I Flash the Fish Round 15

Team Me:
183.png

Marill (TBD) Female
Nature:
Adamant
Type:
Normal: STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy: STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Thick Fat:
Type: Passive
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power:
Type: Passive
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper:
Type: Passive
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 9


EC: 9/9
AC: 5/5
MC: 0


Attacks: 33/96 Total
Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Slam
Bubble Beam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Play Rough
Superpower
Rain Dance
Hydro Pump

Copycat
Encore
Refresh
Sing
Soak

Knock Off

Toxic
Hail
Light Screen
Protect
Waterfall
Ice Punch
Aqua Jet

Team Fish:
439.png

Mime Jr. (TBD) Male
Nature:
Bold
Type:
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Soundproof:
Type: Passive
Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter:
Type: Passive
This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Technician (DW):
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Stats:
HP: 80
Atk: Rank 0 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 11


EC: 4/6
AC: 2/5
MC: 1


Attacks: 24/?? Total
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Psychic

Fake Out
Future Sight
Trick
Nasty Plot
Hypnosis

Taunt

Solar Beam
Thunderbolt
Torment
Shadow Ball
Protect
Magic Coat

I automatically send in Marill @ Exp Share
Fish sends in, equips, and orders
I order and ref
 
Mime Jr. @ Amulet Coin
Trick - Solar Beam - Solar Beam
[ONCE] IF Encore, Magic Coat and push down

TFW you realize the Marill's ability AFTER you have posted ;.;
 
Last edited:
Round 1:
Team Me:
183.png

100 HP
100 EN
Status: None
4/2/0/2/40
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Exp Share

Team Fish:
439.png

80 HP
100 EN
Status: None
0/3/3/3/60
S/W: 1/2
Soundproof/Filter
Amulet Coin

Round 1:
Mime Jr uses Trick!
It swapped items with marill
-7 Energy

Marill uses Aqua Tail!
To Hit <9000, 21 yes
To Crit <625, 4083 no
9+3+1.5=13.5 Damage to Mime Jr
-6 Energy

Round 2:
Marill uses Waterfall!
To Crit <625, 6051 no
To Flinch <2000, 7034 no
8+3+1.5=12.5 Damage to Mime Jr
-5 Energy

Mime Jr uses Solar Beam!
lol
Marills Attack Rose!
-8 Energy

Round 3:
Marill uses Aqua Tail!
To Hit <9000, 6911 yes
To Crit <625, 8475 no
9+3+1.5+2=15.5 Damage to Mime Jr
-6 Energy

Mime Jr uses Solar Beam!
lol
Marills Attack Rose!
-12 Energy


Marill: No Damage Taken
6+5+6=17 Energy used
Mime Jr: 13.5+12.5+15.5=42 Damage Taken
7+8+12=27 Energy Used

Team Me:
183.png

100 HP
83 EN
Status: +2 Attack
4/2/0/2/40
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Amulet Coin

Team Fish:
439.png

38 HP
73 EN
Status: None
0/3/3/3/60
S/W: 1/2
Soundproof/Filter
Exp Share
 
Last edited:
Aqua Tail - Waterfall - Aqua Jet
IF Torment is used, change actions to Encore - Play Rough - Aqua Jet starting on the action Torment is used
 
Round 2:
Team Me:
183.png

100 HP
83 EN
Status: +2 Attack
4/2/0/2/40
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Amulet Coin

Team Fish:
439.png

38 HP
73 EN
Status: None
0/3/3/3/60
S/W: 1/2
Soundproof/Filter
Exp Share

Round 1:
Mime Jr uses Encore!
Marill received an encore!
-10 Energy

Marill uses Aqua Tail!

To Hit <9000, 4289 yes
To Crit <625, 65 Yes
9+3+3+1.5+4=20.5 Damage to Mime Jr
-6 Energy

Round 2:
Marill uses Aqua Tail!
To Hit <9000, 9649 no
but it missed
-6 Energy

Mime Jr uses Mega Thunderbolt!

To Crit <625, 3657 no
To Paralyze <2000, 6113 no
20.25+1.5*1.5=32.625 Damage to Marill
-31.5 Energy

Round 3:
Mime Jr is Cooling Down!

Marill uses Aqua Jet!

To Crit <625, 332 yes
4+3+3+1.5+4=15.5 Damage to Mime Jr
-3 Energy

Marill: 33 Damage Taken
6+6+3=15 Energy Used
Mime Jr: 20.5+15.5=36 Damage Taken
10+32=42 Energy used

Team Me:
183.png

67 HP
68 EN
Status: +2 Attack
4/2/0/2/40
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Amulet Coin

Team Fish:
439.png

2 HP
31 EN
Status: None
0/3/3/3/60
S/W: 1/2
Soundproof/Filter
Exp Share
 
Round 3:
Team Me:
183.png

67 HP
68 EN
Status: +2 Attack
4/2/0/2/40
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Amulet Coin

Team Fish:
439.png

2 HP
31 EN
Status: None
0/3/3/3/60
S/W: 1/2
Soundproof/Filter
Exp Share

Round 1:
Mime Jr uses Fake Out!
To Crit <625, 5454 no
4-3-1 Damage to Marill
-4 Energy

Marill Flinched!

Round 2:
Mime Jr uses Fake Out!
To Crit <625, 5454 no
4-3-1 Damage to Marill
-4 Energy

Marill uses Aqua Jet!
To Crit <625 , 2355 no
4+3+1.5+4=12.5 Damage to Mime Jr
-3 Energy

Mime Jr was KOed!
mage Taken
10+32=42 Energy used

Team Me:
183.png

65 HP
68 EN
Status: +2 Attack
4/2/0/2/40
S/W: 1/1
Thick Fat/Huge Power/Sap Sipper
Amulet Coin

Team Fish:
439.png

-11 HP
31 EN
Status: None
0/3/3/3/60
S/W: 1/2
Soundproof/Filter
Exp Share

Marill wins!

Me: 2 CC, 3 UC
Marill: 4 MC

Fish: 2 CC
Mime Jr: 1 EC, 3 MC, 1 AC
 
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