Gem vs Avnomke flash

GemOftheDay's team:
298.png

Azurill [Blasure] (M)
Nature: Jolly (-SpA,+15% Spe, +5% Accuracy)
type: Normal / Fairy

Abilities:
Thick Fat
Huge Power
Sap Sipper (LOCKED)

Stats
HP: 90
Atk: Rank 1 [2 Huge Power]
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 23 (+)
SC: 1
WC: 1
BRT: 9 [10 Huge Power]

EC: 0/9
MC: 0
AC: 0/5

Moves
splash
charm
water gun
bubble
slam
bubblebeam
helping hand
bounce

encore
copycat
refresh
soak
fake tears

waterfall
return
substitute
toxic
protect

Avnomke's team:
235.png
235.png
Male
At a Glance:
90/0-/2/1/2/87+ +9% accuracy 2/4 11
normal.png

Own Tempo/Technician/Moody
Timid Nature: -Attack, +Speed, +9% Accuracy

Max HP: 90
Attack: 0 (-)
Defense: 2
Special Attack: 1
Special Defense: 2
Speed: 87 (+)

Size Class: 2
Weight Class: 4

Base Rank Total: 11

Types:
Normal:
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Own Tempo:
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody:
This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/235.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 0
[B]Defense:[/B] 2
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 2
[B]Speed:[/B] 87
[B]Stats:[/B] 0/2/1/2/87
[B]Other:[/B] None
EC/AC/MC
NA/5/0

Attacks: 74(78)/617
Aerial Ace
Ancient Power
Bide
Blizzard
Bounce
Brick Break
Bulldoze
Close Combat
Confuse Ray
Counter
Conversion
Conversion2
Dazzling Gleam
Dig
Disable
Dive
Drain Punch
Earthquake
Encore
Endure
Energy Ball
Explosion
Facade
Fake Out
Fire Blast
Fissure
Focus Energy
Focus Punch
Forest's Curse
Heal Bell
Heat Wave
Helping Hand
Hex
High Jump Kick
Hydro Pump
Feint Attack
Foul Play
Ice Beam
Imprison
Light Screen
Lock-On
Low Kick
Knock Off
Magic Coat
Mat Block
Me First
Metal Burst
Mirror Coat
Moonblast
Muddy Water
Pain Split
Protect
Psybeam
Recover
Reflect
Reflect Type
Relic Song
Sheer Cold
Shock Wave
Sketch x5
Skill Swap
Skull Bash
Snatch
Sucker Punch
Surf
Tail Glow
Taunt
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Wide Guard
Will-O-Wisp

GemOftheDay sends out/equips.
Avnomke sends out/equips/orders.
GemOftheDay orders.
I ref.
 
Pre-round:

298.png

Azurill [Blasure] (M)
HP
: 90
Energy: 100
Stats: 2/2/0/2/23
Abilities: Thick Fat / Huge Power
Other: +5% Accuracy

235.png

Smeargle [Leonardo] (M)
HP:
90
Energy: 100
Stats: 0/2/1/2/87
Abilities: Own Tempo / Technician / Moody
Other: +9% Accuracy


Action 1:
Smeargle used Toxic
[to hit <9900] 6519 yes
Azurill was Badly Poisoned
-7 energy

Azurill used Refresh
Azurill was cured of its poison
-7 energy

Action 2:
Smeargle used Sketch
Smeargle sketched Refresh (-1 Sketch)
-5 energy

Azurill used Waterfall
[to crit <625] 8737 no
(8 + 3 - 3) = 8 damage
-6 energy

Action 3:
Smeargle used Sketch
Smeargle sketched Waterfall (-1 Sketch)
-9 energy

Azurill used Soak
Smeargle became a Water-type (6 actions)
-8 energy

[RNG for Moody nature: 1=Lonely, 2=Adamant, 3=Naughty, 4=Brave, 5=Bold, 6=Impish, 7=Lax, 8=Relaxed, 9=Modest, 10=Mild, 11=Rash, 12=Quiet, 13=Calm, 14=Gentle, 15=Careful, 16=Sassy, 17=Timid, 18=Hasty, 19=Jolly, 20=Naive, 21=Bashful, 22=Docile, 23=Hardy, 24=Quirky, 25=Serious] 10 (Mild)

