Hydreigon is mighty and rainman likes goats

Team me:
AzureHydreigon_zps0ca2a8ab.png

Hydreigon (Kormahs) Male
Nature:
Brave
Type:
Dragon: STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Dark: STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 85 (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0

Attacks: 68/86 Total
Acrobatics
Aqua Tail
Assurance
Bite
Body Slam
Bulldoze
Crunch
Dark Pulse
Double Hit
Double Team
Draco Meteor
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earth Power
Earthquake
Fire Blast
Flamethrower
Flash Cannon
Fly
Focus Blast
Focus Energy
Giga Impact
Headbutt
Head Smash
Heat Wave
Hidden Power (Grass)
Hyper Beam
Hyper Voice
Ice Fang
Iron Tail
Outrage
Payback
Protect
Rain Dance
Reflect
Rest
Roar
Rock Slide
Rock Tomb
Roost
Scary Face
Slam
Signal Beam
Sleep Talk
Spite
Stone Edge
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Tailwind
Taunt
Thief
Thunder Fang
Thunder Wave
Torment
Toxic
Tri Attack
Uproar
U-Turn
Wing Attack
Work Up
Zen Headbutt


Team Rainman:
mr._mime-2.gif

Mr. Mime (Gogo) (M)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Filter: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Technician (H): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increasedy one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Nature: Bold: +1 Def, -1 Atk
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves:

Level-Up:
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Tickle
Barrier
Confusion
Copycat
Meditate
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Encore
Psychic
Role Play
Trick

Egg Moves:
Fake Out
Nasty Plot
Hypnosis
Future Sight
Healing Wish

TM Moves:
Thunderbolt
Solarbeam
Taunt
Torment
Psyshock
Bide
Focus Blast
Protect
Dazzling Gleam
Thunder Wave
Infestation

Move Tutors:
Counter
Endure
Icy Wind
Magic Coat
Skill Swap
Iron Defense


I automatically send in Hydreigon@ Exp Share
Rainman equips and orders
I order and ref
 
Mime takes exp share
Dazzling gleamx3
If giga impact in a combo, use barrier first instance and protect second.
If Hydreigon uses tailwind And is not under the effects of taunt, use taunt and push actions back.
 
Torment - Taunt - Protect


Round 1:
Team Me:
AzureHydreigon_zps0ca2a8ab.png

100 HP
100 EN
Status: None
5/3/5/3/85
S/W: 4/5
Levitate
Exp Share

Team Rainman:
mr._mime-2.gif

100 HP
100 EN
Status: None
1/4/4/5/90
S/W: 3/4
Filter/Soundproof/Technician
Exp Share

Round 1:
Gogo uses Dazzling Gleam!
To Crit <625, 8383 no
8+3+1.5*2.25=28.125 Damage to Kormahs
-5 Energy

Kormahs uses Torment!
gogo was subjected to torment
-9 Energy

Round 2:
Gogo struggles!
5-3=2 Damage to Kormahs
.8 Damage Recoil
-5 Energy

Kormahs uses Taunt!
Gogo fell for the taunt!
-9 Energy

Round 3:
Kormahs uses Protect!
28.125 Damage Protected
-18 Energy

Gogo uses Dazzling Gleam!
nope
-5 Energy


Kormahs: 28 Damage Taken
9+9+18=36 Energy Used
Gogo: No Damage Taken
5+5+5=15 Energy Used

Team Me:
AzureHydreigon_zps0ca2a8ab.png

72 HP
64 EN
Status: None
5/3/5/3/85
S/W: 4/5
Levitate
Exp Share

Team Rainman:
mr._mime-2.gif

100 HP
85 EN
Status: Tormented (3 Actions), Taunted (4 Actions)
1/4/4/5/90
S/W: 3/4
Filter/Soundproof/Technician
Exp Share


Crunch - Rock Tomb - Crunch
IF Counter when you would crunch, Dark Pulse that action
IF Fake Out, Push down, but only once
 
Round 2:
Team Me:
AzureHydreigon_zps0ca2a8ab.png

72 HP
64 EN
Status: None
5/3/5/3/85
S/W: 4/5
Levitate
Exp Share

Team Rainman:
mr._mime-2.gif

90 HP
85 EN
Status: Tormented (3 Actions), Taunted (4 Actions)
1/4/4/5/90
S/W: 3/4
Filter/Soundproof/Technician
Exp Share

Round 1:
Gogo uses Focus Blast!
To Hit <8000, 1686 yes
To Crit <625, 7111 no
Lower SpD <1000, 3215 no
12+1.5*1.5=20.25 Damage to Kormahs
-8 Energy

Kormahs uses Crunch!
To Crit <625, 9600 no
Lower Def <1000, 5656 no
8+3+1.5=12.5 Damage to Gogo
-5 Energy

Round 2:
Gogo uses Infestation!
To Crit <625, 7755 no
6+1.5*1.5=11.25 Damage to Kormahs
-4 Energy

Kormahs uses Rock Tomb!
To Crit <625, 3546 no
6+1.5=7.5 Damage to Gogo
Gogo's Speed fell!
-4 Energy

Round 3:
Kormahs uses Crunch!
To Crit <625, 4849 no
Lower Def <1000, 7154 no
8+3+1.5=12.5 Damage to Gogo
-5 Energy

Gogo uses Focus Blast!
To Hit <8000, 9006 no
but it missed......
-8 Energy

Kormahs: 20.25+11.25+4=36 Damage Taken
5+4+5=14 Energy Used
Gogo: 12.5+7.5+12.5=33 Damage Taken
8+4+8=20 Energy used

Team Me:
AzureHydreigon_zps0ca2a8ab.png

26 HP
50 EN
Status: Infestation (4 Actions)
5/3/5/3/85
S/W: 4/5
Levitate
Exp Share

Team Rainman:
mr._mime-2.gif

57 HP
65 EN
Status: -1 Speed, Taunted (1 Actions)
1/4/4/5/90
S/W: 3/4
Filter/Soundproof/Technician
Exp Share


Rainman Legends is up!
 
Last edited:
so turns out I cant kill this thing so chill x3

Dazzling Gleam KOs blah match is over

Me: 1 CC, 3 UC
Hydreigon: 4 MC

Rainman: 1 CC
Mr Mime: 4 MC
 
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