[Ground Qualifiers] Examiner Birkal vs Candidate Mowtom

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
ruines_de_regi.jpg

4v4 Doubles (2APR)
Gym candidates may bring up to 3 extra Pokemon.
The examiner's Pokemon will be chosen from their pool. The same Pokemon will be brought to each match in the qualifiers.
The examiner will send out first.
2 recoveries / 5 Chills per Pokemon
Items = On
Abilities = All
Switch = OK
Megas = 1
Subs = 3
ASB Arena Regi Ruins
Soft DQ: 3 Days

Yo, yo YO, Welcome to the Regi Ruins, some ancient ruins in the desert. Wall paintings and numerous Unown letters surround the interior of the this arena and a this place is very important to our history research team of Ferrum so let's try not to mess with too relics here alright?
Birkal
jynx.png

Chardonnay (F)

Nature: Timid
+15% Speed, +14% Acc, -1 Atk

Type: Ice / Psychic

Abilities: Oblivious / Forewarn / Dry Skin

Stats:
HP: 100
Atk: 1 [-]
Def: 2
SpA: 4
SpD: 3
Spe: 110 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Attacks [114/114]:
Attract
Aurora Veil
Avalanche
Bide
Blizzard
Body Slam
Brick Break
Bubble Beam
Calm Mind
Captivate
Confide
Confusion
Copycat
Counter
Covet
Curse
Double Slap
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dynamic Punch
Echoed Voice
Endure
Energy Ball
Facade
Fake Out
Fake Tears
Flash
Fling
Focus Blast
Focus Punch
Frost Breath
Frustration
Giga Impact
Grass Knot
Hail
Headbutt
Heal Bell
Heart Stamp
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Lick
Light Screen
Lovely Kiss
Lucky Chant
Magic Coat
Magic Room
Mean Look
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Mud-Slap
Nasty Plot
Natural Gift
Nightmare
Payback
Perish Song
Pound
Powder Snow
Power-Up Punch
Protect
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Return
Role Play
Round
Secret Power
Seismic Toss
Shadow Ball
Signal Beam
Sing
Skill Swap
Skull Bash
Sleep Talk
Snore
Submission
Substitute
Swagger
Sweet Kiss
Sweet Scent
Take Down
Taunt
Telekinesis
Teleport
Thief
Thrash
Torment
Toxic
Trick
Trick Room
Uproar
Wake-Up Slap
Water Gun
Water Pulse
Wish
Wring Out
Zen Headbutt
ludicolo.png

Tequila (M)

Nature: Modest
+1 SpA, -1 Atk

Type: Water / Grass

Abilities: Swift Swim / Rain Dish / Own Tempo

Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 4 [+]
SpD: 4
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks [91/91]:
Absorb
Astonish
Attract
Blizzard
Body Slam
Brick Break
Bubble
Bubble Beam
Bullet Seed
Captivate
Confide
Counter
Dive
Double Team
Double-Edge
Drain Punch
Dynamic Punch
Echoed Voice
Endure
Energy Ball
Facade
Fake Out
Fire Punch
Flail
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Swipes
Giga Drain
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Hidden Power Fire
Hone Claws
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Knock Off
Leech Seed
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Mist
Mud-Slap
Natural Gift
Nature Power
Power-Up Punch
Protect
Rain Dance
Razor Leaf
Rest
Return
Rock Climb
Rock Smash
Round
Scald
Secret Power
Seed Bomb
Seismic Toss
Sleep Talk
Snore
Solar Beam
Strength
Substitute
Sunny Day
Surf
Swagger
Sweet Scent
Swords Dance
Synthesis
Teeter Dance
Thief
Thunder Punch
Tickle
Toxic
Uproar
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
Zen Headbutt
politoed.png

Absinthe (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Water

Abilities: Water Absorb / Damp / Drizzle

Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 4 [+]
SpD: 4
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks [92/92]:
Amnesia
Attract
Belly Drum
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubble
Bubble Beam
Bulldoze
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Dig
Dive
Double Slap
Double Team
Double-Edge
Dynamic Punch
Earthquake
Echoed Voice
Encore
Endeavor
Endure
Facade
Fissure
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Hail
Haze
Headbutt
Helping Hand
Hidden Power Grass
Hydro Pump
Hyper Beam
Hyper Voice
Hypnosis
Ice Ball
Ice Beam
Ice Punch
Icy Wind
Mega Kick
Mega Punch
Metronome
Mimic
Mind Reader
Mist
Mud Bomb
Mud Shot
Mud-Slap
Natural Gift
Payback
Perish Song
Power-Up Punch
Protect
Psychic
Psywave
Rage
Rain Dance
Refresh
Rest
Return
Rock Smash
Round
Scald
Secret Power
Seismic Toss
Skull Bash
Sleep Talk
Snore
Splash
Strength
Submission
Substitute
Surf
Swagger
Take Down
Thief
Toxic
Wake-Up Slap
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
syclant-f.png

