NOTE1: rickheg: this raid started before the Toggle change. You're still supposed to toggle Sheer Force and such if you want them to be effective.
EDIT: Rekt
NOTE2: Metagross's substitution is invalid by Raid Rules:
Same thing about Prankster Heal Pulse applies to Pursuit, obviously.
Sir Galahad immediately attacks Articuno with the help of Ringo, but the legendary bird proves to be much harder to nail than expected. Between its evasive maneuvers and its blurry appearances in the midst of the storm, the team has serious issues to strike its opponent true.
[
1] |Spe 92| HP 96/Energy 81
[
1] |Spe 104| HP 59/Energy 83 (Reflect for 4 more actions, Light Screen for 4 more actions, Safeguard for 3 more rounds)
[
1] |Spe 76| HP 96/Energy 92
[
1] |Spe 87| HP 96/Energy 80 (Reflect for 4 more actions, Light Screen for 4 more actions, Safeguard for 3 more rounds)
[
1] |Spe 86| HP 86/Energy 82
[
1] |Spe 60| HP 96/Energy 85
[
1] |Spe 45| HP 106/Energy 92 (Reflect for 4 more actions, Light Screen for 4 more actions, Safeguard for 3 more rounds)
[
1] |Spe 26| HP 96/Energy 83
HP 1011/1200 [85% HP]
Hail: infinite
Illuminate: toggled ON
Heracross evolved into Mega Heracross!
Helping Hand (Lucario): 12 energy
Hit (1-9400): 49/10000
Crit (1-625): 356/10000
Rock Slide (Articuno, Critical Hit): (8*2 [BP] - 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Crit]) * 2.25 = 44 damage, 6+2 energy
Articuno flew high!
Safeguard: Lucario, Heracross, and Conkeldurr are protected against status ailments for 4 rounds, 10 energy
Reflect: Lucario, Heracross, and Conkeldurr are protected against physical attacks for 6 actions, 10 energy
Chill: Restores 0 energy
Rock Slide (Articuno): missed, 6+2 energy
Chill: Restores 0 energy
Light Screen: Lucario, Heracross, and Conkeldurr are protected against special attacks for 6 actions, 9 energy
Crit (1-625): 25/10000
Fly (Lucario, Critical Hit): 9 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 3 [Crit] = 20 damage
Gallade suffers 2 damage for the hail
Lucario suffers 2 damage for the hail
Mollux suffers 2 damage for the hail
Heracross suffers 2 damage for the hail
Rotom suffers 2 damage for the hail
Metagross suffers 2 damage for the hail
Conkeldurr suffers 2 damage for the hail
Slowking suffers 2 damage for the hail
-------------------------------------------------------------------------
Hit (1-8600): 9580/10000
Stone Edge (Articuno): missed, 7+2 energy
Articuno is glowing!
Hit (1-8400): 6233/10000
Crit (1-1250): 2514/10000
Stone Edge (Articuno): (10 [BP] + 2 [Expert Belt]) * 2.25 = 27 damage, 7+2 energy
Hit (1-9100): 3651/10000
Crit 1 (1-625): 6064/10000
Crit 2 (1-625): 2700/10000
Crit 3 (1-625): 8232/10000
Crit 4 (1-625): 5470/10000
Crit 5 (1-625): 4370/10000
Rock Blast (Articuno): (3*5 [BP] + 3.5 [Stat Dif]) * 2.25 = 42 damage, 6+2 energy
Hit (1-9000): 9455/10000
Thunderbolt (Articuno): missed, 6+2 energy
Hit (1-9000): 2553/10000
Crit (1-625): 6858/10000
Burn (1-1000): 9083/10000
Flamethrower (Articuno): (9 [BP] + 3 [STAB] + 2 [Expert Belt]) * 1.5 = 21 damage, 6+2 energy
Hit (1-9000): 7305/10000
Crit (1-625): 5989/10000
Iron Head (Articuno): (8 [BP] + 3 [STAB]) * 1.5 = 17 damage, 5+2 energy
Hit (1-9000): 7421/10000
Crit (1-625): 6469/10000
Fire Punch (Articuno): (8 [BP] + 2 [Iron Fist] + 2 [Sheer Force] + 3 [Life Orb]) * 1.5 = 23 damage, 6+2 energy
Hit (1-9000): 619/10000
Crit (1-625): 6709/10000
Power Gem (Articuno): (8 [BP] - 1.5 [Stat Dif]) * 2.25 = 15 damage, 6+2 energy
Crit (1-1250): 9979/10000
Sky Attack (Lucario): 14*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 17 damage
Gallade suffers 2 damage for the hail
Lucario suffers 2 damage for the hail
Mollux suffers 2 damage for the hail
Heracross suffers 2 damage for the hail
Rotom suffers 2 damage for the hail
Metagross suffers 2 damage for the hail
Conkeldurr suffers 2 damage for the hail
Slowking suffers 2 damage for the hail
Hail (infinite)
EDIT: Rekt
NOTE2: Metagross's substitution is invalid by Raid Rules:
Substitutions on the same action can happen only if both the substituted move and the substituting one are on the same tier. For example, if a Fidgit with Prankster was ordered "Chill - Sludge Bomb. If Camerupt drops below 30 HP, replace Chill with Heal Pulse", the substitution would be illegal as it would mess with the boss's AI.
Same thing about Prankster Heal Pulse applies to Pursuit, obviously.
Round 1
Sir Galahad immediately attacks Articuno with the help of Ringo, but the legendary bird proves to be much harder to nail than expected. Between its evasive maneuvers and its blurry appearances in the midst of the storm, the team has serious issues to strike its opponent true.



