1vs1 Flash
Team Jay:
Minccino [M] [Fuzzy]
Types: Normal
Abilities::
Cute Charm / Technician / Skill Link (H) (Unlocked)
Nature: Jolly (+15% Speed, +17% Accuracy, -1 SpA)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 87 (+) (+17% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 2
AC: 5/5
Attacks:
Level Up
Pound
Growl
Helping Hand
Tickle
Doubleslap
Encore
Swift
Sing
Tail Slap
Egg
Knock Off
Flail
Aqua Tail
Iron Head
Endure
TM/HM
Protect
Substitute
U-Turn
Dig
Facade
Team Geo:
Simza [Abra] (M)
Nature: Timid (+15% Spe, +30% Acc, -1 Atk)
Type:
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronise: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard:(Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. LOCKED
Stats:
HP: 80
Atk: Rank 0-
Def: Rank 1
SpA: Rank 4
SpD: Rank 2
Spe: 104+
Size Class: 2
Weight Class: 2
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Moves:
Teleport
Barrier
Encore
Guard Swap
Power Trick
Psycho Shift
Psyshock
Hidden Power [Fire]
Protect
Energy Ball
Dazzling Gleam
Order of Operations:
Geodude6 equips and attacks
jayelt413 equips and attacks
Glacier Refs
Team Jay:

Minccino [M] [Fuzzy]
Types: Normal
Abilities::
Cute Charm / Technician / Skill Link (H) (Unlocked)
Nature: Jolly (+15% Speed, +17% Accuracy, -1 SpA)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 87 (+) (+17% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 2
AC: 5/5
Attacks:
Level Up
Pound
Growl
Helping Hand
Tickle
Doubleslap
Encore
Swift
Sing
Tail Slap
Egg
Knock Off
Flail
Aqua Tail
Iron Head
Endure
TM/HM
Protect
Substitute
U-Turn
Dig
Facade

Simza [Abra] (M)
Nature: Timid (+15% Spe, +30% Acc, -1 Atk)
Type:


Abilities:
Synchronise: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard:
Stats:
HP: 80
Atk: Rank 0-
Def: Rank 1
SpA: Rank 4
SpD: Rank 2
Spe: 104+
Size Class: 2
Weight Class: 2
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Moves:
Teleport
Barrier
Encore
Guard Swap
Power Trick
Psycho Shift
Psyshock
Hidden Power [Fire]
Protect
Energy Ball
Dazzling Gleam
Order of Operations:
Geodude6 equips and attacks
jayelt413 equips and attacks
Glacier Refs