I taped a snow-cone machine to the stadium roof is this acceptable

nightblitz42

is a Forum Moderatoris a Top Community Contributor
Moderator
Rules:
4v4 FE Triples
2 Day DQ
3 Substitutions
All Abilities
Items: Training
5 Chills / 2 Recoveries
Switch=OK
ASB Arena
All pokemon get the benefit of one of their signature items
The default weather is Hail and it cannot be altered
The ability Trace is banned.​

Man, it's freezing in here. What's more, this hail is totally ruining my outfit -- Oh, are we starting now? Uh... well, give it your best out there, everyone!

Gale Wing Srock's team
36.png
Meena | Clefable (F)
_______________________________

Meena is the sweet girl who runs around wagging her cute finger at other pokemon of Fletchner. She was found as a Clefairy, when Fletchner when to the Enchanted Meadow to investigate the strange light that was coming from the meadow according to the villagers. Clefairy tried to help Fletchner in making the Floette-E understand that the villagers were as scared of her as she is scared of the people.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Fairy

Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

[Abilities]
Cute Charm / Magic Guard / Unaware

Cute Charm
(Passive, MoldBreaker affects - No)
This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Magic Guard
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.

Unaware (Unlocked) (✓)
(Passive, MoldBreaker affects - Yes)
When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0

[Attacks] [72/x]

Level Up ( 23 / 27 )
Disarming Voice (7,3) | Sing(6) | Double Slap (2*5,4) | Minimize (9) | After You (6) | Healing Wish (+20,22) | Pound (4,3) | Growl (4) | Encore (10) | Defense Curl (5) | Follow Me (9) | Bestow (4) | Wake Up Slap (7/14,9) | Charm (5) | Sweet Kiss (4) | Copycat (2+m) | Magical Leaf (6,4) | Light Screen (10) | Moonblast (13,6) | Meteor Mash (9,7) | Metronome (7+m) | Moonlight (+25,15) | Gravity (10) |

Egg / Event ( 5 / 17 )
Heal Pulse (+20,14) | Misty Terrain(9) | Aromatherapy(9) | Wish(+25,14) | Mimic(5) |

Prev Gens (Tutor / TM / HM) ( 9 / 29 )
Endure(15) | Counter (D*1.5, 6+D/2) | Water Gun (4,3) | Soft-Boiled (+20,12) | Bide (d*1.75, 6+D/2) | Rage (4,3) | Skull Bash (12,8) | Zap Cannon (12,9) | Teleport (7) |

Gen 6 TM/HM/Tutor ( 44 / xx )
Ice Beam(9,7) | Psyshock (8,6) | Solar Beam (12,8) | Protect(0,7+d/2.5) | Flamethrower(9,7) | Dazzling Gleam (11,5) | Dig (8,10) | Thunderbolt(9,7) | Shadow Ball (8,6) | Bounce (9,10) | Drain Punch (8,12) | Signal Beam (8,6) | Snatch (4+m) | Role Play (7) | Shock Wave (6,4) | Water pulse(6,4) | Focus Punch (15,10) | Brick Break (8,6) | Reflect (10) | Thunder Wave (7) | Knock Off (10,7) | Thunder(11,8) | Focus Blast (12,8) | Blizzard(11,8) | Endeavor (Diff/2, 6+D/1.5) | Icy Wind (6,5) | Magic Coat (10) | Zen Headbutt (8,6) | Toxic (7) | Grass Knot (6+wc, 4+wc/2) | Giga Impact(14,11) | Hyper Beam (15,10 | Fire Blast (11,8) | Sleep Talk (3+m) | Rest(+12,15) | Hyper Voice (9,7) | Substitute (12) | Psychic (6+tw, 5+tw/2) | Double Team(4*C) | Heal Bell (9) | Stealth Rock (12) | Covet (6,4) | Ice Punch (8,6) | Retaliate (7/14,8) |
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Glalie (F) |
____________

Type: Ice
Abilities: Inner Focus / Ice Body / Moody (H) / Refrigerate (Mega)
Nature: Brave : +1 Atk, Speed ÷ 1.15, -10% Evasion

Stats:
HP: 100
Atk: 4+
Def: 3
SpA: 3
SpD: 3
Spe: 69-
Size Class: 3
Weight Class: 6
Base Rank Total: 18

Mega Stats:
HP: 100
Atk: 6+
Def: 3
SpA: 5
SpD: 3
Spe: 86-
Size Class: 4
Weight Class: 8
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 1/5

Moves:
Level Up


Sheer Cold
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect
Ice Shard
Ice Fang
Crunch
Hail
Blizzard
Freeze Dry
Ice Beam
Frost Breath

TM & Tutor Moves

Earthquake
Light Screen
Giga Impact
Substitute
Gyro Ball
Block
Super Fang
Explosion
Toxic
Taunt
Hyper Beam
Torment
Bulldoze
Snore
Spite

Egg Moves

Avalanche
Bide
Spikes
Disable
Hex
Switcheroo
Weather Ball

Prev Gen TM/Tutor/Event Moves
Endure, Double-Edge, Body Slam,
124.png
Jynx (F) |
____________

Type: Ice/Psychic
Abilities: Oblivious / Forewarn / Dry Skin (H)
Nature: Timid : +15% Speed, +14% Accuracy, -1 Atk

Stats:
HP: 100
Atk: 1-
Def: 2
SpA: 4
SpD: 3
Spe: 110+
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5
KOC: 0

Moves:
Level Up


Draining Kiss
Perish Song
Pound
Lick
Lovely Kiss
Powder Snow
Double Slap
Ice Punch
Heart Stamp
Mean Look
Sweet Kiss
Confusion
Sing
Fake Tears
Psychic
Copycat
Blizzard
Avalanche

TM & Tutor Moves

Protect
Reflect
Light Screen
Substitute
Psyshock
Ice Beam
Shadow Ball
Energy Ball
Hyper Beam
Focus Blast
Trick Room
Icy Wind
Magic Coat
Signal Beam
Skill Swap
Helping Hand
Thief
Hail
Taunt
Brick Break
Rest
Sleep Talk
Trick
Grass Knot
Hidden Power [Fire]
Water Pulse
Double Team
Heal Bell
Snore
Toxic
Frost Breath
Torment
Rain Dance
Hyper Voice
Role Play

Egg Moves

Fake Out
Wish
Nasty Plot
Miracle Eye
Wake-Up Slap

Prev Gen TM/Tutor/Event Moves
Telekinesis, Endure, Mud-Slap, Counter, Metronome, Bide, Teleport, Seismic Toss, Mimic, Nightmare, Psywave, Water Gun, Curse
378.png
Regice (-) |
____________

