[GEN VII Round 1: Group Kartana] Mowtom vs zarator

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
RULES! said:
3v3 Singles
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Sendout = coinflip

Mowtom
vikavolt.gif

Vikavolt [Pawn] (F)

Type: Bug / Electric
  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
  • Electric STAB; immune to paralysis status.
Ability: Levitate
  • This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Brave (+Attack, -Speed)

Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 6
SpD: 3
Spe: 37 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: N/A

Attacks (40):

Physical
Acrobatics
Bite
Bug Bite
Crunch
Dig
Guillotine
Spark
Vice Grip
X-Scissor

Special
Air Slash
Bug Buzz
Charge Beam
Discharge
Electroweb
Energy Ball
Flash Cannon
Hidden Power (Ice)
Hyper Beam
Mud Shot
Mud-Slap
Solar Beam
Thunder
Thunderbolt
Volt Switch
Zap Cannon

Status
Agility
Charge
Double Team
Endure
Harden
Light Screen
Protect
Rain Dance
Rest
Roost
Sleep Talk
String Shot
Substitute
Thunder Wave
Toxic
toxapex.gif

Toxapex [Queen] (F)

Type: Poison / Water
  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
    • Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities: Merciless / Limber / Regenerator (Unlocked)
  • This Pokémon is very proficient at finding weak points in a poisoned Pokémon and as such, all attacks it uses will deliver a critical hit against poisoned targets.
  • This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
  • When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 90
Atk: 3
Def: 6
SpA: 3 (+)
SpD: 6
Spe: 30 (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks (40):

Physical
Bite
Liquidation
Payback
Peck
Pin Missile
Poison Jab
Poison Sting
Smack Down

Special
Blizzard
Frost Breath
Hidden Power (Ground)
Ice Beam
Infestation
Scald
Sludge Bomb
Sludge Wave
Surf
Venoshock

Status
Attract
Baneful Bunker
Confide
Double Team
Hail
Haze
Light Screen
Protect
Rain Dance
Recover
Rest
Safeguard
Sleep Talk
Spit Up
Stockpile
Substitute
Swagger
Swallow
Toxic
Toxic Spikes
Venom Drench
Wide Guard
silvally.gif

Silvally [King] (-)

Type: Normal
  • Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Ability: RKS System
  • This Pokémon's type changes based on its held memory. This ability cannot be removed from the Pokémon or copied by any means.
Nature: Naughty (+Attack, -Special Defense)

Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 2 (-)
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 0
AC: N/A

Attacks (40):

Physical
Aerial Ace
Bite
Crunch
Crush Claw
Explosion
Fire Fang
Giga Impact
Ice Fang
Iron Head
Multi-Attack
Poison Fang
Pursuit
Rage
Rock Slide
Shadow Claw
Tackle
Thunder Fang
U-turn
X-Scissor

Special
Air Slash
Draco Meteor
Flamethrower
Ice Beam
Hyper Beam
Shadow Ball
Surf
Thunderbolt

Status
Heal Block
Imprison
Parting Shot
Protect
Rain Dance
Rest
Roar
Sandstorm
Sleep Talk
Substitute
Sunny Day
Thunder Wave
Toxic

zarator
toucannon.png

Toucannon (F)
Nature: Adamant (Attack raised; Sp. Attack lowered)
Type: Normal/Flying
Abilities: Keen Eye, Skill Link, (HA) Sheer Force

Stats:

HP 100
Atk Rank 6 (+)
Def Rank 3
SpA Rank 2 (-)
SpD Rank 3
Spe 60
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks (40/??? moves)


Beak Blast
Rock Blast
Peck
Growl
Echoed Voice
Rock Smash
Supersonic
Pluck
Roost
Fury Attack
Drill Peck
Bullet Seed
Feather Dance
Hyper Voice
Screech

Brave Bird
Boomburst
Mirror Move
Tailwind
Uproar

Toxic
Sunny Day
Protect
Frustration
Smack Down
Return
Brick Break
Double Team
Aerial Ace
Flame Charge
Rest
Thief
Overheat
Steel Wing
Swords Dance
Fly
Swagger
Sleep Talk
U-turn
Substitute
vikavolt.png

Vikavolt (M)
Nature: Modest (Attack lowered; Sp. Attack raised)
Type: Bug/Electric
Abilities: Levitate

Stats:

HP 100
Atk Rank 2 (-)
Def Rank 3
SpA Rank 7 (+)
SpD Rank 3
Spe 43
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (40/??? moves)

