2v2 FE Doubles
Standard Rules
2 Subs / Mon
Mega Evolutions: 2
Dual Wielding: ON
Standard Rules
2 Subs / Mon
Mega Evolutions: 2
Dual Wielding: ON
Dogfish44:
I need to get a Sablite ¬¬

Juliet (F)
Nature: Bold
+1 Def, -1 Atk
Type: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy [DW]
Stats:
HP: 100
Atk: 2 [-]
Def: 4 [+]
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Type: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy [DW] / Pixilate
Stats:
HP: 100
Atk: 2 [-]
Def: 4 [+]
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
DC: 5/5
Attacks [47/102]:
Calm Mind
Captivate
Charm
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Encore
Endure
Energy Ball
Focus Blast
Future Sight
Grass Knot
Growl
Healing Wish
Heal Pulse
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psychic
Psyshock
Reflect
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Stored Power
Substitute
Swift
Taunt
Teleport
Torment
Will-O-Wisp
Wish

Chaos (M)
Nature: Brave
+1 Atk, Speed / 1.15, -10% Eva
Type: Dark / Ghost
Abilities: Keen Eye / Stall / Prankster [DW]
Stats:
HP: 90
Atk: 4 [+]
Def: 3
SpA: 3
SpD: 3
Spe: 43 [-]
Size Class: 1
Weight Class: 2
Base Rank Total: 16

Type: Dark / Ghost
Abilities: Keen Eye / Stall / Prankster [DW] / Magic Bounce
Stats:
HP: 90
Atk: 4 [+]
Def: 5
SpA: 3
SpD: 4
Spe: 17 [-]
Size Class: 1
Weight Class: 5
Base Rank Total: 18
EC: N/A
MC: 0
DC: 5/5
Attacks [25/112]:
Astonish
Detect
Fake Out
Feint
Feint Attack
Foresight
Fury Swipes
Imprison
Knock Off
Leer
Mean Look
Metal Burst
Moonlight
Night Shade
Poison Jab
Punishment
Scratch
Shadow Claw
Shadow Sneak
Substitute
Sucker Punch
Taunt
Torment
Will-O-Wisp
Zen Headbutt
Fort Colorcastle:
Look.No.Feet, nephew of Someone Else [Alakazam] (M)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:
STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. UNLOCKED
Trace: (MEGA) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the 5:1 opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138+ (22% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Mega Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173+ (30% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 24
EC: max
MC: max +1
AC: max
MAXED MOVES: 106 / 106 = +7 bonus CC
Ally Switch
Attract
Barrier
Bide
Body Slam
Calm Mind
Captivate
Charge Beam
Confide
Confusion
Counter
Curse
Dazzling Gleam
Dig
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Split
Guard Swap
Headbutt
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Iron Tail
Kinesis
Knock Off
Light Screen
Magic Coat
Magic Room
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Natural Gift
Nightmare
Power Trick
Protect
Psybeam
Psychic
Psycho Cut
Psycho Shift
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Slash
Sleep Talk
Snatch
Snore
Submission
Substitute
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Wonder Room
Zap Cannon
Zen Headbutt
Mawile [F] [Jawfang]
Types: Steel/Fairy
Abilities::
Hyper Cutter / Intimidate / Sheer Force (UNLOCKED) / Huge Power (Mega)
Nature: Careful (+1 SpD, -1 SpA)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Mega Mawile [F] [Queen Jawfang]
Types: Steel/Fairy
Abilities::
Hyper Cutter / Intimidate / Sheer Force / Huge Power
Stats:
HP: 90
Atk: 4 [7 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 Huge Power]
EC: N/A
MC: 7
AC: 5/5
Attacks (22):
Astonish
Baton Pass
Bite
Brick Break
Crunch
Facade
Fairy Wind
Fake Tears
Feint Attack
Fire Fang
Growl
Ice Fang
Iron Head
Play Rough
Poison Fang
Protect
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Swallow
Sweet Scent
Taunt
Thunder Fang
Vice Grip


Look.No.Feet, nephew of Someone Else [Alakazam] (M)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:

Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. UNLOCKED
Trace: (MEGA) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the 5:1 opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138+ (22% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Mega Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173+ (30% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 24
EC: max
MC: max +1
AC: max
MAXED MOVES: 106 / 106 = +7 bonus CC
Ally Switch
Attract
Barrier
Bide
Body Slam
Calm Mind
Captivate
Charge Beam
Confide
Confusion
Counter
Curse
Dazzling Gleam
Dig
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Split
Guard Swap
Headbutt
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Iron Tail
Kinesis
Knock Off
Light Screen
Magic Coat
Magic Room
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Natural Gift
Nightmare
Power Trick
Protect
Psybeam
Psychic
Psycho Cut
Psycho Shift
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Slash
Sleep Talk
Snatch
Snore
Submission
Substitute
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Wonder Room
Zap Cannon
Zen Headbutt


Mawile [F] [Jawfang]
Types: Steel/Fairy
Abilities::
Hyper Cutter / Intimidate / Sheer Force (UNLOCKED) / Huge Power (Mega)
Nature: Careful (+1 SpD, -1 SpA)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Mega Mawile [F] [Queen Jawfang]
Types: Steel/Fairy
Abilities::
Hyper Cutter / Intimidate / Sheer Force / Huge Power
Stats:
HP: 90
Atk: 4 [7 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 Huge Power]
EC: N/A
MC: 7
AC: 5/5
Attacks (22):
Astonish
Baton Pass
Bite
Brick Break
Crunch
Facade
Fairy Wind
Fake Tears
Feint Attack
Fire Fang
Growl
Ice Fang
Iron Head
Play Rough
Poison Fang
Protect
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Swallow
Sweet Scent
Taunt
Thunder Fang
Vice Grip
20:05:11 ~ <dogfish44> @pick Fort Colorcastle orders first, Dogfish44 orders first
20:05:12 ~ <&ASBot> Dogfish44 orders first
20:05:37 ~ <&dogfish44> FortClasses, are you giving both your mons Mega Stones?
20:06:37 ~ <FortClasses> yes
20:06:44 ~ <FortClasses> and equipping amulet coin / exp share
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Gardevoir w/Gardevoirite, Heart Scale
Sableye w/Heart Scale
Gardevoir: [MEGA EVOLVE] Hyper Voice ~ Dazzling Gleam ~ Hyper Voice
Sableye: Knock Off (Alakazam) ~ Shadow Claw (Alakazam) ~ Knock Off (Alakazam)
IF Alakazam uses a Protective/Evasive action THEN redirect to Mawile
IF Alakazam KOed THEN redirect to Mawile
IF Alakazam KOed THEN redirect to Mawile