Parents: Venomoth and Yanmega
Shared Egg Group: Bug
Offspring Name: Venomega
New type: Poison/Flying
New base stats: 93/85/88/118/80/107 (BST: 571)
New ability and desc: Tinted Lens
Notable Moves: Quiver Dance, Sludge Bomb, Air Slash, Bug Buzz, U-Turn, Giga Drain, Shadow Ball, Psychic, Sleep Powder, Morning Sun
Role Description: Venomega combines one of the deadliest set-up moves with one of the deadliest abilities to create a powerful new sweeper. Tinted Lens means that only Electric/Steel and Rock/Steel types can resist both of its STABs, and it can simply use a coverage move like Giga Drain, Shadow Ball or HP Ground/Fighting to hit Pokemon of these types, and its already fairly impressive 118/107 Special Offensive stats can be boosted even higher with Quiver Dance. 93/88/80 bulk is already passable for an offensive sweeper (and the 80 SpD is further boosted by QD), but Venomega can choose to use Sleep Powder in order to gain a free turn in order to set up a Quiver Dance or 2, something which its 107 Speed stat helps it with. All in all, Venomega's typing, amzazing ability and movepool make it one of the best potential Quiver Dancers in the game.
Parents: Dedenne/Registeel
Shared Egg Group: DNA
Offspring name: Dedsteel
New type: Steel/Fairy
New base stats: 80/66/110/78/124/75 (BST: 533, +7 HP, +17 Def, +16 SpD)
New ability and desc: Clear Pouch: When this Pokemon consumes a Berry, it regains 33% of its maximum HP and any negative stat changes are removed.
Notable Moves: Nuzzle, U-Turn, Toxic, Recycle, Flash Cannon, Discharge, Volt Switch, Stealth Rock, Super Fang, Rest
Role Description: This unlikely combination of Pokemon end up creating one of the toughest Pokemon in the tier. It has a move to almost anything: Nuzzle, Discharge and Toxic for status, U-Turn to grab momentum, Stealth Rock to support its team and Super Fang to take large chunks out of the enemy's HP. Although it lacks standard reliable recovery, between Sitrus Berry, Clear Pouch and Recycle it can emulate this, restoring 58% of your health while only taking up one moveslot and the itemslot. Steel/Fairy is fantastic defensive typing, and U-Turn means that this Pokemon can act as a fantastic pivot which is easy to support.
Parents: Keldeo/Gengar
Shared Egg Group: DNA
Offspring Name: Keldgar
New type: Ghost/Fighting
New base stats: 75/68/80/140/90/125 (BST: 578, +5 Def, +11 SpA, +8 SpD, +16 Spe)
New ability and desc: Justice Float: Attack is boosted when hit by a Ground-type move (no Ground immunity)
Notable Moves: Shadow Ball, Secret Sword, Dark Pulse, Scald, Hydro Pump, Icy Wind, Sludge Wave, Energy Ball, Dazzling Gleam, Calm Mind, Substitute, Disable, Taunt, Destiny Bond, Knock Off
Role Description: A fantastic fast Special Attacker, Keldegar can hit every Pokemon and Fusionmon in the game for at least Neutral damage with 3 moves, the most important two of which are STAB (Shadow Ball, Secret Sword, Dark Pulse), and between these moves Keldegar can target either the opponent's Def or SpD, allowing it to target the opponent's weak point. Compound this with a huge 140 SpA stat and 125 Spe and you get one of the most terrifying Pokemon in the game without using the Mega Slot and with a moveslot to spare. But that's not all Keldegar can do: it can use its huge movepool to get Super Effective damage on what walls can stand up to it, Calm Mind to get even stronger and to help patch up its frailty, Taunt to stallbreak and Destiny Bond to ensure kills. It can even run Gengar's Sub-Disable sets for even more variety. An amazing fusion that can easily be added to many teams.
Parents: Azelf and Weavile
Shared Egg Group: DNA
Offspring Name: Azvile
New type: Dark/Psychic
New base stats: 80/135/70/85/80/133 (BST: 583, +8 HP, +13 ATK, +3 DEF, +3 SPD, +13 SPE)
New ability and desc: Levipressure: All Ground-type moves used on this Pokemon require 2 PP to be consumed rather than 1. Immune to Ground-type moves.
Notable Moves: Knock Off, Zen Headbutt, U-Turn, Icicle Crash, ThunderPunch, Fire Punch, Acrobatics, Explosion, Taunt, Stealth Rock, Low Sweep, Poison Jab, Pursuit, Ice Shard, Swords Dance
Role Description: A very scary Physical Attacker, with 135 Attack, 133 Speed and a ludicrously deep movepool. Dark/Psychic typing is great offensively, and Azvile has the STABs to make use of it in Knock Off and Zen Headbutt, with Low Sweep or Brick Break to defeat the Dark-types that can resist its STABs. It also gets Physical Boltbeam in order to beat round out its terrifying coverage, with other moves like Fire Punch and Poison Jabs if it needs more tools to hit Steel- or Fairy- types respectively. Finally, U-Turn can be used as a great way to grab momentum, allowing it to form VoltTurn cores with slower Pokemon that can try and get Azvile in without it taking a hit. Although Azvile has all this going for it offensively, its bulk is poor and Dark/Psychic gives in no resistances (although with Levipressure it has two immunities). All in all, this makes Azvile a powerful non-Mega physical Pokemon.