Type: Ice
Abilities: Clear Body / Ice Body (H)
Nature: Quiet +1 SpA, Speed ÷ 1.15, -10% Evasion

Stats:
HP: 100
Atk: 2
Def: 4
SpA: 5+
SpD: 9
Spe: 43-
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: -/-
MC: 0
AC: 0/5
KOC: 0

Moves:
Level Up


Hammer Arm
Zap Cannon
Lock-On
Explosion
Stomp
Icy Wind
Curse
Superpower
Charge Beam
Bulldoze
Ancient Power
Ice Beam
Hyper Beam

Still to get: Amnesia,

TM & Tutor Moves

Protect
Substitute
Thunderbolt
Thunder Wave
Flash Cannon

Signal Beam
Shock Wave
Gravity
Focus Punch
Block

Focus Blast
Hail
Earthquake
Brick Break
Rest
Sleep Talk
Rock Polish
Rock Slide
Thunder
Rock Tomb
Sleep Talk
Snore

Egg Moves

Prev Gen TM/Tutor/Event Moves
Endure, Avalanche, Counter,
Matezoide's Team
Spindalina.png
<Spinda> (Dizzy) [Female]
Nature: Brave (- 10% Evasion)
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
.

About: Before her capture, Dizzy was a greatly arrogant and unpleasant Spinda, generaly thinking to be better than everyone else, it wasnt until a crushing defeat against another trainer that she realised just how weak she truly was.
Upon being nursed back to health by her trainer and fellow team-mates, she learned to value friendship and became determined to train hard in order to improve herself.

Abilites:

Own Tempo (Passive):
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Tangled Feet (Passive):

When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, The duration of confusion doubles

Contrary (HIDDEN ABILITY UNLOCKED, Toggle):

Default effect: None.

Alternative effect: This Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0.


Stats

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 12

EC: NA
MC: 0
AC: 5/5

Attacks:

Tackle(*)
Uproar(*)
Copycat(*)
Faint Attack(*)
Psybeam(*)
Hypnosis(*)
Sucker-Punch
Thrash
Flail
Teether Dance
Double Edge
Psych Up

Body Slam
Brick Break
Calm Mind
Covet
Counter
Dig
Double Team
Drain Punch
Endure
Facade
Fake out
Fire Punch
Frustation
Hyper Voice
Ice Punch
Icy Wind
Power Up Punch
Protect
Retaliate
Return
Rock Slide
Safeguard
Shadow Ball
Skill Swap
Snatch
Substitute
Swagger(*)
Thunder Punch
Toxic
Trick Room(*)
Wild-Charge(*)

Wish(*)
Rapid-Spin(*)
Water-Pulse(*)
Superpower
Assist
Last Resort
Psycho Cut
Encore
Disable
Psycho Shift
Baton Pass
242.png
<Blissey> [Luna] (F)

Nature: Modest (+1 Sp.Attack, -1 Attack)

Type

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.


About: The sweetest little thing ever seen by Matezoide, Luna was immediately adopted from an orphanage and quickly got to the hearts of her team mates. Although the incident that took her parents left a great pain inside her, she managed to maintain a beautiful heart, always willing to help those in need and being extremely quick to trust others.
She currently wishes to be a doctor, and thus, practices healing techniques on other pokemon on a daily basis.
Thanks to her evolution, Luna's healing abilites greatly improved, allowing her to pass her first exam at the Nurse Joy Academy with easy. She is currently a certified doctor.

Abilities:

Natural Cure (Passive)
:

This Pokémon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokémon heals all status effects when switched out.

Serene Grace (Passive):

This Pokémon has a blessing which doubles the success chance of its attack's secondary effects. (eg. Paralysis from Thunderbolt).

Healer (HIDDEN ABILITY UNLOCKED, Passive):

This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Stats:
HP: 145
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 9/9
MC: 1
AC: 5/5

Attacks:

Pound (*)
Charm (*)
Copycat (*)
Refresh (*)
Sweet Kiss (*)
Doubleslap
Tail Whip
Growl
Sing
Defense Curl
Softboiled
Bestow
Minimize
Double-Edge
Light Screen
Healing Wish
Heal Pulse


Shadow Ball (*)
Flamethrower (*)
Solarbeam (*)
Psychic (*)
Focus Blast
Gravity
Thunderbolt
Hyper Beam
Substitute
Reflect
Toxic (*)
Hyper Voice
Thunder-Wave
Protect
Endeavor
Grass Knot
Ice Beam
Dazzling Gleam
Bide
Tri Attack
Stealth Rock
Snatch
Endeavor
Icy Wind

Counter (*)
Endure (*)
Helping Hand (*)
Metronome (*)
Aromatherapy (*)
9RisTtI.png
<Sigilyph> [Ezekiel] (Male)
Nature: Modest (+Sp.Attack, -Attack)

Type: Psychic / Flying
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

About: A random Sigilyph caught at some ruins, he prefers to be called ''Zeke''. Ezekiel loves history and is always ready to learn more. Despite his confidence in his fighting abilites, Zeke really hates show-offs, and will not hesitate to attack whoever annoys him by being a dick.

ABILITIES
Wonder Skin (Passive):
The Pokemon's skin has an agent that heaviliy resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
Magic Guard (Passive):This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Tinted Lens (HIDDEN ABILITY UNLOCKED, Passive): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Stats

HP: 100
Atk: Rank 1
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 97
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 0
MC: 0
AC: 5/5


Attacks:

Gust (*)
Miracle Eye (*)
Hypnosis (*)
Psywave (*)
Tailwind (*)
Whirlwind (*)
Psybeam (*)
Air Cutter (*)
Light Screen (*)
Psychic
Cosmic Power
Reflect
Air Slash
Mirror Move
Gravity
Synchronoise

Dark Pulse
Dazzling Gleam
Double Team (*)
Heat Wave
Energy Ball (*)
Flash Cannon (*)
Hidden Power (Fighting)
Ice Beam (*)
Thunder-Wave
Solarbeam
Protect
Substitute
Safeguard
Shadow Ball
Fly
Trick Room
Charge Beam
Icy Wind
Signal Beam
Telekinesis
Hyper Beam

AncientPower (*)
Psychoshift (*)
Roost (*)
Skill Swap (*)
Stored Power (*)
Future Sight
JZKJmtA.png

<Hitmonchan> [Little Mac] (Male)

Nature: Adamant

Type: Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

About: Small and light, Little Mac is a fighter at heart. He is not afraid to take on enemies larger than himself and aims to become the greatest boxer in the world. After learning everything he could learn from Doc Louis (At the moment), they went their separated ways, under the promisse that they will meet again when he is ready to finish the training.
Now a Hitmonchan, Doc Louis returned to finish the training. Mac finally mastered the Star Punch, and can shoot several variations of the move with changes in power, speed and typing. Despite this, Mac knows theres much to learn, so he continues to train his body and soul.
A recent event has given Mac a deep fear of karts, which did not lessen with his evolution.

