P2X7actual rules said:1v1 NFE Singles
All Abilities
Training Items
24-Hour DQ
2 Substitutions
0 Chills / Recoveries
Switch=KO
ASB Arena

Bolderdash [Bolderdash] (-)
Nature: Modest (+1 SpA, -1 Atk)
Type: Rock
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground attacks Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power.
Technician: (Passive) This Pokemon is more skilled a at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single-hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (HA Unlocked): (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet toward the ground before Earthquake hits, etc.) Attacks are still redirected by Lightingrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 110
Size Class: 1
Weight Class: 3
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 5/5
KOC: 1
Moves (30/71):
Level-Up:
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Accelerock
Power Gem
Paleo Wave
Rock Polish
Earth Power
Head Smash
Tutor Moves:
Giga Drain
Heat Wave
Mud-Slap
Ominous Wind
Stealth Rock
Trick
TM Moves:
Hyper Beam
Protect
Smack Down
Sandstorm
Rest
Energy Ball
Endure
Volt Switch
Dazzling Gleam
Flash Cannon
Substitute

Gurdurr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Unlocked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 8/9
MC: 0
AC: 5/5
KOC: 0
Moves (33/67):
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Rock Slide
Scary Face
Hammer Arm
Focus Punch
Egg Moves:
Comet Punch
Counter
Detect
Drain Punch
Endure
Mach Punch
Reversal
Wide Guard
Tutor Moves:
Block
Fire Punch
Helping Hand
Ice Punch
Knock Off
Thunder Punch
TM Moves:
Taunt
Smack Down
Dig
Payback
Poison Jab
Rest
Swagger
Sleep Talk
Substitute
Rock Smash
Tortferngatr

Buneary [F] [Caer Bannog]
[look_at_the_Sableye_bones!]
Type: Normal
Abilities: Run Away/Klutz/Limber (H)
Nature:
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 2/6
MC: 0
AC: 2/5
Attacks: 21
Defense Curl (*)
Splash (*)
Pound (*)
Foresight (*)
Endure (*)
Baby-Doll Eyes (*)
Frustration (*)
Quick Attack (*)
Jump Kick (*)
Agility
After You
Encore (*)
Fake Out (*)
Focus Punch (*)
Flail (*)
Switcheroo (*)
Protect (*)
Thunder Wave (*)
Dig (*)
Facade (*)
Substitute (*)
P2X7 S/E
Tortferngatr S/E/O
P2X7 O
I T