I Flash the Fish Round 12

Team Me:
Azure%20Mawile_zpskfhd0dkw.png

Thanks to S0L1D G0LD for the sprite!
Mawile (Relm) Female
Nature:
Careful
Type:
Steel: STAB: immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Hyper Cutter:
Type: Passive
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Intimidate:
Type: Trigger
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
Sheer Force: (DW)
Type: Toggle
At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Azure%20Mega%20Mawile_zpszvxionxo.png

Thanks to S0L1D G0LD for the sprite!
Huge Power:
Type: Passive
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:
HP: 90
Atk: Rank 8
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 22

AC: 5/5
MC: 0


Attacks: 24/102 Total
Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vice Grip
Iron Defense

Fire Fang
Metal Burst
Sucker Punch
Poison Fang
Misty Terrain
Ice Fang
Thunder Fang

Brick Break
Stone Edge
Torment
Protect
Power-Up Punch
Sandstorm
298.png

Azurill (TBD) Female
Nature:
Adamant
Type:
Normal: STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy:

Abilities:
Thick Fat:
Type: Passive
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power:
Type: Passive
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper:
Type: Passive
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 9


EC: 9/9
AC: 5/5
MC: 0


Attacks: 18/96 Total
Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Slam
Bubble Beam
Helping Hand
Bounce

Copycat
Encore
Refresh
Sing
Soak

Knock Off

Toxic
Hail
Light Screen
Protect
Waterfall

Team Fish:
302.png

*Violet (Sableye) Female*
Nature:
Brave
Type:
Ghost: STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Dark: STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.


Abilities:
Keen Eye:
Type: Passive
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall:
Type: Passive
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (DW):
Type: Passive
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-) (-10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16


EC: --
AC: 0/5
MC: 0

Attacks: 20/111 Total
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak

Metal Burst
Imprision
Sucker Punch
Recover
Trick

Shadow Ball
Brick Break
Poison Jab
Dazzling Gleam
Taunt

Nohface.png

Nohface (TBD) Female
Nature:
Adamant
Type:
Ghost: STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13


EC: 2/6
AC: 3/5
MC: 2

Attacks: 21/101 Total
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Fake Out
Iron Head

Meteor Mash
Phantom Force
Yawn
Psycho Shift
Flail

Taunt
Dig
Trick Room
Torment
Will-O-Wisp
Pain Split



I automatically send in Relm & Azurill @ Exp Shares
Fish sends in mons, equips, and orders
I order and Ref
 
I automatically send in Nohface @ Lucky Egg and Sableye @ Exp Share

Sableye:
Poison Jab Azurill - Poison Jab Azurill - Brick Break Azurill
IF your target is under the effects of a P/E move, THEN Chill

Nohface:
Meteor Mash Azurill - Meteor Mash Azurill - Iron Head Azurill
IF your target is under the effects of a P/E move, THEN Chill
IF your target is in the evasive stage of a damaging evasive move, THEN Dig
 
Last edited:
Round 1:
Team Me:
Azure%20Mawile_zpskfhd0dkw.png

90 HP
100 EN
Status: None
3/3/1/3/50
S/W: 1/2
Hyper Cutter/Intimidate/Sheer Force
Exp Share
298.png

90 HP
100 EN
Status: None
3/2/0/2/20
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Exp Share

Team Fish:
Nohface.png

100 HP
100 EN
Status: None
3/3/0/3/10
S/W: 1/3
Levitate
Lucky Egg
302.png

90 HP
100 EN
Status: None
4/3/3/3/43 (-10% EVA)
S/W: 1/3
Keen Eye/Stall
Exp Share

Round 1:
Intimidate Activates!
-1 Att to Nohface/Sableye

Mawile uses Fire Fang!
To Hit <9500, 2024 yes
To Crit <625, 5079 no
7+2*1.5=13.5 Damage to Nohface
-5 Energy

Sableye uses Poison Jab!
To Crit <625, 4549 no
To Poison <3000, 6628 no
8+3*1.5-2=14.5 Damage to Azurill
-6 Energy

Azurill uses Bounce!
To Hit <8500, 1088 yes
To Crit <625, 8947 no
To Paralyze <3000, 6947 no
8 Damage to Sableye
-10 Energy