Abilites:

Keen Eye (Passive):This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). It's vision also enables it to see through any attempts by an opponent to raise it's evasion.

Iron Fist (Passive): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Inner Focus (HIDDEN ABILITY UNLOCKED, Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.


Stats

HP: 90
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5


Tackle (*)
Helping Hand (*)
Fake Out (*)
Foresight (*)
Comet Punch
Agility
Revenge
Ice Punch
Fire Punch
ThunderPunch
Focus Punch
Sky Uppercut
Quick Guard
Close Combat
Detect
Mega Punch


Attract
Bide
Body Slam
Brick-Break
Bulk Up
Bulldoze
Dizzy Punch
Double Team
Drain Punch
Earthquake (*)
Facade
Fling
Low Kick
Low Sweep (*)
Metronome
Protect
Rain Dance
Retaliate
Rest
Rock-Slide (*)
Seismic Toss
Skull Bash
Sleep Talk
Stone Edge
Substitute
Sunny Day
Swagger
Role Play
Thief
Toxic

Counter (*)
Hi Jump Kick (*)
Bullet Punch (*)
Feint
Mach Punch
Endure
Mind Reader
Pursuit
Rapid Spin
Power Up Punch
Rock Tomb
Rock Smash
Confide
Frustation
Return
Role Play
Secret Power
This round's forecast:
Gale Wing Srock sends out and equips
Matezoide sends out, equips, and orders
Gale Wing Srock orders
I ref​
 
362.png

Glalie (F) #Mega Stone (or Glalilite not sure) / Exp Share #Gets the benefit of Rare Candy
____________

124.png

Jynx (F) | Heart Scale
____________

378.png

Regice (-) #Heart Scale
____________

IF Mega Stone is not allowed then Glalie gets Exp Share instead and gets the benefit of Mega Stone.
 
Spindalina.png
@ Exp.Share. Gets benefits of Everstone.


242.png
@ Heart Scale. Gets benefits of Luck Incense.

JZKJmtA.png
@ Heart Scale. Gets benefits of Boxing Gloves.




Spinda: Contrary ON Superpower (Glalie) -> Fake Out (Glalie)

If Glalie is under the effects of a protective/evasive move, use Trick-Room that action and push-back.

Blissey: Light Screen -> Reflect

If Snatch, use Thunder-Wave (Jinx) that action the first time and Flamethrower (Glalie) the second. Push back.
If Glalie is under the effects of a protective evasive move AND you are to use Thunder-Wave, use Flamethrower (Jinx) that action.

Hitmonchan: Fake Out (Glalie) -> Sky Uppercut (Glalie)

If Glalie is under the effects of a Protective/Evasive move, use Feint (Glalie) that action and push-back.
 
362.png

Glalie (F) #Exp Share / #Gets the benefit of Mega Stone
____________
[Mega Evolve] Giga Impact (Hitmonchan) ~ Headbutt (Hitmonchan)

124.png

Jynx (F) | Heart Scale
____________
Psychic (Hitmonchan) ~ Blizzard

378.png

Regice (-) #Heart Scale
____________
Focus Punch (Hitmonchan) ~ Brick Break (Blissey)
 
Last edited:
Round 1
Gale Wing Srock:
mega_glalie_sprite_by_cjames_21-d88szmk.png
Mega Glalie
(F) / EXP Share / Mega Stone
Abilities: Inner Focus / Ice Body / Refrigerate
HP: 100
EN: 100
6/3/5/3/86/4/8
Status: OK, -10% Evasion, +1 MC
124.png
Jynx (F) / Heart Scale / Rare Candy (+SpA: 2 ranks)
Abilites: Oblivious / Forewarn
HP: 100
EN: 100
1/2/4/3/110/3/3
Status: OK, +14% Accuracy, +2 KOC
378.png
Regice (-) / Heart Scale / Everstone
Abilities: Clear Body
HP: 100
EN: 100
2/4/5/9/43/3/5
Status: OK, -10% Evasion, +2 KOC
Matezoide:
Spindalina.png
Spinda
(F) / Exp. Share / Everstone (+Atk, Def, SpA, SpD: 2 ranks)
Abilities: Own Tempo / Tangled Feet / Contrary
HP: 90
EN: 100
3/2/2/2/52/2/1
Status: OK, -10% Evasion, +1 MC
242.png
Bilssey (F) / Heart Scale / Luck Incense (+SpA, SpD: 1 rank)
Abilities: Natural Cure / Serene Grace / Healer
HP: 145
EN: 100
0/1/4/5/55/3/3
Status: OK, +2 KOC, +1 CC
JZKJmtA.png
Hitmonchan (M) / Heart Scale / Boxing Gloves (+Def: 1 rank)
Abilities: Keen Eye, Iron Fist, Inner Focus
HP: 90
EN: 100
5/3/1/4/76/3/4
Status: OK, +2 KOC​
(All rolls assume the listed event takes place if the number rolled is LESS THAN OR EQUAL TO the probability.)
Pre-Round
It began to hail!
Spinda's Contrary was toggled ON!
Glalie evolved into Mega Glalie!

A1
Regice began charging its Focus Punch!
-10 EN (90 EN remaining)

Hitmonchan used Fake Out (Glalie)!
Hit chance = ( 100 + 10 )% : HIT
Crit chance = 1/16 (rolled 1/16): CRIT!
Damage = ( 4 + 7.5 - 4.5 ) = 7 Damage (93 HP remaining)
-4 EN (96 EN remaining)
Mega Glalie's Inner Focus prevented it from flinching!

