Gale vs Chinchou

Gale:
VolkritterFront_zps99dc596f.png

Volkritter [Rhode] (F)

Nature: Timid (-1Atk, +1Spe, +15% acc)

Type: Fire / Water

Abilities: Anticipation / Infiltrator / Unnerve (H)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Level Up

Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Scald
Destiny Bond
Dive
Power Gem
Aqua Ring
Heat Wave
Hydro Pump

Egg
Aqua Jet
Assurance
Scary Face
Tickle
Constrict

TM/HM
Torment
Protect
Substitute
Fire Blast
Surf
Hidden Power (Ice)
U-Turn
Will-O-Wisp
Flash Cannon


Tutor
Pain Split
371.png

Bagon [Tiamat] (F)
NATURE
: Sassy (-10% Evasion)

TYPE: Dragon
ABILITIES: Rock Head / Sheer Force (H)

STATS
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

ATTACKS (18/64)

Level Up (8/12)
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Dragon Breath
Crunch
Flamethrower
Dragon Claw,

Egg (5/9)
Endure
Hydro Pump
Dragon Rage
Twister
Dragon Rush

TM/HM (9/x)
Protect
Substitute
Hone Claws
Rock Slide
Facade
Rock Tomb
Brick Break
Rest
Sleep Talk
296.png
ae13Ssd.png
58EXGjF.png
296.png
296.png

*Sprites by S0L1D G0LD

Brawly | Makuhita (M)
_______________________________

Brawly loves to battle along side friends, he likes to bash people up in a group and even take one for the team. He is adamant to always deliver the final blow and seeks special attention in groups. Definitely a tough battler and likes to surf a lot.​

[Nature]
Adamant (+1 Atk, -1 SpA)​

[Type]
Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Thick Fat / Guts / Sheer Force

Thick Fat (Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)​

Guts (✓) (Passive, MoldBreaker affects - No)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.​

Sheer Force (UnLocked) (Toggle, MoldBreaker affects - No)
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.​

[Stats]
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11​

[Counters]
EC: 6/6
MC: 0
AC: 5/5
KOC: 0​

[Attacks] [36/x]

Level Up(17/18)

Tackle(5,3) | Focus Energy(12) | Sand Attack(4) | Arm Thrust(2*h,3) | Vital Throw(7+tw,4) | Fake Out(4,4) | Whirlwind(7) | Knock Off(10,7) | Smelling Salts(7,9) | Belly Drum(30) | Endure(15) | Reversal(23,12) | Heavy Slam(20,8) | Force Palm(9,4) | Seismic Toss(10+tw, 5) | Close Combat(15,7)​

Egg/Tutor/Prev Gen TM/Event(8/26)
Bullet Punch(4,4) | Counter(D*1.5,6+D/2) | Feint(4,4) | Foresight(6) | Wide Guard(7) | Revenge(15,7) | Metronome(7+m) | Chip Away(7,5) |​

TM/HM/Tutor(16/44)
Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Protect(7+D/2.5) | Retaliate(14,8) | Dig(8,10) | Rock Tomb(6,4) | Helping Hand(2x,4+BAP/2) | Ice Punch(8,6) | Low Kick(tw+6,tw) | Brick Break(8,6) | Fire Punch(8,6) | Smack Down(5,4) | Rest(15) | Sleep Talk(3+m) |​

Chinchou:
092.gif

Gastly (M)
Nature: Timid (+15% Spe, +29% Acc, -1 Atk)
Type:
ghost.gif
poison.gif

ghost.gif
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
poison.gif
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92+
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 2/9
MC: 0
AC: N/A

Moves:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Ball
Hex

Disable
Haze
Perish Song
Reflect Type
Smog

Toxic
Venoshock
Protect
Thunderbolt
Bide
Will-O-Wisp

Giga Drain

Gale picks a mon and an item
Chinchou sends out, equips and orders
Gale orders
I ref
 
58EXGjF.png

100/100
3/2/0/2/25

092.gif


90/100
1/2/4/2/92
+29%Acc


A1
Shadow Ball!
Crit/Effect:6036, 8001 NO NO
Damage: 8 + 3 + 6 - 3 = 14dmg
-5EN

Smack Down!
Crit: 3114 NO
Damage: 5 + 4.5 - 3 = 6.5
Gastly smacked down! (6a)
-4EN

A2

Shadow Ball!
Crit/Effect:2291, 3808 NO NO
Damage: 8 + 3 + 6 - 3 = 14dmg
-9EN

Earthquake!
Crit: 4214 NO
Damage: (10 + 4.5 - 3)*1.5 = 17.25dmg
-7EN

A3

Shadow Ball!
Crit/Effect:7912, 28 NO YES
Damage: 8 + 3 + 6 - 3 = 14dmg
-13EN

Earthquake!
Crit: 6912 NO
Damage: (10 + 4.5 - 3)*1.5 = 17.25dmg
-11EN


58EXGjF.png

58/78
3/2/0/2/25
-1SpD

092.gif


49/73
1/2/4/2/92
+29%Acc
Smack Down (4a)

Gale orders
Chinchou orders
I ref
 
58EXGjF.png

Brawly | Makuhita (M) #Heart Scale
_______________________________
Earthquake ~ Earthquake ~ Earthquake

IF Earthquake is disabled, THEN use Dig that action instead.

IF Bide is used, THEN replace the queue with 'Focus Energy ~ Substitute (15 Hp) ~ Earthquake' from the action Bide is used.
 
Spite+Spite (Earthquake)~Cooldown (Shadow Ball)~Shadow Ball

21:53 Chinchou hey if I do spite+spite
21:53 Chinchou does it increase en cost by 8
21:55 Stary yes chinchou
 
58EXGjF.png

58/78
3/2/0/2/25
-1SpD

092.gif

49/73
1/2/4/2/92
+29%Acc
Smack Down (4a)

A1
Earthquake!
Crit: 8571 NO
Damage: (10 + 4.5 - 3)*1.5 = 17.25dmg
-15EN

Spite + Spite!
on earthquake
-27EN

A2
Cooldown!

Another Earthquake!
Crit: 7807 NO
Damage: (10 + 4.5 - 3)*1.5 = 17.25dmg
-27EN

A3
Shadow Ball = easy to ref!
Crit/Effect:4227, 2897 NO NO
Damage: 8 + 3 + 6 - 3 + 2 = 16dmg
-13EN

The last Earthquake!
Crit: 3429 NO
Damage: (10 + 4.5 - 3)*1.5 = 17.25dmg
Gastly fainted!
-31EN

58EXGjF.png

42/3
3/2/0/2/25
-1SpD

092.gif

KO/KO
1/2/4/2/92
+29%Acc
Smack Down (1a)

Chinchou111 gets 1CC; Gastly gets 1EC/3MC
Gale Wing Srock gets 1CC; Brawly gets 3MC/3KOC
I get 3UC
 
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