HP 100
Atk 5
Def 3
SpA 2
SpD 4
Spe 92 (+10% Acc)
SC 3 / WC 4
Abilities: Steadfast, Justified
Atk 5
Def 3
SpA 2
SpD 4
Spe 92 (+10% Acc)
SC 3 / WC 4
Abilities: Steadfast, Justified



HP 100
Atk 4
Def 2
SpA 4
SpD 3
Spe 104 (+12% Acc)
SC 3 / WC 4
Abilities: Steadfast, Justified, Inner Focus
Atk 4
Def 2
SpA 4
SpD 3
Spe 104 (+12% Acc)
SC 3 / WC 4
Abilities: Steadfast, Justified, Inner Focus



HP 100
Atk 1
Def 3
SpA 6
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Illuminate, Dry Skin
Atk 1
Def 3
SpA 6
SpD 4
Spe 76
SC 3 / WC 3
Abilities: Illuminate, Dry Skin



HP 100
Atk 8
Def 4
SpA 1
SpD 4
Spe 87 (+9% Acc)
SC 3 / WC 4
Abilities: Swarm, Guts, Moxie, Skill Link
Atk 8
Def 4
SpA 1
SpD 4
Spe 87 (+9% Acc)
SC 3 / WC 4
Abilities: Swarm, Guts, Moxie, Skill Link



HP 90
Atk 2
Def 4 (5)
SpA 5
SpD 4 (5)
Spe 86
SC 3 / WC 4
Abilities: Levitate
Atk 2
Def 4 (5)
SpA 5
SpD 4 (5)
Spe 86
SC 3 / WC 4
Abilities: Levitate



HP 100
Atk 5
Def 5
SpA 4
SpD 3
Spe 60 (-10% Eva)
SC 4 / WC 9 (7)
Abilities: Clear Body, Light Metal
Glyph of Meteor Mash
Atk 5
Def 5
SpA 4
SpD 3
Spe 60 (-10% Eva)
SC 4 / WC 9 (7)
Abilities: Clear Body, Light Metal
Glyph of Meteor Mash



HP 110
Atk 5
Def 3
SpA 1
SpD 4
Spe 45
SC 3 / WC 4
Abilities: Guts, Sheer Force, Iron Fist
Atk 5
Def 3
SpA 1
SpD 4
Spe 45
SC 3 / WC 4
Abilities: Guts, Sheer Force, Iron Fist



HP 100
Atk 4
Def 3
SpA 4
SpD 4
Spe 26 (-10% Eva)
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator
Atk 4
Def 3
SpA 4
SpD 4
Spe 26 (-10% Eva)
SC 3 / WC 4
Abilities: Oblivious, Own Tempo, Regenerator

Hail: infinite



Hit (1-9400): 49/10000
Crit (1-625): 356/10000








Crit (1-625): 25/10000

Gallade suffers 2 damage for the hail
Lucario suffers 2 damage for the hail
Mollux suffers 2 damage for the hail
Heracross suffers 2 damage for the hail
Rotom suffers 2 damage for the hail
Metagross suffers 2 damage for the hail
Conkeldurr suffers 2 damage for the hail
Slowking suffers 2 damage for the hail
-------------------------------------------------------------------------
Hit (1-8600): 9580/10000


Hit (1-8400): 6233/10000
Crit (1-1250): 2514/10000

Hit (1-9100): 3651/10000
Crit 1 (1-625): 6064/10000
Crit 2 (1-625): 2700/10000
Crit 3 (1-625): 8232/10000
Crit 4 (1-625): 5470/10000
Crit 5 (1-625): 4370/10000

Hit (1-9000): 9455/10000

Hit (1-9000): 2553/10000
Crit (1-625): 6858/10000
Burn (1-1000): 9083/10000

Hit (1-9000): 7305/10000
Crit (1-625): 5989/10000

Hit (1-9000): 7421/10000
Crit (1-625): 6469/10000

Hit (1-9000): 619/10000
Crit (1-625): 6709/10000

Crit (1-1250): 9979/10000

Gallade suffers 2 damage for the hail
Lucario suffers 2 damage for the hail
Mollux suffers 2 damage for the hail
Heracross suffers 2 damage for the hail
Rotom suffers 2 damage for the hail
Metagross suffers 2 damage for the hail
Conkeldurr suffers 2 damage for the hail
Slowking suffers 2 damage for the hail
Hail (infinite)
Aggro threshold: 58
44
42
30
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