Post-round:

298.png

Azurill [Blasure] (M)
HP
: 90
Energy: 79
Stats: 2/2/0/2/23
Abilities: Thick Fat / Huge Power
Other: +5% Accuracy

235.png

Smeargle [Leonardo] (M)
HP:
82
Energy: 79
Stats: 0/2(1)/1(3)/2/87
Abilities: Own Tempo / Technician / Moody
Other: +9% Accuracy. Sketch (Refresh, Waterfall), Soaked (5 actions), Moody (Mild)

GemOftheDay orders.
Avnomke orders.
I ref.
 
Pre-round:

298.png

Azurill [Blasure] (M)
HP
: 90
Energy: 79
Stats: 2/2/0/2/23
Abilities: Thick Fat / Huge Power
Other: +5% Accuracy

235.png

Smeargle [Leonardo] (M)
HP:
82
Energy: 79
Stats: 0/2(1)/1(3)/2/87
Abilities: Own Tempo / Technician / Moody
Other: +9% Accuracy. Sketch (Refresh, Waterfall), Soaked (5 actions), Moody (Mild)


Action 1:
Smeargle used Sketch
Smeargle sketched Soak (-1 Sketch)
-13 energy

Azurill used Return
[to crit <625] 2325 no
(10 + 3 + 3 - 1.5) = 14.5 damage
-6 energy

Action 2:
Smeargle used Relic Song
[to crit <625] 240 yes
[to induce sleep <1000] 8090 no
(8 + 3 + 4.5 - 3) = 12.5 damage
-5 energy

Azurill used Return
[to crit <625] 1201 no
(10 + 3 + 3 - 1.5) = 14.5 damage
-10 energy

Action 3:
Smeargle used Ancient Power
[to crit <625] 433 yes
[to boost stats <1000] 5683 no
(9 + 3 + 4.5 - 3) = 13.5 damage
-5 energy

Azurill used Return
[to crit <625] 4749 no
(10 + 3 + 3 - 1.5) = 14.5 damage
-14 energy

[RNG for Moody nature: 1=Lonely, 2=Adamant, 3=Naughty, 4=Brave, 5=Bold, 6=Impish, 7=Lax, 8=Relaxed, 9=Modest, 10=Rash, 11=Quiet, 12=Calm, 13=Gentle, 14=Careful, 15=Sassy, 16=Timid, 17=Hasty, 18=Jolly, 19=Naive, 20=Bashful, 21=Docile, 22=Hardy, 23=Quirky, 24=Serious] 23 (Quirky)

Post-round:

298.png

Azurill [Blasure] (M)
HP
: 64
Energy: 49
Stats: 2/2/0/2/23
Abilities: Thick Fat / Huge Power
Other: +5% Accuracy

235.png

Smeargle [Leonardo] (M)
HP:
38
Energy: 56
Stats: 0/2/1/2(3)/87
Abilities: Own Tempo / Technician / Moody
Other: +9% Accuracy. Sketch (Refresh, Waterfall, Soak), Soaked (2 actions), Moody (Quirky)

Avnomke orders.
GemOftheDay orders (Or reversed, given the last round. I'm not exactly sure.)
I ref, but I'm not going to be on for much longer, so you might wish to seek out a subref.
 
