Ubers Kyurem-W [GP 3/2]

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(I'm not going to mark this edit but make sure to always put a space between the ########'s and the actual writing [except for the SET / Checks&Counters])

Overview
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Back from a generation's worth of pillaging and plundering, Kyurem-W returns to the legendary battlefield of Ubers with a blazing fury and a cold-hearted soul. With a massive 170 Special Attack stat and a great Ice(+Space)/(+Space)Dragon offensive typing, Kyurem-W is one of the exemplary wallbreakers in the tier, packing the most powerful Draco Meteor in the game as insurance. Its bulk is also solid, as 125/90/100 defenses is nothing to scoff at by wallbreaker standards, backed with a good base 95 Speed and a great ability in Turboblaze, letting it break past Multiscale, Levitate,(+Comma) and Flash Fire. Also, its Stealth Rock weakness is less of an issue with the advent of Defog, but still can hold it back at times. In addition, it has good albeit-(-Hyphen) few resistances to Water, Electric,(+Comma) and Grass, which are common STAB or coverage moves, opening switch-in opportunities. Despite this, Kyurem-W returns to a tier where Fairy-types like Xerneas, Fairy Arceus,(+Comma) and Sylveon run amok, punishing it from hitting the nuke button without rational thought like it once did before. While its typing is good offensively, it is horrible defensively, preventing it from synergizing well with teams and leaves leaving it weak to common attacking types,(+Comma) such as like Fighting, Dragon, Steel,(+Comma) and Fairy. Though its Speed gives it an advantage against the crowded 90 Speed tier, it still gets outsped by threats like Palkia and Genesect. Its movepool is also sparse outside of its coverage moves, preventing it from performing different roles. And Also, to top it all off, all of its reliable moves were nerfed bar Fusion Flare, noticeably decreasing its power. But Still, don't disregard the threat that is Kyurem-W, and tread lightly if you wish to prevent your defenses from being smashed.

Choice Specs
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name: Choice Specs
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare
move 4: Focus Blast / Earth Power
item: Choice Specs
evs: 252 Spe / 252 SpA / 4 Def
nature: Modest / Timid

Moves
========

When Kyurem-W is equipped with Choice Specs, it's best offense already best offensive capability turns into a record-breaking 723 Special Attack stat with a Modest nature, letting Kyurem-W's Specs Draco Meteor deal massive damage, leaving and only the pink blobs, Fairy-types and the bulkiest of Steel-types can able to take the hit well, which is Kyurem-W's signature selling point. (assumed that is what you were trying to say; if I am wrong, please correct me) Specs Ice Beam is a spammable STAB move that Kyurem-W can fall back upon when needed, and will shatter walls like Lugia, Groudon, Specially Defensive Yveltal, Grass Arceus, Ground Arceus,(+Comma) and Gliscor. Specs Fusion Flare lets Kyurem-W break past the multitude of Steel-types built to deal with wallbreakers like it, severely damaging Aegislash, Jirachi, Steel Arceus,(+Comma) and Bronzong outside of rain, and will literally hurl Ferrothorn, Scizor,(+Comma) and Genesect into the Sun. Specs Focus Blast is Kyurem-W's only way of getting past Blissey and Chansey, as it 2HKO's both after Stealth Rock, and can break past lot of Fighting-weak 'mons Pokemon such as the ubiquitous Extreme Killer, Mega-Kangaskhan, Rock Arceus and Dialga;(+SemiColon) , and Tyranitar too will not have a chance of surviving survivng unless it has an Assault Vest. However, if you want extra insurance against Steel-types when Kyogre is present in addition to perfect neutral coverage, Earth Power fits the bill quite nicely, and can reliably kill both Zekrom and Mega Charizard X if you don't want to use Draco Meteor, and will usually OHKO Heatran without fail.

Set Details
========

Maximum Special Attack EVs are vital to Kyurem-W's success as a wallbreaker, as the primary thing that differentiates it from competing Dragons is that is has the highest Special Attack out of all of them. Due to Kyurem-W's weakness to Stealth Rock, 4 Defense EVs let it take an odd number of damage when switching into it, and as being able to come in an extra time can make all the difference in a heated battle. 252 Speed EVs let Kyurem-W speed tie with the standard Swords Dance Rayquaza sets, but running Timid lets you avoid that speed tie entirely and dispose of Rayquaza with Specs Ice Beam. Timid has other pros over Modest, like being able to outspeed positive base 90's, taking which takes advantage of Kyurem-W's relatively solid speed tier, but Kyurem-W misses out on some important OHKO's with Specs Draco Meteor in the process, such as against 252 HP Arceus after Stealth Rock, in addition to being able to 2HKO the blobs after Stealth Rock. However, if Kyurem-W's bulk interests you, a spread of 252 HP / 252 SpA with Modest can let Kyurem-W stay in the match longer, and only misses the ability to outspeed 2 walls he can break: Lugia and Yveltal.

Usage Tips
========

Even though using Specs Draco Meteor right off the bat is very enticing, be very careful when using it if Xerneas is still alive and kicking or if your opponent's Arceus forme has not been revealed yet, as it could open up either set-(-Hyphen)up opportunities or a possible Defog to get rid of your hard-earned Stealth Rocks. If you do not have Stealth Rock up and are not running Focus Blast, defeating the blobs is a no-go, so have a teammate to do the dirty work for you if you don't run these. Though prediction is very important for any Choice user, Kyurem-W is hard-pressed when using it as its primary STAB has an immunity now, and if a Fairy is waiting in the wings and you predict correctly, Kyurem-W can damage beyond repair bulky sweepers expecting a Specs Draco Meteor. Even though Kyurem-W's bulk is impressive, it has next to no resistances to take advantage of it, so switch in at your own risk. However, Kyurem-W can find opportunities to switch in against defensive walls or entry hazard setters (such as Groudon and Landorus-T) and rip them to pieces, and doesn't mind getting poisoned or burned, so play aggressively against defensively oriented teams, as Kyurem-W is one of the best Pokemon to use against most stall teams. Try fitting Kyurem-W on teams that have trouble breaking past tough nuts to crack such as the Great Walls (Giratina and Lugia crumble against Kyurem-W), the pink blobs, and a lot of other utility walls that halt the progress of sweepers, as Kyurem-W excels against walls as mentioned before.

Team Options
========

Though Kyurem-W's power is great, it's still not a one-man demolition crew. An example of this is not having the stuff needed to kill the blobs, which stallbreakers like Yveltal or powerful Fighting-types can help deal with this. Mega Gengar can trap most Arceus forms and Fairies that give Kyurem-W trouble, and it can give Kyurem an opportunity to switch in when it cripples a wall with Taunt. VoltTurn is a good option if switching in Kyurem-W is an issue, letting it come in on a predicted switch with no little risk involved provided entry hazards are not present. Ho-Oh is another problem Kyurem-W has to deal with, but keeping Stealth Rock rocks on the field (Kyurem-W scares away most Defog users Defoggers), having a counter to it like (such as Rock Arceus), or a sending out a team member carrying Stone Edge can solve this problem quickly. Keeping Stealth Rock off the field is a priority in order for Kyurem-W to switch in without losing a chunk of its health, so Defoggers Defog users such as like Arceus, Giratina,(+Comma) and Lugia can clear all entry hazards or Dual Screens while spinners like Excadrill and Forretress can maintain entry hazard control on your side only. Spinning is the superior choice, as having Stealth Rock up lets Kyurem-W do crazy things with Specs Draco Meteor, such as having a chance to OHKO 252 HP Arceus, OHKO Ho-Oh, and 2HKO the blobs with Focus Blast. Excadrill can both spin and lay Stealth Rocks, compounding both together, while setters like Groudon, Landorus-T,(+Comma) and Dialga can add them reliably at almost any point in the match. Finally, have a fallback plan against sweepers if you decide to Draco Meteor, as Kyurem-W will be forced out, giving set-(-Hyphen)up opportunities to sweepers like E-killer (not sure whether this is an accepted abbreviation; I would change it to "Extreme Killer" or at least make it "E-Killer" instead) and Geomancy(+Space)/(+Space)Calm Mind Xerneas. Skarmory and Physically Defensive Yveltal can deal with E-killer, (Same here) while stuff like Ho-Oh, Jirachi, Bronzong,(+Comma) and Aegislash can take on Xerneas.

Choice-less
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name: Choice-less
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare / Toxic
move: 4: Roost / Substitute / Focus Blast
item: Life Orb / Leftovers
evs: 252 Spe / 252 SpA / 4 Def
nature: Timid / Modest

Moves
========

Though the temptation of Choice Specs is strong, Kyurem-W can definitely function as a choice-less variant if you like the ability to switch moves. Draco Meteor still hurts even without a Choice Specs boost anyway. , as Kyurem-W loves having the extra power, despite being forced out the next turn. (unnecessary and confusing. you're not supposed to advertise the other set in this set's descriptions lol) Ice Beam is still as a reliable a STAB move as ever, and now with the freedom to switch moves, Kyurem-W can still considerably damage the previously mentioned targets. (probably would be good to throw in a few specific names here, as most people don't read descriptions for all sets) Fusion Flare still helps Kyurem-W out against Steel-types, and even without Earth Power, Turboblaze bypasses Heatran's Flash Fire, preventing the magma quadraped from escaping a fiery fate. Toxic lets you get past bulky attackers and walls that attempt to stop your rampage, and prevents Ho-oh, the pink blobs, and Water Arceus +(-Plus) /(+Slash) Electric Arceus from walling this set entirely. Roost lets Kyurem-W stay in the match for a significantly longer period of time,(-Comma) and heals off residual damage and Life Orb recoil quickly, in addition to helping Kyurem-W reliably defeat the aforementioned Toxic targets. (phrasing here is confusing. Roost lets Kyurem-W reliably defeat the targets, but doesn't do the defeating itself) Kyurem-W can also utilize Substitute can be used in conjunction with Leftovers similarly to its brother, Kyurem-B, shields shielding Kyurem-W from damage and possible status, scouts scouting out coverage moves, and can let letting Kyurem-W sweep from behind cover. Focus Blast still damages the targets it's supposed to well enough factoring out Blissey and Chansey, and can still do similar damage in comparison to Choice Specs if Life Orb is used with it. Stone Edge can be used to kill standard Ho-Oh sets if Life Orb is chosen, as it can still KO with Life Orb even if Kyurem-W has no Attack investment and an Attack decreasing -Attack nature.

Set Details
========

Timid is best used with Life Orb, letting Kyurem-W outspeed positive base 90's while still maintaining the power of a Modest nature, but Leftovers should be used with Modest, as Kyurem-W needs to compensate for the power drop in exchange for more longevity, but since the metagame has slowed down somewhat, running a Modest nature can still work acceptably most of the time. isn't exactly the end of the world when it comes to outspeeding things. Also, keep in mind that you can stall out Calm Mind Electric Arceus and Water Arceus with Toxic+Roost and Leftovers, 2 very potent checks that will force you out otherwise. An alternative EV spread of 252 HP / 252 SpA with a Modest nature with Roost, Substitute, Leftovers,(+Comma) or Toxic can be used to help Kyurem-W possibly stall out most of its defensive checks and still take advantage of Kyurem-W's good bulk. One important thing to consider when running Choice-less Kyurem-W is that with the cramped coverage options, the specific checks(+Space)/(+Space)counters that correspond with their specific coverage move (ex. Steels Steel-types weak to Fusion Flare),(-Comma) can either be easily taken down or impossible to break past. (phrasing, sentence split because too long) not be a problem if carried or hard check this set in the process, and With the respective non-damaging moves and , in addition to the items, the goals of the set change from all-out-attacking,(-Comma) to sweeping(+Space)/(+Space)cleaning,(-Comma) to outstalling walls etc., so the set dynamically changes dynamically depending on what you run.

Usage Tips
========

If you are using Life Orb with Roost, or just Roost in general, try switching into something you can force out, and proceed to heal off the damage as they switch. But However, if you do not need to Roost off damage, try to predict the switch well enough that you can backhand the next thing that comes in with the correct coverage move or Toxic. The same situation applies with Substitute, and has the added utility of scouting out threatening attacks without fretting. Despite Kyurem-W having to play it safe with Draco Meteor, try to play aggressively as you can, as the switches it can force give it an opportunity to either set up a Substitute or severely damage an incoming sweeper. As mentioned before, be very careful when using Draco Meteor, as giving an opportunity for Fairies to come in or being immediately forced out the next turn is not fun in the slightest.

Team Options
========

Despite the power drop from lack of Choice Specs, Stealth Rock is not as needed this time around, as Kyurem-W misses out on most of the OHKO's it once has had anyway. However, Kyurem-W still appreciates it, as it can OHKO 252 / 80 252/80 Spd Ho-Oh with a Timid Life Orb Draco Meteor if the pebbles are in play. Groudon suits this role the best, as it can not only cripple stuff with Thunder Wave and Toxic to make Kyurem-W's life easier, but it can bestow upon it a sun-boosted Fusion Flare, which is invaluable in damaging Steel-types. Landorus-T also can also set up Stealth Rock, and can bring Kyurem-W in safely with U-turn. As Kyurem-W dislikes Stealth Rock on your playing field, Rapid Spinners like Forretress and Excadrill keep them away from it. Defog can also work also in this situation, but Kyurem-W likes to utilize entry hazards to help it do damage. Sticky Web and/or SmashPass support can be used to assist Kyurem-W in sweeping or cleaning. Smeargle can do either of these, or even both, and doesn't bother team synergy too much if it is a hyper-(-Hyphen) offense team. Outside of this, Kyurem-W has the same checks and counters regardless of what it runs, so all the team members mentioned previously don't change in their effectiveness when paired with Kyurem-W.