Jynx used Psychic (Hitmonchan)!
Hit chance = ( 100 + 14 )% : HIT
Crit chance = 1/16 (rolled 11/16): NO
Damage = [ ( [ 6 + 4 ] + 3 + 6 + 1 - 6 ) * 1.5 ] + ( 2 * 2 ) = 25 Damage (65 HP remaining)
Effect chance = 1/10 (rolled 5/10): NO
Energy cost = 5 + ( 4 / 2 ) = -7 EN (93 EN remaining)

Mega Glalie used Giga Impact (Hitmonchan)!
Hit chance = 90% (rolled 12/100): HIT
Crit chance = 1/16 (rolled 4/16): NO
Mega Glalie's Refrigerate made the move Ice-Type!
Damage = [ ( 12 + [ 8 / 1.5 ] ) + 3 + 9 + 2 - 4.5 ] + ( -1 * 2 ) = 25.5 Damage (39.5 HP remaining)
Energy Cost = 9 + ( 8 / 2.5 ) = -12.2 EN (87.8 EN remaining)
Mega Glalie became Sluggish (next action)!

Blissey used Light Screen!
Blissey erected a repelling barrier of light in front of Matezoide's team (33% Special BAP reduction for 6a)
-10 EN (90 EN remaining)

Spinda used Superpower (Glalie)!
Hit chance = ( 100 + 10 )% : HIT
Crit chance = 1/16 (rolled 6/15): NO
Damage = [ ( 12 + 4.5 - 4.5) * 1.5 ] + ( 2 * 2 ) = 22 Damage (71 HP remaining)
Spinda's Contrary increased its Atk and Def by 1 stage each!
-8 EN (92 EN remaining)

Regice used Focus Punch (Hitmonchan)!
Hit chance = 100% : HIT
Crit chance = 1/16 (rolled 14/16): NO
Damage = ( 15 + 3 - 4.5 ) + ( -1 * 2 ) = 12.5 Damage (27 HP remaining)

Post-A1
Mega Glalie absorbed some hail with its Ice Body! +2 HP (73 HP remaining)
Hitmonchan was buffeted by the hail! -2 HP (25 HP remaining)
Blissey was buffeted by the hail! -2 HP (143 HP remaining)
Spinda was buffeted by the hail! -2 HP (88 HP remaining)
Matezoide's team's Light Screen eroded (5a remaining)

A2
Spinda used Fake Out!
Hit chance = ( 100 + 10 )% : HIT
Crit chance = 1/16 (rolled 8/16): NO
Damage = ( 4 + 3 + 4.5 + 2 - 4.5 ) + ( 3 * 2 ) = 15 Damage (58 HP remaining)
Mega Glalie's Inner Focus prevented it from flinching!
-4 EN (88 EN remaining)

Jynx used Blizzard!
Perfect accuracy!
Against Hitmonchan:
Crit chance = 1/16 (rolled 7/16): NO
Damage = [ ( 11 * 0.75 ) * 0.67 + 3 + 6 + 1 - 6 ] + ( 2 * 2 ) = 13.5275 Damage (11.4725 HP remaining)
Against Blissey:
Crit chance = 1/16 (rolled 6/16): NO
Damage = [ ( 11 * 0.75 ) * 0.67 + 3 + 6 + 1 - 7.5 ] + ( 1 * 2 ) = 10.0275 Damage (132.9725 HP remaining)
Against Spinda:
Crit chance = 1/16 (rolled 7/16): NO
Damage = [ ( 11 * 0.75 ) * 0.67 + 3 + 6 + 1 - 3 ] = 12.5275 Damage (75.4725 HP remaining)
-8 EN (85 EN remaining)

Mega Glalie is Sluggish!
Mega Glalie used Headbutt (Hitmonchan)!
Hit chance = 100% : HIT
Crit chance = 1/16 (rolled 3/16): NO
Mega Glalie's Refrigerate makes the move Ice-type!
Damage = ( 7 + 3 + 9 + 2 - 4.5 ) + ( -1 * 2 ) = 14.5 Damage (KO)
Hitmonchan fainted!
Mega Glalie gained 1 KOC!
-5 EN (82.5 EN remaining)
Mega Glalie is no longer Sluggish!

Blissey used Reflect!
Blissey erected another repelling barrier of light in front of Matezoide's team (33% Physical BAP reduction for 6a)
-10 EN (80 EN remaining)

Regice used Brick Break!
Hit chance = 100% : HIT
Crit chance = 1/16 (rolled 8/16): NO
Matezoide's team's Light Screen and Reflect were destroyed!
Damage = [ ( 8 + 3 - 1.5 ) * 1.5 ] = 14.25 Damage (118.7225 HP remaining)
-6 EN (84 EN remaining)

Post-A2
Mega Glalie absorbed some hail with its Ice Body! +2 HP (60 HP remaining)
Blissey was buffeted by the hail! -2 HP (116.7225 HP remaining)
Spinda was buffeted by the hail! -2 HP (73.4725 HP remaining)

Post-Round
HP/EN rounding: Blissey has 116 HP remaining, Spinda has 73 HP remaining, Mega Glalie has 82 EN remaining.
Right as the match begins, Glalie begins to radiate an incredible power and Mega-Evolves instantly. Despite Little Mac's and Dizzy's coordinated attempts to suppress the threatening Mega with Fake Outs, Glalie's Inner Focus ability lets her shrug off their attacks and strike back -- hard. By combining their efforts, Glalie, Jynx, and Regice are able to KO Little Mac quite early. On top of that, Regice thwarts Luna's supportive setup with a well-timed Brick Break. At least Dizzy is doing well for herself; she managed to heavily damage Mega Glalie while boosting her own stats a bit by exploiting her Contrary ability.

Gale Wing Srock:
mega_glalie_sprite_by_cjames_21-d88szmk.png
Mega Glalie
(F) / EXP Share / Mega Stone
Abilities: Inner Focus / Ice Body / Refrigerate
HP: 60
EN: 82
6/3/5/3/86/4/8
Status: OK, -10% Evasion, +1 MC, 1 KOC
124.png
Jynx (F) / Heart Scale / Rare Candy (+SpA: 2 ranks)
Abilites: Oblivious / Forewarn
HP: 100
EN: 85
1/2/4/3/110/3/3
Status: OK, +14% Accuracy, +2 KOC
378.png
Regice (-) / Heart Scale / Everstone
Abilities: Clear Body
HP: 100
EN: 84
2/4/5/9/43/3/5
Status: OK, -10% Evasion, +2 KOC
Matezoide:
Spindalina.png
Spinda
(F) / Exp. Share / Everstone (+Atk, Def, SpA, SpD: 2 ranks)
Abilities: Own Tempo / Tangled Feet / Contrary
HP: 73
EN: 88
3/2/2/2/52/2/1
Status: OK, +1 Def, +1 Atk, -10% Evasion, +1 MC
242.png
Bilssey (F) / Heart Scale / Luck Incense (+SpA, SpD: 1 rank)
Abilities: Natural Cure / Serene Grace / Healer
HP: 116
EN: 80
0/1/4/5/55/3/3
Status: OK, +2 KOC, +1 CC
JZKJmtA.png
Hitmonchan (M) / Heart Scale / Boxing Gloves (+Def: 1 rank)
Abilities: Keen Eye, Iron Fist, Inner Focus
HP: KO
EN: KO
5/3/1/4/76/3/4
Status: KO, +2 KOC​
This round's sequence:
Matezoide sends in and equips Sigilyph
Gale Wing Srock orders
Matezoide orders
I ref​
 
Last edited:
fml.

