Gale force Lucy

Team Gale:

cyclohm.png
Ted Ruffy | Cyclohm (M)
_______________________________

Ted Ruffy is the modest dragon who was living in Chargestone Cave until Fletchner found him while wandering around looking for Joltik to munch on. Fletchner fought him with a Talonflame and then all of them joined together to munch on a fried Joltik.
[Nature]
Modest (+1 SpA, -1 Atk)
[Type]
Electric / Dragon

Electric STAB; immune to paralysis status.

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

[Abilities]
Shield Dust / Static / Overcoat

Shield Dust (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occurring.

Static
(Passive, MoldBreaker affects - No)
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Overcoat(Unlocked)
(Passive, MoldBreaker affects - No)
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
[Stats]
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0

[Attacks] [58/x]

Level Up (21 / 23)
Tackle(6,4) | Growl(4) | Twister(7/11,2) | Dragon Rage(10F, 4) | Charge(7) | Thunder Shock (7,2) | Rain Dance (10) | Sonic Boom (10F,5) | Dragon Tail (9,4) | Slack Off (+20,13) | Dragon Pulse (12,6) | Hurricane(11,8) | Weather Ball(5/13, 7) | Discharge(11,5) | Ion Deluge(7) | Zap Cannon(15,8) | Double-Hit(4*2,6) | Whirlwind (7) | Bide (d*1.75, 6+D/2) | Tri Attack (8,6) | Leer |

Egg (6/8)
Electric Terrain (9) | Dragon Dance (6) | Hydro Pump (11,7) | Power Gem (8,6) | Gust (4/8,3) | Dragon Rush (13,6) |

Prev Gen TM / Tutor (1/3)
Endure

Current Gen TM/Tutor moves (30/47)
Fire Blast (11,8) | Protect (7+D/2.5) | Roar (6) | Substitute (12) | Volt Switch (10,4) | Thunderbolt (12,6) | Thunder Wave (6) | Trick Room (10) | Magnet Rise (5) | Draco Meteor (16, 9) | Electroweb (9,4) | Signal Beam (8,6) | Light Screen (10) | Torment (10) | Surf (9,7) | Hyper Beam (15,10) | Incinerate (6,4) | Mud-Slap (4,4+acc) | Hidden Power [Grass] (6,4) | Flamethrower (9,7) | Hail (10) | Blizzard (11,8) | Thunder (14, 7) | Bulldoze (6,5) | Toxic (7) | Ice Beam (9,7) | Rest (15) | Sleep Talk (3+m) | Hone Claws (6) | Shock Wave (9,3) | Sunny Day (10) | Snore (5,3) |
http://www.serebii.net/xy/pokemon/282.png[/IMG]Gardevoir [Jenny] [M]
NATURE
: Bold (+1 Def, -1 Atk)

TYPE: Psychic / Fairy
ABILITIES: Synchronize / Trace / Telepathy (H) / Pixilate (M)

STATS
HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank total: 21

Stats (Mega):

HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank total: 25

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (40/101)
<Level-Up Moves> [14, 2]
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison

<Egg Moves> [5]
Disable
Encore
Shadow Sneak
Skill Swap
Destiny Bond

<Tutor Moves> [4]
Hyper Voice
Icy Wind
Magic Coat
Pain Split

<Prev Gen TM Moves> [1]
Endure

<TM Moves> [14]
Thunderbolt
Thunder Wave
Substitute
Will-O-Wisp
Torment
Shadow Ball
Protect
Trick Room
Hidden Power[Fire]
Hyper Beam
Grass Knot
Rest
Sleep Talk
Taunt

302.png
Ayaan | Sableye (M)
________________________

Ayaan is a Brave and Naughty creature, always teasing and taunting friends, gives a beating to his enemies and defends himself and him friends from all threatening creatures. As they are afraid of the spooky pixie themselves.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Ghost | Dark

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
[Abilities]
Stall / Keen Eye / Prankster / Magic Bounce (Mega)

Stall (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Keen Eye
(Passive, MoldBreaker affects - Yes) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Prankster (Unlocked)
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Magic Bounce (Mega)
(Passive, MoldBreaker affects - Yes) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
[Stats]
HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16
302-m.png
HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank total: 18​

[Tokens]
EC: N/A
AC: 5/5
MC: 1
KOC: 0

[Attacks] [54/x]

