I just really want some UC guys please give it to me

1vs1 standard flashie

Team Mowmow:
mawile.gif

Mawile [Koboi] (F)

Nobody trusts Koboi. And with good reason. She doesn't have any regard for the rights of others, and in general thinks torture is fun. Fortunately for all, she...isn't very good at getting her way. With Koboi's Mega form inaccessible to her (she hasn't bonded with Mowtom enough), she is all bark and no bite. Yes, I realize that she has tremendous jaws. Even though she can Mega Evolve, she still won't do harm to anyone Mowtom wants safe. She knows that if she does, bad things will follow.

Type: Steel / Fairy
  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
  • Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities: Hyper Cutter / Intimidate / Sheer Force (Unlocked)
  • This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
  • When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
    • Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
  • By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Nature: Careful (+Special Defense, -Special Attack)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

mawile-mega.gif

Mega Mawile [Koboi] (F)

When Mowtom participated in his first flash battle ever, he chose Koboi to come along with him. The battle awarded Mowtom 1 CC, pushing him over 10. Koboi flatly refused to come back home unless Mowtom spent those 10 CC on a certain stone. What choice did he have?

Type: Steel / Fairy
  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
  • Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities: Hyper Cutter / Intimidate / Sheer Force (Locked) / Huge Power (Mega)
  • This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
  • When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage and their Natural Attack stage by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
    • Command: Activate Intimidate - 5 En - Lowers all foes' Attack and Natural Attack by one (1) stage. Only usable if a foe entered play this round.
  • This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Nature: Careful (+Special Defense, -Special Attack)

Stats:
HP: 90
Atk: 4 [7 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 Huge Power]
EC: N/A
MC: 0
AC: 5/5

Attacks (33/102):

Physical
Astonish
Bite
Counter
Crunch
Fire Fang
Ice Fang
Ice Punch
Iron Head
Knock Off
Metal Burst
Play Rough
Sucker Punch
Thunder Fang
Thunder Punch
Vice Grip

Special
Fairy Wind

Status
Baton Pass
Endure
Fake Tears
Growl
Iron Defense
Misty Terrain
Pain Split
Protect
Rest
Sleep Talk
Snatch
Stealth Rock
Substitute
Sweet Scent
Taunt
Torment
Toxic
azumarill.gif

Azumarill [Captain Hammer] (M)

One day, Bianca came upon a Poke-theater troupe, performing Dr. Horrible's Sing-Along Blog. The role of Captain Hammer was being played by an Azurill. Bianca sat and watched the production, and when it was done, approached the cast to convey her sincerest congratulations on a great show. The main characters were all so thrilled that a human liked their show that they agreed to go with Bianca as their trainer.

Type: Water / Fairy
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
  • Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities: Thick Fat / Huge Power / Sap Sipper (Unocked)
  • This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
  • This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
  • This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).
Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 110
Atk: 3 (+) [6 Huge Power]
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]

EC: 9/9
MC: 9
AC: 5/5

Attacks (27/98):

Physical
Aqua Tail
Body Slam
Bounce
Double-Edge
Play Rough
Rollout
Slam
Tackle
Waterfall

Special
Bubble
Bubble Beam
Water Gun

Status
Aqua Ring
Charm
Defense Curl
Encore
Helping Hand
Light Screen
Protect
Refresh
Sing
Soak
Splash
Substitute
Tail Whip
Toxic
Water Sport
gardevoir.gif

Gardevoir [Dr. Horrible] (M)

One day, Bianca came upon a Poke-theater troupe, performing Dr. Horrible's Sing-Along Blog. The role of Dr. Horrible was being played by a Ralts. Bianca sat and watched the production, and when it was done, approached the cast to convey her sincerest congratulations on a great show. The main characters were all so thrilled that a human liked their show that they agreed to go with Bianca as their trainer.

Type: Psychic / Fairy
  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities: Synchronize / Trace / Telepathy (Unlocked)
  • Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
  • When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
    • Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
  • This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Nature: Bold (+Defense, -Attack)

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

gardevoir-mega.gif

Mega Gardevoir [Dr. Horrible] (M)

What is this doing here? Dr. Horrible can't Mega Evolve...