Nohface uses Dig!
To Crit <625, 5452 no
8+1.5-2=7.5 Damage to Azurill
-10 Energy

Round 2:
Mawile uses Fire Fang!
To Hit <9500, 5387 yes
To Crit <625, 5720 no
7+2*1.5=13.5 Damage to Nohface
-9 Energy

Sableye uses Poison Jab!
To Crit <625, 5297 no
To Poison <3000, 8966 no
8+3*1.5-2=14.5 Damage to Azurill
-10 Energy

Azurill uses Encore!
Nohface received an encore!
-10 Energy

Nohface uses Dig!
To Crit <625, 8199 no
8+1.5-2=7.5 Damage to Azurill
-10 Energy

Round 3:
Mawile uses Fire Fang!
To Hit <9500, 8465 yes
To Crit <625, 2310 no
7+2*1.5=14.5 Damage to Nohface
-13 Energy

Sableye uses Brick Break!
To Crit <625, 4532 no
8+1.5-2=7.5 Damage to Azurill
-6 Energy

Azurill uses Knock Off!
To Crit <625, 5115 no
10*1.5=15 Damage to Nohface
-7 Energy

Nohface uses Dig!
To Crit <625, 8199 no
8+1.5-2=7.5 Damage to Azurill
-10 Energy


Mawile: No Damage Taken
5+9+13=27 Energy Used
Azurill:14.5+7.5+14.5+7.5+7.5+7.5=59 Damage taken
10+10+7=27 Energy Used
Nohface: 13.5+13.5+13.5+15=56 Damage Taken
10+10+10=30 Energy Used
Sableye: 8 Damage Taken
6+10+6=22 Energy Used

Team Me:
Azure%20Mawile_zpskfhd0dkw.png

90 HP
73 EN
Status: None
3/3/1/3/50
S/W: 1/2
Hyper Cutter/Intimidate/Sheer Force
Exp Share
298.png

31 HP
73 EN
Status: None
3/2/0/2/20
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Exp Share

Team Fish:
Nohface.png

44 HP
70 EN
Status: -1 Att
3/3/0/3/10
S/W: 1/3
Levitate
Lucky Egg
302.png

82 HP
78 EN
Status: -1 Att
4/3/3/3/43 (-10% EVA)
S/W: 1/3
Keen Eye/Stall
Exp Share
 
Last edited:
Mawile: Fire Fang Nohface - Fire Fang Nohface - Astonish Nohface
IF Nohface is KOed, Play Rough Sableye
IF Nohface is under the effect of a P/E move when you would act, Play Rough Sableye that action
[ONCE] IF targetted with Encore, Chill that action

Azurill: Waterfall Nohface - Helping Hand Mawile - Helping Hand Mawile
IF Nohface is under the effect of a P/E move when you would waterfall, Helping Hand Mawile that action and push down
[ONCE] IF Targetted with an offensive Poison Typed combo, Protect that action
 
Round 2:
Team Me:
Azure%20Mawile_zpskfhd0dkw.png

90 HP
73 EN
Status: None
3/3/1/3/50
S/W: 1/2
Hyper Cutter/Intimidate/Sheer Force
Exp Share
298.png

31 HP
73 EN
Status: None
3/2/0/2/20
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Exp Share

Team Fish:
Nohface.png

44 HP
70 EN
Status: -1 Att
3/3/0/3/10
S/W: 1/3
Levitate
Lucky Egg
302.png

82 HP
78 EN
Status: -1 Att
4/3/3/3/43 (-10% EVA)
S/W: 1/3
Keen Eye/Stall
Exp Share

Round 1:
Mawile uses Fire Fang!
To Hit <9500, 8740 yes
To Crit <625, 1003 no
7+2*1.5=13.5 Damage to nohface
-17 Energy

Sableye uses Poison Jab!
To Crit <625, 4779 no
To Poison <3000, 8043 no
8+3*1.5-2=14.5 Damage to Azurill
-6 Energy

Azurill uses Waterfall!
To Crit <625, 4925 no
To Flinch <2000, 6461 no
8 Damage to Nohface
-6 Energy

Nohface uses Metal Burst!
8*1.25=10 Damage to Azurill
-8 Energy

Round 2:
Azurill uses Helping Hand!
It's ready to help Mawile!
-11 Energy

Mawile uses Fire Fang!
To hit <9500, 2965 yes
To Crit <625, 3243 no
7*2+2*1.5=24 Damage to Nohface
-21 Energy

Nohface was KOed!