I hate triples.

Sigilyph @ Expert Belt


I should have paid attention to the fact this arena had Permanent Hail. This is what i get for not reading.
 
Last edited:
Inner Focus OP yo!
362.png

Glalie (F) #Exp Share
____________
Switching Out for Clefable!

36.png

Meena | Clefable (F) #Exp Share
_______________________________
Blizzard ~ Dazzling Gleam

IF Light screen is used by Blissey, THEN use Snatch on the first instance, and push actions back.
IF Sigilyph is under the effects of a P/E move when you would act, THEN use Moonblast (Spinda) that action instead.

124.png

Jynx (F) | Heart Scale
____________
Icy Wind ~ Blizzard

IF you are the target of a Damaging Fighting type combination, THEN use Protect that action instead and push actions back.
[Forewarn sub] IF Spinda uses Encore, THEN use Blizzard.


378.png

Regice (-) #Heart Scale
____________
Ice Beam (Sigilyph) ~ Ice Beam (Sigilyph)

IF Sigilyph is under the effects of a D/E move when you would act, THEN use Thunder (Sigilyph) that action instead.
IF Ice Beam is disabled on you when you would act, THEN use Icy Wind that action instead.
 
Just kill me you bastard

Also Sigilyph has Exp Share disregard the Exp. Belt ayy (Everstone is his sig item)

Spinda

Superpower (Regice)*2

Blissey

Focus Blast (Regice) -> Hyper Beam (Regice)


Sigi

Flash Cannon (Regice)*2



Items affect the base stat, btw, rather than stat changes, so for example, Spinda would have 5/4/4/4 rather than 3/2/2/2 +2 on everything (Yes, theres a difference).

But that wont change anything in this case so w/e
 
Round 2
I knew I was bound to overlook something somewhere. Fortunately, this particular development makes my job easier for once. If Gale Wing Srock wants me to correct Round 1 I will; otherwise I'll just leave it alone.
Gale Wing Srock:
36.png
Clefable (F) / Exp. Share / Moon Stone
Abilities: Cute Charm / Magic Guard / Unaware
HP: 100
EN: 100
3/3/5/3/52/3/3
Status: OK, -10% Evasion, +1 MC

124.png
Jynx (F) / Heart Scale / Rare Candy
Abilites: Oblivious / Forewarn
HP: 100
EN: 85
1/2/6/3/110/3/3
Status: OK, +14% Accuracy, +2 KOC
378.png
Regice (-) / Heart Scale / Everstone
Abilities: Clear Body
HP: 100
EN: 84
2/4/5/9/43/3/5
Status: OK, -10% Evasion, +2 KOC
Matezoide:
Spindalina.png
Spinda (F) / Exp. Share / Everstone
Abilities: Own Tempo / Tangled Feet / Contrary
HP: 73
EN: 88
5/4/4/4/52/2/1
Status: OK, +1 Def, +1 Atk, -10% Evasion, +1 MC
242.png
Bilssey (F) / Heart Scale / Luck Incense
Abilities: Natural Cure / Serene Grace / Healer
HP: 116
EN: 80
0/1/5/6/55/3/3
Status: OK, +2 KOC, +1 CC
9RisTtI.png
Sigilyph (M) / Exp. Share / Everstone
Abilities: Wonder Skin / Magic Guard / Tinted Lens
HP: 100
EN: 100
1/3/6/3/97/2/3
Status: OK, +1 MC​
(All rolls assume the listed event takes place if the number rolled is LESS THAN OR EQUAL TO the probability.)
Pre-Round
Clefable's Oblivious is negating Spinda's stat changes!

A1
Jynx used Icy Wind!
Hit chance = ( 95 + 14 )% : HIT
Against Spinda:
Crit chance = 1/16 (rolled 16/16): NO
Damage = ( [ 6 * 0.75 ] + 3 + 9 + 1 - 6 ) = 11.5 Damage (61.5 HP remaining)
Contrary: Speed +1 stage (91 Speed)
Against Blissey:
Crit chance = 1/16 (rolled 6/16): NO
Damage = ( [ 6 * 0.75 ] + 3 + 9 + 1 - 9 ) = 8.5 Damage (107.5 HP remaining)
Speed -1 stage (31 Speed)
Against Sigilyph:
Crit chance = 1/16 (rolled 15/16): NO
Damage = [ ( [ 6 * 0.75 ] + 3 + 9 + 1 - 4.5 ) * 1.5 ] = 19.5 Damage (80.5 HP remaining)
Speed -1 stage (55 Speed)
-5 EN (80 EN remaining)

Sigilyph used Flash Cannon (Regice)!
Hit chance = ( 100 + 10 )% : HIT
Crit chance = 1/16 (rolled 4/16): NO
Damage = [ ( 8 + 9 - 12 ) * 1.5 ] = 7.5 Damage (92.5 HP remaining)
Effect chance = 1/10 (rolled 8/10): NO
-6 EN (94 EN remaining)

Blissey used Focus Blast (Regice)!
Hit chance = ( 70 + 10 )% [rolled 60/100]: HIT
Crit chance = 1/16 (rolled 5/16): NO
Damage = [ ( 12 + 7.5 - 12 ) * 1.5 = 11.25 Damage (81.25 HP remaining)
Effect chance = ( 10% * 2 ) [rolled 49/100]: NO
-8 EN (72 EN remaining)

>Coin Flip for equal-speed turn order!
1/2 = Spinda first, 2/2 = Clefable first
(rolled 2/2)