Thunderbolt
Air Slash
Charge
Vice Grip
String Shot
Mud-Slap
Bite
Bug Bite
Spark
Acrobatics
Guillotine
Bug Buzz
Dig
Zap Cannon
Agility
Crunch
X-Scissor

Harden
Electroweb
Mud Shot
Endure

Toxic
Hidden Power (Rock)
Hyper Beam
Light Screen
Protect
Rain Dance
Roost
Solar Beam
Thunder
Double Team
Rest
Energy Ball
Charge Beam
Volt Switch
Thunder Wave
Swagger
Sleep Talk
Substitute
Flash Cannon
bewear.png


Bewear (F)
Nature: Adamant (Attack raised; Sp. Attack lowered)
Type: Normal/Fighting
Abilities: Fluffy, Klutz, (HA) Unnerve

Stats:

HP 120
Atk Rank 6 (+)
Def Rank 3
SpA Rank 1 (-)
SpD Rank 2
Spe 60
Size Class: 4
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (40/??? moves)

Bind
Tackle
Leer
Bide
Baby-Doll Eyes
Brutal Swing
Flail
Payback
Take Down
Hammer Arm
Pain Split
Double-edge
Superpower

Ice Punch
Thunder Punch
Force Palm
Endure
Wide Guard
Stomping Tantrum

Dragon Claw
Roar
Toxic
Taunt
Protect
Earthquake
Brick Break
Double Team
Rock Tomb
Aerial Ace
Facade
Rest
Low Sweep
Shadow Claw
Giga Impact
Swords Dance
Bulldoze
Rock Slide
Swagger
Sleep Talk
Substitute
HEADS: Mow | TAILS: Zara
luvdisc.gif

TAILS
LET'S GET THIS PARTY STARTED

zarator Send Out and Equips
Mowtom Send Out and Orders
zarator Orders
I Ref!​
 
qBY07IR.png
"Ok. I got this." *breathes deeply* "King @ Fire Memory."
silvally-fire.gif
*is blazing hot*
Multi-Attack~Flamethrower~Multi-Attack
IF
Hyper beam in a combo AND NOT you have a Substitute up AND you have more than 15.5 HP THEN Substitute (15) and restart queue
IF you move last based on Speed order AND Vikavolt uses Dig NOT suspended NOT in a combo THEN Pursuit and restart queue
IF the weather is Rain THEN Sunny Day and restart queue
 
Allow me to show you why I didn't include Silvally in my tournament squad

Hidden Power - Hidden Power - Volt Switch
 
silvally-fire.gif
firememory.png
#FireM
RKS System
100/100
4/3/3/2/95
Status: OK!
//VS//
vikavolt.gif
#Charge
Levitate
100/100
2/3/7[8]/3/37
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

SILVALLY uses Multi-Attack
Crit: 9969 (625)
Damage: (9[BAP]+3[STAB]+6[Atk]+2[FM]-4.5[Def])*1.5=23.25
-6en

VIKAVOLT uses Hidden Power
Crit: 5147 (625)
Damage: (6[BAP]+2[Battery]+10[SpA]-3[SpD])*1.5=24
-6en

2ND ACTION

SILVALLY uses Flamethrower
Crit: 3747 (625)
Effect: 8028 (1000)
Damage: (9[BAP]+3[STAB]+4.5[SpA]+2[FM]-4.5[SpD])*1.5=21
-6en

VIKAVOLT uses Hidden Power
Crit: 8684 (625)
Damage: (6[BAP]+2[Battery]+10[SpA]-3[SpD])*1.5=24
-10en

3RD ACTION

SILVALLY uses Multi-Attack
Crit: 3310 (625)
Damage: (9[BAP]+3[STAB]+6[Atk]+2[FM]-4.5[Def])*1.5=23.25
-6en

VIKAVOLT uses Volt Switch
Crit: 3895 (625)
Damage: (7[BAP]+3[STAB]+2[Battery]+11[SpA]-3[SpD])=20
-4en

TL;DR
773.png
-68HP -18EN
738.png
-68HP -20EN
=======

Wow close damage here, zarator is one of the many people showing us why Vikavolt with charged stone is an amazing Pokemon in this tour, this mon is able to damage race with Hidden Power. Let's see what mon zarator will bring in next.
silvally-fire.gif
firememory.png
#FireM
RKS System
32/82
4/3/3/2/95
Status: OK!
//VS//
vikavolt.gif
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin

zarator replace Vikavolt and orders
Mowtom Orders
I Toon!
 