Vodka (F)

Nature: Mild
+1 SpA, -1 Def

Type: Ice / Bug

Abilities: Compoundeyes / Mountaineer / Technician

Stats:
HP: 100
Atk: 5
Def: 2 [-]
SpA: 5 [+]
SpD: 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
DC: 5/5

Attacks [84/84]:
Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard
Brick Break
Bug Bite
Bug Buzz
Bulldoze
Captivate
Confide
Counter
Cut
Dig
Double Team
Earth Power
Earthquake
Echoed Voice
Electroweb
Endure
Facade
False Swipe
Fell Stinger
Fling
Focus Blast
Focus Energy
Focus Punch
Freeze-Dry
Frost Breath
Frustration
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Hail
Hidden Power Fire
Hone Claws
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Infestation
Knock Off
Leech Life
Leer
Lunge
Natural Gift
Pin Missile
Protect
Quash
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Scratch
Secret Power
Sheer Cold
Signal Beam
Silver Wind
Slash
Sleep Talk
Snore
Solar Beam
Spikes
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Superpower
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-turn
Venoshock
Water Pulse
X-Scissor

Mowtom
gastrodon-east.gif

Gastrodon [Sluggy Slug] (F)

Like Mowtom himself, Sluggy Slug comes from Sinnoh, but from the opposite side of Mount Coronet. She prefers to stay relaxed and cheerful, even when taking repeated hits, but cannot stand it when someone mistakes her for a West Sea Gastrodon. Apparently the two groups have a long-seated rivalry. Who knew?

Type: Water / Ground
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Sticky Hold / Storm Drain / Sand Force (Unlocked)
  • This Pokemon's body is covered in a sticky substance that prevents item theft or swapping.
  • This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.
  • This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 110
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 33 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks (57/74):

Physical
Body Slam
Bulldoze
Counter
Dig
Dive
Earthquake
Fissure
Giga Impact
Rock Slide
Rock Tomb
Stone Edge
Waterfall

Special
Ancient Power
Blizzard
Brine
Clear Smog
Earth Power
Hidden Power (Fire)
Hyper Beam
Ice Beam
Icy Wind
Infestation
Mirror Coat
Mud Bomb
Mud-Slap
Muddy Water
Scald
Sludge
Sludge Bomb
Sludge Wave
Surf
Water Pulse
Whirlpool

Status
Acid Armor
Amnesia
Attract
Block
Curse
Double Team
Endure
Hail
Harden
Memento
Mist
Mud Sport
Pain Split
Protect
Rain Dance
Recover
Rest
Sandstorm
Sleep Talk
String Shot
Substitute
Swagger
Toxic
Yawn
nidoking.gif

Nidoking [Pink] (M)

Pink seems to have some powers over reality. Mowtom has never really been clear on what the nature of those powers is, how they work, or why Pink isn't a Psychic-type. Pink has never answered these questions, mostly because he thrives on being as annoying to as many people as possible. He does react strangely to the name "Charlie" though.

Type: Poison / Ground
  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
    • Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Poison Point / Rivalry / Sheer Force (Unlocked)
  • By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
  • This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
  • At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Nature: Mild (+Special Attack, -Defense)

Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4 (+)
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks (67/134):

Physical
Bide
Bulldoze
Brick Break
Chip Away
Counter
Dig
Double Kick
Dragon Tail
Earthquake
Fire Punch
Fissure
Focus Punch
Fury Attack
Giga Impact
Horn Attack
Horn Drill
Ice Punch
Iron Tail
Megahorn
Peck
Poison Jab
Poison Sting
Poison Tail
Rock Slide
Skull Bash
Smack Down
Sucker Punch
Tackle
Thrash
Thunder Punch

Special
Blizzard
Fire Blast
Focus Blast
Earth Power
Hidden Power (Grass)
Hyper Beam
Ice Beam
Icy Wind
Shadow Ball
Sludge Bomb
Sludge Wave
Surf
Thunder
Thunderbolt
Whirlpool

Status
Disable
Double Team
Endure
Focus Energy
Helping Hand
Leer
Lovely Kiss
Morning Sun
Protect
Reflect
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic
Toxic Spikes
torterra.gif

Torterra [Mzee] (F)

Mzee can trace her lineage back to the Ancient One himself, Mzee Hippofriend. When she was just hatched, Mzee the younger set out on a journey to make as many kinds of friends as possible to continue her ancestor's legacy. It might help if she weren't always so serious, though...