Type: Psychic / Fairy
  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities: Synchronize / Trace / Telepathy (Unlocked) / Pixilate (Mega)
  • Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
  • When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
    • Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
  • This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
  • By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Nature: Bold (+Defense, -Attack)

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 7
AC: 5/5

Attacks (25/102):

Physical

Special
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Magical Leaf
Moonblast
Psyshock
Stored Power

Status
Calm Mind
Confuse Ray
Destiny Bond
Disable
Double Team
Encore
Growl
Heal Pulse
Healing Wish
Lucky Chant
Mean Look
Misty Terrain
Protect
Substitute
Teleport
Toxic
Wish

Team Akeke:
Pinsir [Maebure] [M]
127.png

Careful Nature (+1 SpD, -1 SpA)
Type: Bug.
Egg Group: Bug
Abilities: Hyper Cutter, Mold Breaker, Moxie
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Pinsir [Maebure] [M]
pinsir-mega.png

Careful Nature (+1 SpD, -1 SpA)
Type: Bug/Flying
Egg Group: Bug
Abilities: Hyper Cutter, Mold Breaker, Moxie, Aerilate (Mega)
Stats:
HP: 100
Atk: Rank 7
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 25
MC: 0
AC: 5/5

Attacks: [83/83]
Level Up[17/17]
Bind
Brick Break
Double Hit
Focus Energy
Guillotine
Harden
Revenge
Seismic Toss
Slash
Storm Throw
Submission
Superpower
Swords Dance
Trash
ViceGrip
Vital Throw
X-Scissor
Egg [9/9]
Bug Bite
Close Combat
False Swipe
Feint
Feint Attack
Flail
Fury Attack
Me First
Quick Attack
Tutor [11/11]
Body Slam
Double-Edge
Endure
Fury Cutter
Headbutt
Iron Defense
Knock Off
Mimic
Snore
Stealth Rock
String Shot
TM/HM [43/43]
Attract
Bide
Bulk Up
Bulldoze
Captivate
Confide
Curse
Cut
Earthquake
Dig
Double Team
Facade
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Hidden Power Psychic
Hyper Beam
Natural Gift
Protect
Rage
Rain Dance
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Sleep Talk
Smack Down
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Take Down
Thief
Toxic
Event [4/4]
Helping Hand
Rock Throw
Sweet Kiss
Tackle
Aggron [Bulk] [M]
306.png

Brave Nature (+1 Atk, -15% Speed, -10% Evasion)
Types: Rock/Steel
Egg Group: Monster
Abilities: Sturdy, Rock Head, Heavy Metal
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks: [102/113]
Level Up [16/16]
Autotomize
Double-Edge
Harden
Headbutt
Heavy Slam
Iron Defense
Iron Head
Iron Tail
Metal Burst
Metal Claw
Metal Sound
Mud-Slap
Protect
Roar
Tackle
Take Down
Egg [9/10]
Body Slam
Curse
Dragon Rush
Endeavor
Head Smash
Reversal
Smelling Salts
Stomp
Superpower
Tutor [21/30]
Aqua Tail
Counter
Dynamic Punch
Endure
Fire Punch
Focus Punch
Fury Cutter
Ice Punch
Icy Wind
Low Kick
Magnet Rise
Mega Kick
Mega Punch
Outrage
Rollout
Seismic Toss
Shock Wave
Snore
Stealth Rock
Thunder Punch
Uproar
TM/HM [56/58]
Aerial Ace
Attract
Avalanche
Blizzard
Brick Break
Bulldoze
Confide
Cut
Dark Pulse
Dig
Double Team
Dragon Claw
Dragon Tail
Earthquake
Facade
Fire Blast
Flamethrower
Flash Cannon
Fling
Focus Blast
Frustration
Giga Impact
Hidden Power Fairy
Hyper Beam
Hone Claws
Ice Beam
Incinerate
Payback
Power-Up Punch
Rain Dance
Rest
Return
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Shadow Claw
Sleep Talk
Smack Down
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Taunt
Thunder
Thunder Wave
Thunderbolt
Toxic
Whirlpool

Moves Affected by Rock Head learned by Aggron:
Double-Edge, Head Smash, Take Down

