IAR vs Painter Man

1v1 LC Singles
training items only
0 recoveries / 0 chills
ASB Arena
1 day dq
All Abilities
2 subs

Team Avnomke
235.png
235.png
Male
At a Glance:
90/0-/2/1/2/87+ +9% accuracy 2/4 11
normal.png

Own Tempo/Technician/Moody
Timid Nature: -Attack, +Speed, +9% Accuracy

Max HP: 90
Attack: 0 (-)
Defense: 2
Special Attack: 1
Special Defense: 2
Speed: 87 (+)

Size Class: 2
Weight Class: 4

Base Rank Total: 11

Types:
Normal:
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Own Tempo:
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody:
This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/235.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 0
[B]Defense:[/B] 2
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 2
[B]Speed:[/B] 87
[B]Stats:[/B] 0/2/1/2/87
[B]Other:[/B] None
EC/AC/MC
NA/5/0

Attacks: 74(78)/617
Aerial Ace
Ancient Power
Bide
Blizzard
Bounce
Brick Break
Bulldoze
Close Combat
Confuse Ray
Counter
Conversion
Conversion2
Dazzling Gleam
Dig
Disable
Dive
Drain Punch
Earthquake
Encore
Endure
Energy Ball
Explosion
Facade
Fake Out
Feint Attack
Fire Blast
Fissure
Focus Energy
Focus Punch
Forest's Curse
Foul Play
Heal Bell
Heat Wave
Helping Hand
Hex
High Jump Kick
Hydro Pump
Ice Beam
Imprison
Light Screen
Lock-On
Low Kick
Knock Off
Magic Coat
Mat Block
Me First
Metal Burst
Mirror Coat
Moonblast
Muddy Water
Pain Split
Protect
Psybeam
Recover
Reflect
Reflect Type
Relic Song
Sheer Cold
Shock Wave
Sketch x5
Skill Swap
Skull Bash
Snatch
Sucker Punch
Surf
Tail Glow
Taunt
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Wide Guard
Will-O-Wisp

Team IAR

092.png

Gastly [Wraith] (M)
NATURE: Timid (+29% Accuracy)

TYPE: Ghost / Poison
ABILITIES: Levitate

STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 1/9
MC: 0
AC: N/A

ATTACKS (21/84)
PHYSICAL
Lick
Sucker Punch

SPECIAL
Clear Smog
Dark Pulse
Dream Eater
Night Shade
Shadow Ball
Sludge Bomb
Smog

OTHER
Confuse Ray
Curse
Destiny Bond
Disable
Hypnosis
Mean Look
Perish Song
Protect
Reflect Type
Substitute
Spite
Taunt

Avnomke equips and orders
Its_A_Random equips and orders
I ref
 
Exp. Share

Foul Play ~ Knock Off ~ Foul Play
If Gastly uses Destiny Bond, then use Sketch
If Gastly uses Perish song, then use Sketch the following action
 
Round 1

Pre-Round


Team Avnomke
235.png

Smeargle w/Exp. Share
HP: 90
En: 100
Abilities: Own Tempo/Technician/Moody
Moody Nature: none
Stats: 0/2/1/2/87/2/4
Status: +9% Accuracy

Team Its_A_Random
092.png

Gastlyw/Exp. Share
HP: 90
En: 100
Abilities: Levitate
Stats: 1/2/4/2/92/3/1
Status: +29% Accuracy

Action 1:
Speed Order: Ghastly, Smeargle


Ghastly used Sludge Bomb
Crit Check (625): 7922 (NO)
Damage: (9+3+6-3)=15
Effect Chance (3000): 1249 (YES)
EN Used: 7-1=6

Smeargle was Poisoned

Smeargle used Foul Play
Crit Check (625): 7081 (NO)
Damage: (10+1.5-3)*1.5=12.75
EN Used: 7

Smeargle lost 2 HP from Poison

Action 2:
Speed Order: Ghastly, Smeargle


Ghastly used Dark Pulse
Crit Check (625): 919 (NO)
Damage: 8+6-3=11
Effect Chance (2000): 2365 (NO)
EN Used: 6

Smeargle used Knock Off
Crit Check (625): 858 (NO)
Damage: (10+0-3)*1.5=10.5
EN Used: 7

Ghastly's Exp Share was Knocked Off

Smeargle lost 2 HP from Poison

Action 3:
Speed Order: Ghastly, Smeargle


Ghastly used Sludge Bomb
Crit Check (625): 8812 (NO)
Damage: (9+3+6-3)=15
EN Used: 7-1=6