Type: Grass / Ground
  • Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
    • Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Overgrow / Shell Armor (Unlocked)
  • When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
  • This Pokemon's thick, bony outer shell prevents it from taking critical hits.
Nature: Brave (+Attack, -Speed)

Stats:
HP: 100
Atk: 5 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 48 (-) (-10% Evasion)
Size Class: 5
Weight Class: 7
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks (51/82):

Physical
Bite
Body Slam
Bulldoze
Bullet Seed
Crunch
Earthquake
Giga Impact
Iron Head
Iron Tail
Razor Leaf
Rock Slide
Sand Tomb
Seed Bomb
Stone Edge
Superpower
Tackle
Wood Hammer

Special
Absorb
Earth Power
Energy Ball
Frenzy Plant
Giga Drain
Grass Knot
Hyper Beam
Leaf Storm
Mega Drain
Solar Beam

Status
Block
Curse
Double Team
Endure
Grassy Terrain
Leech Seed
Light Screen
Protect
Reflect
Rest
Roar
Rock Polish
Safeguard
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Synthesis
Toxic
Wide Guard
Withdraw
Worry Seed
mamoswine-f.gif

Mamoswine [Hoth] (F)

Hoth is cold. Very cold. She comes from a world perpetually frozen over and has internalized that cold, taking it with her wherever she goes. She even figured out how to weaponize that in combat, which she thought was an extreme accomplishment before learning about Ice-types. At which point she felt just a little warmer inside to learn there were others like her.

Type: Ice / Ground
  • Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
    • Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Oblivious / Snow Cloak / Thick Fat (Unlocked)
  • This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
  • This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
  • This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 110
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 2
Spe: 92 (+) (+10% Accuracy)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (46/82):

Physical
Avalanche
Body Slam
Bulldoze
Dig
Earthquake
Endeavor
Fissure
Fury Attack
Giga Impact
Horn Attack
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Iron Head
Knock Off
Peck
Rock Slide
Stone Edge
Superpower
Tackle

Special
Ancient Power
Blizzard
Freeze-Dry
Icy Wind
Mud Bomb
Mud Shot
Mud-Slap
Powder Snow

Status
Block
Endure
Hail
Light Screen
Mud Sport
Odor Sleuth
Protect
Rest
Reflect
Roar
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Toxic
Whirlwind
Fidgit_Front-1.png

Fidgit [Tinker] (M)

Tinker, as his name suggests, invents things. He is always looking at the world around him for ideas regarding what he should invent next, or how to make it. Somehow, Tinker's inventions always work far better when made by him than when made by someone else, even if they are completely identical.

Type: Poison / Ground
  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
    • Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Persistent / Vital Spirit / Prankster (Unlocked)
  • This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
  • This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
  • The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.
Nature: Sassy (+Special Defense, -Speed)

Stats:
HP: 100
Atk: 3
Def: 4
SpA: 3
SpD: 4 (+)
Spe: 91 (-) (-10% Evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (59/112):

Physical
Bulldoze
Circle Throw
Comet Punch
Dig
Earthquake
Knock Off
Poison Jab
Rapid Spin
Rock Slide
Sand Tomb
Smack Down
U-turn

Special
Acid Spray
Clear Smog
Earth Power
Gust
Hidden Power (Fire)
Hyper Beam
Icy Wind
Razor Wind
Sludge Bomb
Sludge Wave

Status
After You
Ally Switch
Block
Copycat
Disable
Encore
Endure
Follow Me
Gastro Acid
Gravity
Heal Pulse
Helping Hand
Instruct
Light Screen
Magic Room
Protect
Quick Guard
Reflect
Rest
Rototiller
Safeguard
Sandstorm
Sleep Talk
Snatch
Spikes
Stealth Rock
Sticky Web
Substitute
Tailwind
Taunt
Torment
Toxic
Trick Room
Wide Guard
Wish
Whirlwind
Wonder Room
camerupt.gif

Camerupt [Eidechse von Feuer der Menschenfleischfressende] (M)

Say it with me: I-DECK-SUH VON FOY-ER, DARE MEN-SHEN FLYSH-FRESS-ENDUH. When Bianca heard his name spoken out loud, she was fascinated. Nothing from that point on could stop her from approaching Eidechse von Feuer der Menschenfleischfressende and asking him to travel with her. He agreed, and somehow managed to remember said agreement. Bianca says that Eidechse von Feuer der Menschenfleischfressende is okay with being called Eddie, but what's the fun in that?