Other Options
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Flash Cannon is an option if Fairies are troublesome for your team, and the Specs set can OHKO standard offensive Xerneas with it after Stealth Rock, but doesn't hit anything useful outside of Fairies. Dragon Pulse can be used if getting forced out by Draco Meteor just isn't your style, but the power drop is significant, and Kyurem-W wants to have the that power that Draco Meteor provides. Blizzard is an alternative to Ice Beam, as its sheer power is good enough.(+Period) , and 20% freeze can be game-changing. (Blizzard and Ice Beam both have 10% chance freeze, so that is not worth mentioning) However, it needs Hail support in order to be spammed reliably, and usually isn't worth the trouble. Ancient Power is an option to hit Ho-Oh on the special side, and the boost can let you sweep, but doesn't do that much damage to other Pokemon besides outside of Ho-Oh, so and Stone Edge is generally the superior choice. A Choice Scarf set can let Kyurem-W revenge kill with its power, but it cannot gain momentum, it has a Stealth Rock weakness, and shouldn't be locking itself into a weaker Draco Meteor with all these Fairies. Finally, an Assault Vest can be used to increase Kyurem-W's bulk and tanking capabilities, but Kyurem-W likes having a boosting item, and can’t can't use moves like Substitute or Roost.

Checks and Counters
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**Pink Blobs**:(+Colon) Pretty much the only things that can switch in safely against Kyurem-W, Blissey and Chansey can reliably wall Kyurem-W with their titanic special bulk. However, if Specs Kyurem-W carries Focus Blast and Stealth Rock is up, neither of them can switch in whatsoever without being 2HKO’d 2HKO'd.

**Fairy-types**:(+Colon) Fairy-types such as Xerneas, Fairy Arceus,(+Comma) and Sylveon all can all either defeat Kyurem-W with super-effective Fairy attacks or prevent it from spamming Draco Meteor freely with the fear of being used as setup fodder (Xerneas) or for support opportunities (all 3 of them), but only Sylveon can switch into Specs Ice Beam or Specs Fusion Flare unless Stealth Rock is up. rocks are up

**Ho-Oh**:(+Colon) If Stealth Rock is not up, Ho-Oh can stall out Kyurem-W with Roost due to it being able to stomach at least one Specs Draco Meteor, and finish it off at its leisure with Brave Bird.(+Period)

**Bulky Steel-types**:(+Colon) Steel-(+Hyphen)types not 4x weak to Fusion Flare such as Aegislash, Jirachi, Steel Arceus,(+Comma) and Bronzong can check Kyurem-W well, especially if rain is up, but must switch in with caution if Kyurem-W carries Earth Power.(+Period)

**Scizor**:(+Colon) Despite being 4x weak to Fusion Flare, Scizor can effectively check Kyurem-W due to it resisting all of its other coverage moves and pick it off with Technician Bullet Punch.(+Period)

**Specially Defensive Water-types**:(+Colon) Bulky Water-types like specially defensive Kyogre and Water Arceus can stomach relatively all of Kyurem-W's coverage moves bar Draco Meteor, especially in rain, and either stall it out with Rest (Kyogre) or Recover (Arceus-Water), or just phaze it out with Roar.(+Period)

**Rock Arceus**:(+Colon) Though disposed of quickly with Focus Blast or Earth Power, Rock Arceus can switch in on Fusion Flare and can threaten to 2HKO with a Rock-type Judgment.

**Calm Mind Arceus not weak to Kyurem-W's coverage moves**:(+Colon) Though very broad at first, the primary threats that encompass this are Electric Arceus and Ghost Arceus. Electric Arceus can't switch into Earth Power and neither can switch into Specs Draco Meteor, but otherwise both can set up Calm Minds in Kyurem-W's face or just force it out if it lacks Roost+Toxic.(+Period)

**Faster Pokemon with super effective Super-Effective moves**:(+Colon) Probably the safest way to deal with Kyurem-W outside of the pink blobs is to revenge kill it or hit it first to minimize collateral damage. Though Kyurem-W's Speed tier is better than most, it still leaves it to get outsped and KO'd by stuff like Palkia, Mega Blaziken, all forms of Mewtwo, Genesect, Terrakion, and Mega Lucario. However, none of these can switch in safely without being KO'd or severely damaged due to Kyurem-W's power.


Just a few notes:
~Smogon uses the oxford comma.
~Try not to use abbreviations.
~Put spaces in between objects separated by /.

Other than that, this was a pleasure to read. You've got great writing style. Nice work, canman98!



GP Approved 1/2
Sorry for taking a bit too long, I accidentally closed the tab fml. But anyway, changes implemented, nothing seemed out of place in your comments, and oh stop it you. Thanks for the Oxford comma stuff though, that is helpful.
 

GatoDelFuego

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canman98

REMOVE CHANGE COMMENTS

Overview
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Back from a generation's worth of pillaging and plundering, Kyurem-W returns to the legendary battlefield of Ubers with a blazing fury and a cold-hearted soul. With a massive 170 Special Attack stat and a great Ice / Dragon offensive typing, Kyurem-W is one of the exemplary wallbreakers in the tier, packing the most powerful Draco Meteor in the game as insurance. Its bulk is also solid, as 125 / 90 / 100 defenses is are nothing to scoff at by wallbreaker standards, backed with a good base 95 Speed and a great ability in Turboblaze, letting it break past Multiscale, Levitate, and Flash Fire. Also, its Stealth Rock weakness is less of an issue with the advent of Defog support, but still can hold it back at times. In addition, it has good albeit few resistances to Water, Electric, and Grass, which are common STAB or coverage moves, opening switch-in opportunities. Despite this, Kyurem-W returns to a tier where Fairy-types like Xerneas, Fairy Arceus, and Sylveon run amok, punishing it from hitting the nuke button without rational thought like it once did before. While its typing is good offensively, it is horrible defensively, preventing it from synergizing well with teams and leaving it weak to common attacking types such as Fighting, Dragon, Steel, and Fairy. Though its Speed gives it an advantage against the crowded 90 Speed tier, it still gets outsped by threats like Palkia and Genesect. Its movepool is also sparse outside of its coverage moves, preventing it from performing different roles. Also, to top it all off, all of its reliable moves were nerfed bar Fusion Flare, noticeably decreasing its power. Still, don't disregard the threat that is Kyurem-W, and tread lightly if you wish to prevent your defenses from being smashed.

Choice Specs
########
name: Choice Specs
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare
move 4: Focus Blast / Earth Power
item: Choice Specs
evs: 252 Spe / 252 SpA / 4 Def
nature: Modest / Timid

Moves
========

When Kyurem-W is equipped with Choice Specs, it's already-great best offensive capability turns into a record-breaking 723 Special Attack stat with a Modest nature, letting Kyurem-W's Choice Specs-boosted Draco Meteor deal massive damage, leaving only the pink blobs, Fairy-types, (AC) and the bulkiest of Steel-types able to take the hit well, which is Kyurem-W's signature selling point. Specs Ice Beam is a spammable STAB move that Kyurem-W can fall back upon when needed, and will shatter walls like Lugia, Groudon, specially defensive Yveltal, Grass Arceus, Ground Arceus, and Gliscor. Specs Fusion Flare lets Kyurem-W break past the multitude of Steel-types built to deal with wallbreakers like it, severely damaging Aegislash, Jirachi, Steel Arceus, and Bronzong outside of rain, and will literally hurl Ferrothorn, Scizor, and Genesect into the sun. Specs Focus Blast is Kyurem-W's only way of getting past Blissey and Chansey, as it 2HKOes both after Stealth Rock, and can break past lot of Fighting-weak Pokemon such as the ubiquitous Extreme Killer, Mega Kangaskhan, Rock Arceus, (AC) and Dialga; Tyranitar too will not have a chance of surviving unless it has an Assault Vest. However, if you want extra insurance against Steel-types in rain when Kyogre is present in addition to perfect neutral coverage, Earth Power fits the bill quite nicely, and can reliably kill KO both Zekrom and Mega Charizard X if you don't want to use Draco Meteor, and will usually OHKO Heatran without fail.

Set Details
========

Maximum Special Attack EVs are vital to Kyurem-W's success as a wallbreaker, as the reason for its use is its massive Special Attack primary thing that differentiates it from competing Dragons is that is has the highest Special Attack out of all of them. Due to Kyurem-W's weakness to Stealth Rock, 4 Defense EVs let it take an odd amount number of damage when switching into it, ensuring it can switch in five times if necessary as being able to come in an extra time can make all the difference in a heated battle. 252 Speed EVs let Kyurem-W Speed tie with the standard Swords Dance Rayquaza sets, but running Timid lets you it avoid that Speed tie entirely and dispose of Rayquaza with Specs Ice Beam. Timid has other pros over Modest, like being able to outspeed positive base 90s, taking advantage of Kyurem-W's relatively solid Speed tier, but Kyurem-W misses out on some important OHKOs with Specs Draco Meteor in the process, such as against 252 HP Arceus after Stealth Rock, in addition to being able to 2HKO the blobs after Stealth Rock. However, if Kyurem-W's bulk interests you, a spread of 252 HP / 252 SpA with Modest can let Kyurem-W stay in the match longer, and only misses the ability to outspeed 2 walls he it can break: Lugia and Yveltal.

Usage Tips
========

Even though using Specs Draco Meteor right off the bat is very enticing, be very careful when using it if Xerneas is still alive and kicking or if your opponent's Arceus forme has not been revealed yet, as it could open up either setup opportunities or a possible Defog to get rid of your hard-earned Stealth Rocks. If you do not have Stealth Rock up and are not running Focus Blast, defeating the blobs is a no-go, so have a teammate to do the dirty work for you if you don't run these. Though prediction is very important for any Choice user, Kyurem-W is hard-pressed when using it as its primary STAB has an immunity now, and if a Fairy is waiting in the wings and you predict correctly, Kyurem-W can damage beyond repair bulky sweepers expecting a Specs Draco Meteor. Even though Kyurem-W's bulk is impressive, it has next to no resistances to take advantage of it, so switch in at your own risk. However, Kyurem-W can find opportunities to switch in against defensive walls or entry hazard setters (such as Groudon and Landorus-T) and rip them to pieces, and doesn't mind getting poisoned or burned, so play aggressively against defensively oriented teams, as Kyurem-W is one of the best Pokemon to use against most stall teams. Try fitting Kyurem-W on teams that have trouble breaking past tough walls nuts to crack such as the Great Walls (Giratina and Lugia crumble against Kyurem-W), the pink blobs, and a lot of other utility walls that halt the progress of sweepers, as Kyurem-W excels against walls as mentioned before.

Team Options
========

Though Kyurem-W's power is great, it's still not a one-man demolition crew. An example of this is not being able to KO Chansey and Blissey having the stuff needed to kill the blobs, which stallbreakers like Yveltal or powerful Fighting-types can help deal with this. Mega Gengar can trap most Arceus formes and Fairy-types that give Kyurem-W trouble, and it can give Kyurem-W an opportunity to switch in when it cripples a wall with Taunt. VoltTurn is a good option if switching in Kyurem-W is an issue, letting it come in on a predicted switch with little risk involved provided entry hazards are not present. Ho-Oh is another problem Kyurem-W has to deal with, but keeping Stealth Rock on the field (Kyurem-W scares away most Defog users), having a counter to it (such as Rock Arceus), or sending out a team member carrying Stone Edge can solve this problem quickly. Keeping Stealth Rock off the field is a priority in order for Kyurem-W to switch in without losing a chunk of its health, so Defog users like Arceus, Giratina, and Lugia can clear all entry hazards or dual Screens while spinners like Excadrill and Forretress can maintain entry hazard control on your side only. Spinning is the superior choice, as having Stealth Rock up lets Kyurem-W do crazy things with Specs Draco Meteor, such as having a chance to OHKO 252 HP Arceus, OHKO Ho-Oh, and 2HKO the blobs with Focus Blast. Excadrill can both spin and lay Stealth Rock, compounding both together, while hazard setters like Groudon, Landorus-T, and Dialga can add them reliably at almost any point in the match. Finally, have a fallback plan against sweepers if you decide to Draco Meteor, as Kyurem-W will be forced out, giving setup opportunities to sweepers like Extreme Killer and Geomancy and Calm Mind Xerneas. Skarmory and physically defensive Yveltal can deal with Extreme Killer, while stuff like Ho-Oh, Jirachi, Bronzong, and Aegislash can take on Xerneas.