Sableye uses Brick Break!
To Crit <625, 2774 no
8+1.5-2=7.5 Damage to Mawile
-6 Energy

Round 3:
Azurill uses Helping Hand!
It's ready to help Mawile!
-17 Energy

Mawile uses Play Rough!
To hit <9000, 2619 no
To Crit <625, 8272 no
18+3+2*1.5=34.5 Damage to Sableye
-6 Energy

Sableye uses Phantom Force!
To Crit <625, 3187 no
8+3+1.5-2=10.5 Damage to Mawile
-11 Energy


Mawile: 7.5+10.5=18 Damage Taken
17+21+6=44 Energy Used
Azurill:14.5+10=25 Damage taken
6+11+17=34 Energy Used
Nohface: 13.5+8+24=46 Damage Taken
8 Energy Used
Sableye: 35 Damage Taken
6+6+11=23 Energy Used

Team Me:
Azure%20Mawile_zpskfhd0dkw.png

72 HP
29 EN
Status: None
3/3/1/3/50
S/W: 1/2
Hyper Cutter/Intimidate/Sheer Force
Exp Share
298.png

6 HP
39 EN
Status: None
3/2/0/2/20
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Exp Share

Team Fish:
Nohface.png

-2 HP
62 EN
Status: -1 Att
3/3/0/3/10
S/W: 1/3
Levitate
Lucky Egg
302.png

47 HP
55 EN
Status: -1 Att
4/3/3/3/43 (-10% EVA)
S/W: 1/3
Keen Eye/Stall
Exp Share
 
;.;

Sableye:
Dazzling Gleam - Shadow Ball (Mawile) - Shadow Ball (Mawile)
IF Azurill is under the effects of a P/E move when you would Dazzling Gleam, THEN push actions down.
 
Round 3:
Team Me:
Azure%20Mawile_zpskfhd0dkw.png

72 HP
29 EN
Status: None
3/3/1/3/50
S/W: 1/2
Hyper Cutter/Intimidate/Sheer Force
Exp Share
298.png

6 HP
39 EN
Status: None
3/2/0/2/20
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Exp Share

Team Fish:
Nohface.png

-2 HP
62 EN
Status: -1 Att
3/3/0/3/10
S/W: 1/3
Levitate
Lucky Egg
302.png

47 HP
55 EN
Status: -1 Att
4/3/3/3/43 (-10% EVA)
S/W: 1/3
Keen Eye/Stall
Exp Share

Round 1:
Azurill uses Helping Hand!
It's ready to help Mawile!
-21 Energy

Mawile uses Play rough!
To hit <9000, 6244 yes
To Crit <625, 1534 no
18+3+2*1.5=34.5 Damage
-10 Energy

Sableye uses Dazzling Gleam!
To Crit Mawile <625, 5329 no
To Crit Azurill <625, 5624 no
6*.66=3.96 Damage to Mawile
6+1.5=7.5 Damage to Azurill
-6 Energy

Azurill was KOed!


Round 2:
Mawile uses Iron Head!
To Crit <625, 4145 no
8+3+2=13 Damage to Sableye
-5 Energy

Sableye was KOed!


Mawile: 4 Damage Taken
10+5=15 Energy Used
Azurill: 8 Damage taken
21 Energy Used
Sableye: 34.5+13=48 Damage Taken
6 Energy Used

Team Me:
Azure%20Mawile_zpskfhd0dkw.png

68 HP
14 EN
Status: None
3/3/1/3/50
S/W: 1/2
Hyper Cutter/Intimidate/Sheer Force
Exp Share
298.png

-2 HP
18 EN
Status: None
3/2/0/2/20
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Exp Share

Team Fish:
Nohface.png

-2 HP
62 EN
Status: -1 Att
3/3/0/3/10
S/W: 1/3
Levitate
Lucky Egg
302.png

-1 HP
49 EN
Status: -1 Att
4/3/3/3/43 (-10% EVA)
S/W: 1/3
Keen Eye/Stall
Exp Share


Mawile is a baws!

Me: 1 CC, 6 UC
Mawile: 4 MC
Azurill: 4 MC

Fish: 1 CC
Nohface: 1 EC, 2 MC, 1 AC, 1 LEC
Sableye: 3 MC, 1 AC
 
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