Jayniffer Fortez

jayelt413
gardevoir.gif

Gardevoir [M] [Arturo]
Types: Psychic/Fairy

Abilities::
Synchronize / Trace / Telepathy (H) (Unlocked)

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 6 (+)
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

282-mega.gif

Gardevoir-Mega [M] [Arturo]
Types: Psychic/Fairy

Abilities::
Synchronize / Trace / Telepathy / Pixilate

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 8 (+)
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks [45|101]:
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Echoed Voice
Encore
Endure
Focus Blast
Future Sight
Grass Knot
Growl
Healing Wish
Heal Pulse
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Icy Wind
Light Screen
Lucky Chant
Magical Leaf
Misty Terrain
Moonblast
Pain Split
Protect
Psychic
Psyshock
Reflect
Shadow Ball
Shadow Sneak
Shock Wave
Stored Power
Substitute
Synchronoise
Taunt
Teleport
Thunderbolt
Thunder Wave
Trick
Trick Room
Will-O-Wisp
Wish

Fort Colorcastle
065.gif
65-mega.png

Organic Intelligence [Alakazam] (M)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:
psychic.gif
STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. UNLOCKED
Trace
: (MEGA) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the 5:1 opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138+ (22% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Mega Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173+ (30% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Moves: 52

Ally Switch
Barrier
Bide
Calm Mind
Charge Beam
Confusion
Counter
Dazzling Gleam
Dig
Disable
Dream Eater
Encore
Endure
Energy Ball
Focus Blast
Foresight
Foul Play
Future Sight
Grass Knot
Guard Swap
Hidden Power [Fire]
Hyper Beam
Hypnosis
Kinesis
Knock Off
Light Screen
Magic Coat
Magic Room
Miracle Eye
Nightmare
Power Trick
Protect
Psybeam
Psychic
Psycho Cut
Psycho Shift
Psyshock
Recover
Recycle
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Substitute
Taunt
Telekinesis
Teleport
Torment
Trick
Trick Room
Wonder Room
Zap Cannon

- - -
Jay sends out and orders
Fort sends out and orders
I ref
 
kazam @ megastone @ amulet coin
IF jayy use exp share then chang to amulet coin
 
Last edited:
Arturo @ Gardevoirite @ EXP Share
Trace: Magic Guard

------
Shadow Ball | Hyper Voice | Shadow Ball
IF you are not taunted when you are to move A1, THEN Taunt A1, Trick Room A2 instead
IF your move is Disabled, THEN Moonblast instead
 
forfeiting if jayy wants me to
my fault for going mia

25 mins to order jn a flash aint good either

if he wants to continue

mega evolve
magic coat
calm mind
shadow ball
 
Round One
jayelt413
|| Fort Colorcastle
gardevoir.gif
||
65-mega.png

100/100 || 90/100
Synchronize/Magic Guard/Telepathy || Synchronize/Inner Focus/Magic Guard/Trace
2/3/6/4/80/3/3 || 1/3/8/3/173/3/3
Gardevoirite / Exp. Share || Alakazstone / Exp. Share
Healthy || Mega Evolved
- - -
A1
Alakazam
mega evolved and used Magic Coat! (-9 EN)

Gardvoir used Taunt! (-10 EN)
It bounced back!
Gardevoir was Taunted! (6A)

A2
Alakazam
used Calm Mind! (-6 EN)
+1 SpA/SpD

Gardevoir used Hyper Voice! (-7 EN)
((9 + 9 - 4.5) * 1) + (0 - 1 * 2 ) = 11.5
Crit: 6932 - No

A3
Alakazam
used Shadow Ball! (-6 EN)
((8 + 11 - 6) * 1.5) + (1 - 0 * 2 ) = 21.5
Crit: 4700 - No

Gardevoir
used Shady Ball! (-6 EN)
((8 + 9 - 4.5) * 1.5) + (0 - 1 * 2 ) = 16.75
Crit: 6011 - No
Effects: 7421, 8265 NO each
- - -
jayelt413 || Fort Colorcastle
gardevoir.gif
||
65-mega.png