Level Up ( 19 / 20 )
Mean Look (6) | Zen Headbutt (8,6) | Leer (4) | Scratch (4,3) | Fore Sight (6) | Night Shade (10F,4) | Astonish (7,2) | Fury Swipes (4-10,4) | Fake Out (4,4) | Detect (7+D/2.5) | Shadow Sneak (7,3) | Feint Attack (9,3) | Punishment(6+2*B, 7) | Shadow Claw(10,4) | Foul Play(13,7) | Knock Off(13,6) | Power Gem(8,6) | Quash(4) | Shadow Ball(11,5) |

Egg / Prev Gen Tutors / TM / HM / Event ( 10 / 31 )
Feint(12,6) | Imprison(6,5) | Metal Burst(13,6) | Flatter(3) | Moonlight(15) | Sucker Punch | Endure(15) | Metronome(7+m) | Counter(D*1.5, 6+D/2.5) | Helping Hand |

Current Gens Tutors ( 9 / 18 )
Ice Punch (8,6) | Pain Split | Magic Coat | Thunder Punch(8,6) | Low Kick | Fire Punch(8,6) | Icy Wind(6,5) | Focus Punch | Gravity |

Gen 6 TM/Tutors/HM ( 16 / 43 )
Substitute (0,12) | Will-o-Wisp (0,6) | Dig (8,10) | Rock Tomb (6,4) | Poison Jab (8,6) | Embargo(4) | Torment (9) | Rain Dance(10) | Dazzling Gleam(8,6) | Brick Break(8,6) | Sleep Talk(3+m) | Rest(15) | Taunt (9) | Dark Pulse (11,5) | Psychic(8,6) | Toxic |​


Team Lucy:

necturna.gif
Tessa Gray [♀][Theresa Gray]
Type: Grass/Ghost
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Forewarn: (Passive) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Telepathy (HA): (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Naughty (+1 Atk, -1 SpD)

Stats:
HP: 100
Atk: 6 (+)
Def: 4
SpA: 3
SpD: 4 (-)
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 3
AC: 5/5

Attacks (52/73):
Level Up
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Power Whip
Horn Leech
Natural Gift
Forest's Curse
Pain Split
Egg
Future Sight
Giga Drain
Gravity
Ingrain
Leaf Blade
Leaf Storm
Sketch - Soak
TM/HM
Calm Mind
Energy Ball
Facade
Grass Knot
Infestation
Payback
Protect
Psychic
Rest
Shadow Ball
Shadow Claw
Solar Beam
Sleep Talk
Stone Edge
Substitute
Sunny Day
Telekinesis
Thief
Torment
Toxic
Move Tutor
Bind
Covet
Knock Off
Seed Bomb
Skill Swap
Snatch
Spite
Synthesis
Trick
lucario.gif
Will Herondale [♂] [William Herondale]
Type: Fighting/Steel
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (HA): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Naive (+15% Speed, +11% Accuracy, -1 SpD)

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 104 (+)(+12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

lucario-mega.gif

Type: Fighting/Steel
Ability: Adaptability
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:
HP: 100
Atk: 6
Def: 3
SpA: 5
SpD: 2 (-)
Spe: 129 (+)(+19% Acc.)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


Attacks (45/103):
Level Up:
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Detect
Metal Claw
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Power-Up Punch
Copycat
Swords Dance
Screech
Metal Sound
Reversal
Bone Rush
Heal Pulse
Final Gambit

Egg:
Agility
Blaze Kick
Bullet Punch
Iron Defense
Follow Me
High Jump Kick
Vacuum Wave

TM/HM:
Dig
Earthquake
Flash Cannon
Focus Blast
Low Sweep
Rock Slide
Poison Jab
Psychic
Shadow Claw
Substitute
Sunny Day

Move Tutor
Drain Punch
Dual Chop
Ice Punch
Iron Tail
Low Kick
Magnet Rise

700.gif
Jessie Lovelace [♀][Jessamine Lovelace]
Type: Fairy
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Cute Charm: (Passive) This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Pixilate (HA): (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 52 (-)(-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 2
AC: 5/5

Attacks [54/83]:
Level Up
Disarming Voice
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Fairy Wind
Baby-Doll Eyes
Swift
Draining Kiss
Quick Attack
Bite
Refresh
Covet
Take Down
Skill Swap
Moonblast
Focus Energy