Clefable used Blizzard!
Guaranteed hit!
Against Spinda:
Crit chance = 1/16 (rolled 4/16): NO
Damage = [ ( 11 * .75 ) + 7.5 - 6 ] = 9.75 Damage (51.75 HP remaining)
Effect chance = 1/10 (rolled 10/10): NO
Against Blissey:
Crit chance = 1/16 (rolled 5/16): NO
Damage = [ ( 11 * .75 ) + 7.5 - 9 ] = 6.75 Damage (100.75 HP remaining)
Effect chance = 1/10 (rolled 3/10): NO
Against Sigilyph:
Crit chance = 1/16 (rolled 4/16): NO
Damage = [ ( [ 11 * .75 ] + 7.5 - 4.5 ) * 1.5 ] = 16.875 Damage (63.625 HP remaining)
Effect chance = 1/10 (rolled 1/10): FROZEN
1/3=0a, 2/3=1a, 3/3=2a
(rolled 3/3)
Sigilyph is Frozen (2a)!
-8 EN (92 EN remaining)

Spinda used Superpower (Regice)!
Hit chance = ( 100 + 10 )% : HIT
Crit chance = 1/16 (rolled 1/16): CRIT!
Damage = [ ( 12 + 3 + 7.5 - 6 ) * 1.5 ] = 24.75 Damage (56.5 HP remaining)
Spinda's Attack and Defense rose 1 stage each (not that it matters right now)!
-8 EN (80 EN remaining)

Regice used Ice Beam (Sigilyph)!
Hit chance = 100% : HIT
Crit chance = 1/16 (rolled 14/16): NO
Damage = [ ( 9 + 3 + 7.5 + 2 - 4.5 ) * 1.5 ] = 25.5 Damage (31 HP remaining)
Sigilyph is already Frozen!
-7 EN (77 EN remaining)

Post-A1
Spinda was buffeted by the hail! -2 HP (54.5 HP remaining)
Blissey was buffeted by the hail! -2 HP (98.75 HP remaining)

A2
Jynx used Blizzard!
Guaranteed hit!
Against Spinda:
Crit chance = 1/16 (rolled 5/16): NO
Damage = [ ( 11 * .75 ) + 3 + 9 + 2 - 6 ] = 16.25 Damage (38.25 HP remaining)
Effect chance = 1/10 (rolled 3/10): NO
Against Blissey:
Crit chance = 1/16 (rolled 8/16): NO
Damage = [ ( 11 * .75 ) + 3 + 9 + 2 - 9 ] = 13.25 Damage (85.5 HP remaining)
Effect chance = 1/10 (rolled 2/10): NO
Against Sigilyph:
Crit chance = 1/16 (rolled 4/16): NO
Damage = [ ( [ 11 * .75 ] ) + 3 + 9 + 2 - 4.5 ) * 1.5 ] = 26.625 Damage (4.374 HP remaining)
Sigilyph is already Frozen!
-8 EN (72 EN remaining)

Spinda used Superpower (Regice)!
Hit chance = ( 100 + 10 )% : HIT
Crit chance = 1/16 (rolled 15/16): NO
Damage = [ ( 12 + 3 + 7.5 - 6 ) * 1.5 ] = 24.75 Damage (31.75 HP remaining)
Spinda's Attack and Defense rose 1 stage each (not that it matters right now)!
-12 EN (68 EN remaining)

Sigilyph is Frozen!
Frozen (2 -> 1)

Clefable used Dazzling Gleam!
Hit chance >= 100% : HIT
Against Spinda:
Crit chance = 1/16 (rolled 12/16): NO
Damage = ( 8 + 3 + 7.5 + 2 - 6 ) = 14.5 Damage (23.75 HP remaining)
Against Blissey:
Crit chance = 1/16 (rolled 12/16): NO
Damage = ( 8 + 3 + 7.5 + 2 - 9 ) = 11.5 Damage (74 HP remaining)
Against Sigilyph:
Crit chance = 1/16 (rolled 15/16): NO
Damage = ( 8 + 3 + 7.5 + 2 - 4.5 ) = 16 Damage (KO)
Sigilyph fainted (Clefable +1 KOC)!
-6 EN (86 EN remaining)

Regice used Ice Beam (Sigilyph)!
Sigilyph has already fainted!
-11 EN (66 EN remaining)

Blissey used Hyper Beam (Regice)!
Hit chance = ( 90 + 10 )% : HIT
Crit chance = 1/16 (rolled 1/16): CRIT!
Damage = ( 15 + 3 + 3 + 7.5 - 12 ) = 16.5 Damage (15.25 HP remaining)
Blissey became Sluggish!
-10 EN (62 EN remaining)
Post-A2
Spinda was bufetted by the hail! -2 HP (21.75 HP remaining)
Blissey was bufetted by the hail! -2 HP (72 HP remaining)

Post-Round
HP rounding: Spinda= 21 HP, Regice= 15 HP
Sigilyph's Magic Guard protects it from the hailstorm, but the Flying-type Pokemon clearly struggles to withstand Gale Wing Strock's team's icy attacks. It's not long before Sigilyph is completely encased in ice. By the end of round two Regice can be spotted beating up on his unconscious body. Ouch. In the meantime, Matezoide concentrates his entire team's attacks at Gale Wing Srock's Regice, managing to almost completely deplete its HP. Spinda now has +3 Attack and Defense; unfortunately for her, Clefable's Unaware ability completely nullifies the hard-earned stat boosts. Now that Matezoide is two Pokemon down things look desperate for him. Can he turn it around, or has Gale Wing Srock's threatening team already snowballed towards an imminent victory?

Gale Wing Srock:
36.png
Clefable (F) / Exp. Share / Moon Stone
Abilities: Cute Charm / Magic Guard / Unaware
HP: 100
EN: 86
3/3/5/3/52/3/3
Status: OK, -10% Evasion, +1 MC, 1 KOC

124.png
Jynx (F) / Heart Scale / Rare Candy
Abilites: Oblivious / Forewarn
HP: 100
EN: 72
1/2/6/3/110/3/3
Status: OK, +14% Accuracy, +2 KOC
378.png
Regice (-) / Heart Scale / Everstone
Abilities: Clear Body
HP: 15
EN: 66
2/4/5/9/43/3/5
Status: OK, -10% Evasion, +2 KOC
mega_glalie_sprite_by_cjames_21-d88szmk.png
Mega Glalie (F) / EXP Share / Mega Stone
Abilities: Inner Focus / Ice Body / Refrigerate
HP: 60
EN: 82
6/3/5/3/86/4/8
Status: OK, -10% Evasion, +1 MC, 1 KOC
Matezoide:
Spindalina.png
Spinda (F) / Exp. Share / Everstone
Abilities: Own Tempo / Tangled Feet / Contrary
HP: 21
EN: 68
5/4/4/4/52 91/2/1
Status: OK, +3 Def, +3 Atk, +1 Speed, -10% Evasion, +1 MC
242.png
Bilssey (F) / Heart Scale / Luck Incense
Abilities: Natural Cure / Serene Grace / Healer
HP: 72
EN: 62
0/1/5/6/55 31/3/3
Status: Sluggish, -1 Speed, +2 KOC, +1 CC
9RisTtI.png
Sigilyph (M) / Exp. Share / Everstone
Abilities: Wonder Skin / Magic Guard / Tinted Lens
HP: KO
EN: KO
1/3/6/3/97/2/3
Status: KO, +1 MC​
This round's script:
Matezoide orders
Gale Wing Srock orders
I ref​
 
As i said, it doesnt really affect me, it is a fairly minor diference anyway. Great reffing other than that, your format is pretty lovely.