Choice-less
########
name: Choice-less
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare / Toxic
move: 4: Roost / Substitute / Focus Blast
item: Life Orb / Leftovers
evs: 252 Spe / 252 SpA / 4 Def
nature: Timid / Modest

Moves
========

Though the temptation of Choice Specs is strong, Kyurem-W can definitely function as a Choice-less variant, as if you like the ability to switch moves. Draco Meteor still hurts even without a Choice Specs boost anyway. Ice Beam is still as reliable a STAB move as ever, and with the freedom to switch moves, Kyurem-W can still considerably damage Lugia, Yveltal, and other Pokemon 4x weak to Ice. Fusion Flare still helps Kyurem-W against Steel-types, and even without Earth Power, Turboblaze bypasses Heatran's Flash Fire, preventing the magma quadraped it from escaping a fiery fate. Toxic lets you Kyurem-W get past bulky attackers and walls that attempt to stop your its rampage, (RC) and prevents Ho-Oh, the pink blobs, and Water Arceus / and Electric Arceus from walling this set entirely. Roost lets Kyurem-W stay in the match for a significantly longer period of time and heals off residual damage and Life Orb recoil quickly, in addition to helping Kyurem-W reliably stall out the aforementioned Toxic targets. Kyurem-W can also utilize Substitute in conjunction with Leftovers similarly to its brother, Kyurem-B, shielding Kyurem-W from damage and possible status, scouting out coverage moves, and letting Kyurem-W sweep from behind cover. Focus Blast still damages the targets it's supposed to well enough factoring out Blissey and Chansey, and can still do similar damage in comparison to Choice Specs if Life Orb is used with it. Stone Edge can be used to kill KO standard Ho-Oh sets if Life Orb is chosen, as it can still KO with Life Orb even if Kyurem-W has no Attack investment and an Attack-decreasing nature.

Set Details
========

A Timid nature is best used with Life Orb, letting Kyurem-W outspeed positive base 90s while still maintaining the power of a Modest nature, but Leftovers should be used with Modest, as Kyurem-W needs to focus on bulk rather than Speed in this case compensate for the power drop in exchange for more longevity, but since the metagame has slowed down somewhat, running a Modest nature can still work acceptably most of the time. Also, keep in mind that you Kyurem-W can stall out Calm Mind Electric Arceus and Water Arceus with Toxic + Roost and Leftovers, 2 very potent checks that will force you it out otherwise. An alternative EV spread of 252 HP / 252 SpA with a Modest nature with Roost, Substitute, Leftovers, or Toxic can be used to help Kyurem-W possibly stall out most of its defensive checks and still take advantage of Kyurem-W's good bulk. One important thing to consider when running Choice-less Kyurem-W is that with the cramped coverage options, the specific checks/counters that correspond with their specific coverage moves (ex. such as Steel-types weak to Fusion Flare), (RC) can either be easily taken down or be impossible to break past. With the respective non-damaging moves and the items, the goals of the set change from all-out-attacking to sweeping/cleaning to outstalling walls etc., so the set changes dynamically depending on what you run.

Usage Tips
========

If you are using Life Orb with Roost, or just Roost in general, try switching into something you can force out, (RC) and proceed to heal off the damage as they switch. However, if you do not need to Roost off damage, try to predict the switch well enough that you can backhand the next thing that comes in with the correct coverage move or Toxic. The same situation applies with Substitute, and has the added utility of scouting out threatening attacks without fretting. Despite Kyurem-W having to play it safe with Draco Meteor, try to play aggressively as you can, as the switches it can force give it an opportunity to either set up a Substitute or severely damage an incoming sweeper. As mentioned before, be very careful when using Draco Meteor, as giving an opportunity for Fairy-types to come in and or being immediately forced out the next turn is not fun in the slightest.

Team Options
========

Despite the power drop from the lack of Choice Specs, Stealth Rock is not as needed this time around, as Kyurem-W misses out on most of the OHKOs it once had anyway. However, Kyurem-W still appreciates it, as it can OHKO 252 /80 Ho-Oh with a Timid Life Orb Draco Meteor if the pebbles are Stealth Rock is in play. Groudon suits this role the best, as it can not only cripple stuff opponents with Thunder Wave and Toxic to make Kyurem-W's life easier, but it can bestow upon it a sun-boosted Fusion Flare, which is invaluable in damaging Steel-types. Landorus-T can also set up Stealth Rock, (RC) and can bring Kyurem-W in with U-turn. As Kyurem-W dislikes Stealth Rock on your playing field, Rapid spinners like Forretress and Excadrill are useful to keep them away from it. Defog can also work in this situation, but Kyurem-W likes to utilize entry hazards to help it do damage. Sticky Web and/or SmashPass support can be used to assist Kyurem-W in sweeping or cleaning. Smeargle can do either of these, or even both, and doesn't bother team synergy too much if it is a hyper offense team. Outside of this, Kyurem-W has the same checks and counters regardless of what it runs, so all the team members mentioned previously don't change in their effectiveness when paired with Kyurem-W.

Other Options
########

Flash Cannon is an option if Fairy-types are troublesome for your team, and the Choice Specs set can OHKO standard offensive Xerneas with it after Stealth Rock, but doesn't hit anything useful outside of Fairy-types. Dragon Pulse can be used if getting forced out by Draco Meteor just isn't your style, but the power drop is significant, and Kyurem-W wants to have that power the Draco Meteor provides. Blizzard is an alternative to Ice Beam, as its sheer power is good enough. However, it needs hail support in order to be spammed reliably, and usually isn't worth the trouble. Ancient Power is an option to hit Ho-Oh on the special side, and the boost can let you Kyurem-W sweep, but doesn't do that much damage to other Pokemon besides Ho-Oh, so Stone Edge is generally the superior choice. This makes no sense--stone edge would hit the same things that ancient power does, right? Add some info here A Choice Scarf set can let Kyurem-W revenge kill with its power, but it cannot gain momentum, it has a Stealth Rock weakness, and shouldn't be locking itself into a weaker Draco Meteor against opposing Fairy-types with all these Fairies. Finally, an Assault Vest can be used to increase Kyurem-W's bulk and tanking capabilities, but Kyurem-W likes having a boosting item, and can't use moves like Substitute or Roost with Assault Vest.

Checks and Counters
########
**Pink Blobs Chansey and Blissey**: Pretty much the only things that can switch in safely against Kyurem-W, Blissey and Chansey can reliably wall Kyurem-W with their titanic special bulk. However, if Choice Specs Kyurem-W carries Focus Blast and Stealth Rock is up, neither of them can switch in whatsoever without being 2HKOed.

**Fairy-types**: Fairy-types such as Xerneas, Fairy Arceus, and Sylveon can all either defeat Kyurem-W with super effective Fairy attacks or prevent it from spamming Draco Meteor freely with the fear of being used as setup fodder (Xerneas) or for support opportunities (all 3 of them), but only Sylveon can switch into a Choice Specs-boosted Ice Beam or Specs Fusion Flare unless Stealth Rock is up.

**Ho-Oh**: If Stealth Rock is not up, Ho-Oh can stall out Kyurem-W with Roost due to it being able to stomach at least one Specs Draco Meteor, (RC) and finish it off at its leisure with Brave Bird.

**Bulky Steel-types**: Steel-types not 4x weak to Fusion Flare such as Aegislash, Jirachi, Steel Arceus, and Bronzong can check Kyurem-W well, especially if rain is up, but must switch in with caution if Kyurem-W carries Earth Power.

**Scizor**: Despite being 4x weak to Fusion Flare, Scizor can effectively check Kyurem-W due to it resisting all of its other coverage moves and pick it off with Technician Bullet Punch.

**Specially Defensive Water-types**: Bulky Water-types like specially defensive Kyogre and Water Arceus can stomach relatively all of Kyurem-W's coverage moves bar Draco Meteor, especially in rain, and either stall it out with Rest (Kyogre) or Recover (Arceus-Water), (RC) or just phaze it out with Roar.

**Rock Arceus**: Though disposed of quickly with Focus Blast or Earth Power, Rock Arceus can switch in on Fusion Flare and can threaten to 2HKO with a Rock-type Judgment.

**Calm Mind Arceus Not Weak to Kyurem-W's Coverage moves**: Though very broad at first, the primary threats that encompass this are Electric Arceus and Ghost Arceus. Electric Arceus can't switch into Earth Power and neither can switch into Specs Draco Meteor, but otherwise both can set up Calm Minds in Kyurem-W's face or just force it out if it lacks Roost+Toxic. (period)

**Faster Pokemon With Super Effective Moves**: Probably the safest way to deal with Kyurem-W outside of the pink blobs is to revenge kill it or hit it first to minimize collateral damage. Though Kyurem-W's Speed tier is better than most, it still leaves it outsped and KOed by stuff like Palkia, Mega Blaziken, all formes of Mewtwo, Genesect, Terrakion, and Mega Lucario. However, none of these can switch in safely without being KOed or severely damaged due to Kyurem-W's power.

This had a good deal of errors in it...it may need just a bit more work, especially with prose

2/2
 
Last edited:

blitzlefan

shake it off!
canman98
This had a good deal of errors in it...it may need just a bit more work, especially with prose

2/2
I told canman98 I'd take a look at this analysis, so I'll do a follow up GP check and work on editing the prose in this analysis. My home Wi-Fi shuts off in ~20 minutes, so I'll work on this offline and post the check tomorrow morning. Hopefully canman98, you can implement the above check in time? I'll probably just implement them myself - it shouldn't take much effort.

Also, just something that I've forgotten to point out - Kyurem-W has a Dragon / Ice typing, not an Ice / Dragon typing.
 
Last edited:
canman98

REMOVE CHANGE COMMENTS

Overview
########

Back from a generation's worth of pillaging and plundering, Kyurem-W returns to the legendary battlefield of Ubers with a blazing fury and a cold-hearted soul. With a massive 170 Special Attack stat and a great Ice / Dragon offensive typing, Kyurem-W is one of the exemplary wallbreakers in the tier, packing the most powerful Draco Meteor in the game as insurance. Its bulk is also solid, as 125 / 90 / 100 defenses is are nothing to scoff at by wallbreaker standards, backed with a good base 95 Speed and a great ability in Turboblaze, letting it break past Multiscale, Levitate, and Flash Fire. Also, its Stealth Rock weakness is less of an issue with the advent of Defog support, but still can hold it back at times. In addition, it has good albeit few resistances to Water, Electric, and Grass, which are common STAB or coverage moves, opening switch-in opportunities. Despite this, Kyurem-W returns to a tier where Fairy-types like Xerneas, Fairy Arceus, and Sylveon run amok, punishing it from hitting the nuke button without rational thought like it once did before. While its typing is good offensively, it is horrible defensively, preventing it from synergizing well with teams and leaving it weak to common attacking types such as Fighting, Dragon, Steel, and Fairy. Though its Speed gives it an advantage against the crowded 90 Speed tier, it still gets outsped by threats like Palkia and Genesect. Its movepool is also sparse outside of its coverage moves, preventing it from performing different roles. Also, to top it all off, all of its reliable moves were nerfed bar Fusion Flare, noticeably decreasing its power. Still, don't disregard the threat that is Kyurem-W, and tread lightly if you wish to prevent your defenses from being smashed.

Choice Specs
########
name: Choice Specs
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare
move 4: Focus Blast / Earth Power
item: Choice Specs
evs: 252 Spe / 252 SpA / 4 Def
nature: Modest / Timid

Moves
========

When Kyurem-W is equipped with Choice Specs, it's already-great best offensive capability turns into a record-breaking 723 Special Attack stat with a Modest nature, letting Kyurem-W's Choice Specs-boosted Draco Meteor deal massive damage, leaving only the pink blobs, Fairy-types, (AC) and the bulkiest of Steel-types able to take the hit well, which is Kyurem-W's signature selling point. Specs Ice Beam is a spammable STAB move that Kyurem-W can fall back upon when needed, and will shatter walls like Lugia, Groudon, specially defensive Yveltal, Grass Arceus, Ground Arceus, and Gliscor. Specs Fusion Flare lets Kyurem-W break past the multitude of Steel-types built to deal with wallbreakers like it, severely damaging Aegislash, Jirachi, Steel Arceus, and Bronzong outside of rain, and will literally hurl Ferrothorn, Scizor, and Genesect into the sun. Specs Focus Blast is Kyurem-W's only way of getting past Blissey and Chansey, as it 2HKOes both after Stealth Rock, and can break past lot of Fighting-weak Pokemon such as the ubiquitous Extreme Killer, Mega Kangaskhan, Rock Arceus, (AC) and Dialga; Tyranitar too will not have a chance of surviving unless it has an Assault Vest. However, if you want extra insurance against Steel-types in rain when Kyogre is present in addition to perfect neutral coverage, Earth Power fits the bill quite nicely, and can reliably kill KO both Zekrom and Mega Charizard X if you don't want to use Draco Meteor, and will usually OHKO Heatran without fail.

Set Details
========

Maximum Special Attack EVs are vital to Kyurem-W's success as a wallbreaker, as the reason for its use is its massive Special Attack primary thing that differentiates it from competing Dragons is that is has the highest Special Attack out of all of them. Due to Kyurem-W's weakness to Stealth Rock, 4 Defense EVs let it take an odd amount number of damage when switching into it, ensuring it can switch in five times if necessary as being able to come in an extra time can make all the difference in a heated battle. 252 Speed EVs let Kyurem-W Speed tie with the standard Swords Dance Rayquaza sets, but running Timid lets you it avoid that Speed tie entirely and dispose of Rayquaza with Specs Ice Beam. Timid has other pros over Modest, like being able to outspeed positive base 90s, taking advantage of Kyurem-W's relatively solid Speed tier, but Kyurem-W misses out on some important OHKOs with Specs Draco Meteor in the process, such as against 252 HP Arceus after Stealth Rock, in addition to being able to 2HKO the blobs after Stealth Rock. However, if Kyurem-W's bulk interests you, a spread of 252 HP / 252 SpA with Modest can let Kyurem-W stay in the match longer, and only misses the ability to outspeed 2 walls he it can break: Lugia and Yveltal.