Moves Remaining
Egg [1] {3}: Screech
CG Tutor [5] {10}: Block, Dragon Pulse, Earth Power, Spite, Water Pulse
PG Tutor [3] {9}: Ancient Power, Defense Curl, Mimic
PG TM/HM [3] {9}: Captivate, Natural Gift
Cryogonal [Sharpen] [-]
615.png

Modest Nature (+1 SpA, -1 Atk)
Type: Ice
Egg Group: Mineral
Ability: Levitate
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 105
Size Class: 2
Weight Class: 5
Base Rank Total: 19

MC: 0

Attacks: [35/49]
Level Up [18/19]
Acid Armor
Aurora Beam
Bind
Confuse Ray
Freeze-Dry
Haze
Ice Beam
Ice Shard
Icy Wind
Light Screen
Mist
Night Slash
Rapid Spin
Recover
Reflect
Sharpen
Sheer Cold
Solar Beam
Tutor [6/6]
Iron Defense
Knock Off
Magic Coat
Signal Beam
Snore
Water Pulse
TM/HM [10/24]
Blizzard
Flash Cannon
Frost Breath
Hail
Hidden Power Ground
Hyper Beam
Protect
Rain Dance
Round
Substitute
Toxic

Moves Remaining
Level Up [1] {1}: Slash
CG TM/HM [13] {26}: Acrobatics, Attract, Confide, Double Team, Explosion, Facade, Frustration, Poison Jab, Rest, Return, Secret Power, Sleep Talk, Swagger


Order of Operations:
Mowtom sends out and equips
akela sends out, equips, and orders
Mowtom orders
I want UC
 
qBY07IR.png
"Koboi @ Mawilite @ Exp. Share."
mawile.gif
"Fear my wrath!"
[MEGA EVOLVE]
 
Aggron @ EXP Share

Earthquake > Fire Punch > Earthquake
IF Counter, THEN Mud-Slap and push actions back
 
qBY07IR.png
"Brick Break is next on my to-get list."
mawile-mega.gif
"It had better be."
Metal Burst+Metal Burst~Chill~Crunch
 
Last edited:
Team Mowmow:
mawile-mega.gif

Mega Mawile
HP: 90
EN: 100
Stats: 7/5/1/4/50
Status: Healthy

Team Akeke:
306.png

Aggron
HP: 100
EN: 100
Stats: 5/8/2/2/43 (-10% Eva)
Status: Healthy

Action One

INTIMIDATE = -1 Perma Atk to Aggron

Aggron used Earthquake!
Crit Roll: 6726/10000 NO
(10+(7.5-7.5)) x 1.5 - 2 = -13HP to Mawile

Aggron -7EN

Mawile used Uber Metal Burst!
Crit Roll: 9211/10000 NO
(13 x 1.5625) x 1 = -19.3HP to Aggron

Mawile -43EN

Action Two

Mawile had to cool down!

Aggron used Fire Punch!
Crit Roll: 2489/10000 NO
(8+(7.5-7.5)) x 1.5 - 2 = -10HP to Mawile
Burn Roll: 9042/10000 NO

Aggron -6EN

Action Three

Mawile used Crunch!
Crit Roll: 4443/10000 NO
(9+(9-10)) x 1 = -8HP to Aggron


Mawile -6EN

Aggron used Earthquake!
Crit Roll: 1348/10000 NO
(10+(7.5-7.5)) x 1.5 - 2 = -13HP to Mawile

Aggron -7EN

_______________________________________________


Team Mowmow:
mawile-mega.gif

Mega Mawile
HP: 54
EN: 51
Stats: 7/5/1/4/50
Status: Healthy

Team Akeke:
306.png

Aggron
HP: 73
EN: 80
Stats: 5/8/2/2/43 (-10% Eva)
Status: Perma -1 Atk


Order of Operations
Mowtom orders
akela orders
I ref
 
Last edited:
qBY07IR.png
"Aggron should have 2 less HP because of Sheer Force."
mawile-mega.gif
"I will soon have Brick Break. And you will all fear me."
Iron Head~Crunch~Iron Head
IF
Counter THEN Taunt the first time, Torment the second, and restart queue
 
Team Mowmow:
mawile-mega.gif

Mega Mawile
HP: 54
EN: 51
Stats: 7/5/1/4/50
Status: Healthy

Team Akeke:
306.png

Aggron
HP: 73
EN: 80
Stats: 5/8/2/2/43 (-10% Eva)
Status: Perma -1 Atk

Action One

Mawile used Iron Head!
Crit Roll: 4277/10000 NO
(10+3+(9-10)) x 1 = -12HP to Aggron

Mawile -5EN

Aggron used Substitute (15HP)!
It made a smol lil' dolly
Aggron -15HP
Aggron +1 15HP substitute

Aggron -12EN

Action Two

Aggron is focusing on a nasty nasty combo!

