Glacier Knight vs Gerard Flash Doubles!

Team Glacier Knight
NecturnaSprite_FrontNorm.png
Nadine the Necturna (F)
Types: Grass / Ghost

Abilities: Forewarn / Telepathy (H)

Nature: Quiet (+SpA, -Spe)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 70 (-) (-10%)
SC: 3
WC: 4
BRT: 23

EC: 6/6
MC: 9
AC: 1/5

Attacks: (27 Moves)
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Absorb
Horn Leech
Pain Split
Shadow Ball
Power Whip
Forest's Curse
Natural Gift

Gravity
Future Sight
Leaf Storm
Nightmare
Sketch

Stone Edge
Will-O-Wisp
Hidden Power (Fire)
Torment
Protect
223.png
<Remoraid> [Mulder] (Male)
Nature: Mild (+spa -def)

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Hustle (Can be Enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Sniper (Innate): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Moody (Dream World/Innate):

Stats:
Remoraid
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Water Gun
Lock-On
Psybeam
Aurora Beam
BubbleBeam
Focus Energy
Ice Beam
Hydro Pump
Bullet Seed
Signal Beam
Water Pulse
Soak
Hyper Beam

Acid Spray
Mud Shot
Water Spout
Rock Blast
Octazooka
Entrainment
Seed Bomb
Bounce
Flail
Gunk Shot
Swift

Thunder Wave
Rest
Sleep Talk
Incinerate
Secret Power
Flamethrower
Psychic
Scald
Surf
Rain Dance
Mimic
Hidden Power (Fairy)
Charge Beam
Protect
Toxic
Dive
Smack Down
Brine
Fire Blast
Facade
Thief
Blizzard
Substitute
Waterfall
Whirlpool
Endure


50 Moves

Team Gerard:
Emcee (Mr. Mime) ♀
122.png
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic / Fairy


Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)


Abilities: Soundproof / Filter / Technician

Soundproof: (Passive) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter: (Passive) This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
SC: 3
WC: 4
BRT: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (45/123)
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Psywave
Recycle
Trick
Role Play
Psychic
Baton Pass
Safeguard

Fake Out
Future Sight
Teeter Dance
Hypnosis
Healing Wish
Helping Hand
Foul Play
Icy Wind
Counter
Endure

Psyshock
SolarBeam
Thunderbolt
Shadow Ball
Taunt
Dazzling Gleam
Grass Knot
Focus Blast
Torment
Hidden Power Fire

Hel (Vullaby) {♀}
629.png
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Dark / Flying

  • Dark STAB; Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

  • Flying STAB; Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Big Pecks / Overcoat / Weak Armor (H)
  • Big Pecks: (Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.

  • Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

  • Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
HP: 100
Atk: 3 (+)
Def: 3
SpA: 2
SpD: 3
Spe: 52 (-)
SC: 1
WC: 1
BRT: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks (17/---)

Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack


Fake Tears
Foul Play
Mean Look
Scary Face
Steel Wing

Taunt
Torment
Payback
U-turn
Roost


Gerard sends out, equips and orders
Glacier sends out, equips and orders
I ref
 
Emcee & Hel. Come out!
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629.png

Heart Scale & Heart Scale
Emcee: Light Screen ~ Hidden Power Fire (Nadine) ~ Thunderbolt (Mulder)
* If Mulder uses Gunk Shot against you then use Barrier (once) and push actions

Hel: Foul Play (Nadine) ~ Payback (Nadine) ~ Foul Play (Nadine)
* If Nadine uses Protect then switch targets to Mulder and push actions
 
Last edited:
NecturnaSprite_FrontNorm.png
w/ Lucky Egg
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w/ Exp Share [Hustle is Enabled]

Nadine: Poison Fang (Emcee)~Horn Leech (Emcee)~Horn Leech (Emcee)
-If Emcee is KOed when you would attack it, target Vullaby with Thunder Fang that action

Mulder: Soak (Emcee)~Seed Bomb (Emcee)~Seed Bomb (Emcee)
-If Emcee is KOed when you would attack it, target Vullaby with Charge Beam that action
 
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NecturnaSprite_FrontNorm.png
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100/100 | 90/100
5/4/4/5/70 | 3/1/4/2/65
-10Eva | None

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629.png

90/100 | 100/100
1/4/4/5/90 | 3/2/2/3/52
None | -10Eva


A1
Mr. Mime - Necturna - Remoraid - Vullaby

Mr. Mime used Light Screen!
-9EN

Necturna used Poison Fang on Mr. Mime!
Crit/Effect: 5249, 1482 NO YES
(5 - 2 + 7.5 - 6)*1.5 = 6.75dmg
-4EN

Remoraid used Soak on Mr. Mime!
-7EN
Mr. Mime is now a water type!