Type: Fire / Ground
  • Fire STAB; immune to burn status. Brighten Command.
    • Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
    Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Magma Armor / Solid Rock / Anger Point (Unlocked)
  • This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
  • This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
  • When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 34 (-) (-10% Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

camerupt-mega.gif

Mega Camerupt [Eidechse von Feuer der Menschenfleischfressende] (M)

Bianca knew the true power Eidechse von Feuer der Menschenfleischfressende could unlease upon first encountering him. As such, she bought a specific stone as quickly as she could, and presented it to Eidechse von Feuer der Menschenfleischfressende when he evolved. She was not quite prepared, however, for how loud his roar would become.

Type: Fire / Ground
  • Fire STAB; immune to burn status. Brighten Command.
    • Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
    Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Magma Armor / Solid Rock / Anger Point (Unlocked) / Sheer Force (Mega)
  • This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
  • This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
  • When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.
  • By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 7 (+)
SpD: 4
Spe: 17 (-) (-10% Evasion)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5

Attacks (47/80):

Physical
Bulldoze
Dig
Earthquake
Explosion
Fissure
Giga Impact
Iron Head
Magnitude
Rock Slide
Self-Destruct
Tackle
Take Down

Special
Ancient Power
Earth Power
Ember
Eruption
Fire Blast
Flame Burst
Flamethrower
Flash Cannon
Heat Wave
Hidden Power (Ice)
Hyper Beam
Lava Plume
Mud Bomb
Overheat
Solar Beam

Status
Amnesia
Curse
Double Team
Endure
Focus Energy
Growl
Growth
Mimic
Protect
Rest
Roar
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Toxic
Will-O-Wisp
Yawn
Colossoil_FrontF.png

Colossoil [Jordan] (F)

When Bianca learned that Pokemon can play basketball, she decided to go watch a game. Jordan was by far the best player on the field thanks to her rebounding ability. Now, with Bianca, she uses her rebounding talents on the battlefield to a quite different effect.

Type: Dark / Ground
  • Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Rebound / Guts / Pressure (Unlocked)
  • The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
    • Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.
  • This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
  • This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 110 (+) (+14% Accuracy)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks (49/94):

Physical
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Dig
Dive
Dragon Tail
Drill Run
Earthquake
Fake Out
Fire Fang
Fissure
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Megahorn
Payback
Peck
Poison Jab
Pursuit
Rapid Spin
Rock Slide
Sand Tomb
Smack Down
Sucker Punch
Tackle
Thunder Fang
U-turn

Special
Bubble Beam

Status
Encore
Endure
Leer
Protect
Quash
Rest
Roar
Rototiller
Sandstorm
Sleep Talk
Snatch
Substitute
Sunny Day
Taunt
Toxic

LET'S GET THIS PARTY STARTED
Birkal takes two seconds to send out and equip
Mowtom takes a whole week to order
Birkal takes a month to order
I take a year​
 
Flavor later.

nidoking.gif
@ Life Orb
Poison Jab (Ludicolo)~Sludge Wave
IF
you are the sole target of a damaging Water-type combo AND NOT this sub activated last action THEN Protect
IF the weather is rain when you are to act A1 THEN Sandstorm
IF Ludicolo is under DE THEN Thunderbolt (Politoed)
Fidgit_Front-1.png
@ Focus Sash
Sandstorm~Sludge Wave
IF
Politoed would trigger Drizzle AND NOT Ludicolo would use Rain Dance THEN Gastro Acid (Politoed)
IF exactly one foe would use Rain Dance THEN Taunt (that foe)
IF Surf THEN Wide Guard
 
ludicolo.gif
Berserk.png
#BeserkG
Swift Swim/Rain Dish/Own Tempo
100/100
2/3/4/4/70[140]
Status: OK!
politoed.gif
king'srock.png
#King's
Water Absorb/Damp/Drizzle
100/100
2/3/4[5]/4/70
Status: OK!
//VS//
nidoking.gif
lifeorb.png
#Life
Poison Point/Rivalry/Sheer Force
100/100
4/2/4/3/85
Status: OK!
fidgit.png
focussash.png
#FSash
Persistent/Vital Spirit/Prankster
100/100
3/4/3/4/91
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