Usage Tips
========

Even though using Specs Draco Meteor right off the bat is very enticing, be very careful when using it if Xerneas is still alive and kicking or if your opponent's Arceus forme has not been revealed yet, as it could open up either setup opportunities or a possible Defog to get rid of your hard-earned Stealth Rocks. If you do not have Stealth Rock up and are not running Focus Blast, defeating the blobs is a no-go, so have a teammate to do the dirty work for you if you don't run these. Though prediction is very important for any Choice user, Kyurem-W is hard-pressed when using it as its primary STAB has an immunity now, and if a Fairy is waiting in the wings and you predict correctly, Kyurem-W can damage beyond repair bulky sweepers expecting a Specs Draco Meteor. Even though Kyurem-W's bulk is impressive, it has next to no resistances to take advantage of it, so switch in at your own risk. However, Kyurem-W can find opportunities to switch in against defensive walls or entry hazard setters (such as Groudon and Landorus-T) and rip them to pieces, and doesn't mind getting poisoned or burned, so play aggressively against defensively oriented teams, as Kyurem-W is one of the best Pokemon to use against most stall teams. Try fitting Kyurem-W on teams that have trouble breaking past tough walls nuts to crack such as the Great Walls (Giratina and Lugia crumble against Kyurem-W), the pink blobs, and a lot of other utility walls that halt the progress of sweepers, as Kyurem-W excels against walls as mentioned before.

Team Options
========

Though Kyurem-W's power is great, it's still not a one-man demolition crew. An example of this is not being able to KO Chansey and Blissey having the stuff needed to kill the blobs, which stallbreakers like Yveltal or powerful Fighting-types can help deal with this. Mega Gengar can trap most Arceus formes and Fairy-types that give Kyurem-W trouble, and it can give Kyurem-W an opportunity to switch in when it cripples a wall with Taunt. VoltTurn is a good option if switching in Kyurem-W is an issue, letting it come in on a predicted switch with little risk involved provided entry hazards are not present. Ho-Oh is another problem Kyurem-W has to deal with, but keeping Stealth Rock on the field (Kyurem-W scares away most Defog users), having a counter to it (such as Rock Arceus), or sending out a team member carrying Stone Edge can solve this problem quickly. Keeping Stealth Rock off the field is a priority in order for Kyurem-W to switch in without losing a chunk of its health, so Defog users like Arceus, Giratina, and Lugia can clear all entry hazards or dual Screens while spinners like Excadrill and Forretress can maintain entry hazard control on your side only. Spinning is the superior choice, as having Stealth Rock up lets Kyurem-W do crazy things with Specs Draco Meteor, such as having a chance to OHKO 252 HP Arceus, OHKO Ho-Oh, and 2HKO the blobs with Focus Blast. Excadrill can both spin and lay Stealth Rock, compounding both together, while hazard setters like Groudon, Landorus-T, and Dialga can add them reliably at almost any point in the match. Finally, have a fallback plan against sweepers if you decide to Draco Meteor, as Kyurem-W will be forced out, giving setup opportunities to sweepers like Extreme Killer and Geomancy and Calm Mind Xerneas. Skarmory and physically defensive Yveltal can deal with Extreme Killer, while stuff like Ho-Oh, Jirachi, Bronzong, and Aegislash can take on Xerneas.

Choice-less
########
name: Choice-less
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare / Toxic
move: 4: Roost / Substitute / Focus Blast
item: Life Orb / Leftovers
evs: 252 Spe / 252 SpA / 4 Def
nature: Timid / Modest

Moves
========

Though the temptation of Choice Specs is strong, Kyurem-W can definitely function as a Choice-less variant, as if you like the ability to switch moves. Draco Meteor still hurts even without a Choice Specs boost anyway. Ice Beam is still as reliable a STAB move as ever, and with the freedom to switch moves, Kyurem-W can still considerably damage Lugia, Yveltal, and other Pokemon 4x weak to Ice. Fusion Flare still helps Kyurem-W against Steel-types, and even without Earth Power, Turboblaze bypasses Heatran's Flash Fire, preventing the magma quadraped it from escaping a fiery fate. Toxic lets you Kyurem-W get past bulky attackers and walls that attempt to stop your its rampage, (RC) and prevents Ho-Oh, the pink blobs, and Water Arceus / and Electric Arceus from walling this set entirely. Roost lets Kyurem-W stay in the match for a significantly longer period of time and heals off residual damage and Life Orb recoil quickly, in addition to helping Kyurem-W reliably stall out the aforementioned Toxic targets. Kyurem-W can also utilize Substitute in conjunction with Leftovers similarly to its brother, Kyurem-B, shielding Kyurem-W from damage and possible status, scouting out coverage moves, and letting Kyurem-W sweep from behind cover. Focus Blast still damages the targets it's supposed to well enough factoring out Blissey and Chansey, and can still do similar damage in comparison to Choice Specs if Life Orb is used with it. Stone Edge can be used to kill KO standard Ho-Oh sets if Life Orb is chosen, as it can still KO with Life Orb even if Kyurem-W has no Attack investment and an Attack-decreasing nature.

Set Details
========

A Timid nature is best used with Life Orb, letting Kyurem-W outspeed positive base 90s while still maintaining the power of a Modest nature, but Leftovers should be used with Modest, as Kyurem-W needs to focus on bulk rather than Speed in this case compensate for the power drop in exchange for more longevity, but since the metagame has slowed down somewhat, running a Modest nature can still work acceptably most of the time. Also, keep in mind that you Kyurem-W can stall out Calm Mind Electric Arceus and Water Arceus with Toxic + Roost and Leftovers, 2 very potent checks that will force you it out otherwise. An alternative EV spread of 252 HP / 252 SpA with a Modest nature with Roost, Substitute, Leftovers, or Toxic can be used to help Kyurem-W possibly stall out most of its defensive checks and still take advantage of Kyurem-W's good bulk. One important thing to consider when running Choice-less Kyurem-W is that with the cramped coverage options, the specific checks/counters that correspond with their specific coverage moves (ex. such as Steel-types weak to Fusion Flare), (RC) can either be easily taken down or be impossible to break past. With the respective non-damaging moves and the items, the goals of the set change from all-out-attacking to sweeping/cleaning to outstalling walls etc., so the set changes dynamically depending on what you run.

Usage Tips
========

If you are using Life Orb with Roost, or just Roost in general, try switching into something you can force out, (RC) and proceed to heal off the damage as they switch. However, if you do not need to Roost off damage, try to predict the switch well enough that you can backhand the next thing that comes in with the correct coverage move or Toxic. The same situation applies with Substitute, and has the added utility of scouting out threatening attacks without fretting. Despite Kyurem-W having to play it safe with Draco Meteor, try to play aggressively as you can, as the switches it can force give it an opportunity to either set up a Substitute or severely damage an incoming sweeper. As mentioned before, be very careful when using Draco Meteor, as giving an opportunity for Fairy-types to come in and or being immediately forced out the next turn is not fun in the slightest.

Team Options
========

Despite the power drop from the lack of Choice Specs, Stealth Rock is not as needed this time around, as Kyurem-W misses out on most of the OHKOs it once had anyway. However, Kyurem-W still appreciates it, as it can OHKO 252 /80 Ho-Oh with a Timid Life Orb Draco Meteor if the pebbles are Stealth Rock is in play. Groudon suits this role the best, as it can not only cripple stuff opponents with Thunder Wave and Toxic to make Kyurem-W's life easier, but it can bestow upon it a sun-boosted Fusion Flare, which is invaluable in damaging Steel-types. Landorus-T can also set up Stealth Rock, (RC) and can bring Kyurem-W in with U-turn. As Kyurem-W dislikes Stealth Rock on your playing field, Rapid spinners like Forretress and Excadrill are useful to keep them away from it. Defog can also work in this situation, but Kyurem-W likes to utilize entry hazards to help it do damage. Sticky Web and/or SmashPass support can be used to assist Kyurem-W in sweeping or cleaning. Smeargle can do either of these, or even both, and doesn't bother team synergy too much if it is a hyper offense team. Outside of this, Kyurem-W has the same checks and counters regardless of what it runs, so all the team members mentioned previously don't change in their effectiveness when paired with Kyurem-W.

Other Options
########

Flash Cannon is an option if Fairy-types are troublesome for your team, and the Choice Specs set can OHKO standard offensive Xerneas with it after Stealth Rock, but doesn't hit anything useful outside of Fairy-types. Dragon Pulse can be used if getting forced out by Draco Meteor just isn't your style, but the power drop is significant, and Kyurem-W wants to have that power the Draco Meteor provides. Blizzard is an alternative to Ice Beam, as its sheer power is good enough. However, it needs hail support in order to be spammed reliably, and usually isn't worth the trouble. Ancient Power is an option to hit Ho-Oh on the special side, and the boost can let you Kyurem-W sweep, but doesn't do that much damage to other Pokemon besides Ho-Oh, so Stone Edge is generally the superior choice. This makes no sense--stone edge would hit the same things that ancient power does, right? Add some info here A Choice Scarf set can let Kyurem-W revenge kill with its power, but it cannot gain momentum, it has a Stealth Rock weakness, and shouldn't be locking itself into a weaker Draco Meteor against opposing Fairy-types with all these Fairies. Finally, an Assault Vest can be used to increase Kyurem-W's bulk and tanking capabilities, but Kyurem-W likes having a boosting item, and can't use moves like Substitute or Roost with Assault Vest.

Checks and Counters
########
**Pink Blobs Chansey and Blissey**: Pretty much the only things that can switch in safely against Kyurem-W, Blissey and Chansey can reliably wall Kyurem-W with their titanic special bulk. However, if Choice Specs Kyurem-W carries Focus Blast and Stealth Rock is up, neither of them can switch in whatsoever without being 2HKOed.

**Fairy-types**: Fairy-types such as Xerneas, Fairy Arceus, and Sylveon can all either defeat Kyurem-W with super effective Fairy attacks or prevent it from spamming Draco Meteor freely with the fear of being used as setup fodder (Xerneas) or for support opportunities (all 3 of them), but only Sylveon can switch into a Choice Specs-boosted Ice Beam or Specs Fusion Flare unless Stealth Rock is up.

**Ho-Oh**: If Stealth Rock is not up, Ho-Oh can stall out Kyurem-W with Roost due to it being able to stomach at least one Specs Draco Meteor, (RC) and finish it off at its leisure with Brave Bird.

**Bulky Steel-types**: Steel-types not 4x weak to Fusion Flare such as Aegislash, Jirachi, Steel Arceus, and Bronzong can check Kyurem-W well, especially if rain is up, but must switch in with caution if Kyurem-W carries Earth Power.

**Scizor**: Despite being 4x weak to Fusion Flare, Scizor can effectively check Kyurem-W due to it resisting all of its other coverage moves and pick it off with Technician Bullet Punch.

**Specially Defensive Water-types**: Bulky Water-types like specially defensive Kyogre and Water Arceus can stomach relatively all of Kyurem-W's coverage moves bar Draco Meteor, especially in rain, and either stall it out with Rest (Kyogre) or Recover (Arceus-Water), (RC) or just phaze it out with Roar.

**Rock Arceus**: Though disposed of quickly with Focus Blast or Earth Power, Rock Arceus can switch in on Fusion Flare and can threaten to 2HKO with a Rock-type Judgment.

**Calm Mind Arceus Not Weak to Kyurem-W's Coverage moves**: Though very broad at first, the primary threats that encompass this are Electric Arceus and Ghost Arceus. Electric Arceus can't switch into Earth Power and neither can switch into Specs Draco Meteor, but otherwise both can set up Calm Minds in Kyurem-W's face or just force it out if it lacks Roost+Toxic. (period)

**Faster Pokemon With Super Effective Moves**: Probably the safest way to deal with Kyurem-W outside of the pink blobs is to revenge kill it or hit it first to minimize collateral damage. Though Kyurem-W's Speed tier is better than most, it still leaves it outsped and KOed by stuff like Palkia, Mega Blaziken, all formes of Mewtwo, Genesect, Terrakion, and Mega Lucario. However, none of these can switch in safely without being KOed or severely damaged due to Kyurem-W's power.

This had a good deal of errors in it...it may need just a bit more work, especially with prose

2/2
Changes have been implemented, and I do agree with the additional work required, since after I have found out I am the best worst grammar mongerer ever, however the comments for additional Ancient Power comments have been added, but I edited 2 of your removals ("bulky sweeper expecting a Draco Meteor", and "if you like the ability to switch moves"), as both of these when removed end the sentence abruptly leaving the main points of the topic without explanation, but since I had so many errors, well idk. Anyway, I will leave this in Copyediting stage until blitzlefan makes the final check. Sorry about the low quality of grammar tho :(
 
One nitpick that no one else seems to have pointed out/noticed yet: "When Kyurem-W is equipped with Choice Specs, it's its already-great offensive capability turns into a record-breaking 723 Special Attack"
 
One nitpick that no one else seems to have pointed out/noticed yet: "When Kyurem-W is equipped with Choice Specs, it's its already-great offensive capability turns into a record-breaking 723 Special Attack"
Welp..........good. Changes made. I see why Gato said it needed more work lol
 

GatoDelFuego

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canman98 I removed those two in particular because I thought the information was kind of already common/was discussed earlier in the sentences. It shouldn't be too much of a problem. Blitzlefan can always take a look at it and it should be fine!
 

blitzlefan

shake it off!
canman98
I'm done with the GP check here - I've rewritten a lot of sections to improve the prose. Hopefully, another GP member can help me look over things - I've been working for a while and chances are, I won't catch any mistakes I've made in the edits.