Vullaby used Foul Play on Necturna!
Crit:4683 NO
Damage: (10 + 3 + 7.5 - 6)*1.5 = 21.75dmg
-6EN

Mr. Mime: -2HP


A2
Mr. Mime - Necturna - Remoraid - Vullaby

Mr. Mime used Hidden Power Fire on Necturna!
Crit:7405 NO
Damage: (9+ 6 - 7.5)*1.5 = 11.25dmg
-5EN

Necturna used Horn Leech on Mr. Mime!
Crit:4537
Damage: (8 - 2 + 5 + 7.5 - 6)*1.5 = 18.75dmg
+7.875HP
-11EN

Remoraid used Seed Bomb on Mr. Mime!
Hit/Crit:2094/302 YES NO
Damage: (8-2+3 +3+4.5-6)*1.5 = 15.75dmg
-6EN


Vullaby used Payback on Necturna!
Crit:8861 NO
Damage: (10 + 3 + 4.5 - 7.5)*1.5 = 15dmg
-6EN

Mr. Mime -2HP

Moody: 17 Timid

A3
Mr. Mime - Necturna - Remoraid - Vullaby

Mr. Mime used Thunderbolt on Remoraid!
Crit/Effect:1852, 1981 NO NO
Damage: (9 + 6-4.5)*1.5 = 15.75dmg
-7EN

Necturna used Horn Leech on Mr. Mime!
Crit:1721 NO
Damage: (8 - 2 + 3 + 7.5 - 6)*1.5 = 15.75dmg
+7.875HP
-15EN

Remoraid used Seed Bomb on Mr. Mime!
Hit/Crit:, 7924, 4025 YES NO
Damage: (8-2+3+4.5-6)*1.5 = 11.25dmg
-10EN

Vullaby used Foul Play on Necturna!
Crit:9010 NO
Damage: (10 + 3 + 7.5 - 6)*1.5 = 21.75dmg
-6EN

Mr. Mime -2HP
Moody: 4 - Brave

Necturna: -54HP,-30EN
Remoraid: -15.75HP,-23EN
Mr. Mime: -74.25HP, -20HP
Vullaby: -18EN



NecturnaSprite_FrontNorm.png
223.png

46/70 | 74/77
5/4/4/5/70 | 3 (5)/1/4/2/65(56.5)
-10Eva | Moody: Brave (-10Eva)

122.png
629.png

16/80 | 100/82
1/4/4/5/90 | 3/2/2/3/52
Poisoned, Light Screen (3a)| Light Screen (3a) -10Eva

Glacier orders
Gerard orders
I ref
 
Last edited:
NecturnaSprite_FrontNorm.png
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Nadine: Power Whip (Emcee)~Vine Whip (Emcee)~Thunder Fang (Vullaby)
-If Emcee uses a P/E move a1, use Stone Edge (Vullaby) that action and push the queue down
-If Mr. Mime targets you with Hypnosis, use Protect that action and push the queue down
-If Emcee is KOed, change actions to Will-O-Wisp (Vullaby)~Thunder Fang (Vullaby)

Mulder: Seed Bomb (Emcee)~Bullet Seed (Emcee)~Soak (Vullaby)
-If Emcee uses Endure a1, use Toxic (Emcee) that action

-If Emcee is KOed, change actions to Soak (Vullaby)~Toxic (Vullaby)
 
Emcee: Barrier ~ Foul Play (Nadine) ~ Hidden Power (Nadine)
* If Nadine is KOes A3 then use Solar Beam (Mulder) A3 instead.

Hel: Foul Play (Nadine) ~ Taunt (Mulder) ~ Foul Play (Mulder)
 
NecturnaSprite_FrontNorm.png
223.png

46/70 | 74/77
5/4/4/5/70 | 3 (5)/1/4/2/65(56.5)
-10Eva | Moody: Brave (-10Eva)

122.png
629.png

18/80 | 100/82
1/4/4/5/90 | 3/2/2/3/52
Poisoned, Light Screen (3a)| Light Screen (3a) -10Eva

A1
Speed: Mr. Mime - Necturna - Remoraid - Vullaby
Mr. Mime used Barrier!
Def+2
-6EN

Necturna used Power Whip!
Nope
-8EN

Remoraid used Seed Bomb!
Nope
-14EN

Vullaby used Foul Play on Necturna!
Crit:3738 NO
Damage: (10 + 3 + 7.5 - 6)*1.5 = 21.75dmg
-10EN

