Kingmidas and Rickheg have themselves a merry little flashie

Long title, short battle

2v2 LC Doubles
Training Items
ASB Arena
2 subs per mon
no chills, no recovers
2 Hour DQ

rickheg's little demons
246.png

Larvitar (Reptar) M
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Rock/Ground

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35(-)

EC: 0/9
MC: 0
AC: 0/5

Abilities: Guts/Sand Veil (LOCKED)

Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash

Stealth Rock
Pursuit
Dragon Dance
Iron Tail
AncientPower

Bulldoze
Dig
Power Up Punch
Snarl
Protect
704.png

Goomy(Merciless) F
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Dragon

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3(+)
SpA: Rank 2
SpD: Rank 3
Spe: 34(-)

EC: 0/9
MC: 0
AC: 0/5

Abilities: Sap Sipper/Hydration/Gooey (LOCKED)

Attacks:
Tackle
Bubble
Absorb
Protect
Bide
Dragon Breath
Rain Dance

Acid Armor
Curse
Endure
Poison Tail
Iron Tail

Toxic
Thunderbolt
Rock Slide
Sludge Bomb
Substitute

kingmidas's bros
e5038048.png

Syclar (icicle crab) (M)
Nature: Mild (+1 spA, -1 defense)
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:
Compoundeyes:
(Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Technician (DW): (locked) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Level-Up Moves:
0 Fury Attack
0 Leer
0 Leech Life
4 Scratch
9 Focus Energy
13 Ice Shard
17 Slash
21 Bug Bite
25 Icicle Spear

Egg Moves:
Earth Power
Spikes
Tail Glow
Counter
Signal Beam

TM moves:
ice beam
blizzard
substitute
taunt
double team
58.png

Growlithe (hell hound) (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Abilities:
Intimidate:
(Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
flash fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
justified (locked) (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (-)
Evasion: -10%
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 2/6
MC: 1
DC: 2/5

Attacks:
Bite
Roar
Ember
leer
odor sleuth
helping hand
flame wheel
reversal
fire fang
take down
Crunch
Outrage
Flare blitz

Body Slam
Flare blitz
Close combat
Iron tail
Safe guard

Will-o-wisp
wild charge
overheat
flame charge
substitute

GO

rickheg sends out and equips
midas send out, equips, and orders
rick orders
Ref
 
HellHound takes a amulet coin and syclar gets nothing because cuteness is enough
Hell Hound
(intimidate activates) Will-o-Wisp (goomy) - iron tail (larvitar)- Close Combat (larvitar)
Syclar
Blizzard-Earth Power (larvitar)-Blizzard
If larvitar uses rock slide use counter and push actions back.
If Goomy uses rock slide use counter and push actions back.
 
Last edited:
The wording is still a little shaky. For future reference, specify that you mean Syclar. But I know what you mean.

Reptar: Dig (Hell Hound) > Dig (Hell Hound) > Dig (Hell Hound)

Merciless: Bubble > Thunderbolt (Hell Hound) > Bubble
 
midas, the sub is under Syclar's actions, so its really the ref fucking up if they assume its for the other mon

Pre-Round stats:
246.png

Reptar @ Exp. Share
HP: 90
EN: 100
3/2/3/2/35/ -10% Eva
704.png

Merciless @ Amulet Coin
HP: 90
EN: 100
2/3/2/3/34/ -10% Eva
e5038048.png

icicle crab
HP: 90
EN: 100
3/1/4/2/91
58.png

hell hound @ Amulet Coin
HP: 90
EN: 100
4/2/3/2/52/ -10% Eva

Speed order: icicle crab -> hell hound -> Reptar -> Merciless
Intimidate

Action 1
Blizzard -> Both (7 EN)
Reptar: RNG roll (to crit) 6442 = no crit
RNG roll (to freeze) 8786 = no freeze
(8+3+(4-2)1.5)(1.5) = 21 DMG
Merciless: RNG roll (to crit) 5338 = no crit
RNG roll (to freeze) 3527 = no freeze
(8+3+(4-3)1.5)(1.5) = 18.75 DMG

Will-o-Wisp -> Merciless (6 EN)
RNG roll (to hit) 7584 = hit
Merciless is burned!

