Jumpluff


Name: Jumpluff
Type: Grass / Flying
Ability: Chlorophyll / Leaf Guard / Infiltrator (DW)
Base Stats: 75 / 55 / 70 / 55 / 85 / 110

Level-Up Movepool
Lv 29 Mega Drain
Lv 34 Acrobatics
Lv 39 Rage Powder
Lv 44 Cotton Spore
Lv 49 U-turn
Lv 54 Worry Seed
Lv 59 Giga Drain
Lv 64 Bounce
Lv 69 Memento

TM & HM Compatibility
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM15 Hyper Beam
TM17 Protect
TM21 Frustration
TM22 Solar Beam
TM27 Return
TM32 Double Team
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM53 Energy Ball
TM62 Acrobatics
TM68 Giga Impact
TM70 Flash
TM75 Swords Dance
TM77 Psych Up
TM83 Infestation
TM86 Grass Knot
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn
TM90 Substitute
TM99 Dazzling Gleam
TM100 Confide

Egg Moves
Aromatherapy
Helping Hand
Encore
---

Name: Skiploom
Type: Grass / Flying
Ability: Chlorophyll / Leaf Guard / Infiltrator (DW)
Base Stats: 55 / 45 / 50 / 45 / 65 / 80

Level-Up Movepool
Lv 20 Bullet Seed
Lv 24 Leech Seed
Lv 28 Mega Drain
Lv 32 Acrobatics
Lv 36 Rage Powder
Lv 40 Cotton Spore
Lv 44 U-turn
Lv 48 Worry Seed
Lv 52 Giga Drain
Lv 56 Bounce
Lv 60 Memento

TM & HM Compatibility
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM17 Protect
TM21 Frustration
TM22 Solar Beam
TM27 Return
TM32 Double Team
TM33 Reflect
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM53 Energy Ball
TM62 Acrobatics
TM70 Flash
TM75 Swords Dance
TM77 Psych Up
TM83 Infestation
TM86 Grass Knot
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn
TM90 Substitute
TM99 Dazzling Gleam
TM100 Confide

Egg Moves
Aromatherapy
Helping Hand
Encore
---

Name
: Hoppip
Type: Grass / Flying
Ability: Chlorophyll / Leaf Guard / Infiltrator (DW)
Base Stats: 35 / 35 / 40 / 35 / 55 / 50

Level-Up Movepool
Start - Splash
Lv4 - Synthesis
Lv6 - Tail Whip
Lv8 - Tackle
Lv10 - Fairy Wind
Lv12 - Poison Powder
Lv14 - Stun Spore
Lv16 - Sleep Powder
Lv19 - Bullet Seed
Lv22 - Leech Seed
Lv25 - Mega Drain
Lv28 - Acrobatics
Lv31 - Rage Powder
Lv34 - Cotton Spore
Lv37 - U-turn
Lv40 - Worry Seed
Lv43 - Giga Drain
Lv46 - Bounce
Lv49 - Memento


TM & HM Compatibility
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM17 Protect
TM21 Frustration
TM22 Solar Beam
TM27 Return
TM32 Double Team
TM33 Reflect
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM53 Energy Ball
TM62 Acrobatics
TM70 Flash
TM75 Swords Dance
TM77 Psych Up
TM83 Infestation
TM86 Grass Knot
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn
TM90 Substitute
TM99 Dazzling Gleam
TM100 Confide

Egg Moves
Aromatherapy
Helping Hand
Encore
 
Last edited by a moderator:

Toast++

Nexus is literally the worst.
is a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Programmer Alumnusis a Top Researcher Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnus
Pre-Lv 7 - Synthesis
Pre-Lv 7 - Tail Whip
Pre-Lv 7 - Splash
Lv 10 - Fairy Wind
Lv 12 - Poison Powder
Lv 14 - Stun Spore
Lv 16 - Sleep Powder

It got Tackle somewhere between 7-10, but I missed where.
 
Last edited:
Hoppip learns Bullet Seed at 19, Leech Seed at 22, Mega Drain at 25, Acrobatics at 28.

Skiploom learns Mega Drain at 28. Jumpluff learns Mega Drain at 29.
 
Last edited:

Bummer

Jamming to the beat
is a Top Artist Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Hoppip

Lv - Splash
Lv 4 Synthesis
Lv 6 Tail Whip
Lv 8 Tackle
Lv 10 Fairy Wind
Lv 12 Poison Powder
Lv 14 Stun Spore
Lv 16 Sleep Powder
Lv 19 Bullet Seed
Lv 22 Leech Seed
Lv 25 Mega Drain
Lv 28 Acrobatics
Lv 31 Rage Powder
Lv 34 Cotton Spore
Lv 37 U-turn
Lv 40 Worry Seed
Lv 43 Giga Drain
Lv 46 Bounce
Lv 49 Memento

Skiploom

Lv 20 Bullet Seed
Lv 24 Leech Seed
Lv 28 Mega Drain
Lv 32 Acrobatics
Lv 36 Rage Powder
Lv 40 Cotton Spore
Lv 44 U-turn
Lv 48 Worry Seed
Lv 52 Giga Drain
Lv 56 Bounce
Lv 60 Memento

Jumpluff

Lv 29 Mega Drain
Lv 34 Acrobatics
Lv39 Rage Powder
Lv 44 Cotton Spore
Lv 49 U-turn
Lv 54 Worry Seed
Lv 59 Giga Drain
Lv 64 Bounce
Lv 69 Memento
 

Diana

This isn't even my final form
is a Researcher Alumnusis a Top Contributor Alumnus
Full Hoppip/Skiploom TM/HM list (They're apparently exactly the same):

TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM17 Protect
TM21 Frustration
TM22 Solar Beam
TM27 Return
TM32 Double Team
TM33 Reflect
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM53 Energy Ball
TM62 Acrobatics
TM70 Flash
TM75 Swords Dance
TM77 Psych Up
TM83 Infestation
TM86 Grass Knot
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn
TM90 Substitute
TM99 Dazzling Gleam
TM100 Confide


Full Jumpluff TM/HM List:

TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM15 Hyper Beam
TM17 Protect
TM21 Frustration
TM22 Solar Beam
TM27 Return
TM32 Double Team
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM53 Energy Ball
TM62 Acrobatics
TM68 Giga Impact
TM70 Flash
TM75 Swords Dance
TM77 Psych Up
TM83 Infestation
TM86 Grass Knot
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn
TM90 Substitute
TM99 Dazzling Gleam
TM100 Confide
 
Last edited:

Sprocket

P(n) = 1 - (1 - P(1))^n
Worry Seed, Seed Bomb, Helping Hand and Encore are retained as egg moves. Additionally Entrainment is not an egg move (tested with a Minun).
 
Last edited:

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