Pre-round:
298.png

Azurill [Blasure] (M)
HP
: 64
Energy: 49
Stats: 2/2/0/2/23
Abilities: Thick Fat / Huge Power
Other: +5% Accuracy

235.png

Smeargle [Leonardo] (M)
HP:
38
Energy: 56
Stats: 0/2/1/2(3)/87
Abilities: Own Tempo / Technician / Moody
Other: +9% Accuracy. Sketch (Refresh, Waterfall, Soak), Soaked (2 actions), Moody (Quirky)

Action 1:

Speed Order: Smeargle, Azurill

Smeargle used Muddy Water:
Crit Check (625): 9910
Hit Check (8500): 8255 (YES (Barely))
Damage: (9++3+1.5-3)=10.5
Eff Check (3000): 1833 (YES)
EN Used: 7

Azuril's Accuracy Fell

Azuril used Waterfall
Crit Check (625): 9750 (NO)
Hit Check (8000): 7190 (YES)
Damage: (8+3-3)*.75=6
EN Used: 6-1=5

Action 2:

Speed Order: Smeargle, Azurill

Smeargle used Ancient Power
Crit Check (625): 7013 (NO)
Damage: (6+1.5-3)=4.5
Eff Chance (1000): 5946 (NO)
EN Used: 4

Azuril used Bounce
Azuril bounced up High

Azuril used Bounce
Hit Check (6875): 8809 (D'oh you missed)
EN Used: 9.3333333

Action 3:

Speed Order: Smeargle, Azurill

Smeargle used Muddy Water:
Crit Check (625): 6176 (NO)
Hit Check (8500): 1295 (YES)
Damage: (9++3+1.5-3)=10.5
Eff Check (3000): 4261 (NO)
EN Used: 7

Azuril used MEGA RETURN (Return+Return)
Hit Check (8000): 4756 (YES)
Crit Check (625): 2665 (NO)
Damage: (10*2.25)+3+3-3=25.5
EN Used: (7+7+4)*1.75-1=30.5

Moody Roll (24): 17 (Timid) ((+30% Speed, +2x Accuracy, -1 Atk))

Post-round:
298.png

Azurill [Blasure] (M)
HP
: 38
Energy: 4
Stats: 2/2/0/2/23
Abilities: Thick Fat / Huge Power
Other: +5% Accuracy

235.png

Smeargle [Leonardo] (M)
HP:
6
Energy: 38
Stats: 0/2/1/2/87
Abilities: Own Tempo / Technician / Moody
Other: +9% Accuracy. Sketch (Refresh, Waterfall, Soak), Soaked (1 actions), Moody (Timid), + Jacked up Speed

GemOftheDay orders
Avnomke orders
I ref
 
Pre-round:
298.png

Azurill [Blasure] (M)
HP
: 38
Energy: 4
Stats: 2/2/0/2/23
Abilities: Thick Fat / Huge Power
Other: +5% Accuracy

235.png

Smeargle [Leonardo] (M)
HP:
6
Energy: 38
Stats: 0/2/1/2/87
Abilities: Own Tempo / Technician / Moody
Other: +9% Accuracy. Sketch (Refresh, Waterfall, Soak), Soaked (1 actions), Moody (Timid), + Jacked up Speed

Action 1:

Speed Order: both die

Smeargle chilled
+something energy

Azuril used Slam Waterfall
Hit Check (8000): 8466 (LOLOLOLOL)
EN Used: 6-1=5

Azuril FAINTED

Post-round:
298.png

Azurill [Blasure] (M)
HP
: KO
Energy: KO
Stats: 2/2/0/2/23
Abilities: Thick Fat / Huge Power
Other: +5% Accuracy

235.png

Smeargle [Leonardo] (M)
HP:
6
Energy: 38
Stats: 0/2/1/2/87
Abilities: Own Tempo / Technician / Moody
Other: +9% Accuracy. Sketch (Refresh, Waterfall, Soak), Soaked (1 actions), Moody (Timid), + Jacked up Speed

GemOftheDay gets 1 CC
Azuril gets 1 EC, 3 MC, 1 AC

Avnomke gets 1 CC
Smeargle gets 4 MC, 1 KOC, Sketched (Refresh, Waterfall, Soak)

P2X7 gets 3 UC - (2/4)=1 (rounded down)
I get 3 UC -(2/4)=2 (rounded up)
 
Back
Top