1v1 FE Singles
Standard Rules
Fort Colorcastle:
Slappu (male) Ambipom
Nature: Jolly
Type: Normal
Abilities: Technician / Pickup / Skill Link (UNLOCKED)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 133 (+)
+20% Accuracy
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (19):
Scratch
Tail Whip
Sand Attack
Astonish
Baton Pass
Tickle
Fury Swipes
Swift
Screech
Double Hit
Fling
Fake Out
Switcheroo
Counter
Bounce
Beat Up
Double Slap
Fire Punch
Gunk Shot
Thunder Punch
Ice Punch
Knock Off
Seed Bomb
Iron Tail
Taunt
Protect
Substitute
Dig
Sleep Talk
U-turn
Shadow Claw
Endure
jayelt413:
Glalie [M] [Frostbite]
Types: Ice
Abilities: Inner Focus | Ice Body | Moody (H) | Refrigerate (Mega)
Nature: Brave (+1 Atk, Speed /1.15, -10% Evasion)
Stats:
HP: 100
Atk: 4+
Def: 3
SpA: 3
SpD: 3
Speed: 69-
Base Rank Total (BRT): 18
Size Class (SC): 3
Weight Class (WC): 6
Stats (Mega):
HP: 100
Atk: 6+
Def: 3
SpA: 5
SpD: 3
Speed: 86-
Base Rank Total (BRT): 23
Size Class (SC): 4
Weight Class (WC): 8
EC: 6/6
MC: 0
AC: 5/5
Attacks [25|68]:
Powder Snow
Leer
Double Team
Bite
Ice Shard
Icy Wind
Headbutt
Protect
Ice Fang
Sheer Cold
Blizzard
Crunch
Avalanche
Bide
Disable
Switcheroo
Weather Ball
Double-Edge
Body Slam
Frustration
Ice Beam
Rain Dance
Return
Substitute
Earthquake
jayelt413 sends out and orders
Fort Colorcastle sends out and orders
I ref
Standard Rules
Fort Colorcastle:

Slappu (male) Ambipom
Nature: Jolly
Type: Normal
Abilities: Technician / Pickup / Skill Link (UNLOCKED)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 133 (+)
+20% Accuracy
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (19):
Scratch
Tail Whip
Sand Attack
Astonish
Baton Pass
Tickle
Fury Swipes
Swift
Screech
Double Hit
Fling
Fake Out
Switcheroo
Counter
Bounce
Beat Up
Double Slap
Fire Punch
Gunk Shot
Thunder Punch
Ice Punch
Knock Off
Seed Bomb
Iron Tail
Taunt
Protect
Substitute
Dig
Sleep Talk
U-turn
Shadow Claw
Endure
jayelt413:


Glalie [M] [Frostbite]
Types: Ice
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Inner Focus | Ice Body | Moody (H) | Refrigerate (Mega)
Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Ice Body: This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Moody: This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
Refrigerate: By default, this Pokemon's Normal-type moves are Ice-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Refrigerate receive this boost, and not all Ice-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Ice Body: This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Moody: This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
Refrigerate: By default, this Pokemon's Normal-type moves are Ice-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Refrigerate receive this boost, and not all Ice-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Nature: Brave (+1 Atk, Speed /1.15, -10% Evasion)
Stats:
HP: 100
Atk: 4+
Def: 3
SpA: 3
SpD: 3
Speed: 69-
Base Rank Total (BRT): 18
Size Class (SC): 3
Weight Class (WC): 6
Stats (Mega):
HP: 100
Atk: 6+
Def: 3
SpA: 5
SpD: 3
Speed: 86-
Base Rank Total (BRT): 23
Size Class (SC): 4
Weight Class (WC): 8
EC: 6/6
MC: 0
AC: 5/5
Attacks [25|68]:
Powder Snow
Leer
Double Team
Bite
Ice Shard
Icy Wind
Headbutt
Protect
Ice Fang
Sheer Cold
Blizzard
Crunch
Avalanche
Bide
Disable
Switcheroo
Weather Ball
Double-Edge
Body Slam
Frustration
Ice Beam
Rain Dance
Return
Substitute
Earthquake
Fort Colorcastle sends out and orders
I ref