Mr. Mime -2HP

A2
Speed: Mr. Mime - Necturna - Remoraid - Vullaby
Mr. Mime used Foul Play on Necturna!
Crit:2783 NO
Damage: (10 + 7.5 - 6)*1.5 = 17.25dmg
-7EN

Necturna used Vine Whip on Mr. Mime!
Crit: 8919
(5 - 2 + 3 + 7.5 - 6)*1.5 - 4 = 7.25dmg
-2EN

Remoraid used Bullet Seed on Mr. Mime!
Roll: 1
Hit/Crit:4940,1646 YES NO
Damage: (6 + 3 - 2 + 7.5 - 6)*1.5 - 4 = 8.75dmg
Mr. Mime fainted!
-7EN

Vullaby used Taunt on Remoraid!
Remoraid taunted (6a)
-9EN

A3

Necturna used Thunderfang on Vullaby!
Crit/Para/Flinch: 3170, 9565, 8860
Damage: (7 + 7.5 - 3)*1.5 = 17.25dmg
-5EN

Remoraid used Struggle on Vullaby!
Hit/Crit: 9779 5186 NO NO
Nope
5EN

Vullaby used Foul Play on Remoraid!
Crit: 5184 NO
Damage: 10 + 3 + 7.5 - 6 = 14.5dmg
-6EN


Moody: 20 - Naive

Necturna: -39HP, - 15EN
Remoraid: -14.5HP,-26EN
Mr. Mime: KO, KO
Vullaby: -17.25HP, -25EN


NecturnaSprite_FrontNorm.png
223.png

7/55 | 59/51
5/4/4/5/70 | 3/1/4/2(1)/65(85)
-10Eva | Moody: Naive (+26% Acc)

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629.png

KO/KO | 82/57
1/4/4/5/90 | 3/2/2/3/52
Poisoned| -10Eva

Gerard orders
Glacier orders
I ref
 
Hel: Payback (Nadine) ~ Foul Play (Nadine) ~ Payback (Nadine)
* If Nadine uses Pain Split, and you're not Taunted then use Roost & push actions
* If Nadine uses Torment against you then use U-turn (Nadine) & push actions
* If Nadine is KOed then redirect all you attacks to Mulder
 
NecturnaSprite_FrontNorm.png
223.png

7/55 | 59/51
5/4/4/5/70 | 3/1/4/2(1)/65(85)
-10Eva | Moody: Naive (+26% Acc)

629.png

82/57
3/2/2/3/52
-10Eva

A1
Remoraid used Hydro Pump!
Crit: 4328
(11 + 3 + 6 - 4.5) = 15.5dmg
-7EN

Necturna used Thunder Fang!
Crit/Para/Flinch: 4893, 8289, 6581 NO NO NO
Damage: (7 + 7.5 - 3)*1.5 = 17.25dmg
-9EN

Vullaby used Payback on Necturna!
Crit:6752 NO
Damage: (10 + 3 + 4.5 - 7.5)*1.5 = 15dmg
Necturna fainted!
-6EN

A2
Remoraid used Hydro Pump!
Crit: 1194
(11 + 3 + 6 - 4.5) = 15.5dmg
-11EN

Vullaby used Foul Play!
Damage: 10 + 3 + 4.5 - 1.5 = 16dmg
-6EN

A3
Remoraid used Hydro Pump!
Crit: 2004
(11 + 3 + 6 - 4.5) = 15.5dmg
-15EN

Vullaby used Payback!
Crit: 2411 NO
Damage: (10 + 3 + 4.5 - 3) = 14.5dmg
-6EN

Moody: 12 - Quiet

NecturnaSprite_FrontNorm.png
223.png

KO/KO | 28/18
5/4/4/5/70 | 3/1/4(6)/2/65(56)
-10Eva | Moody: Quiet (-10% Eva)

629.png

18/39
3/2/2/3/52
-10Eva

Glacier
Gerard
Ref
 
Last edited:
223.png

28/18
3/1/4(6)/2/65(56)
Moody: Quiet (-10% Eva)

629.png

18/39
3/2/2/3/52
-10Eva

Remoraid used Brine!
Crit: 4775 NO
Damage: 13 + 3 + 9 - 4.5 = 20.5dmg
Vullaby fainted!
-7EN

223.png

28/11
3/1/4/2/65

629.png

KO/KO
3/2/2/3/52
-10Eva

Gerard gets 1CC
Emcee gets 3MC/2KOC
Hel gets 1EC/1AC/2MC/3KOC

Glacier Knight gets 1CC
Nadine gets 1AC/2MC/1LEC
Mulder gets 4MC/2KOC

I get 6UC
 
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