Spinda - Superpower*2 (Regice)

If Regice faints, Superpower (Jynx)


Blissey - Tri Attack (Regice)*2

If Regice faints, Tri Attack (Regice)


Gale i swear to God i am going to slap you if you use Endure on Regi lol
 
*hey hey Mate, grates on busting the Iceburg legend.
*Btw, it is definitely tempting to see you in India :)
36.png

Meena | Clefable (F) #Exp Share
_______________________________
Focus Punch (Spinda) ~ Brick Break (Spinda)

IF Spinda is KO'd when you would act, THEN use Brick Break (Blissey) that action instead.

124.png

Jynx (F) | Heart Scale
____________
Psyshock (Blissey) ~ Blizzard

IF Spinda is KO'd when you would act, THEN use Psyshock (Blissey) that action instead.

378.png

Regice (-) #Heart Scale
____________
I am a dead man because I don't have priority
 
Round 3
Gale Wing Srock:
36.png
Clefable (F) / Exp. Share / Moon Stone
Abilities: Cute Charm / Magic Guard / Unaware
HP: 100
EN: 86
3/3/5/3/52/3/3
Status: OK, -10% Evasion, +1 MC, 1 KOC

124.png
Jynx (F) / Heart Scale / Rare Candy
Abilites: Oblivious / Forewarn
HP: 100
EN: 72
1/2/6/3/110/3/3
Status: OK, +14% Accuracy, +2 KOC
378.png
Regice (-) / Heart Scale / Everstone
Abilities: Clear Body
HP: 15
EN: 66
2/4/5/9/43/3/5
Status: OK, -10% Evasion, +2 KOC
Matezoide:
Spindalina.png
Spinda (F) / Exp. Share / Everstone
Abilities: Own Tempo / Tangled Feet / Contrary
HP: 21
EN: 68
5/4/4/4/52 91/2/1
Status: OK, +3 Def, +3 Atk, +1 Speed, -10% Evasion, +1 MC
242.png
Bilssey (F) / Heart Scale / Luck Incense
Abilities: Natural Cure / Serene Grace / Healer
HP: 72
EN: 62
0/1/5/6/55 31/3/3
Status: Sluggish, -1 Speed, +2 KOC, +1 CC​
(All rolls assume the listed event takes place if the number rolled is LESS THAN OR EQUAL TO the probability.)
A1
Clefable began charging Focus Punch!
-10 EN (76 EN remaining)

Jynx used Psyshock (Blissey)!
Hit chance = ( 100 + 14 )% : HIT
Crit chance = 1/16 (rolled 1/16): CRIT!
Damage = ( 8 + 3 + 3 + 9 + 1 - 1.5 ) = 22.5 Damage (49.5 HP remaining)
-6 EN (66 EN remaining)

Spinda used Superpower (Regice)!
Hit chance = ( 100 + 10 )% : HIT
Crit chance = 1/16 (rolled 2/16): NO
Damage = [ ( 12 + 7.5 - 6 ) * 1.5 ] = 20.25 Damage (KO)
Regice fainted (Spinda +1 KOC)!
Spinda's Attack and Defense rose 1 stage each!
-16 EN (52 EN remaining)

Blissey is Sluggish!
Blissey used Tri Attack (Regice)!
Regice has already fainted!
-6 EN (56 EN remaining)
Blissey is no longer Sluggish!

Clefable used Focus Punch (Spinda)!
Hit chance = ( 100 + 10 )% : HIT
Crit chance = 1/16 (rolled 11/16): NO
Damage = [ ( 15 + 4.5 + 2 - 6 ) * 1.5 ] = 23.25 Damage (KO)
Spinda fainted (Clefable +1 KOC)!

Post-A1
Blissey was buffeted by the hail! -2 HP (47.5 HP)

A2
Jynx used Psyshock (Blissey)!
Hit chance = ( 100 + 14 )% : HIT
Crit chance = 1/16 (rolled 2/16): NO
Damage = ( 8 + 3 + 9 + 1 - 1.5 ) = 19.5 Damage (28 HP remaining)
-10 EN (56 EN remaining)

Clefable used Brick Break (Blissey)!
Hit chance = 100% : HIT
Crit chance = 1/16 (rolled 4/16): NO
Damage = [ ( 8 + 4.5 - 1.5 ) * 1.5 ] = 16.5 Damage (7.5 HP remaining)
-6 EN (70 EN remaining)

Blissey used Tri Attack (Regice)!
Poor Regice never asked for this
-10 EN (46 EN remaining)

Post-A2
Blissey was buffeted by the hail! -2 HP (5.5 HP remaining)

Post-Round
HP-Rounding: Blissey has 5 HP remaining.
Blissey's Speed "decays" back to normal.
Spinda KO's Regice, only to be defeated right after by Clefable. Meanwhile, Jynx uses her psychic powers to damage Blissey. Clefable throws a karate chop in for good measure. Of course, the real surprise of the match isn't that Blissey manages to scrape away with only 5 remaining HP -- it's that Blissey, a Pokemon typically known for its kindness and grace, deliberately beat up a fainted, defenseless Regice for the entire round. I guess with her it's personal.
Gale Wing Srock:
36.png
Clefable (F) / Exp. Share / Moon Stone
Abilities: Cute Charm / Magic Guard / Unaware
HP: 100
EN: 70
3/3/5/3/52/3/3
Status: OK, -10% Evasion, +1 MC, 2 KOC