Smeargle used Foul Play
Crit Check (625): 7081 (NO)
Damage: (10+1.5-3)*1.5=12.75
EN Used: 7

Smeargle lost 2 HP from Poison

Moody Roll (25): 13 (Calm) ((+2 SpD, -1 Atk))

Round 1

Post-Round


Team Avnomke
235.png

Smeargle w/Exp. Share
HP: 43
En: 73
Abilities: Own Tempo/Technician/Moody
Moody Nature: none
Stats: 0/2/1/2 4/87/2/4
Status: +9% Accuracy, Poisoned

Team Its_A_Random
092.png

Gastly
HP:
54
En: 82
Abilities: Levitate
Stats: 1/2/4/2/92/3/1
Status: +29% Accuracy

Its_A_Random orders
Avnomke orders
I ref
 
Last edited:
*Gastly

Sludge Bomb > Dark Pulse > Sludge Bomb
IF
Sketch is used, AND you are faster, AND you are not Taunted, THEN use Taunt on the first instance.
IF
Torment is used successfully, THEN begin action action string: Clear Smog > Smog > Clear Smog.
 
Round 2

Pre-Round


Team Avnomke
235.png

Smeargle w/Exp. Share
HP: 43
En: 73
Abilities: Own Tempo/Technician/Moody
Moody Nature: none
Stats: 0/2/1/2 4/87/2/4
Status: +9% Accuracy, Poisoned

Team Its_A_Random
092.png

Gastly
HP:
54
En: 82
Abilities: Levitate
Stats: 1/2/4/2/92/3/1
Status: +29% Accuracy

Action 1:
Speed Order: Ghastly, Smeargle


Ghastly used Sludge Bomb
Crit Check (625): 1432 (NO)
Damage: (9+3+6-6)=12
EN Used: 7-1=6

Smeargle used Lock-On
Smeargle took aim
EN Used: 6

Smeargle lost 2 HP from Poison

Action 2:
Speed Order: Ghastly, Smeargle


Ghastly used Dark Pulse
Crit Check (625): 8781 (NO)
Damage: 8+6-6=8
Effect Chance (2000): 1367 (YES)
EN Used: 6

Smeargle Flinched

Smeargle lost 2 HP from Poison

Action 3:
Speed Order: Ghastly, Smeargle


Ghastly used Sludge Bomb
Crit Check (625): 7738 (NO)
Damage: (9+3+6-6)=12
EN Used: 7-1=6

Smeargle used Mirror Coat
Damage: 12*1.5=18
EN Used: 6+(18/2)=15

Smeargle lost 2 HP from Poison
Moody Roll (24): 7 (Impish) (+2 Def, -1 SpA)

Round 2

Post-Round


Team Avnomke
235.png

Smeargle w/Exp. Share
HP: 5
En: 46
Abilities: Own Tempo/Technician/Moody
Moody Nature: none
Stats: 0/2 4/1 0/2/87/2/4
Status: +9% Accuracy, Poisoned

Team Its_A_Random
092.png

Gastly
HP:
36
En: 64
Abilities: Levitate
Stats: 1/2/4/2/92/3/1
Status: +29% Accuracy

Avnomke orders
Its_A_Random orders
I ref
 
See a LC mon with one battle in it CAN beat a FE with a bajillion moves even if it was due to hax! Take that haters!

Sludge Bomb > Dark Pulse > Sludge Bomb
 
Round 3

Pre-Round


Team Avnomke
235.png

Smeargle w/Exp. Share
HP: 5
En: 46
Abilities: Own Tempo/Technician/Moody
Moody Nature: none
Stats: 0/2 4/1 0/2/87/2/4
Status: +9% Accuracy, Poisoned

Team Its_A_Random
092.png

Gastly
HP:
36
En: 64
Abilities: Levitate
Stats: 1/2/4/2/92/3/1
Status: +29% Accuracy

Lazy Reffing, Smeargle dies

Round 3

Post-Round


Team Avnomke
235.png

Smeargle w/Exp. Share
HP: KO
En: KO
Abilities: Own Tempo/Technician/Moody
Moody Nature: none
Stats: 0/2/1/2/87/2/4
Status: +9% Accuracy, Poisoned

Team Its_A_Random
092.png

Gastly
HP:
36
En: 58
Abilities: Levitate
Stats: 1/2/4/2/92/3/1
Status: +29% Accuracy

Avnomke gets 1 CC
Smeargle gets 4 MC

Its_A_Random gets 1 CC
Gastly gets 1 EC, 3 MC, 1 KOC

I get 3 UC
 
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