Grammar Tips:
-Make sure to list your EVs in this order: HP / Atk / Def / SpA / SpD / Spe
-Like vs. Such As: "like" implies comparison, while "such as" implies inclusion - so Ice Beam will "shatter walls such as Lugia, Groudon, etc."
-Don't use "it" multiple times in a sentence if "it" refers to multiple subjects, as the meaning of "it" becomes ambiguous
-Don't use numbers if you can avoid it - 252 EVs and base 170 Special Attack is fine, but it should be "two" very potent checks rather than "2" very potent checks
-"You" should only refer the the player, not to Kyurem-W "If you do not have Stealth Rock up and are not running Focus Blast, defeating the blobs is a no-go, so have a teammate to do the dirty work for you."

Comments:
"Focus Blast still damages targets, and can still do similar damage in comparison to Choice Specs if Life Orb is used with it." If you could clarify this bit in the Choice-less moves sections it'd be appreciated. I would also expand on this.

~"One important thing to consider when running Choice-less Kyurem-W is that with the cramped coverage options, the specific checks/counters that correspond with their specific coverage moves (such as Steel-types weak to Fusion Flare) can either be easily taken down or be impossible to break past."
~"Outside of this, Kyurem-W has the same checks and counters regardless of what it runs, so all the team members mentioned previously don't change in their effectiveness when paired with Kyurem-W." I think these two sentences seem contradictory - you may want to clarify them.

"An alternative EV spread of 252 HP / 252 SpA with a Modest nature with Roost, Substitute, Leftovers, or Toxic can be used to help Kyurem-W possibly stall out most of its defensive checks and still take advantage of Kyurem-W's good bulk." This seems really wordy and I'm quite sure what to do here.

"Ancient Power is an option to hit Ho-Oh on the special side, and the boost can let Kyurem-W sweep, but doesn't do that much damage to other Pokemon besides Ho-Oh due to its pitiful Base Power, and doesn't do enough damage to other Rock-weak Pokemon such as Lugia and Yveltal, so Stone Edge is generally the superior choice in this case." But why would you want to hit Ho-Oh on the special side? It's base 154 SpD is much higher than its base 90 Def.

"A Choice Scarf set can let Kyurem-W revenge kill with its power, but it cannot gain momentum, has a Stealth Rock weakness, and shouldn't be locking itself into a weaker Draco Meteor against opposing Fairy-types." If you could clarify this bit in the Other Options section it'd be appreciated.

"but only Sylveon can switch into Choice Specs-boosted Ice Beam or Fusion Flare unless Stealth Rock is up." If you could clarify this bit in the Fairy-types Checks and Counters bullet it'd be appreciated.

Overview
########

Back from a generation's worth of pillaging and plundering, Kyurem-W returns to the legendary Ubers battlefield with blazing fury and a cold-hearted soul. With a massive base 170 Special Attack, a decent base 95 Speed, and a great Dragon / Ice offensive typing, Kyurem-W is an exemplary wallbreaker. It has access to the most powerful Draco Meteor in the game, and Turboblaze allows it to bypass abilities such as Multiscale, Levitate, and Flash Fire. Kyurem-W's bulk is solid, as 125 / 90 / 100 defensive stats are nothing to scoff at by wallbreaker standards, and its weakness to Stealth Rock is less of an issue with Defog support, though entry hazards still hold it back at times. In addition, it has good albeit few resistances to Water-, Electric-, and Grass-type moves, which are fairly common, granting it opportunities to switch in. Despite these strengths, Kyurem-W returns to a tier where Fairy-types such as Xerneas, Fairy Arceus, and Sylveon run amok, preventing it from spamming Draco Meteor without rational thought like it did before. While its typing is good offensively, it is horrible defensively, preventing it from synergizing well with its team and leaving it weak to common attacking types such as Fighting, Dragon, Steel, and Fairy. Though its Speed gives it an advantage against Pokemon in the crowded base 90 Speed tier, it's outsped by threats such as Palkia and Genesect. Outside of its coverage moves, Kyurem-W's movepool is sparse, preventing it from performing different roles. Even worse, all of its reliable moves bar Fusion Flare were nerfed, decreasing its power by a noticeable amount. However, don't disregard Kyurem-W, as it is a legitimate threat to prepare for, and tread carefully if you wish to prevent your Pokemon from being smashed.


Choice Specs
########
name: Choice Specs
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare
move 4: Focus Blast / Earth Power
item: Choice Specs
evs: 4 Def / 252 SpA / 252 Spe
nature: Modest / Timid

Moves
========

When Kyurem-W is equipped with Choice Specs, its Special Attack stat hits a record-breaking 723 with a Modest nature, allowing Draco Meteor to deal massive damage. Kyurem-W's signature selling point is that only a small group of Pokemon, consisting of Chansey, Blissey, Fairy-types, and the bulkiest of Steel-types, can take the hit well. Ice Beam is a spammable STAB move that Kyurem-W can fall back upon when needed, and will shatter walls such as Lugia, Groudon, specially defensive Yveltal, Grass Arceus, Ground Arceus, and Gliscor. Fusion Flare lets Kyurem-W break past the multitude of Steel-types run to deal with wallbreakers, severely damaging Aegislash, Jirachi, Steel Arceus, and Bronzong outside of rain and incinerating Ferrothorn, Scizor, and Genesect. Focus Blast is Kyurem-W's only way of getting past Blissey and Chansey, as it 2HKOes both of them after Stealth Rock, and can break past Extreme Killer, Mega Kangaskhan, Rock Arceus, Dialga, and Tyranitar. However, if you want extra insurance against Steel-types in rain in addition to perfect neutral coverage, Earth Power fits the bill quite nicely, and can reliably KO Zekrom, Mega Charizard X, and Heatran.

Set Details
========

Maximum Special Attack investment is vital to Kyurem-W's success as a wallbreaker, and 4 Defense EVs rather than 4 HP EVs allow it to switch into Stealth Rock five times if necessary. 252 Speed EVs let Modest Kyurem-W Speed tie with neutral nature base 95s such as Swords Dance Rayquaza, but a Timid nature allows it to avoid the Speed tie entirely and dispose of Adamant Rayquaza with Ice Beam. A Timid Kyurem-W has other advantages over a Modest one, such as the ability to outspeed positive base 90s, taking advantage of its relatively solid Speed tier. However, it misses out on some important KOs with Draco Meteor in the process, such as the OHKO on 252 HP Arceus after Stealth Rock, and the 2HKO on the blobs after Stealth Rock. If Kyurem-W's bulk interests you, a spread of 252 HP / 252 SpA / 4 Spe with a Modest nature can allow Kyurem-W to stay in the match longer, only missing out on the ability to outspeed Lugia and Yveltal.

Usage Tips
========

Although using Draco Meteor right off the bat is very enticing, be very careful when using it if the opponent has a Xerneas or if their Arceus forme has not been revealed yet. A poorly timed Draco Meteor can open up opportunities for the opponent to set up or use Defog to get rid of your hard-earned entry hazards. If you do not have Stealth Rock up and are not running Focus Blast on Kyurem-W, defeating the blobs is a no-go, so a teammate's assistance in dealing with Chansey and Blissey is required. Though prediction is very important for any Choice user, it is especially so for Kyurem-W as its primary STAB move has an immunity. If a Fairy-type or sweeper is waiting in the wings and you predict a switch correctly, Kyurem-W can damage them beyond repair. Even though Kyurem-W's bulk is impressive, it has next to no resistances to take advantage of it, so switch in at your own risk. However, Kyurem-W can find opportunities to switch in against defensive Pokemon or entry hazard setters such as Groudon and Landorus-T and rip them to pieces. Furthermore, it doesn't mind being poisoned or burned, so play aggressively against defensively oriented teams. Try fitting Kyurem-W on teams that have trouble breaking past defensive Pokemon such as Giratina, Lugia, Chansey, Blissey, and utility walls that halt the progress of sweepers.

Team Options
========

Though Kyurem-W's power is great, it's not a one-man demolition crew. It cannot KO Chansey and Blissey, which stallbreakers like Yveltal or powerful Fighting-types can deal with. Mega Gengar can trap most Arceus formes and Fairy-types that give Kyurem-W trouble, and it can give Kyurem-W an opportunity to switch in when it cripples a wall with Taunt. If switching in Kyurem-W is an issue, VoltTurn support is a good option, as Kyurem-W can come in on a predicted switch with little risk involved provided entry hazards are not present. Ho-Oh is another threat Kyurem-W has to deal with, but keeping Stealth Rock on the field (Kyurem-W scares away most Defog users), having a counter to it such as Rock Arceus, or sending out a team member carrying Stone Edge can keep it in check. Keeping Stealth Rock off the field is a priority in order for Kyurem-W to switch in freely, so Defog users such as Arceus, Giratina, and Lugia are beneficial as they can clear all entry hazards or dual Screens on the field. On the other hand, spinners such as Excadrill and Forretress can maintain your own hazards, and so are superior, as having Stealth Rock in play grants Kyurem-W a chance to OHKO 252 HP Arceus and Ho-Oh with Draco Meteor and 2HKO the blobs with Focus Blast. Excadrill can both spin and set up Stealth Rock, while hazard setters like Groudon, Landorus-T, and Dialga can lay hazards down reliably at almost any point in the match. Finally, have a fallback plan against sweepers if you decide to use Draco Meteor, as Kyurem-W will be forced out, giving setup opportunities to sweepers such as Extreme Killer and offensive Xerneas with Geomancy or Calm Mind. Skarmory and physically defensive Yveltal can deal with Extreme Killer, while Ho-Oh, Jirachi, Bronzong, and Aegislash can take on Xerneas.

Choice-less
########
name: Choice-less
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare / Toxic
move: 4: Roost / Substitute / Focus Blast
item: Life Orb / Leftovers
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid / Modest

Moves
========

Though the temptation of running Choice Specs is strong, Kyurem-W can function as a Choice-less variant, as Draco Meteor still hurts without a Choice Specs boost. Ice Beam is as reliable a STAB move as ever, and with the freedom to switch moves, Kyurem-W can deal considerable damage to Lugia, Yveltal, and other Pokemon weak to Ice-type moves. Fusion Flare helps Kyurem-W against Steel-types, and even without Earth Power, Turboblaze bypasses Heatran's Flash Fire, preventing it from escaping a fiery fate. Toxic lets Kyurem-W get past bulky attackers and walls that attempt to stop its rampage and prevents Ho-Oh, the pink blobs, and Water and Electric Arceus from walling this set entirely. Roost lets Kyurem-W stay in the match for a significantly longer period of time, heals off residual damage and Life Orb recoil, and helps Kyurem-W stall out the aforementioned targets of Toxic. Kyurem-W can also utilize Substitute in conjunction with Leftovers, shielding Kyurem-W from damage and status moves, scouting out coverage moves, and allowing Kyurem-W to sweep from behind cover. Focus Blast damages targets, and can still do similar damage in comparison to Choice Specs if Life Orb is used with it. A Life Orb-boosted Stone Edge can be used to KO standard Ho-Oh, even if Kyurem-W has no Attack investment and an Attack-decreasing nature.

Set Details
========

A Timid nature is best used with Life Orb, letting Kyurem-W outspeed positive base 90s while still maintaining the power of a Modest nature. Leftovers should be used with a Modest nature, as bulk is more important than Speed in this case. Also, keep in mind that Kyurem-W can stall out Calm Mind Electric and Water Arceus with Toxic + Roost and Leftovers, two very potent checks that will force it out otherwise. An alternative EV spread of 252 HP / 252 SpA with a Modest nature with Roost, Substitute, Leftovers, or Toxic can be used to help Kyurem-W possibly stall out most of its defensive checks and still take advantage of Kyurem-W's good bulk. One important thing to consider when running Choice-less Kyurem-W is that with the cramped coverage options, the specific checks/counters that correspond with their specific coverage moves (such as Steel-types weak to Fusion Flare) can either be easily taken down or be impossible to break past. With the respective non-damaging moves and the items, the goals of the set change from all-out-attacking to sweeping/cleaning to outstalling walls, so the set changes dynamically depending on what you run.

Usage Tips
========

If you are using Life Orb with Roost, or just Roost in general, try switching into something you can force out and proceed to heal off the damage as they switch. However, if you do not need to Roost off damage, try to predict the switch well enough that you can backhand the next thing that comes in with Toxic or the correct coverage move. The same situation applies with Substitute, and has the added utility of scouting out threatening attacks. Though Draco Meteor must be used carefully, try to play aggressively as you can, as the switches Kyurem-W can force give it an opportunity to either set up a Substitute or severely damage an incoming sweeper. As mentioned before, be cautious when using Draco Meteor, as giving an opportunity for Fairy-types to come in and being immediately forced out the next turn is not fun in the slightest.