124.png
Jynx (F) / Heart Scale / Rare Candy
Abilites: Oblivious / Forewarn
HP: 100
EN: 56
1/2/6/3/110/3/3
Status: OK, +14% Accuracy, +2 KOC
378.png
Regice (-) / Heart Scale / Everstone
Abilities: Clear Body
HP: KO
EN: KO
2/4/5/9/43/3/5
Status: KO, -10% Evasion, +2 KOC
mega_glalie_sprite_by_cjames_21-d88szmk.png
Mega Glalie (F) / EXP Share / Mega Stone
Abilities: Inner Focus / Ice Body / Refrigerate
HP: 60
EN: 82
6/3/5/3/86/4/8
Status: OK, -10% Evasion, +1 MC, 1 KOC
Matezoide:
Spindalina.png
Spinda (F) / Exp. Share / Everstone
Abilities: Own Tempo / Tangled Feet / Contrary
HP: KO
EN: KO
5/4/4/4/52/2/1
Status: KO, -10% Evasion, +1 MC, 1 KOC
242.png
Bilssey (F) / Heart Scale / Luck Incense
Abilities: Natural Cure / Serene Grace / Healer
HP: 5
EN: 46
0/1/5/6/55/3/3
Status: OK, +2 KOC, +1 CC​
Assuming I didn't mess up any math:
This round's sequence:
Gale Wing Srock sends in Mega Glalie and orders
Matezoide 1v3's for the win???
I ref​
 
Most of the fun is in winging it yo!
362.png

Glalie (F) #Exp Share / #Gets the benefit of Mega Stone
____________
Chill ~ Blizzard

IF Blissey is under the effects of a P/E move when you would act, THEN use COMBO (Explosion + Explosion) that action instead.

124.png

Jynx (F) | Heart Scale
____________
COMBO (Psyshock + Psyshock) (Blissey) ~ Blizzard

36.png

Meena | Clefable (F) #Exp Share
_______________________________
Chill ~ Brick Break (Blissey)

IF Blissey uses a Healing move, THEN use Snatch on the first instance.
 
Round 4
Gale Wing Srock:
36.png
Clefable (F) / Exp. Share / Moon Stone
Abilities: Cute Charm / Magic Guard / Unaware
HP: 100
EN: 70
3/3/5/3/52/3/3
Status: OK, -10% Evasion, +1 MC, 2 KOC

124.png
Jynx (F) / Heart Scale / Rare Candy
Abilites: Oblivious / Forewarn
HP: 100
EN: 56
1/2/6/3/110/3/3
Status: OK, +14% Accuracy, +2 KOC
mega_glalie_sprite_by_cjames_21-d88szmk.png
Mega Glalie (F) / EXP Share / Mega Stone
Abilities: Inner Focus / Ice Body / Refrigerate
HP: 60
EN: 82
6/3/5/3/86/4/8
Status: OK, -10% Evasion, +1 MC, 1 KOC
Matezoide:
242.png
Bilssey (F) / Heart Scale / Luck Incense
Abilities: Natural Cure / Serene Grace / Healer
HP: 5
EN: 46
0/1/5/6/55/3/3
Status: OK, +2 KOC, +1 CC​
(All rolls assume the listed event takes place if the number rolled is LESS THAN OR EQUAL TO the probability.)
Mega Glalie used Chill!
+12 EN (94 EN remaining)

Blissey used Chill!
+12 EN (58 EN remaining)

Clefable used Chill!
+12 EN (82 EN remaining)

Jynx used Mega Psyshock (Psyshock + Psyshock)!
Hit chance = ( 100 ^ 2 + 14 )% : HIT
Crit chance = 1/16 (rolled 2/16): NO
Damage = [ ( 2.25 * 8 ) + 3 + 9 + 1 - 1.5 ] = 29.5 Damage (KO)
Blissey fainted (+1 KOC)!
Energy cost = ( 6 + 2 ) * 3.5 = -28 EN (28 EN remaining)
Energy cost = ( 14 + 2 ) * 3.5 = -56 EN (EN KO)
Jynx fainted (Blissey +1 KOC)!

Matezoide is out of usable Pokemon!
Gale Wing Srock wins!
It seems Blissey's resigned herself to her doom. Jynx finishes her off with a super-charged Psyshock -- impressive, but ultimately a bit frivolous. Whatever works, I guess?
Since Matezoide has no remaining Pokemon, the winner is Gale Wing Srock! Congratulations!

NOTE: I'm assuming all Pokemon involved can still learn moves. If a Pokemon's movepool is already maxed, make sure to tell me so I can edit. Otherwise, have a great day and I'll see you some other time!

EDIT: Also Jynx fainted from exhaustion myb

Gale Wing Srock:
36.png
Clefable (F) / Exp. Share / Moon Stone
Abilities: Cute Charm / Magic Guard / Unaware
HP: 100
EN: 82
3/3/5/3/52/3/3
Status: OK, -10% Evasion, +1 MC, 2 KOC

124.png
Jynx (F) / Heart Scale / Rare Candy
Abilites: Oblivious / Forewarn
HP: KO
EN: KO
1/2/6/3/110/3/3
Status: KO, +14% Accuracy, 3 KOC
mega_glalie_sprite_by_cjames_21-d88szmk.png
Mega Glalie (F) / EXP Share / Mega Stone
Abilities: Inner Focus / Ice Body / Refrigerate
HP: 60
EN: 94
6/3/5/3/86/4/8
Status: OK, -10% Evasion, +1 MC, 1 KOC
Matezoide:
242.png
Bilssey (F) / Heart Scale / Luck Incense
Abilities: Natural Cure / Serene Grace / Healer
HP: KO
EN: KO
0/1/5/6/55/3/3
Status: KO, 3 KOC, +1 CC​

Spoils:
Gale Wing Srock: 2 CC
Clefable: 4 MC, 2 KOC
Jynx: 3 MC, 3 KOC
Regice: 1 AC, 2 MC, 2 KOC
Glalie: 1 AC, 3 MC, 1 KOC
Matezoide: 3 CC
Spinda: 4 MC, 1 KOC
Blissey: 3 MC, 3 KOC
Hitmonchan: 3 MC, 2 KOC
Sigilyph: 4 MC​
nightblitz42: 15 UC

Thanks for playing, everyone!
 
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Darn it, you're right. I forgot about the Consecutive Energy cost, which should result in an ENKO. Editing it now.

Aaand, done.
 
Just a little tip, nightblitz42

When giving prizes, just check the mon's profile to see if it says the movepool is complete. If it is not explicit stated, assume it isnt.

It is not your job to go out of your way to find out wether the mons are maxed or not, if they are, the player himself can just say so when claiming, so dont worry too much about that.

Thanks for the fast reffing.
 
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