Toon
Slowbro [♂] Neptune
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:
Abilities: Oblivious/Own Tempo/Regenerator
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 5 (+)
SpD: 3
Spe: 26 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Type:
Abilities: Oblivious/Own Tempo/Regenerator/Shell Armor
Stats
HP: 100
Atk: 3
Def: 8
SpA: 6 (+)
SpD: 3
Spe: 26 (-) (-10% Evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 6/6
MC: 12
AC: 5/5
Attacks
Headbutt
Tackle
Zen Headbutt
Belch
Confusion
Flamethrower
Future Sight
Ice Beam
Psyshock
Scald
Shadow Ball
Water Gun
Block
Curse
Disable
Growl
Heal Pulse
Wonder Room
Yawn
19|119 Moves
smashlloyd20
Magnezone [Ramuh] (-)
NATURE: Modest (+Sp. Attack, -Attack)
TYPE: Electric / Steel
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
ABILITIES
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.
Analyctic (DW Locked): (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
STATS
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 9
DC: 5/5
ATTACKS
Mirror Coat
Barrier
Tri Attack
Metal Sound
Tackle
Sonicboom
Thundershock
Supersonic
Thunder Wave
Spark
Lock-On
Magnet Rise
Zap Cannon
Magnetic Flux
Electric Terrain
Magnet Bomb
Iron Defense
Signal Beam
Electroweb
Shock Wave
Iron Head
Thunderbolt
Volt Switch
Flash Cannon
Thunder
Protect
Double Team
Rain Dance
Hidden Power Ice
Volt Switch
Magic Coat
Endure
Light Screen
RNG Roll: 9411 (smashlloyd20)
Turn Order
Smash sends out and orders
Toon sends out and orders
I ref

Slowbro [♂] Neptune
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:


Abilities: Oblivious/Own Tempo/Regenerator
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 5 (+)
SpD: 3
Spe: 26 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Type:


Abilities: Oblivious/Own Tempo/Regenerator/Shell Armor
Stats
HP: 100
Atk: 3
Def: 8
SpA: 6 (+)
SpD: 3
Spe: 26 (-) (-10% Evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
MC: 12
AC: 5/5
Attacks

Headbutt
Tackle
Zen Headbutt

Belch
Confusion
Flamethrower
Future Sight
Ice Beam
Psyshock
Scald
Shadow Ball
Water Gun

Block
Curse
Disable
Growl
Heal Pulse
Wonder Room
Yawn
19|119 Moves

Magnezone [Ramuh] (-)
NATURE: Modest (+Sp. Attack, -Attack)
TYPE: Electric / Steel
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
ABILITIES
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.
Analyctic (DW Locked): (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
STATS
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 9
DC: 5/5
ATTACKS
Mirror Coat
Barrier
Tri Attack
Metal Sound
Tackle
Sonicboom
Thundershock
Supersonic
Thunder Wave
Spark
Lock-On
Magnet Rise
Zap Cannon
Magnetic Flux
Electric Terrain
Magnet Bomb
Iron Defense
Signal Beam
Electroweb
Shock Wave
Iron Head
Thunderbolt
Volt Switch
Flash Cannon
Thunder
Protect
Double Team
Rain Dance
Hidden Power Ice
Volt Switch
Magic Coat
Endure
Light Screen
Turn Order
Smash sends out and orders
Toon sends out and orders
I ref