Well then, let us see how you fare against a more appropriate opponent. Sending out Toucannon @ Expert Belt

toucannon.png


Rock Blast - Rock Blast - Rock Blast
If Silvally uses Explosion, replace your respective action with Protect
If Silvally uses Parting Shot, replace your respective action with Flame Charge. Do not play this substitution more than once.
 
qBY07IR.png
"I mean, I think that round went pretty well. I'll agree that you can make a good team without Sivally, I just didn't see the point."
silvally-fire.gif
*bravely runs away*
Protect~Parting Shot~Protect
 
silvally-fire.gif
firememory.png
#FireM
RKS System
32/82
4/3/3/2/95
Status: OK!
//VS//
toucannon.gif
expertbelt.png
#Expert
Keen Eye/Skill Link/Sheer Force
100/100
6/3/2/3/60
Status: OK!​
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

SILVALLY uses Protect
-7en

TOUCANNON uses Rock Blast
Damage: (15[BAP]+9[Atk]+2[EB]-4.5[Def])*1.5=32.25 Protect'd
-10en

SILVALLY -12.9en

2ND ACTION

SILVALLY uses Parting Shot
-5en

TOUCANNON uses Flame Charge
Crit: 5409 (625)
Damage: (5[BAP]+2[SF]+9[Atk]-4.5[Def])/1.5=7.666
-4en

3RD ACTION

SILVALLY uses Protect
-7en

TOUCANNON uses Rock Blast
Damage: (15[BAP]+9[Atk]+2[EB]-4.5[Def])*1.5=32.25 Protect'd
-10en

SILVALLY -12.9en

TL;DR
773.png
-8HP -44EN
733.png
-0HP -24EN
=======

Zarator switches out Vikavolt for Toucannon the pissed off birb with an Expert Belt, all he needed to do was land one skill linked rock blast to finish Mowtom's Hot Fire Silvally, but Mowtom was able to escape, at the cost of wasting a lot of energy.​
silvally-fire.gif
firememory.png
#FireM
RKS System
24/38
4/3/3/2/95
Status: partin shotin
//VS//
toucannon.gif
expertbelt.png
#Expert
Keen Eye/Skill Link/Sheer Force
100/76
6/3/2/3/60
Status: -1 Atk, -1 SpA
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin

Mowtom replaces Silvally and Orders
zarator Orders
I Toon!
 
Last edited:
Sheer Force seems to have been ignored on the Flame Charge.
qBY07IR.png
"Pawn @ Charged Stone. Obviously."
vikavolt.gif
*buzzes around*
Thunderbolt~Discharge~Thunderbolt
IF
damaging Fire-type combo AND NOT you have a Substitute up AND you have more than 15.5 HP THEN Substitute (15) and restart queue
IF Rock Blast AND NOT this sub triggered last action THEN Agility (Evasive) and restart queue
IF Toucannon is under the evasive stage of Fly THEN Thunder and restart queue
 
Mowtom is right (as unfortunately I forgot to toggle it). Also, Toucannon should have 76 En, not 92 (Rock Blast costs 10 En with Skill Link). Not that this matters much right now. Let's get ready to rumble stall out a bit!

Rock Blast - Roost - Rock Blast
 
My apologizes

vikavolt.gif
#Charged
Levitate
100/100
4/3/6[7]/3/37
Status: OK!
773.png
firememory.png
#FireM
RKS System
24/38
4/3/3/2/95
Status: partin shotin
//VS//
toucannon.gif
expertbelt.png
#Expert
Keen Eye/Skill Link/Sheer Force
100/76
6/3/2/3/60
Status: -1 Atk, -1 SpA
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

VIKAVOLT uses Agility
-7en

TOUCANNON uses Rock Blast
missed
-14en

2ND ACTION

TOUCANNON uses Roost
Recovery 2->1
+20HP
-11en

VIKAVOLT uses Thunderbolt
Crit: 3460 (625)
Effect: 7000 (1000)
Damage: (9[BAP]+3[STAB]+2[Battery]+10[SpA]-4.5[SpD])=19.5
-6en

3RD ACTION

VIKAVOLT uses Agility
-7en

TOUCANNON uses Rock Blast
missed
-10en

TL;DR
738.png
-0HP -20EN
733.png
-20HP -35EN
=======

Zzz zarator stalls so his angry bird doesn't die, but at the cost of the Toucannon using a lot of EN. Will this be worth it? Let's find out​
vikavolt.gif
#Charged
Levitate
100/80
4/3/6[7]/3/37
Status: OK!
773.png
firememory.png
#FireM
RKS System
24/38
4/3/3/2/95
Status: partin shotin
//VS//
toucannon.gif
expertbelt.png
#Expert
Keen Eye/Skill Link/Sheer Force
80/41
6/3/2/3/60
Status: OK!
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin

zarator Orders
Mowtom Orders
I Ref!
 
