: 110
Atk: 1-
Def: 5
SpA: 4
SpD: 4+
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: Fully Evolved
MC: 0
AC: Unlocked
Attacks: 35
Level Up
Tackle
Growl
Dragon Rage
Charge
Thundershock
Rain Dance
Sonic Boom
Twister
Hurricane
Slack Off
Double Hit
Dragon Pulse
Whirlwind
Bide
Tri-Attack
Weather Ball
Ion Deluge
Discharge
Egg
Gust
Power Gem
Hydro Pump
Mud Slap
Heal Bell
TM/HM
Flamethrower
Dragon Tail
Volt Switch
Substitute
Surf
Thunderbolt
Toxic
Nature Power
Ice Beam
Thunder Wave
Rest
Tutor
Draco Meteor
Team Gerard:
Emcee (Mr. Mime) ♀

Nature: Bold (+1 Def, -1 Atk)
Type: Psychic / Fairy
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Soundproof / Filter / Technician
Soundproof: (Passive) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter: (Passive) This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
SC: 3
WC: 4
BRT: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (45/123)
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Psywave
Recycle
Trick
Role Play
Psychic
Baton Pass
Safeguard
Fake Out
Future Sight
Teeter Dance
Hypnosis
Healing Wish
Helping Hand
Foul Play
Icy Wind
Counter
Endure
Psyshock
SolarBeam
Thunderbolt
Shadow Ball
Taunt
Dazzling Gleam
Grass Knot
Focus Blast
Torment
Hidden Power Fire
Type: Psychic / Fairy
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Soundproof / Filter / Technician
Soundproof: (Passive) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter: (Passive) This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
SC: 3
WC: 4
BRT: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (45/123)
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Psywave
Recycle
Trick
Role Play
Psychic
Baton Pass
Safeguard
Fake Out
Future Sight
Teeter Dance
Hypnosis
Healing Wish
Helping Hand
Foul Play
Icy Wind
Counter
Endure
Psyshock
SolarBeam
Thunderbolt
Shadow Ball
Taunt
Dazzling Gleam
Grass Knot
Focus Blast
Torment
Hidden Power Fire
Order of Operations:
Dragonblaze052 sends out and equips
Gerard sends out, equips, and orders
Dragonblaze052 orders
Glacier Knight refs