kevins fat

Team Me:
375.png

Metang (TBD)
Nature:
Jolly
Type:
Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body:
Type: Passive
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal:
Type: Passive
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 58 (+6% Accuracy & Evasion)
Size Class: 2
Weight Class: 6
Base Rank Total: 16

EC: 5/9
DC: 2/5
MC: 0


Attacks: 22/82 Total
Bulldoze
Bullet Punch
Confusion
Earthquake
Headbutt
Hold Back
Ice Punch
Iron Defense
Iron Head
Magnet Rise
Metal Claw
Meteor Mash
Power-up Punch
Protect
Pursuit
Rock Slide
Scary Face
Stealth Rock
Take Down
Thunder Punch
Toxic
Zen Headbutt


Team Kevin:
394.png

Prinplup (Symond) Male
Nature: Modest
Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


Abilities:
Torrent:
Type: Innate
When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Defiant: (Dreamworld)
Type: Innate
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.


Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 17


EC: 8/9
MC: 0
DC: 2/5


Total Moves: 88
Attacks:(21)

Bide
Bubble
Bubble Beam
Fury Attack
Growl
Peck
Pound
Water Sport
Hydro Pump

Agility
Aqua Ring
Yawn
Bide
Supersonic

Ice Beam
Rain Dance
Brine
Dig
Toxic
Blizzard
Scald


I automatically send out Metang @Exp Share
Kevin equips and orders
I order and ref
 
Evo cause yolo

395.png

Empoleon (Symond) Male
Nature: Modest
Type: Water/Steel
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


Abilities:
Torrent:
Type: Innate
When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Defiant: (Dreamworld)
Type: Innate
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.


Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 60
Size Class: 3
Weight Class: 4
Base Rank Total: 19


EC: 9/9
MC: 2
DC: 2/5


Total Moves: 88
Attacks:(21)

Bide
Bubble
Bubble Beam
Fury Attack
Growl
Peck
Pound
Water Sport
Hydro Pump

Agility
Aqua Ring
Yawn
Bide
Supersonic

Ice Beam
Rain Dance
Brine
Dig
Toxic
Blizzard
Scald

EXP.Share

Rain Dance-Hydro Pump-Hydro Pump
IF
 
Earthquake - Thunder Punch - Earthquake

Round 1:
Team Kevin:
395.png

100 HP
100 EN
Status: None
2/3/5/4/60
S/W: 1/1
Pressure
Exp Share

Team Alex:
375.png

90 HP
100 EN
Status: None
3/4/1/3/58 (+6% Acc)
S/W: 1/1
Clear Body
Exp Share




Round 1:
Empoleon uses Rain Dance!
It begain to rain!
-9 Energy
Metang uses Earthquake!
To Crit <625, 4897 no
10+1.5*1.5=17.25 Damage to Empoleon
-7 Energy

Round 2:
Empoleon uses Hydro Pump!
To Hit <8000, 6804 yes
To Crit <625, 5195 no
11+3+3+3=20 Damage to Metang
-7 Energy

Metang uses Thunder Punch!
To Crit <625, 460 yes
To Paralyze <1000, 6720 no
8+3+1.5*1.5=18.75 Damage to Empoleon
-6 Energy

Round 3:
Empoleon uses Hydro Pump!
To Hit <8000, 777 yes
To Crit <625, 1393 no
11+3+3+3=20 Damage to Metang
-7 Energy

Metang uses Earthquake!
To Crit <625, 1113 no
10+1.5*1.5=17.25 Damage to Empoleon
-7 Energy


Empoleon: 17.25+18.75+17.25=53 Damage taken
9+7+11=27 Energy Used
Metang: 20+20=40 Damage Taken
7+6+7=20 Energy Used

Team Kevin:
395.png

47 HP
33 EN
Status: None
2/3/5/4/60
S/W: 1/1
Pressure
Exp Share

Team Alex:
375.png

50 HP
80 EN
Status: None
3/4/1/3/58 (+6% Acc)
S/W: 1/1
Clear Body
Exp Share

Rain is up for 3 more rounds!


Earthquake x3
 
Team Kevin:
395.png

47 HP
33 EN
Status: None
2/3/5/4/60
S/W: 1/1
Pressure
Exp Share

Team Alex:
375.png

50 HP
80 EN
Status: None
3/4/1/3/58 (+6% Acc)
S/W: 1/1
Clear Body
Exp Share




Round 1:
Empoleon uses Scald!
To Crit <625, 3508 no
To Burn <3000, 7116 no
8+3+3+3=17 Damage to Metang
-5 Energy

Metang uses Earthquake!
To Crit <625, 5462 no
10+1.5*1.5=17.25 Damage to Empoleon
-11 Energy

Round 2:
Empoleon uses Brine!
To Crit <625, 78 yes
13+3+3+3+3=25 Damage to Metang
-7 Energy

Metang uses Earthquake!
To Crit <625, 3994 no
10+1.5*1.5=17.25 Damage to Empoleon
-15 Energy

Round 3:
Empoleon uses Scald!
To Crit <625, 2622 no
To Burn <3000, 9819 no
8+3+3+3=17 Damage to Metang
-5 Energy

Metang was KOed!



Empoleon: 17.25+17.25=35 Damage taken
5+7+5=17 Energy Used
Metang: 17+25+17=59 Damage Taken
11+15=26 Energy Used

Team Kevin:
395.png

12 HP
16 EN
Status: None
2/3/5/4/60
S/W: 1/1
Pressure
Exp Share

Team Alex:
375.png

-9 HP
54 EN
Status: None
3/4/1/3/58 (+6% Acc)
S/W: 1/1
Clear Body
Exp Share

Rain is up for 2 more rounds!


Me: 1 CC, 3 UC
Metang: 1 EC, 3 MC, 1 DC

Kevin: 1 CC
Empoleon: 1 EC, 3 MC, 1 DC
 
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