Team Options
========

Despite the decrease in power compared to the Choice Specs set, Stealth Rock is not as needed this time around, as Choice-less Kyurem-W misses out on most of the OHKOs it could achieve before. However, Kyurem-W still appreciates Stealth Rock support, as a Timid Life Orb-boosted Draco Meteor can OHKO 252 / 80 Ho-Oh after entry hazard damage. Groudon is an excellent partner, as it can cripple opponents with Thunder Wave and Toxic to make Kyurem-W's life easier and Drought boosts the strength of Fusion Flare, which is invaluable in damaging Steel-types. Landorus-T can also set up Stealth Rock and can bring Kyurem-W in with U-turn. As Kyurem-W dislikes Stealth Rock on your playing field, spinners like Forretress and Excadrill are useful to keep entry hazards away. Defog can also work in this situation, but Kyurem-W appreciates the residual damage that entry hazards provides. Sticky Web and/or SmashPass support can be used to assist Kyurem-W in sweeping or cleaning. Smeargle can provide either of these, or even both, and doesn't bother team synergy too much if it is on a hyper offense team. Outside of this, Kyurem-W has the same checks and counters regardless of what it runs, so all the team members mentioned previously don't change in their effectiveness when paired with Kyurem-W.


Other Options
########

Flash Cannon is an option if Fairy-types are troublesome for your team, and the Choice Specs set can OHKO standard offensive Xerneas with it after Stealth Rock. However, the move doesn't provide any other relevant coverage. Dragon Pulse can be used if getting forced out by Draco Meteor just isn't your style, but the power drop is significant, and Kyurem-W wants to have that power the Draco Meteor provides. Blizzard is an alternative to Ice Beam, as its sheer power is good. However, it needs hail support in order to be spammed reliably, and usually isn't worth the trouble. Ancient Power is an option to hit Ho-Oh on the special side, and the boosts can allow Kyurem-W to sweep. However, due to its pitiful Base Power, Ancient Power doesn't do enough damage to other Pokemon weak to Rock-type moves such as Lugia and Yveltal, so Stone Edge is generally the superior choice. Choice Scarf Kyurem-W can function as a revenge killer, but it cannot gain momentum, has a Stealth Rock weakness, and shouldn't be locking itself into a weaker Draco Meteor against opposing Fairy-types. Lastly, an Assault Vest can be used to increase Kyurem-W's bulk and tanking capabilities, but it prevents the usage of moves such as Substitute and Roost, and Kyurem-W prefers a boosting item instead.


Checks and Counters
########

**Chansey and Blissey**: As they have titanic special bulk, Chansey and Blissey are pretty much the only Pokemon that can safely switch in and reliably wall Kyurem-W. However, if Choice Specs Kyurem-W carries Focus Blast and Stealth Rock is up, neither of them can switch in without being 2HKOed.

**Fairy-types**: Fairy-types such as Xerneas, Fairy Arceus, and Sylveon can defeat Kyurem-W with their Fairy-type STAB moves and utilize support options to benefit the team. They also prevent Kyurem-W from spamming Draco Meteor, as they can take advantage of the move to set up (especially Geomancy Xerneas). However, only Sylveon can switch into Choice Specs-boosted Ice Beam or Fusion Flare unless Stealth Rock is up.

**Ho-Oh**: If Stealth Rock is not up, Ho-Oh can stall out Kyurem-W with Roost as it can stomach at least one Draco Meteor and KO with Brave Bird.

**Bulky Steel-types**: Steel-types not 4x weak to Fusion Flare such as Aegislash, Jirachi, Steel Arceus, and Bronzong can check Kyurem-W well, especially if rain is up, but they must switch in with caution if Kyurem-W carries Earth Power.

**Scizor**: Scizor can utilize Bullet Punch to check Kyurem-W effectively, and though it is 4x weak to Fusion Flare, it resists most of Kyurem-W's other coverage moves.

**Specially Defensive Water-types**: Bulky Water-types such as specially defensive Kyogre and Water Arceus can stomach all of Kyurem-W's moves bar Draco Meteor, and either stall it out with a recovery move or phaze it out with Roar.

**Rock Arceus**: Though disposed of quickly with Focus Blast or Earth Power, Rock Arceus can switch in on Fusion Flare and can threaten to 2HKO with Judgment.

**Calm Mind Arceus Formes**: Though very broad at first, the primary threats that encompass this are Electric Arceus and Ghost Arceus. Electric Arceus can't switch into Earth Power and neither can switch into Draco Meteor, but otherwise both can set up Calm Minds in Kyurem-W's face or just force it out if it lacks Roost + Toxic.

**Revenge Killers**: Revenge killing Kyurem-W or striking first to minimize collateral damage is probably the safest way to deal with it outside of walling it with the pink blobs. Though Kyurem-W has a decent Speed, it is outsped and KOed by Pokemon such as Palkia, Mega Blaziken, Mewtwo, Genesect, Terrakion, and Mega Lucario. However, none of these can switch in safely without being KOed or severely damaged.

Overview
########

Back from a generation's worth of pillaging and plundering, Kyurem-W returns to the legendary Ubers battlefield of Ubers with blazing fury and a cold-hearted soul. With a massive base 170 Special Attack, a decent base 95 Speed, and a great Dragon / Ice offensive typing, Kyurem-W is one of thean exemplary wallbreakers in the tier, packing. It has access to the most powerful Draco Meteor in the game, and Turboblaze allows insurance. Itt to bypass abilities such as Multiscale, Levitate, and Flash Fire. Kyurem-W's bulk is also solid, as 125 / 90 / 100 defensive stats are nothing to scoff at by wallbreaker standards, backeand with a good base 95 Speed and a great ability in Turboblaze, letting it break past Multiscale, Levitate, and Flash Fire. Also, itss weakness to Stealth Rock weakness is less of an issue with Defog support, butthough entry hazards still can hold it back at times. In addition, it has good albeit few resistances to Water-, Electric-, and Grass-type moves, which are fairly common STAB or cove, grage moves, openting switch-in opportunities to switch in. Despite thiese strengths, Kyurem-W returns to a tier where Fairy-types likesuch as Xerneas, Fairy Arceus, and Sylveon run amok, punishreventing it from hittspamming the nuke buttonDraco Meteor without rational thought like it once did before. While its typing is good offensively, it is horrible defensively, preventing it from synergizing well with its teams and leaving it weak to common attacking types such as Fighting, Dragon, Steel, and Fairy. Though its Speed gives it an advantage against Pokemon in the crowded base 90 Speed tier, it still get's outsped by threats likesuch as Palkia and Genesect. Its movepool is also sparse oOutside of its coverage moves, Kyurem-W's movepool is sparse, preventing it from performing different roles. Also, to top it all offEven worse, all of its reliable moves were nerfed bar Fusion Flare, noticeably were nerfed, decreasing its power. Still by a noticeable amount. However, don't disregard the threKyurem-W, as it is a legitimate threat is Kyurem-Wto prepare for, and tread carefulightly if you wish to prevent your defensesPokemon from being smashed.

Choice Specs
########
name: Choice Specs
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare
move 4: Focus Blast / Earth Power
item: Choice Specs
evs: 252 Spe4 Def / 252 SpA / 4 Def252 Spe
nature: Modest / Timid

Moves
========

When Kyurem-W is equipped with Choice Specs, its Specialready-great offensive capability turn Attack stat hits into a record-breaking 723 Special Attack with a Modest nature, lettallowing Kyurem-W's Choice Specs-boosted Draco Meteor to deal massive damage, leav. Kyurem-W's signature selling point is that only the pink blobsa small group of Pokemon, consisting of Chansey, Blissey, Fairy-types, and the bulkiest of Steel-types able to, can take the hit well, which is Kyurem-W's signature selling point. Ice Beam is a spammable STAB move that Kyurem-W can fall back upon when needed, and will shatter walls likesuch as Lugia, Groudon, specially defensive Yveltal, Grass Arceus, Ground Arceus, and Gliscor. Fusion Flare lets Kyurem-W break past the multitude of Steel-types builtrun to deal with wallbreakers, severely damaging Aegislash, Jirachi, Steel Arceus, and Bronzong outside of rain, and will litincinerally hurlting Ferrothorn, Scizor, and Genesect into the sun. Focus Blast is Kyurem-W's only way of getting past Blissey and Chansey, as it 2HKO'es both of them after Stealth Rock, and can break past lot of Fighting-weak Pokemon such as Extreme Killer, Mega Kangaskhan, Rock Arceus, and Dialga;, and Tyranitar will not have a chance of surviving unless it has an Assault Vest. However, if you want extra insurance against Steel-types in rain in addition to perfect neutral coverage, Earth Power fits the bill quite nicely, and can reliably KO both Zekrom and, Mega Charizard X if you don't want to use Draco Meteor, and will usually OHKO Heatran without fail.

Set Details
========

Maximum Special Attack EVs areinvestment is vital to Kyurem-W's success as a wallbreaker, as the reason for its und 4 Defense is its massive Special Attack. Due to Kyurem-W's weakness to Stealth Rock,EVs rather than 4 DefenseHP EVs letallow it take an odd amount of damage when switching into it, ensuring it can switch in 5Stealth Rock five times if necessary. 252 Speed EVs let Modest Kyurem-W Speed tie with the standardneutral nature base 95s such as Swords Dance Rayquaza sets, but runninga Timid letnature allows it to avoid that se Speed tie entirely and dispose of Adamant Rayquaza with Ice Beam. A Timid Kyurem-W has other proadvantages over a Modest, like being one, such as the ableility to outspeed positive base 90's, taking advantage of Kyurem-W'its relatively solid Speed tier. However, buit Kyurem-W misses out on some important OHKOs with Draco Meteor in the process, such as againsthe OHKO on 252 HP Arceus after Stealth Rock, in addition to being able toand the 2HKO on the blobs after Stealth Rock. However, iIf Kyurem-W's bulk interests you, a spread of 252 HP / 252 SpA / 4 Spe with a Modest nature can letallow Kyurem-W to stay in the match longer, and only missesing out on the ability to outspeed 2 walls it can break: Lugia and Yveltal.

Usage Tips
========

Even Although using Draco Meteor right off the bat is very enticing, be very careful when using it if Xerneas is still alive and kickingthe opponent has a Xerneas or if youtheir opponent's Arceus forme has not been revealed yet, as it could open up either set. A poorly timed Draco Meteor can open up opportunities for a the opponent to set up or usible Defog to get rid of your hard-earned Stealth Rockentry hazards. If you do not have Stealth Rock up and are not running Focus Blast on Kyurem-W, defeating the blobs is a no-go, so have a teammate to do the dirty work for you if you don't run these's assistance in dealing with Chansey and Blissey is required. Though prediction is very important for any Choice user, Kyurem-Wit is hard-pressed when using itpecially so for Kyurem-W as its primary STAB move has an immunity now, and i. If a Fairy-type or sweeper is waiting in the wings and you predict a switch correctly, Kyurem-W can damage them beyond repair. Even though Kyurem-W's bulk is impressive, it has next to no resistances to take advantage of it, so switch in at your own risk. However, Kyurem-W can find opportunities to switch in against defensive wallsPokemon or entry hazard setters (such as Groudon and Landorus-T) and rip them to pieces. Furthermore, andit doesn't mind gettbeing poisoned or burned, so play aggressively against defensively oriented teams. Try fitting Kyurem-W on teams that have trouble breaking past tough wallsdefensive Pokemon such as the Great Walls (Giratina and, Lugia), the pink blobsChansey, Blissey, and a lot of other utility walls that halt the progress of sweepers.

Team Options
========

Though Kyurem-W's power is great, it's still not a one-man demolition crew. An example of this is It cannot being able to KO Chansey and Blissey, which stallbreakers like Yveltal or powerful Fighting-types can deal with. Mega Gengar can trap most Arceus formes and Fairy-types that give Kyurem-W trouble, and it can give Kyurem-W an opportunity to switch in when it cripples a wall with Taunt. VoltTurn is a good option iIf switching in Kyurem-W is an issue, letting itVoltTurn support is a good option, as Kyurem-W can come in on a predicted switch with little risk involved provided entry hazards are not present. Ho-Oh is another problemthreat Kyurem-W has to deal with, but keeping Stealth Rock on the field (Kyurem-W scares away most Defog users), having a counter to it (such as Rock Arceus), or sending out a team member carrying Stone Edge can solve this problem quikeep it in checkly. Keeping Stealth Rock off the field is a priority in order for Kyurem-W to switch in without losing a chunk of its healthfreely, so Defog users likesuch as Arceus, Giratina, and Lugia are beneficial as they can clear all entry hazards or dual Screens whilon the field. On the other hand, spinners likesuch as Excadrill and Forretress can maintain entryyour own hazard control on your side only. Spinning is ths, and so are superior choice, as having Stealth Rock up lein play grants Kyurem-W do crazy things with Draco Meteor, such as having a chance to OHKO 252 HP Arceus, OHKO and Ho-Oh, with Draco Meteor and 2HKO the blobs with Focus Blast. Excadrill can both spin and layset up Stealth Rock, while hazard setters like Groudon, Landorus-T, and Dialga can add themlay hazards down reliably at almost any point in the match. Finally, have a fallback plan against sweepers if you decide to use Draco Meteor, as Kyurem-W will be forced out, giving setup opportunities to sweepers likesuch as Extreme Killer and offensive Xerneas with Geomancy andor Calm Mind Xerneas. Skarmory and physically defensive Yveltal can deal with Extreme Killer, while Ho-Oh, Jirachi, Bronzong, and Aegislash can take on Xerneas.