POLITOED Drizzle -10en

272.png
>
lslSLIw.png
>
034.png
>
186.png


1ST ACTION

LUDICOLO uses Fake Out (Fidgit)
Crit: 4569
Damage: (4[BAP]+3[Atk]-6[Def]-2[FS])=1
-4en

NIDOKING uses Sandstorm
-10en

POLITOED uses Rain Dance
-9en

2ND ACTION

LUDICOLO uses Dive
-5en

FIDGIT uses Sludge Wave
Crit: no crit
P: 3467
N: 1883
Effect: no PSN
P: 4838
Damage:
P: (10*0.75[BAP]+3[STAB]+4.5[SpA]-6[SpD])=9
N: (10*0.75[BAP]+3[STAB]+4.5[SpA]-4.5[SpD])/2.25=4.666
-6en

NIDOKING uses Thunderbolt
Crit: 7464
Damage: (9[BAP]+2[SF]-2[Rival]+6[SpA]+3[LO]-6[spD])*1.5=18
-7en

POLITOED uses Bubble
Crit: no crit
N: 8716
F: 6627
Effect: no Spe drop
N: 6999
F: 2240
Damage:
N: (4*0.75[BAP]+3[STAB]+3[Rain]+7.5[SpA]-4.5[SpD])*1.5=18
F: (4*0.75[BAP]+3[STAB]+3[Rain[+7.5[SpA]-6[SpD]-2[FS])*1.5=12.75
-2en

LUDICOLO uses Dive
Crit: 663 (625)
Damage: (8[BAP]+3[STAB]+3[Rain]+3[Atk]-3[Def])*1.5=21
-4en

TL;DR
272.png
-0HP -13EN
186.png
-27HP -11EN
~~
034.png
-39HP -17EN
lslSLIw.png
-14HP -6EN
=======

FIELD
Rain (3r)
200.webp
ludicolo.gif
Berserk.png
#BeserkG
Swift Swim/Rain Dish/Own Tempo
100/77
2/3/4/4/70[140]
Status: OK!
politoed.gif
king'srock.png
#King's
Water Absorb/Damp/Drizzle
73/89
2/3/4[5]/4/70
Status: OK!
//VS//
nidoking.gif
lifeorb.png
#Life
Poison Point/Rivalry/Sheer Force
61/83
4/2/4/3/85
Status: OK!
fidgit.png
focussash.png
#FSash
Persistent/Vital Spirit/Prankster
86/94
3/4/3/4/91
Status: OK!

Frosty Orders
Mowtom Orders
I Ref!
 
Flavor will happen eventually, I promise.
mamoswine-f.gif
@ Relic Crown
Knock Off (Jynx)~Stone Edge (Jynx)
IF
Jynx is under P/E AND Syclant is underground via Dig THEN Earthquake and push back
IF Jynx is under P/E THEN Knock Off (Syclant) the first time, Light Screen the second, pushing back
IF Jynx uses Counter THEN Ancient Power (Jynx) and push back
camerupt.gif
@ Camperuptite
[MEGA EVOLVE] Eruption~Heat Wave
IF
damaging Water-type combo AND you are a target AND NOT this sub activated last action THEN Protect and push back
IF Jynx is under P/E AND Syclant is underground via Dig THEN Earthquake and push back
 
Just post on bloody time, k? Flavor or no flavor, a DQ will taste equally bitter omg that is so deep I must write it down

Jynx: COMBO (Helping Hand + Helping Hand) (Syclant's Water Pulse) - cooldown
Syclant: Water Pulse (Camerupt) - Water Pulse (Camerupt)


I am operating under the premise that Helping Hand won't affect Technician. If that premise is wrong then bite me lemme know so I can reorder.
 
FIELD
Rain (3r)
200.webp
jynx.gif
rarecandy.png
#Rare
Oblivious/Forewarn/Dry Skin
100/100
1/2/4[6]/3/110
Status: OK!
syclant-f.png
focusband.png
#FBand
Compoundeyes/Mountaineer/Technician
100/100
5/2/5/3/121
Status: OK!
272.png
Berserk.png
#BeserkG
Swift Swim/Rain Dish/Own Tempo
100/77
2/3/4/4/70[140]
Status: OK!
186.png
king'srock.png
#King's
Water Absorb/Damp/Drizzle
73/89
2/3/4[5]/4/70
Status: OK!
//VS//
mamoswine.gif
reliccrown.png
#Relic
Oblivious/Snow Cloak/Thick Fat
110/100
5/3/2/2[3]/92
Status: OK!
camerupt.gif
cameruptite.png
#Mega
Magma Armor/Solid Rock/Anger Point
100/100
4/3/5/3/34
Status: OK!
034.png
lifeorb.png
#Life
Poison Point/Rivalry/Sheer Force
61/83
4/2/4/3/85
Status: OK!
lslSLIw.png
focussash.png
#FSash
Persistent/Vital Spirit/Prankster
86/94
3/4/3/4/91
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