78/79 || 62/79
Synchronize/Magic Guard/Telepathy || Synchronize/Inner Focus/Magic Guard/Trace
2/3/6/4/80/3/3 || 1/3/8/3/173/3/3
Gardevoirite / Exp. Share || Alakazstone / Exp. Share
Taunted || Mega Evolved, +1 SpA, +1 SpD
- - -
Fort
Jay​
 
Last edited:
Trick ~ Flash Cannon ~ Shadow Ball

IF NOT damaging grass combo a1, THEN calm mind a1
 
Last edited:
Round Two
jayelt413
|| Fort Colorcastle
282-mega.gif
||
65-mega.png

78/79 || 62/79
Synchronize/Magic Guard (3A)/Telepathy/Pixilate || Synchronize/Inner Focus/Magic Guard/Trace
2/3/8/5/100/3/3 || 1/3/8/3/173/3/3
Gardevoirite / Exp. Share || Alakazstone / Amulet Coin
Taunted (3A), Mega Evolved || Mega Evolved, +1 SpA, +1 SpD
- - -
A1
Gardevoir
mega evolved!

Alakazam used Calm Mind! (-6 EN)
+1SpA/SpD

Gardevoir used Shadow Ball! (10 EN)
((8 + 3 + 11 - 4.5) * 1.5) = 26.25
Crit: 409 - Yes
Effect: 6779 - Np

A2
Alakazam
used Flash Cannon! (-6 EN)
((8 + 11 - 7.5) * 1.5) + (2 - 0 * 2 ) = 21.25
Crit: 3134 - No
Effect: 6184 - No

Gardevoir
used Hyper Voice! (-6 EN)
((11 + 3 + 11 - 4.5) * 1) + (0 - 2 * 2 ) = 16.5
Crit: 6513 - No

A3
Alakazam
used Shadow Ball! (-6 EN)
((8 + 11 - 7.5) * 1.5) + (2 - 0 * 2 ) = 21.25
Crit: 8976 - No
Effect: 9967 - No

Gardevoir
used Shadow Ball! (-6 EN)
((8 + 11 - 4.5) * 1.5) + (0 - 2 * 2 ) = 17.75
Crit: 4451 - No
Effect: 3914 - No
- - -
jayelt413 || Fort Colorcastle
282-mega.gif
||
65-mega.png

35/57 || 1/61
Synchronize/Magic Guard (3A)/Telepathy/Pixilate || Synchronize/Inner Focus/Magic Guard/Trace
2/3/8/5/100/3/3 || 1/3/8/3/173/3/3
Gardevoirite / Exp. Share || Alakazstone / Amulet Coin
Mega Evolved || Mega Evolved, +2 SpA, +2 SpD
- - -
Jay
Fort​
 
Shadow Ball | Shadow Sneak | Shadow Sneak
IF P/E successfully, THEN Chill
IF Endure, THEN Taunt | Teleport (Evasive) | Future Sight
 
Last edited:
Seeing as your sub doesnt say to start the change on that action...

Trick ~ shadow ball ~ shadow ball

Cos i was nice and i lost instead of posting before u edited
 
jayelt413 || Fort Colorcastle
282-mega.gif
||
65-mega.png

35/57 || 1/61
Synchronize/Magic Guard (3A)/Telepathy/Pixilate || Synchronize/Inner Focus/Magic Guard/Trace
2/3/8/5/100/3/3 || 1/3/8/3/173/3/3
Gardevoirite / Exp. Share || Alakazstone / Amulet Coin
Mega Evolved || Mega Evolved, +2 SpA, +2 SpD
- - -
A1
Alakazam
used Trick! (-6 EN)
hi

Gardevoir used Shadow Ball! (-10 EN)
*insert calcs here*
- - -
jayelt413 || Fort Colorcastle
282-mega.gif
||
65-mega.png

35/47 || KO
Synchronize/Magic Guard (3A)/Telepathy/Pixilate || Synchronize/Inner Focus/Magic Guard/Trace
2/3/8/5/100/3/3 || 1/3/8/3/173/3/3
Gardevoirite / Exp. Share <-> Alakazstone / Amulet Coin
Mega Evolved || RIP
- - -
Jayy gets 2 CC
Gardevoir gets 4 MC, 1 KOC
Fort gets 2 CC
Someonee- Alakazam gets 4 MC
I get 3 UC​
 
Back
Top