I should come up with better names for these.

Team Jay:
druddigon.png

Druddigon [F] [Leah]
Nature: Brave
Type: Dragon

[Abilities]
Rough Skin (Passive): When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Sheer Force (Toggle): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Mold Breaker (Passive) [Hidden]: Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMZktgbV.
[Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 2
SpD: 3
Spe: 41-
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 18​

[Counters]
EC: N/A
MC: 0
AC: 5/5​

[Moves] [33|84]
Bite
Crunch
Dragon Claw
Dragon Rage
Earthquake
Fire Fang
Fire Punch
Glare
Gunk Shot
Hone Claws
Iron Head
Iron Tail
Leer
Night Slash
Outrage
Poison Tail
Protect
Pursuit
Rest
Revenge
Rock Slide
Scary Face
Scratch
Slash
Sleep Talk
Stealth Rock
Substitute
Sucker Punch
Superpower
Taunt
Thunder Fang
Thunder Punch
Torment​

Team Comp:
Excadrill (M) The Boulder

Spr_5b_530.png
Nature: Adamant (+Atk, -SAtk)

Type:
Ground/Steel

Abilities:
Sand Rush/Sand Force/Mold Breaker (DW Unlocked)

Stats
HP: 110
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 88
Size Class: 1
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Aerial Ace
Brick Break (*)
Brutal Swing
Bulldoze
Crush Claw (*)
Cut
Dig (*)
Double Team
Drill Run
Earth Power
Earthquake
Facade
Fissure
Focus Blast
Frustration
Fury Swipes (*)
Giga Impact
Hidden Power Fairy
Hone Claws (*)
Horn Drill
Hyper Beam
Iron Defense (*)
Iron Head
Magnet Rise
Metal Claw (*)
Mud Slap (*)
Mud Sport (*)
Poison Jab
Protect
Rapid Spin (*)
Rest
Return
Rock Climb
Rock Slide (*)
Rock Smash
Rock Tomb
Rototiller
Sandstorm
Scratch (*)
Secret Power
Shadow Claw
Skull Bash (*)
Slash
Sleep Talk
Sludge Bomb
Smart Strike
Stealth Rock
Submission
Substitute
Swagger
Swords Dance
Toxic
X-Scissor (*)

Attract
Confide
Fling
Metal Sound
Round
Snore
Strength


Jay sends Out/Equips/Orders
Comp Sends out/Equips/Orders
I ref
 
Druddigon @ Heart Scale

Fire Punch > Earthquake > Fire Punch
IF
Excadrill is under D/E, THEN Earthquake
IF Excadrill is under Magnet Rise AND you are to Earthquake, THEN Fire Fang
 
Round 1:
Team Jay:
druddigon.png

100 HP
100 EN
Status: None
6/3/2/3/41-
S/W: 4/5
Rough Skin/Sheer Force/Mold Breaker
Heart Scale

Team Comp:
Spr_5b_530.png

100 HP
100 EN
Status: None
6/2/1/3/88
S/W: 1/3
Sand Force/Sand Rush/Mold Breaker
Exp Share

Round 1:
Excadrill uses Fissure!
To Hit <3000, 5014 no
but it missed!
-13 Energy

Druddigon uses Fire Punch!
To Crit <625, 4474 no
8+6+2*1.5=24 Damage to Excadrill
-6 Energy

Round 2:
Excadrill uses Fissure!
To Hit <3000, 1252 yes
25+3+4.5=32.5 Damage to druddigon
-17 Energy

Druddigon uses Earthquake!
To Crit <625, 2310 no
10+6*1.5=24 Damage to Excadrill
-7 Energy

Round 3:
Excadrill uses Fissure!
To Hit <3000, 8844 no
but it missed!
-21 Energy

Druddigon uses Fire Punch!
To Crit <625, 9141 no
8+6+2*1.5=24 Damage to Excadrill
-6 Energy


Druddigon: 33 Damage Taken
6+7+6=19 energy Used
Excadrill: 24+24+24=72 Damage Taken
13+17+21=51 energy Used

Team Jay:
druddigon.png

67 HP
81 EN
Status: None
6/3/2/3/41-
S/W: 4/5
Rough Skin/Sheer Force/Mold Breaker
Heart Scale

Team Comp:
Spr_5b_530.png

28 HP
49 EN
Status: None
6/2/1/3/88
S/W: 1/3
Sand Force/Sand Rush/Mold Breaker
Exp Share



Complications is up!
 
Hey i hit one
Dig-Dig-Dig
If Druddigon uses a damaging ground type move and Excadrill is not taunted, use Magnet Rise, but only once.
If Druddigon uses a damaging fighting type move and Excadrill is not taunted, use Protect, but not consecutively.
 
Round 2:
Team Jay:
druddigon.png

67 HP
81 EN
Status: None
6/3/2/3/41-
S/W: 4/5
Rough Skin/Sheer Force/Mold Breaker
Heart Scale

Team Comp:
Spr_5b_530.png

28 HP
49 EN
Status: None
6/2/1/3/88
S/W: 1/3
Sand Force/Sand Rush/Mold Breaker
Exp Share

Round 1:
Druddigon uses Sucker Punch!
To Crit <625, 9616 no
8+6=14 Damage to Excadrill
-6 Energy

Excadrill uses Dig!
To Crit <625, 3442 no
8+3+4.5=15.5 Damage to Druddigon
lazy, its dead anyway
-9 Energy

Round 2:
Druddigon uses Sucker Punch!
To Crit <625, 4515 no
8+6=14 Damage to Excadrill
-10 Energy

Excadrill was KOed!


Druddigon: 16 Damage Taken
6+10=16 energy Used
Excadrill: 14+14=28 Damage Taken
9 energy Used

Team Jay:
druddigon.png

51 HP
65 EN
Status: None
6/3/2/3/41-
S/W: 4/5
Rough Skin/Sheer Force/Mold Breaker
Heart Scale

Team Comp:
Spr_5b_530.png

0 HP
40 EN
Status: None
6/2/1/3/88
S/W: 1/3
Sand Force/Sand Rush/Mold Breaker
Exp Share



its ded

Jay: 1 CC
Druddigon: 3 MC, 3 KOC

Comp: 1 CC
Excadrill: 4 MC


I get 3 UC.
 
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