Choice-less
########
name: Choice-less
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare / Toxic
move: 4: Roost / Substitute / Focus Blast
item: Life Orb / Leftovers
evs: 252 Spe4 Def / 252 SpA / 4 Def252 Spe
nature: Timid / Modest

Moves
========

Though the temptation of running Choice Specs is strong, Kyurem-W can definitely function as a Choice-less variant, as Draco Meteor still hurts even without a Choice Specs boost anyway. Ice Beam is still as reliable a STAB move as ever, and with the freedom to switch moves, Kyurem-W can stildeal considerablye damage to Lugia, Yveltal, and other Pokemon weak to Ice-type moves. Fusion Flare still helps Kyurem-W against Steel-types, and even without Earth Power, Turboblaze bypasses Heatran's Flash Fire, preventing the it from escaping a fiery fate. Toxic lets Kyurem-W get past bulky attackers and walls that attempt to stop its rampage and prevents Ho-oOh, the pink blobs, and Water and Electric Arceus from walling this set entirely. Roost lets Kyurem-W stay in the match for a significantly longer period of time and, heals off residual damage and Life Orb recoil quickly, in addition tond helpings Kyurem-W reliably stall out the aforementioned Toxic targets of Toxic. Kyurem-W can also utilize Substitute in conjunction with Leftovers similarly to its brother, Kyurem-B, shielding Kyurem-W from damage and possible status moves, scouting out coverage moves, and lettallowing Kyurem-W to sweep from behind cover. Focus Blast still damages targets, and can still do similar damage in comparison to Choice Specs if Life Orb is used with it. A Life Orb-boosted Stone Edge can be used to KO standard Ho-Oh sets if Life Orb is chosen, as it can still KO with Life Orb even if Kyurem-W has no Attack investment and an Attack-decreasing nature.

Set Details
========

A Timid nature is best used with Life Orb, letting Kyurem-W outspeed positive base 90s while still maintaining the power of a Modest nature, but. Leftovers should be used with a Modest, as Ky naturem-W needs to focus on, as bulk is more importanther than Speed in this case. Also, keep in mind that Kyurem-W can stall out Calm Mind Electric and Water Arceus with Toxic + Roost and Leftovers, 2two very potent checks that will force it out otherwise. An alternative EV spread of 252 HP / 252 SpA with a Modest nature with Roost, Substitute, Leftovers, or Toxic can be used to help Kyurem-W possibly stall out most of its defensive checks and still take advantage of Kyurem-W's good bulk. One important thing to consider when running Choice-less Kyurem-W is that with the cramped coverage options, the specific checks/counters that correspond with their specific coverage moves (such as Steel-types weak to Fusion Flare) can either be easily taken down or be impossible to break past. With the respective non-damaging moves and the items, the goals of the set change from all-out-attacking to sweeping/cleaning to outstalling walls, so the set changes dynamically depending on what you run.

Usage Tips
========

If you are using Life Orb with Roost, or just Roost in general, try switching into something you can force out and proceed to heal off the damage as they switch. However, if you do not need to Roost off damage, try to predict the switch well enough that you can backhand the next thing that comes in with Toxic or the correct coverage move or Toxic. The same situation applies with Substitute, and has the added utility of scouting out threatening attacks wit. Thout fretting. Despite Kyurem-W having to play it safe with Draco Meteorgh Draco Meteor must be used carefully, try to play aggressively as you can, as the switches itKyurem-W can force give it an opportunity to either set up a Substitute or severely damage an incoming sweeper. As mentioned before, be very carefulutious when using Draco Meteor, as giving an opportunity for Fairy-types to come in and being immediately forced out the next turn is not fun in the slightest.

Team Options
========

Despite the decrease in power drop fromcompared to the lack of Choice Specs set, Stealth Rock is not as needed this time around, as Choice-less Kyurem-W misses out on most of the OHKOs it once hacould anywaychieve before. However, Kyurem-W still appreciates it, as it can OHKO 252 /80 Ho-Oh withStealth Rock support, as a Timid Life Orb-boosted Draco Meteor if Stealth Rock is in playcan OHKO 252 / 80 Ho-Oh after entry hazard damage. Groudon suits this role the bestan excellent partner, as it can not only cripple opponents with Thunder Wave and Toxic to make Kyurem-W's life easier, but it can bestow upon id Drought a sun-boosteds the strength of Fusion Flare, which is invaluable in damaging Steel-types. Landorus-T can also set up Stealth Rock and can bring Kyurem-W in with U-turn. As Kyurem-W dislikes Stealth Rock on your playing field, spinners like Forretress and Excadrill are useful to keep thementry hazards away. Defog can also work in this situation, but Kyurem-W likappreciates to utilizehe residual damage that entry hazards to help it do damageprovides. Sticky Web and/or SmashPass support can be used to assist Kyurem-W in sweeping or cleaning. Smeargle can doprovide either of these, or even both, and doesn't bother team synergy too much if it is on a hyper offense team. Outside of this, Kyurem-W has the same checks and counters regardless of what it runs, so all the team members mentioned previously don't change in their effectiveness when paired with Kyurem-W.


Other Options
########

Flash Cannon is an option if Fairy-types are troublesome for your team, and the Choice Specs set can OHKO standard offensive Xerneas with it after Stealth Rock. However, buthe move doesn't hitprovide any othing useful outside of Fairy-typeser relevant coverage. Dragon Pulse can be used if getting forced out by Draco Meteor just isn't your style, but the power drop is significant, and Kyurem-W wants to have that power the Draco Meteor provides. Blizzard is an alternative to Ice Beam, as its sheer power is good. However, it needs hail support in order to be spammed reliably, and usually isn't worth the trouble. Ancient Power is an option to hit Ho-Oh on the special side, and the boosts can letallow Kyurem-W to sweep, but doesn't do that much damage to other Pokemon besides Ho-Oh. However, due to its pitiful Base Power, andAncient Power doesn't do enough damage to other Rock-Pokemon weak Pokemonto Rock-type moves such as Lugia and Yveltal, so Stone Edge is generally the superior choice in this case. A Choice Scarf set can let Kyurem-W can function as a revenge kill with its power, but it cannot gain momentum, has a Stealth Rock weakness, and shouldn't be locking itself into a weaker Draco Meteor against opposing Fairy-types. FinalLastly, an Assault Vest can be used to increase Kyurem-W's bulk and tanking capabilities, but Kyurem-W likes having a boosting item, and can'tit prevents the usage of moves likesuch as Substitute orand Roost with Assault Ve, and Kyurem-W prefers a boosting item instead.


Checks and Counters
########

**Chansey and Blissey**: PAs they have titanic special bulk, Chansey and Blissey are pretty much the only thingsPokemon that can switch in safely against Kyurem-W, Blissey and Chansey cswitch in and reliably wall Kyurem-W with their titanic special bulk. However, if Choice Specs Kyurem-W carries Focus Blast and Stealth Rock is up, neither of them can switch in whatsoever without being 2HKOed.

**Fairy-types**: Fairy-types such as Xerneas, Fairy Arceus, and Sylveon can all either defeat Kyurem-W with their Fairy-type STAB moves and utilize super effective Fairport options to benefit the team. They attacks orlso prevent itKyurem-W from spamming Draco Meteor freely with the fear, as they can take advantage of being used asthe move to set up fodder ((especially Geomancy Xerneas) or for support opportunities (all 3 of them), but. However, only Sylveon can switch into Choice Specs-boosted Ice Beam or Fusion Flare unless Stealth Rock is up.

**Ho-Oh**: If Stealth Rock is not up, Ho-Oh can stall out Kyurem-W with Roost due toas it being able tocan stomach at least one Draco Meteor and finish it off at its leisureKO with Brave Bird.

**Bulky Steel-types**: Steel-types not 4x weak to Fusion Flare such as Aegislash, Jirachi, Steel Arceus, and Bronzong can check Kyurem-W well, especially if rain is up, but they must switch in with caution if Kyurem-W carries Earth Power.

**Scizor**: Despite being 4x weak to Fusion Flare, Scizor can effectivelyutilize Bullet Punch to check Kyurem-W effectively, and though it is 4x weak to Fusion Flare, it resisting alls most of itKyurem-W's other coverage moves and pick it off with Bullet Punch.

**Specially Defensive Water-types**: Bulky Water-types likesuch as specially defensive Kyogre and Water Arceus can stomach relatively all of Kyurem-W's coverage moves bar Draco Meteor, especially in rain, and either stall it out with Rest (Kyogre) or Ra recover (Arceus-Water)y move or just phaze it out with Roar.

**Rock Arceus**: Though disposed of quickly with Focus Blast or Earth Power, Rock Arceus can switch in on Fusion Flare and can threaten to 2HKO with a Rock-type Judgment.

**Calm Mind Arceus Not Weak to Kyurem-W's Coverage movFormes**: Though very broad at first, the primary threats that encompass this are Electric Arceus and Ghost Arceus. Electric Arceus can't switch into Earth Power and neither can switch into Draco Meteor, but otherwise both can set up Calm Minds in Kyurem-W's face or just force it out if it lacks Roost + Toxic.

**FastRevenge Killers**: Revenge Pokilling Kyuremon With Super Effective Moves**: P-W or striking first to minimize collateral damage is probably the safest way to deal with Kyurem-Wit outside of the pink blobs is to revewallinge kill it or hit it first to minimize collateral damagewith the pink blobs. Though Kyurem-W's Speed tier is better than most has a decent Speed, it still leaves it outsped and KOed by Pokemon stuff likeuch as Palkia, Mega Blaziken, all formes of Mewtwo, Genesect, Terrakion, and Mega Lucario. However, none of these can switch in safely without being KOed or severely damaged due to Kyurem-W's power.


GP 3/2
 
Last edited:
canman98
I'm done with the GP check here - I've rewritten a lot of sections to improve the prose. Hopefully, another GP member can help me look over things - I've been working for a while and chances are, I won't catch any mistakes I've made in the edits.

Grammar Tips:
-Make sure to list your EVs in this order: HP / Atk / Def / SpA / SpD / Spe
-Like vs. Such As: "like" implies comparison, while "such as" implies inclusion - so Ice Beam will "shatter walls such as Lugia, Groudon, etc."
-Don't use "it" multiple times in a sentence if "it" refers to multiple subjects, as the meaning of "it" becomes ambiguous
-Don't use numbers if you can avoid it - 252 EVs and base 170 Special Attack is fine, but it should be "two" very potent checks rather than "2" very potent checks
-"You" should only refer the the player, not to Kyurem-W "If you do not have Stealth Rock up and are not running Focus Blast, defeating the blobs is a no-go, so have a teammate to do the dirty work for you."

Comments:
"Focus Blast still damages targets, and can still do similar damage in comparison to Choice Specs if Life Orb is used with it." If you could clarify this bit in the Choice-less moves sections it'd be appreciated. I would also expand on this.

~"One important thing to consider when running Choice-less Kyurem-W is that with the cramped coverage options, the specific checks/counters that correspond with their specific coverage moves (such as Steel-types weak to Fusion Flare) can either be easily taken down or be impossible to break past."
~"Outside of this, Kyurem-W has the same checks and counters regardless of what it runs, so all the team members mentioned previously don't change in their effectiveness when paired with Kyurem-W." I think these two sentences seem contradictory - you may want to clarify them.

"An alternative EV spread of 252 HP / 252 SpA with a Modest nature with Roost, Substitute, Leftovers, or Toxic can be used to help Kyurem-W possibly stall out most of its defensive checks and still take advantage of Kyurem-W's good bulk." This seems really wordy and I'm quite sure what to do here.

"Ancient Power is an option to hit Ho-Oh on the special side, and the boost can let Kyurem-W sweep, but doesn't do that much damage to other Pokemon besides Ho-Oh due to its pitiful Base Power, and doesn't do enough damage to other Rock-weak Pokemon such as Lugia and Yveltal, so Stone Edge is generally the superior choice in this case." But why would you want to hit Ho-Oh on the special side? It's base 154 SpD is much higher than its base 90 Def.

"A Choice Scarf set can let Kyurem-W revenge kill with its power, but it cannot gain momentum, has a Stealth Rock weakness, and shouldn't be locking itself into a weaker Draco Meteor against opposing Fairy-types." If you could clarify this bit in the Other Options section it'd be appreciated.

"but only Sylveon can switch into Choice Specs-boosted Ice Beam or Fusion Flare unless Stealth Rock is up." If you could clarify this bit in the Fairy-types Checks and Counters bullet it'd be appreciated.

