Kelres vs VV

Kelres~
Timburr [M/♂] [Durrable]
Types: Fighting
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Guts / Sheer Force / ‽Iron Fist (H)

This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
-
At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
-
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away

Egg
Counter
Drain Punch
Endure
Force Palm
Mach Punch

TM/HM
Dig
Payback
Poison Jab
Protect
Rock Slide
vs

VV~
frogadier.gif

Frogadier[Male]
Types: Water

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Torrent/Protean (Hidden Ability Unlocked)

Torrent (Passive) - When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Protean (Toggle) - By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Nature: Hasty (+15% Speed, +22% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 112 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 7/9
MC: 0
AC: 5/5

Attacks:

Physical
Bounce
Dig
Dive
Fling
Gunk Shot
Pound
Lick
Low Kick
Rock Slide
Smack Down
U-Turn
Quick Attack

Special
Blizzard
Bubble
Dark Pulse
Grass Knot
Hydro Pump
Ice Beam
Round
Scald
Water Pulse

Other
Camouflage
Growl
Mind Reader
Mud Sport
Protect
Rest
Sleep Talk
Smokescreen
Substitute
Toxic Spikes
Water Sport
haunter.gif

Haunter[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Levitate

Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Timid (+15% Speed, +21% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 2
Spe: 110 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 4/9
MC: 0

Attacks:

Physical
Bide
Lick
Shadow Punch
Sucker Punch

Special
Clear Smog
Dark Pulse
Dazzling Gleam
Giga Drain
Hex
Night Shade
Psywave
Shadow Ball
Sludge Bomb
Smog
Thunderbolt

Other
Confuse Ray
Curse
Destiny Bond
Disable
Endure
Hypnosis
Mean Look
Pain Split
Perish Song
Protect
Spite
Taunt

VirajVora sends out and equips.
Keldeo-Resonant sends out, equips and orders.
VirajVora orders.
I ref.
 
Timburr @ EXP. Share

Payback -> Payback -> Payback

If Haunter is to use Disable on Payback, starting from that action, use Focus Energy -> Rock Slide
If Haunter is to use Taunt on the action Focus Energy would be used if it would be used, use Rock Slide instead.
 
A1

Haunter uses Dazzling Gleam! -6EN
((8 + 6 - 4.5) * 1.5) = 14.25
Crit: 767 - No

Timburr uses Payback! -7EN
((10 + 6 - 3) * 1.5) = 19.5
Crit: 8171 - No


A2

Haunter
uses Disable (Payback)! -7EN
Timburr's Payback was disabled!

Timburr uses Focus Energy! -12EN


A3

Haunter
uses Dazzling Gleam! -6EN
((8 + 6 - 4.5) * 1.5) = 14.25
Crit: 6640 - No

Timburr uses Rock Slide! -6EN
((8 + 3 + 6 - 3) * 1) = 14
Hit: 3520 - Yes
Crit: Auto

timburr.gif

Timburr:
HP:
71/100
EN: 75/100
Status: Disable (Payback (4 Actions)) | Focus Energy

vs

haunter.gif

Haunter:
HP:
56/90
EN: 81/100
Status: OK!

VirajVora orders.
Keldeo-Resonant orders.
I ref.
 
Last edited:
A1

Haunter uses Giga Drain! -12EN
((8 + 6 - 4.5) * 1) = 9.5
Crit: 8483 - No
Haunter gains 5HP!


Timburr uses Rock Slide! -10EN
((8 + 3 + 6 - 3) * 1) = 14
Hit: 28 - Yes
Crit: Auto


A2

Timburr
uses Protect! -12.7EN

Haunter uses Dazzling Gleam! -6EN
((8 + 6 - 4.5) * 1.5) = 14.25
Timburr protected itself!


A3

Haunter
uses Giga Drain! -12EN
((8 + 6 - 4.5) * 1) = 9.5
Crit: 1174 - No
Haunter gains 5HP!


Timburr uses Rock Slide! -6EN
((8 + 3 + 6 - 3) * 1) = 14
Hit: 7182 - Yes
Crit: Auto
timburr.gif

Timburr:
HP:
52/100
EN: 46/100
Status: Disable (Payback (1 Action)) | Focus Energy (2 Actions)

vs

haunter.gif

Haunter:
HP:
38/90
EN: 51/100
Status: OK!

Keldeo-Resonant orders.
VirajVora orders.
I ref.
 
Rock Slide -> Payback -> Payback

IF Haunter uses Disable on Payback A3, replace A3 with Rock Slide.
IF Haunter uses Protect on A2 or A3, use Focus Energy [ONLY ONCE]
 
A1

Haunter uses Destiny Bond! -15EN

Timburr uses Rock Slide! -10EN
((8 + 3 + 6 - 3) * 1) = 14
Hit: 5566 - Yes
Crit: Auto


A2

Haunter
uses Dazzling Gleam! -6EN
((8 + 6 - 4.5) * 1.5) = 14.25
Crit: 5493 - No

Timburr
uses Payback! -7EN
((10 + 3 + 6 - 3) * 1.5) = 24
Crit: Auto

Haunter faints!
Timburr is hit by Destiny Bond!



Keldeo-Resonant +1 CC.
Timburr: +1 EC, +1 AC, +3 MC, +1 KOC.

VirajVora +1 CC.
Haunter: +1 EC, +3 MC.

I get 3 UC.​
 
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