Fluffdude6

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Fluff
067.png

Machoke[M][Machiator]
Types: Fighting

Abilities::
Guts, No Guard, Steadfast (H)

Nature: Lonely(+1 ATK, -1 Def)

Stats:
HP:
100
Atk: 5(+)
Def: 2(-)
SpA: 2
SpD: 2
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 4/9
MC: 9
AC: 3/5

Attacks:
Level Up

Low Kick
Leer
Focus Energy
Karate Chop
Foresight
Low Sweep
Seismic Toss
Revenge
Knock Off
Vital Throw

Egg
Fire Punch
Ice Punch
Thunder Punch
Bullet Punch
Close Combat

TM/HM
Earthquake
Protect
Substitute
Poison Jab
Rock Slide

Geodude
058.gif

Beast [Growlithe] (M)
Nature: Hasty (+15% Spe, +11% Acc, -1 Def)
Type:
fire.gif

fire.gif
: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage). LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1-
SpA: Rank 3
SpD: Rank 2
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 2/6
MC: 2
AC: 2/5
KOC: 2

Moves:
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Agility
Flamethrower
Outrage
Flare Blitz

Close Combat
Double Kick
Fire Spin
Morning Sun
Thrash

Protect
Dig
Fire Blast
Will-O-Wisp
Wild Charge

Fluffiator Sent out Pokemon and Equip
Geodude6 Sent out pokemon and Equip and Order
Fluffiator order
I Ref​
 
067.png
@ Lucky Egg
100/100
5/2/2/2/45
Status: Attack -1
058.png
@ Heart Scale
90/100
3/1/3/2/69
Status: OK!
ACTION 1
058.png
use Fire Blast
Hit:Yes
Crit: 4142 <= 625: NO
Effect: 1682 <=960: NO
Damage=((11 + 3 + 3 + 4.5 - 3) * 1) = 18.5
-7EN
067.png
use Earthquake
Hit:Yes
Crit: 8244 <=625: NO
Damage=((10 + 7.5 - 1.5) * 1.5) + (-1 - 0 * 2 ) = 22
-7EN


ACTION 2
058.png
use Fire Blast
Hit:Yes
Crit: 7485 <=625: NO
Effect: 9754 <=960: NO
Damage=((11 + 3 + 3 + 4.5 - 3) * 1) = 18.5
-11EN
067.png
use Earthquake
Hit:yes
Crit: 5761 <=625: NO
Damage=((10 + 7.5 - 1.5) * 1.5) + (-1 - 0 * 2 ) = 22
-11EN


ACTION 3
058.png
use Fire Blast
Hit:yes
Crit: 1179<= 625: NO
Effect: 3550 <= 960: NO
Damage=Damage=((11 + 3 + 3 + 4.5 - 3) * 1) = 18.5
-15EN


067.png
use Earthquake
Hit:yes
Crit: 1958<=625: NO
Damage=((10 + 7.5 - 1.5) * 1.5) + (-1 - 0 * 2 ) = 22
-15EN

067.png
@ Lucky Egg
43/67
5/2/2/2/45
Status: Attack -1

058.png
@ Heart Scale
24/67
3/1/3/2/69
Status: OK!
Fluffiator Order
Geodude6 Order
I ref
 
067.png
@ Lucky Egg
43/67
5/2/2/2/45
Status: Attack -1
058.png
@ Heart Scale
24/67
3/1/3/2/69
Status: OK!
ACTION 1
058.png
use Morning Sun
+25HP
-9EN
067.png
use Earthquake
Hit:Yes
Crit: 5594 <=625: NO
Damage=((10 + 7.5 - 1.5) * 1.5) + (-1 - 0 * 2 ) = 22
-19EN


ACTION 2
058.png
use Protect
-16EN
067.png
use Earthquake
Hit:yes
Crit: 5292 <=625: NO
Damage=((10 + 7.5 - 1.5) * 1.5) + (-1 - 0 * 2 ) = 22
-23EN


ACTION 3
058.png
use Chill
+12EN
067.png
use Earthquake
Hit:yes
Crit: 453 <=625: YES
Damage=Raw: ((10 + 3 + 7.5 - 1.5) * 1.5) = 28.5
-28EN

067.png
@ Lucky Egg
43/-3
5/2/2/2/45
Status: Attack -1

058.png
@ Heart Scale
-2/54
3/1/3/2/69
Status: OK!
TIE!
Fluffiator gets +1cc Machiator gets +1EC/+2MC/+1AC/+1LEC
Geodude6 gets +1cc Beast gets +1EC/+2MC/+1AC/+3KOC
I get 3UC
 
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