Last edited:
qBY07IR.png
"Toucannon was at full HP when it Roosted. It should thus end at 80."
 
Rock Blast - Flame Charge (this time I know I have Sheer Force :-P) - Rock Blast
If Vikavolt uses a P/E move, replace your respective action with Chill
If Vikavolt is in the evasive stage of Dig when you're to act, replace your respective action with Chill
 
qBY07IR.png
"Ok, this time, Pawn will actually do damage."
vikavolt.gif
*crackles with power*
Thunderbolt~Electroweb~Thunderbolt
IF
Electroweb misses THEN resist the urge to strangle RNJesus Thunderbolt+Hyper Beam A3
 
vikavolt.gif
#Charged
Levitate
100/80
4/3/6[7]/3/37
Status: OK!
773.png
firememory.png
#FireM
RKS System
24/38
4/3/3/2/95
Status: partin shotin
//VS//
toucannon.gif
expertbelt.png
#Expert
Keen Eye/Skill Link/Sheer Force
80/41
6/3/2/3/60
Status: OK!
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

TOUCANNON uses Rock Blast
Hit: 3000 (9000)
Crit: 6832, 8226, 9795, 3734, 7895 (625)
Damage: (15[BAP]+9[Atk]+2[EB]-4.5[Def])*1.5=32.25
-10en

VIKAVOLT uses Thunderbolt
Crit: 7 (625) CRITICAL HIT!!!
Effect: 5947 (1000)
Damage: (9[BAP]+3[STAB]+3[CRIT]+2[Battery]+10[SpA]-4.5[SpD])*1.5=33.75
-6en

2ND ACTION

TOUCANNON uses Flame Charge
Crit: 2172 (625)
Damage: (5[BAP]+2[SF]+9[Atk]-4.5[Def])*1.5=17.25
-4en

VIKAVOLT uses Electroweb
Hit: 2083 (9500)
Crit: 2585 (625)
Damage: (6[BAP]+3[STAB]+2[Battery]+10[SpA]-4.5[SpD])*1.5=24.75
-4en

3RD ACTION

VIKAVOLT uses Thunderbolt
Crit: 17 (625) CRITICAL HIT!!!
Effect: 5405 (1000)
Damage: (9[BAP]+3[STAB]+3[CRIT]+2[Battery]+10[SpA]-4.5[SpD])*1.5=33.75 KO'd
-6en

TL;DR
738.png
-50HP -16EN
733.png
-92HP -14EN
=======
vikavolt.gif
#Charged
Levitate
50/64
4/3/6[7]/3/37
Status: OK!
773.png
firememory.png
#FireM
RKS System
24/38
4/3/3/2/95
Status: partin shotin
//VS//
toucannon.gif
expertbelt.png
#Expert
Keen Eye/Skill Link/Sheer Force
KO/27
6/3/2/3/60 [34.28]
Status: -1 Spe
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin

zarator replaces Toucannon
Mowtom Orders
zarator Orders
I Ref!
 
qBY07IR.png
"Beware of the Bewear, everybody."
vikavolt.gif
*sighs*
Air Slash~Thunderbolt~Air Slash
IF
Bide THEN initiate action chain Toxic~Roost~Air Slash
IF Bewear is under P/E THEN Roost the first time, Double Team (2) the second, restarting the queue each time
IF damaging Rock-type combo AND NOT you have a Substitute up AND you have more than 15.5 HP THEN Substitute (15) and restart queue
 
vikavolt.gif
#Charged
Levitate
50/64
4/3/6[7]/3/37
Status: OK!
773.png
firememory.png
#FireM
RKS System
24/38
4/3/3/2/95
Status: partin shotin
//VS//
bewear.gif
focusband.png
#FBand
Fluffy/Klutz/Unnerve
120/100
6/3/1/2/60
Status: OK!
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin
733.png
KO'd
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

BEWEAR uses Rock Slide
Crit: 7213 (625)
Effect: 7714 (3000)
Damage: (8[BAP]+9[Atk]-4.5[Def])*1.5=18.75
-6en

VIKAVOLT uses Air Slash
Hit: 2083 (9500)
Crit: 2585 (625)
Damage: (8[BAP]+2[Battery]+10[SpA]-3[SpD])*1.5=25.5
-6en