Egg
Curse
Detect
Endure
Wish
Yawn

TM/HM
Bide
Calm Mind
Double Team
Dig
Echoed Voice
Frustration
Giga Impact
Hidden Power Ground
Light Screen
Psyshock
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Sleep Talk
Stored Power
Substitute
Sunny Day
Toxic
Work Up

Move Tutor
Body Slam
Heal Bell
Hyper Voice
Iron Tail
Magic Coat

Event
Celebrate
Growth
Skull Bash​


Gale Wing Srock sends out and equips
Iggy Azalea send out equips and orders
Gale Wing Srock orders
I ref​
 
necturna.gif

Tessa Gray @ Exp. Share
Soak -> Power Whip -> Power Whip
IF Cyclohm is under the effects of a p/e move, THEN use Substitute [20] that action and push back
IF Cyclohm uses Tackle A1, THEN use Trick and push back
 
Action 1:
Tessa used Trick!
Tessa swapped it's Exp Share for Ted's Heart Scale!
-7EN

Ted used Tackle!
Silly Ted
-3EN

Action 2:
Tessa used Soak!
Ted became a Water Type!
-8EN

Ted used Volt Switch!
Crit Roll = 7375 NO
(7+7.5-6)*.67 = 5.695 DMG
-5EN

Action 3:
Tessa used Power Whip!
Hit Roll = 7820 YES
Crit Roll = 4547 NO
(12+3+9-7.5)*.67 = 11.055 DMG
-7EN
Static Roll = 9849 NO

Ted used Dragon Pulse!
Crit Roll = 6791 NO
(9+3+7.5-6) = 13.5 DMG
-6EN

Tessa: -19HP, -22EN
Ted: -11HP, -14EN

Tessa:
81 | 78
6/4/3/4/81

VS

Ted:
99 | 86
1/5/5/3/80

Gale Wing Srock orders
Iggy Azalea orders
I ref
 
Last edited:
cyclohm.png

Ted Ruffy | Cyclohm (M) #Exp Share
_______________________________
Flamethrower ~ Ice Beam ~ Flamethrower

IF you are under the effects of Soak when you would act, THEN use Volt Switch that action instead.
 
Action 1:
Tessa used Shadow Claw!
Crit Roll = 8520 NO
(7+3+9-7.5) = 11.5 DMG
Static Roll = 4579 NO
-4EN

Cyclohm used Flamethrower!
Crit Roll = 5077 NO
Eff Roll = 9119 NO
(9+7.5-6)*1.5 = 15.75 DMG
-7EN

Action 2:
Tessa used Shadow Claw!
Crit Roll = 7945 NO
(7+3+9-7.5) = 11.5 DMG
-8EN
Static Roll = 1980 YES
Tessa was paralysed!

Cyclohm used Ice Beam!
Crit Roll = 4228 NO
Eff Roll = 3677 NO
(9+7.5-6)*1.5 = 15.75 DMG
-7EN

Action 3:
Cyclohm used Flamethrower!
Crit Roll = 2733 NO
Eff Roll = 3762 NO
(9+7.5-6)*1.5 = 15.75 DMG

Tessa is paralysed and might not be able to move!
Para Roll = 88 YES
Tessa is paralysed and can't move!

Tessa: -47HP, -12EN
Cyclohm: -23HP, -21EN

Tessa:
34 | 66
6/4/3/4/81(20)

VS

Ted:
76 | 65
1/5/5/3/80

Iggy Azalea orders
Gale Wing Srock orders
I ref
 
Action 1:
Ted used Flamethrower!
Crit Roll = 4495 NO
Eff Roll = 7951 NO
(9+7.5-6)*1.5 = 15.75 DMG
-11EN

Tessa is paralysed and may be unable to move!
Para Roll = 1408 YES
Tessa is Paralysed and can't move!

Action 2:
Ted used Searing Blaze!
Crit Roll = 2203 NO
Eff Rolls = 891 YES
(20.25+7.5-6)*1.5 = 32.625 DMG
-59.5EN

Tessa fainted!
Ted fainted!


Tessa:
KO | 66
6/4/3/4/81(20)

VS

Ted:
76 | KO
1/5/5/3/80

Iggy Azalea gets 1CC and Tessa gets 4MC/3KOC
Gale Wing Srock gets 1CC and Ted gets 4MC/3KOC
I get 3UC
 
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