jayy VS zam flash

Jayy:
BolderdashFront_zps9f339a9c.png
Bolderdash [-] [-----]
Types: Rock
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities: Levitate | Technician | Mold Breaker (H) (Unlocked)
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker: Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, seehttp://pastebin.com/sMZktgbV.
Nature: Timid (+15% Speed, +28% Accuracy, -1 Atk)

Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4
SpD: 2
Speed: 127+
Size Class (SC): 1
Weight Class (WC): 3
Base Rank Total (BRT): 16

EC: 9/9
MC: 0
AC: 5/5

Attacks
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Head Smash
Rock Polish
Metal Sound

Ancient Power
Earth Power
Stealth Rock
Swift
Giga Drain
Heat Wave
Magnet Rise

Stone Edge
Flamethrower
Earthquake
Shadow Ball
Smack Down
Endure
Flash Cannon
Sandstorm
Energy Ball
Dazzling Gleam
Toxic

Someoneelse:
39.png
Jigglypuff [Fluffeluff] (F)
Nature: Quiet
Type: Normal / Fairy

Abilities:
Cute Charm (Passive)
Competitive (Passive)
Friend Guard (Passive) (H, unlocked)

Stats:

HP: 110
Atk: Rank 2
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 17 (-)
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 8/9
MC: 0
AC: 5/5

Attacks:
Blizzard
Charm
Copycat
Counter
Defense Curl
Dig
Disable
Disarming Voice
Double Slap
Feint Attack
Fire Blast
Grass Knot
Heal Pulse
Hyper Voice
Last Resort
Perish Song
Play Nice
Pound
Protect
Psychic
Rest
Rollout
Shadow Ball
Sing
Sweet Kiss
Toxic
Wish
---
27 Moves

Someoneelse sends out equips and orders
jayelt413 sends out equips and orders, I ref
 
Action 1:
Bolderdash used Rock Blast!
Roll = 3, 3 hits
Crit Rolls = 4383 1524 6431, NO*3
((4*3)+3+1.5-1.5) = 15 DMG
-6EN

Jigglypuff used Grass Knot!
Crit Roll = 6842 NO
(6+4.5-3)*1.5 = 11.25 DMG
-5.5EN

Action 2:
Bolderdash used disable!
Jigglypuff's Grass Knot is disabled!
-7EN

Jigglypuff's Grass Knot is disabled!

Action 3:
Bolderdash used Rock Blast!
Roll = 5, 4 hits
Crit Rolls = 8618 1161 9629 7224, NO*4
((4*4)+3+1.5-1.5) = 19 DMG
-6EN

Jigglypuff used Struggle!
Crit Roll = 2584 NO
(5+3-3) = 5 DMG (2 recoil)
-5EN

Bolderdash: -16HP, -19EN
Jigglypuff: -36HP, -11EN

BolderdashFront_zps9f339a9c.png

74 | 81
1/2/4/2/127/1/3

VS
39.png

74 | 89
2/1/3/1/17/1/1​
jayelt413 orders
Someoneelse orders
I ref
 
Last edited:
Action 1:
Boudlerdash used Rock Blast!
Roll = 1, 2 hits
Crit Rolls = 934 NO, 7711 NO
((4*2)+3+1.5-1.5) = 11 DMG
-10EN

Jigglypuff used Counter!
11*1.5 = 16.5 DMG
-11.5EN

Action 2:
Boulderdash used Ancient Power!
Crit Roll = 1165 NO
Eff Roll = 1823 NO
(6+3+6-1.5) = 13.5 DMG
-3EN

Jigglypuff used Psychic!
Crit Roll = 6754 NO
Eff Roll = 5358 NO
(9+4.5-3) = 10.5 DMG
-6.5EN

Action 3:
Boulderdash used Rock Blast!
Roll = 3, 3 hits
Crit Rolls = 8292 NO, 3156 NO, 8576 NO
((4*3)+3+1.5-1.5) = 15 DMG
-6EN

Jigglypuff used Counter!
15*1.5 = 22.5 DMG
-13.5EN


Boulderdash: -50HP, 19EN
Jigglypuff: -40HP, -32EN

BolderdashFront_zps9f339a9c.png

24 | 62
1/2/4/2/127/1/3

VS
39.png

34 | 57
2/1/3/1/17/1/1​
Someoneelse orders
jayelt413 orders
I ref
 
Action 1:
Boulderdash used Flash Cannon!
Crit Roll = 270 YES
Eff Roll = 1775 NO
(8+3+6-1.5)*1.5 = 23.25 DMG
-6EN

Jigglypuff used Psychic!
Crit Roll = 5043 NO
Eff Roll = 1735 NO
(9+4.5-3) = 10.5 DMG
-6.5EN

Action 2:
Boulderdash used Flash Cannon!
Crit Roll = 5269 NO
Eff Roll = 198 YES
(8+6-1.5)*1.5 = 18.75 DMG
-10EN

Jigglypuff fainted!

jayelt413 gets 1CC
Boulderdash gets 4MC/1KOC
Someoneelse gets 1CC
Jigglypuff gets 1EC/3MC

I get 3UC
 
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