2ND ACTION

BEWEAR uses Rock Slide
Crit: 6332 (625)
Effect: 7299 (3000)
Damage: (8[BAP]+9[Atk]-4.5[Def])*1.5=18.75
-10en

VIKAVOLT uses Thunderbolt
Crit: 4881 (625)
Effect: 357 (1000) YES
Damage: (9[BAP]+3[STAB]+2[Battery]+10[SpA]-3[SoD])=21
-6en

3RD ACTION

VIKAVOLT uses Air Slash
Hit: 2514 (9500)
Crit: 1085 (625)
Effect: 6134 (3000)
Damage: (8[BAP]+2[Battery]+10[SpA]-3[SpD])*1.5=25.5
-6en

BEWEAR uses Rock Slide
Para: 7481 (2000)
Crit: 6287 (625)
Damage: (8[BAP]+9[Atk]-4.5[Def])*1.5=18.75 KO'd
-14en

TL;DR
738.png
-56HP -18EN
760.png
-72HP -30EN
=======
vikavolt.gif
#Charged
Levitate
KO/46
4/3/6[7]/3/37
Status: OK!
773.png
firememory.png
#FireM
RKS System
24/38
4/3/3/2/95
Status: partin shotin
//VS//
bewear.gif
focusband.png
#FBand
Fluffy/Klutz/Unnerve
48/70
6/3/1/2/60 [30]
Status: PAR (15%)
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin
733.png
KO'd

Mowtom replaces Vikavolt
zarator Orders
Mowtom Orders
I Ref!
 
Rest - Sleep Talk (Earthquake, Thunder Punch, Stomping Tantrum, Facade) - Sleep Talk (Earthquake, Thunder Punch, Stomping Tantrum, Facade)
If Toxapex is under the effects of a P/E move when you are to act, then replace your respective action with Chill and push your actions back
If you are awake when you are to act and you have already used Rest successfully in this round at least once, then replace your remaining actions with Earthquake
If you are awake when you are to act and you have not yet used Rest successfully in this round, then replace your respective action with Rest
 
qBY07IR.png
"Hmm. Yeah let's try to wake that thing up."
toxapex.gif
*prepares its poison glands*
Sludge Wave+Sludge Wave~Sludge Wave+Sludge Wave~Sludge Bomb
 
toxapex.gif
poisonbarb.png
#PBarb
Merciless/Limber/Regenerator
90/100
3/6/3/6/30
Status: OK!
773.png
firememory.png
#FireM
RKS System
24/38
4/3/3/2/95
Status: partin shotin
738.png
KO'd
//VS//
bewear.gif
focusband.png
#FBand
Fluffy/Klutz/Unnerve
48/70
6/3/1/2/60 [30]
Status: PAR (15%)
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin
733.png
KO'd
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

BEWEAR uses Rest
Para: 2909 (1500)
-15en

TOXAPEX uses WAVE OF SLUDGES
Crit: 7351 (625)
Effect: 4986 (2000)
Damage: (22.5[BAP]+3[STAB]+4.5[SpA]-3[Def])+(4[PB])=31
-30.5en

2ND ACTION

BEWEAR wakes up!
uses Earthquake
Para: 2684 (1500)
Crit: 581 (625) CRITICAL HIT!!!
Damage: (10[BAP]+3[CRIT]+9[Atk]-9[Def])*1.5=19.5
-7en

TOXAPEX cools down

3RD ACTION

BEWEAR uses Earthquake
Para: 8275 (1500)
Crit: 7384 (625)
Damage: (10[BAP]+9[Atk]-9[Def])*1.5=15
-11en

TOXAPEX uses Sludge Bomb
Crit: 6395 (625)
Effect: 9404 (3000)
Damage: (9[BAP]+3[STAB]+4.5[SpA]-3[Def])+(4[PB])=17.5 KO'd
-6en

TL;DR
748.png
-35HP -37EN
760.png
-49HP -33EN
=======
toxapex.gif
poisonbarb.png
#PBarb
Merciless/Limber/Regenerator
55/63
3/6/3/6/30
Status: OK!
773.png
firememory.png
#FireM
RKS System
24/38
4/3/3/2/95
Status: partin shotin
738.png
KO'd
//VS//
bewear.gif
focusband.png
#FBand
Fluffy/Klutz/Unnerve
KO/37
6/3/1/2/60 [30]
Status: PAR (10%)
738.png
#Charge
Levitate
32/80
2/3/7[8]/3/37
Status: Volt switchin
733.png
KO'd

Mowtom Orders vs Vikavolt
zarator Orders w/ Vikavolt
I Ref!
 
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