WcZWviH.png
>
124.png
>
473.png
>
323-m.png


1ST ACTION

JYNX uses LEAN ON ME
-84en

SYCLANT uses Water Pulse
Crit: 9480 (625)
Effect: 59 (2000) YES
Damage: (36[BAP*HH^2]+3[Rain]+7.5[SpA]-6[SpD]-2[SR]-1[MA])*2.25=84.375
-3en

!roll 3=3 4a

MAMOSWINE uses Knock Off
Crit: 2070 (625)
Damaeg: (10[BAP]+7.5[Atk]-3[Def])*1.5=21.75
-7en

CAMERUPT uses Eruption
!roll 3=2
Crit: no crit
J: 4244
S: 4539
Damage:
J: (8*0.75[BAP]+3[STAB]-3[Rain]+10[SpA]-4.5[SpD]+2[DS])*1.5=20.25
S: (8*0.75[BAP]+3[STAB]-3[Rain]+10[SpA]-4.5[SpD])*2.25=25.875 20
-7en

JYNX +2 HP

2ND ACTION

SYCLANT uses Water Pulse
Crit: 1932 (625)
Damage: (9[BAP*Tech]+3[Rain]+7.5[SpA]-6[SpD]-2[MA]-1[MA])*2.25=23.625 KO'd
-8en

MAMOSWINE uses Stone Edge
Hit: 4747 (9000)
Crit: 8076 (1250)
Damage: (10[BAP]+7.5[Atk]-3[Def])*1.5=21.75
-7en

JYNX +2 HP

TL;DR
124.png
-60HP -84EN
WcZWviH.png
-20HP -11EN
~~
473.png
-0HP -14EN
323-m.png
-108HP -7EN
=======

FIELD
Rain (3r)
200.webp
jynx.gif

Oblivious/Forewarn/Dry Skin
40/16
1/2/4/3/110
Status: OK!
syclant-f.png
focusband.png
#FBand
Compoundeyes/Mountaineer/Technician
80/89
5/2/5/3/121
Status: OK!
272.png
Berserk.png
#BeserkG
Swift Swim/Rain Dish/Own Tempo
100/77
2/3/4/4/70[140]
Status: OK!
186.png
king'srock.png
#King's
Water Absorb/Damp/Drizzle
73/89
2/3/4[5]/4/70
Status: OK!
//VS//
mamoswine.gif
reliccrown.png
#Relic
Oblivious/Snow Cloak/Thick Fat
110/86
5/3/2/2[3]/92
Status: OK!
camerupt-mega.gif
cameruptite.png
#Mega
Magma Armor/Solid Rock/Anger Point/Sheer Force
KO/93
5/4/7/4/17
Status: Confuse (1a)
034.png
lifeorb.png
#Life
Poison Point/Rivalry/Sheer Force
61/83
4/2/4/3/85
Status: OK!
lslSLIw.png
focussash.png
#FSash
Persistent/Vital Spirit/Prankster
86/94
3/4/3/4/91
Status: OK!

Mowtom replaces Camerupt
Frosty Orders
Mowtom Orders
I Ref!
 
Last edited:
Water pulse has 9bap with technician
Helping hand doubles. A hh combo multiplies by 4.

Why is the result 18 bap?
 
Jynx: Fake Out (Fidgit) - Blizzard
[ONCE] IF
Knock Off AND in a combo AND Jynx is the sole target THEN Teleport (Evasive)
IF Wide Guard is up on Mowtom's side of the field THEN Psychic (Fidgit)
[ONCE] IF
Fidgit is under P/E THEN Grass Knot (Mamoswine) and push back
Syclant: Blizzard - Icicle Spear (Fidgit)
IF
Wide Guard is up on Mowtom's side of the field THEN Icicle Spear (Fidgit)
IF Mamoswine is to use a speed lowering move A1 THEN Icy Wind A1
[ONCE] IF
Fidgit is under P/E THEN Pin Missile (Mamoswine) and push back
 
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