Reptar dug underground! (9 EN)

Bubble -> Both (3 EN)
icicle crab: RNG roll (to crit) 7162 = no crit
RNG roll (to lower Spe) 1158 = no lower
(3+(2-2)1.5) = 3 DMG
hell hound: RNG roll (to crit) 2894 = no crit
RNG roll (to lower Spe) 6643 = no lower
(3+(2-2)1.5)(1.5) = 4.5 DMG

Dig -> hell hound
RNG roll (to crit) 7166 = no crit
(8+3+(3-2)1.5)(1.5)-2 = 16.75 DMG

Burn -> Merciless (2 DMG)

Action 2
Earth Power -> Reptar (7 EN)
RNG roll (to crit) 9872 = no crit
RNG roll (to lower SpD) 4361 = no lower
(9+(4-2)1.5)(1.5) = 18 DMG

Iron Tail -> Reptar (7 EN)
RNG roll (to hit) 990 = hit
RNG roll (to crit) 1945 = no crit
RNG roll (to lower Def) 5562 = no lower
(10+(4-2)1.5)(1.5) = 19.5 DMG

Reptar dug underground! (13 EN)

Thunderbolt -> hell hound (7 EN)
RNG roll (to crit) 3319 = no crit
rNG roll (to para) 7871 = no para
(9+(2-2)1.5) = 9 DMG

Dig -> hell hound
RNG roll (to crit) 9383 = no crit
(8+3+(3-2)1.5)(1.5)-2 = 16.75 DMG

Burn -> Merciless (2 DMG)

Action 3
Blizzard -> Both (7 EN)
Reptar: RNG roll (to crit) 8738 = no crit
RNG roll (to freeze) 19816 = no freeze
(8+3+(4-2)1.5)(1.5) = 21 DMG
Merciless: RNG roll (to crit) 9268 = no crit
RNG roll (to freeze) 2306 = no freeze
(8+3+(4-3)1.5)(1.5) = 18.75 DMG

Close Combat -> Reptar (8 EN)
>10 DMG
Reptar fainted!

Bubble -> Both (3 EN)
icicle crab: RNG roll (to crit) 9489 = no crit
RNG roll (to lower Spe) 62588 = no lower
(3+(2-2)1.5) = 3 DMG
hell hound: RNG roll (to crit) 4300 = no crit
RNG roll (to lower Spe) 7849 = no lower
(3+(2-2)1.5)(1.5) = 4.5 DMG

Burn -> Merciless (2 DMG)

Bubble too strongth it's anyone's game

Post-Round stats:
246.png

Reptar @ Exp. Share
HP: KO
EN: KO
3/2/3/2/35/ -10% Eva
704.png

Merciless @ Amulet Coin
HP: 46
EN: 87
2/3/2/3/34/ -10% Eva
Burn
-1 Atk
e5038048.png

icicle crab
HP: 84
EN: 79
3/1/4/2/91
58.png

hell hound @ Amulet Coin
HP: 38
EN: 79
4/2/3/2/52/ -10% Eva
 
Hell Hound
Take Down + take down - Close Combat - take down
Syclar
Counter - blizzard - counter
All attacks used on goomy
on my phone so hard to type sorry if unclear
 
Pre-Round stats:
704.png

Merciless @ Amulet Coin
HP: 46
EN: 87
2/3/2/3/34/ -10% Eva
Burn
-1 Atk
e5038048.png

icicle crab
HP: 84
EN: 79
3/1/4/2/91
58.png

hell hound @ Amulet Coin
HP: 38
EN: 79
4/2/3/2/52/ -10% Eva

Action 1
Rock Slide -> Both (6 EN)
Syclar: RNG roll (to hit) 5919 = hit
RNG roll (to crit) 7591 = no crit
RNG roll (to flinch) 7344 = no flinch
(6-3+(2-1)1.5)(2.25)-2 = 8.125 DMG
Growlithe: RNG roll (to crit) 6301 = no crit
RNG roll (to flinch) 4672 = no flinch
(6-3+(2-2)1.5)(1.5)-2 = 2.5 DMG

SUPER Take Down! -> Merciless (31.5 EN)
RNG roll (to hit) 7808 = hit
RNG roll (to crit) 3768 = no crit
((8x2.25)+(4-3)1.5) = 19.5 DMG = 4.875 recoil

Counter -> Merciless (10 EN)
(8.125x1.5) = 12.1875 DMG

Burn -> Merciless (2 DMG)

Action 2
Blizzard -> Merciless (7 EN)
It hits
Waaaay more than 12 DMG
Mericiless fainted!

Post-Round stats:
704.png

Merciless @ Amulet Coin
HP: KO
EN: KO
2/3/2/3/34/ -10% Eva
e5038048.png

icicle crab
HP: 76
EN: 82
3/1/4/2/91
58.png

hell hound @ Amulet Coin
HP: 31
EN: 47
4/2/3/2/52/ -10% Eva

kingmidas wiiiiiinss!!

rickheg gets 2 CC
Reptar the Larvitar gets 1 EC, 3 MC, and 1 AC
Merciless the Goomy gets 1 EC, 2 MC, and 1 AC

kingmidas gets 2 CC
icicle crab the Syclar gets 1 EC, 2 MC, and 1 AC
hell hound the Growlithe gets 1 EC, 2 MC, and 1 AC

I get 6 UC

Good game, to the both of you!
 
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