Mawile used Crunch!
Crit Roll: 1840/10000 NO
(9+(9-10)) x 1 = -8HP to Substitute (7HP left)

Mawile -6EN

Aggron used Knock Out Punch! (Focus Punch + Dynamic Punch)
Crit Roll: 2766/10000 NO
(25+(7.5-7.5)) x 1 - 2 = -23HP to Mawile
Confusion Roll: 3/3 4 ACTIONS

Mawile is Confused!

Aggron -27EN

Action Three

Mawile is confused! It may hurt itself!
Confuse Roll: 8994/10000 NO
Mawile used Iron Head!
Crit Roll: 3688/10000 NO
(10+3+(9-10)) x 1 = -12HP to Substitute (-5HP, it poofs)
The Substitute was destroyed!

Mawile -5EN

Aggron cooled down from its combo!

______________________________________________

Team Mowmow:
mawile-mega.gif

Mega Mawile
HP: 31
EN: 35
Stats: 7/5/1/4/50
Status: Confused (3a)

Team Akeke:
306.png

Aggron
HP: 46
EN: 41
Stats: 5/8/2/2/43 (-10% Eva)
Status: Perma -1 Atk


Order of Operations:
akela orders
Mowtom orders
I ref
 
qBY07IR.png
"This is so boring."
mawile-mega.gif
"Stop toying with me!"
Crunch~Iron Head~Crunch
 
Team Mowmow:
mawile-mega.gif

Mega Mawile
HP: 31
EN: 35
Stats: 7/5/1/4/50
Status: Confused (3a)

Team Akeke:
306.png

Aggron
HP: 46
EN: 41
Stats: 5/8/2/2/43 (-10% Eva)
Status: Perma -1 Atk

Action One

Mawile is confused! It may hurt itself in confusion!
Confuse Roll: 5773/10000 NO
Mawile used Crunch!
Crit Roll: 5111/10000 NO
(9+(9-10)) x 1 = -8HP to Aggron

Mawile -6EN

Aggron used Earthquake!
Crit Roll: 9202/10000 NO
(10+(7.5-7.5)) x 1.5 - 2 = -13HP to Mawile

Aggron -7EN

Action Two

Mawile is confused! It may hurt itself in confusion@
Confuse Roll: 7960/10000 NO
Mawile used Iron Head!
Crit Roll: 5604/10000 NO
(10+3+(9-10)) x 1 = -12HP to Aggron

Mawile -5EN

Aggron used Fire Punch!
Crit Roll: 7278/10000 NO
(8+(7.5-7.5)) x 1.5 - 2 = -10HP to Mawile
Burn Roll: 6166/10000 NO

Aggron -6EN

Action Three

Mawile is confused! It may hurt itself in confusion!
Confuse Roll: 3244/10000 YES
Mawile hurt itself in confusion!
(4+(10-7.5)) x 1 = -6.5HP to Mawile

Mawile -3EN

Aggron used Earthquake!
Crit Roll: 9202/10000 NO
(10+(7.5-7.5)) x 1.5 - 2 = -13HP to Mawile

MAWILE FAINTED
Aggron -7EN

________________________________________________

Team Mowmow:
mawile-mega.gif

Mega Mawile
HP: -11
EN: 21
Stats: 7/5/1/4/50
Status: Confused (3a)

Team Akeke:
306.png

Aggron
HP: 26
EN: 21
Stats: 5/8/2/2/43 (-10% Eva)
Status: Perma -1 Atk


Prizes:
akela gets 1CC, Aggron gets 4MC/1KOC
Mowtom gets 1CC, Mawile gets 4MC
Glacier gets +3UC
 
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