Long title, short battle
2v2 LC Doubles
Training Items
ASB Arena
2 subs per mon
no chills, no recovers
2 Hour DQ
rickheg's little demons
Larvitar (Reptar) M
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Rock/Ground
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35(-)
EC: 0/9
MC: 0
AC: 0/5
Abilities: Guts/Sand Veil (LOCKED)
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Stealth Rock
Pursuit
Dragon Dance
Iron Tail
AncientPower
Bulldoze
Dig
Power Up Punch
Snarl
Protect
Goomy(Merciless) F
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Dragon
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3(+)
SpA: Rank 2
SpD: Rank 3
Spe: 34(-)
EC: 0/9
MC: 0
AC: 0/5
Abilities: Sap Sipper/Hydration/Gooey (LOCKED)
Attacks:
Tackle
Bubble
Absorb
Protect
Bide
Dragon Breath
Rain Dance
Acid Armor
Curse
Endure
Poison Tail
Iron Tail
Toxic
Thunderbolt
Rock Slide
Sludge Bomb
Substitute
kingmidas's bros
Syclar (icicle crab) (M)
Nature: Mild (+1 spA, -1 defense)
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Technician (DW): (locked) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
DC: 0/5
Level-Up Moves:
0 Fury Attack
0 Leer
0 Leech Life
4 Scratch
9 Focus Energy
13 Ice Shard
17 Slash
21 Bug Bite
25 Icicle Spear
Egg Moves:
Earth Power
Spikes
Tail Glow
Counter
Signal Beam
TM moves:
ice beam
blizzard
substitute
taunt
double team
Growlithe (hell hound) (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Intimidate: (Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
flash fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
justified (locked) (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (-)
Evasion: -10%
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 2/6
MC: 1
DC: 2/5
Attacks:
Bite
Roar
Ember
leer
odor sleuth
helping hand
flame wheel
reversal
fire fang
take down
Crunch
Outrage
Flare blitz
Body Slam
Flare blitz
Close combat
Iron tail
Safe guard
Will-o-wisp
wild charge
overheat
flame charge
substitute
GO
rickheg sends out and equips
midas send out, equips, and orders
rick orders
Ref
2v2 LC Doubles
Training Items
ASB Arena
2 subs per mon
no chills, no recovers
2 Hour DQ
rickheg's little demons

Larvitar (Reptar) M
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Rock/Ground
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35(-)
EC: 0/9
MC: 0
AC: 0/5
Abilities: Guts/Sand Veil (LOCKED)
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Stealth Rock
Pursuit
Dragon Dance
Iron Tail
AncientPower
Bulldoze
Dig
Power Up Punch
Snarl
Protect

Goomy(Merciless) F
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Dragon
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3(+)
SpA: Rank 2
SpD: Rank 3
Spe: 34(-)
EC: 0/9
MC: 0
AC: 0/5
Abilities: Sap Sipper/Hydration/Gooey (LOCKED)
Attacks:
Tackle
Bubble
Absorb
Protect
Bide
Dragon Breath
Rain Dance
Acid Armor
Curse
Endure
Poison Tail
Iron Tail
Toxic
Thunderbolt
Rock Slide
Sludge Bomb
Substitute
kingmidas's bros

Syclar (icicle crab) (M)
Nature: Mild (+1 spA, -1 defense)
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Technician (DW): (locked) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
DC: 0/5
Level-Up Moves:
0 Fury Attack
0 Leer
0 Leech Life
4 Scratch
9 Focus Energy
13 Ice Shard
17 Slash
21 Bug Bite
25 Icicle Spear
Egg Moves:
Earth Power
Spikes
Tail Glow
Counter
Signal Beam
TM moves:
ice beam
blizzard
substitute
taunt
double team

Growlithe (hell hound) (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Intimidate: (Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
flash fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
justified (locked) (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (-)
Evasion: -10%
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 2/6
MC: 1
DC: 2/5
Attacks:
Bite
Roar
Ember
leer
odor sleuth
helping hand
flame wheel
reversal
fire fang
take down
Crunch
Outrage
Flare blitz
Body Slam
Flare blitz
Close combat
Iron tail
Safe guard
Will-o-wisp
wild charge
overheat
flame charge
substitute
GO
rickheg sends out and equips
midas send out, equips, and orders
rick orders
Ref