Toon
Cupra [♀] Mirage
Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
Type:
Abilities: Shield Dust/Keen Eye/Illusion (‽)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3 (+)
Spe: 38 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks
Bug Bite
Counter
Feint
Megahorn
Tackle
X-Scissor
Bug Buzz
Confusion
Infestation
Psyshock
Shadow Ball
Disable
Heal Pulse
Protect
String Shot
Sunny Day
XX|XX Moves
Aron [Steeljaw] (M)
NATURE: Careful
TYPE: Steel / Rock
STATS:
HP: 90
Atk: 3
Def: 4
SpA: 1 [-]
SpD: 3 [+]
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 15
EC: 3/9
MC: 0
AC: 2/5
ATTACKS
PHYSICAL
Aerial Ace
Bulldoze
Dig
Double-Edge
Endeavor
Head Smash
Headbutt
Heavy Slam
Iron Head
Metal Burst
Metal Claw
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Superpower
Tackle
Take Down
SPECIAL
Mud-Slap
STATUS
Endure
Harden
Iron Defense
Protect
Roar
Sandstorm
Stealth Rock
Toxic
Slowpoke [Malladus] (M)
NATURE: Quiet [-10% Evasion]
TYPE: Water / Psychic
STATS
HP: 100
Atk: 3
Def: 3
SpA: 3 [+]
SpD: 2
Spe: 13 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
ATTACKS
PHYSICAL
Dive
Headbutt
Stomp
Tackle
Zen Headbutt
SPECIAL
Confusion
Flamethrower
Future Sight
Ice Beam
Surf
Water Gun
STATUS
Block
Curse
Disable
Growl
Mud Sport
Protect
Yawn
TAILS
PTPlatinum S/E/O
Toon S/E/O
Refflet

Cupra [♀] Mirage
Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
Type:


Abilities: Shield Dust/Keen Eye/Illusion (‽)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3 (+)
Spe: 38 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks

Bug Bite
Counter
Feint
Megahorn
Tackle
X-Scissor

Bug Buzz
Confusion
Infestation
Psyshock
Shadow Ball

Disable
Heal Pulse
Protect
String Shot
Sunny Day
XX|XX Moves
PT

Aron [Steeljaw] (M)
NATURE: Careful
TYPE: Steel / Rock
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
ABILITIES: Sturdy / Rock Head / Heavy Metal (H, Locked)Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Heavy Metal: The Pokemon's body structure is immensely dense, doubling its actual weight.
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Heavy Metal: The Pokemon's body structure is immensely dense, doubling its actual weight.
STATS:
HP: 90
Atk: 3
Def: 4
SpA: 1 [-]
SpD: 3 [+]
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 15
EC: 3/9
MC: 0
AC: 2/5
ATTACKS
PHYSICAL
Aerial Ace
Bulldoze
Dig
Double-Edge
Endeavor
Head Smash
Headbutt
Heavy Slam
Iron Head
Metal Burst
Metal Claw
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Superpower
Tackle
Take Down
SPECIAL
Mud-Slap
STATUS
Endure
Harden
Iron Defense
Protect
Roar
Sandstorm
Stealth Rock
Toxic

Slowpoke [Malladus] (M)
NATURE: Quiet [-10% Evasion]
TYPE: Water / Psychic
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
ABILITIES: Oblivious / Own Tempo / Regenerator (H, Locked)Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Oblivious: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Own Tempo: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
STATS
HP: 100
Atk: 3
Def: 3
SpA: 3 [+]
SpD: 2
Spe: 13 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
ATTACKS
PHYSICAL
Dive
Headbutt
Stomp
Tackle
Zen Headbutt
SPECIAL
Confusion
Flamethrower
Future Sight
Ice Beam
Surf
Water Gun
STATUS
Block
Curse
Disable
Growl
Mud Sport
Protect
Yawn

TAILS
Toon S/E/O
Refflet