Overview
########

Back from a generation's worth of pillaging and plundering, Kyurem-W returns to the legendary Ubers battlefield with blazing fury and a cold-hearted soul. With a massive base 170 Special Attack, a decent base 95 Speed, and a great Dragon / Ice offensive typing, Kyurem-W is an exemplary wallbreaker. It has access to the most powerful Draco Meteor in the game, and Turboblaze allows it to bypass abilities such as Multiscale, Levitate, and Flash Fire. Kyurem-W's bulk is solid, as 125 / 90 / 100 defensive stats are nothing to scoff at by wallbreaker standards, and its weakness to Stealth Rock is less of an issue with Defog support, though entry hazards still hold it back at times. In addition, it has good albeit few resistances to Water-, Electric-, and Grass-type moves, which are fairly common, granting it opportunities to switch in. Despite these strengths, Kyurem-W returns to a tier where Fairy-types such as Xerneas, Fairy Arceus, and Sylveon run amok, preventing it from spamming Draco Meteor without rational thought like it did before. While its typing is good offensively, it is horrible defensively, preventing it from synergizing well with its team and leaving it weak to common attacking types such as Fighting, Dragon, Steel, and Fairy. Though its Speed gives it an advantage against Pokemon in the crowded base 90 Speed tier, it's outsped by threats such as Palkia and Genesect. Outside of its coverage moves, Kyurem-W's movepool is sparse, preventing it from performing different roles. Even worse, all of its reliable moves bar Fusion Flare were nerfed, decreasing its power by a noticeable amount. However, don't disregard Kyurem-W, as it is a legitimate threat to prepare for, and tread carefully if you wish to prevent your Pokemon from being smashed.


Choice Specs
########
name: Choice Specs
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare
move 4: Focus Blast / Earth Power
item: Choice Specs
evs: 4 Def / 252 SpA / 252 Spe
nature: Modest / Timid

Moves
========

When Kyurem-W is equipped with Choice Specs, its Special Attack stat hits a record-breaking 723 with a Modest nature, allowing Draco Meteor to deal massive damage. Kyurem-W's signature selling point is that only a small group of Pokemon, consisting of Chansey, Blissey, Fairy-types, and the bulkiest of Steel-types, can take the hit well. Ice Beam is a spammable STAB move that Kyurem-W can fall back upon when needed, and will shatter walls such as Lugia, Groudon, specially defensive Yveltal, Grass Arceus, Ground Arceus, and Gliscor. Fusion Flare lets Kyurem-W break past the multitude of Steel-types run to deal with wallbreakers, severely damaging Aegislash, Jirachi, Steel Arceus, and Bronzong outside of rain and incinerating Ferrothorn, Scizor, and Genesect. Focus Blast is Kyurem-W's only way of getting past Blissey and Chansey, as it 2HKOes both of them after Stealth Rock, and can break past Extreme Killer, Mega Kangaskhan, Rock Arceus, Dialga, and Tyranitar. However, if you want extra insurance against Steel-types in rain in addition to perfect neutral coverage, Earth Power fits the bill quite nicely, and can reliably KO Zekrom, Mega Charizard X, and Heatran.

Set Details
========

Maximum Special Attack investment is vital to Kyurem-W's success as a wallbreaker, and 4 Defense EVs rather than 4 HP EVs allow it to switch into Stealth Rock five times if necessary. 252 Speed EVs let Modest Kyurem-W Speed tie with neutral nature base 95s such as Swords Dance Rayquaza, but a Timid nature allows it to avoid the Speed tie entirely and dispose of Adamant Rayquaza with Ice Beam. A Timid Kyurem-W has other advantages over a Modest one, such as the ability to outspeed positive base 90s, taking advantage of its relatively solid Speed tier. However, it misses out on some important KOs with Draco Meteor in the process, such as the OHKO on 252 HP Arceus after Stealth Rock, and the 2HKO on the blobs after Stealth Rock. If Kyurem-W's bulk interests you, a spread of 252 HP / 252 SpA / 4 Spe with a Modest nature can allow Kyurem-W to stay in the match longer, only missing out on the ability to outspeed Lugia and Yveltal.

Usage Tips
========

Although using Draco Meteor right off the bat is very enticing, be very careful when using it if the opponent has a Xerneas or if their Arceus forme has not been revealed yet. A poorly timed Draco Meteor can open up opportunities for the opponent to set up or use Defog to get rid of your hard-earned entry hazards. If you do not have Stealth Rock up and are not running Focus Blast on Kyurem-W, defeating the blobs is a no-go, so a teammate's assistance in dealing with Chansey and Blissey is required. Though prediction is very important for any Choice user, it is especially so for Kyurem-W as its primary STAB move has an immunity. If a Fairy-type or sweeper is waiting in the wings and you predict a switch correctly, Kyurem-W can damage them beyond repair. Even though Kyurem-W's bulk is impressive, it has next to no resistances to take advantage of it, so switch in at your own risk. However, Kyurem-W can find opportunities to switch in against defensive Pokemon or entry hazard setters such as Groudon and Landorus-T and rip them to pieces. Furthermore, it doesn't mind being poisoned or burned, so play aggressively against defensively oriented teams. Try fitting Kyurem-W on teams that have trouble breaking past defensive Pokemon such as Giratina, Lugia, Chansey, Blissey, and utility walls that halt the progress of sweepers.

Team Options
========

Though Kyurem-W's power is great, it's not a one-man demolition crew. It cannot KO Chansey and Blissey, which stallbreakers like Yveltal or powerful Fighting-types can deal with. Mega Gengar can trap most Arceus formes and Fairy-types that give Kyurem-W trouble, and it can give Kyurem-W an opportunity to switch in when it cripples a wall with Taunt. If switching in Kyurem-W is an issue, VoltTurn support is a good option, as Kyurem-W can come in on a predicted switch with little risk involved provided entry hazards are not present. Ho-Oh is another threat Kyurem-W has to deal with, but keeping Stealth Rock on the field (Kyurem-W scares away most Defog users), having a counter to it such as Rock Arceus, or sending out a team member carrying Stone Edge can keep it in check. Keeping Stealth Rock off the field is a priority in order for Kyurem-W to switch in freely, so Defog users such as Arceus, Giratina, and Lugia are beneficial as they can clear all entry hazards or dual Screens on the field. On the other hand, spinners such as Excadrill and Forretress can maintain your own hazards, and so are superior, as having Stealth Rock in play grants Kyurem-W a chance to OHKO 252 HP Arceus and Ho-Oh with Draco Meteor and 2HKO the blobs with Focus Blast. Excadrill can both spin and set up Stealth Rock, while hazard setters like Groudon, Landorus-T, and Dialga can lay hazards down reliably at almost any point in the match. Finally, have a fallback plan against sweepers if you decide to use Draco Meteor, as Kyurem-W will be forced out, giving setup opportunities to sweepers such as Extreme Killer and offensive Xerneas with Geomancy or Calm Mind. Skarmory and physically defensive Yveltal can deal with Extreme Killer, while Ho-Oh, Jirachi, Bronzong, and Aegislash can take on Xerneas.

Choice-less
########
name: Choice-less
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare / Toxic
move: 4: Roost / Substitute / Focus Blast
item: Life Orb / Leftovers
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid / Modest

Moves
========

Though the temptation of running Choice Specs is strong, Kyurem-W can function as a Choice-less variant, as Draco Meteor still hurts without a Choice Specs boost. Ice Beam is as reliable a STAB move as ever, and with the freedom to switch moves, Kyurem-W can deal considerable damage to Lugia, Yveltal, and other Pokemon weak to Ice-type moves. Fusion Flare helps Kyurem-W against Steel-types, and even without Earth Power, Turboblaze bypasses Heatran's Flash Fire, preventing it from escaping a fiery fate. Toxic lets Kyurem-W get past bulky attackers and walls that attempt to stop its rampage and prevents Ho-Oh, the pink blobs, and Water and Electric Arceus from walling this set entirely. Roost lets Kyurem-W stay in the match for a significantly longer period of time, heals off residual damage and Life Orb recoil, and helps Kyurem-W stall out the aforementioned targets of Toxic. Kyurem-W can also utilize Substitute in conjunction with Leftovers, shielding Kyurem-W from damage and status moves, scouting out coverage moves, and allowing Kyurem-W to sweep from behind cover. Focus Blast damages targets, and can still do similar damage in comparison to Choice Specs if Life Orb is used with it. A Life Orb-boosted Stone Edge can be used to KO standard Ho-Oh, even if Kyurem-W has no Attack investment and an Attack-decreasing nature.

Set Details
========

A Timid nature is best used with Life Orb, letting Kyurem-W outspeed positive base 90s while still maintaining the power of a Modest nature. Leftovers should be used with a Modest nature, as bulk is more important than Speed in this case. Also, keep in mind that Kyurem-W can stall out Calm Mind Electric and Water Arceus with Toxic + Roost and Leftovers, two very potent checks that will force it out otherwise. An alternative EV spread of 252 HP / 252 SpA with a Modest nature with Roost, Substitute, Leftovers, or Toxic can be used to help Kyurem-W possibly stall out most of its defensive checks and still take advantage of Kyurem-W's good bulk. One important thing to consider when running Choice-less Kyurem-W is that with the cramped coverage options, the specific checks/counters that correspond with their specific coverage moves (such as Steel-types weak to Fusion Flare) can either be easily taken down or be impossible to break past. With the respective non-damaging moves and the items, the goals of the set change from all-out-attacking to sweeping/cleaning to outstalling walls, so the set changes dynamically depending on what you run.

Usage Tips
========

If you are using Life Orb with Roost, or just Roost in general, try switching into something you can force out and proceed to heal off the damage as they switch. However, if you do not need to Roost off damage, try to predict the switch well enough that you can backhand the next thing that comes in with Toxic or the correct coverage move. The same situation applies with Substitute, and has the added utility of scouting out threatening attacks. Though Draco Meteor must be used carefully, try to play aggressively as you can, as the switches Kyurem-W can force give it an opportunity to either set up a Substitute or severely damage an incoming sweeper. As mentioned before, be cautious when using Draco Meteor, as giving an opportunity for Fairy-types to come in and being immediately forced out the next turn is not fun in the slightest.

Team Options
========

Despite the decrease in power compared to the Choice Specs set, Stealth Rock is not as needed this time around, as Choice-less Kyurem-W misses out on most of the OHKOs it could achieve before. However, Kyurem-W still appreciates Stealth Rock support, as a Timid Life Orb-boosted Draco Meteor can OHKO 252 / 80 Ho-Oh after entry hazard damage. Groudon is an excellent partner, as it can cripple opponents with Thunder Wave and Toxic to make Kyurem-W's life easier and Drought boosts the strength of Fusion Flare, which is invaluable in damaging Steel-types. Landorus-T can also set up Stealth Rock and can bring Kyurem-W in with U-turn. As Kyurem-W dislikes Stealth Rock on your playing field, spinners like Forretress and Excadrill are useful to keep entry hazards away. Defog can also work in this situation, but Kyurem-W appreciates the residual damage that entry hazards provides. Sticky Web and/or SmashPass support can be used to assist Kyurem-W in sweeping or cleaning. Smeargle can provide either of these, or even both, and doesn't bother team synergy too much if it is on a hyper offense team. Outside of this, Kyurem-W has the same checks and counters regardless of what it runs, so all the team members mentioned previously don't change in their effectiveness when paired with Kyurem-W.


Other Options
########

Flash Cannon is an option if Fairy-types are troublesome for your team, and the Choice Specs set can OHKO standard offensive Xerneas with it after Stealth Rock. However, the move doesn't provide any other relevant coverage. Dragon Pulse can be used if getting forced out by Draco Meteor just isn't your style, but the power drop is significant, and Kyurem-W wants to have that power the Draco Meteor provides. Blizzard is an alternative to Ice Beam, as its sheer power is good. However, it needs hail support in order to be spammed reliably, and usually isn't worth the trouble. Ancient Power is an option to hit Ho-Oh on the special side, and the boosts can allow Kyurem-W to sweep. However, due to its pitiful Base Power, Ancient Power doesn't do enough damage to other Pokemon weak to Rock-type moves such as Lugia and Yveltal, so Stone Edge is generally the superior choice. Choice Scarf Kyurem-W can function as a revenge killer, but it cannot gain momentum, has a Stealth Rock weakness, and shouldn't be locking itself into a weaker Draco Meteor against opposing Fairy-types. Lastly, an Assault Vest can be used to increase Kyurem-W's bulk and tanking capabilities, but it prevents the usage of moves such as Substitute and Roost, and Kyurem-W prefers a boosting item instead.


Checks and Counters
########

**Chansey and Blissey**: As they have titanic special bulk, Chansey and Blissey are pretty much the only Pokemon that can safely switch in and reliably wall Kyurem-W. However, if Choice Specs Kyurem-W carries Focus Blast and Stealth Rock is up, neither of them can switch in without being 2HKOed.

**Fairy-types**: Fairy-types such as Xerneas, Fairy Arceus, and Sylveon can defeat Kyurem-W with their Fairy-type STAB moves and utilize support options to benefit the team. They also prevent Kyurem-W from spamming Draco Meteor, as they can take advantage of the move to set up (especially Geomancy Xerneas). However, only Sylveon can switch into Choice Specs-boosted Ice Beam or Fusion Flare unless Stealth Rock is up.

**Ho-Oh**: If Stealth Rock is not up, Ho-Oh can stall out Kyurem-W with Roost as it can stomach at least one Draco Meteor and KO with Brave Bird.

**Bulky Steel-types**: Steel-types not 4x weak to Fusion Flare such as Aegislash, Jirachi, Steel Arceus, and Bronzong can check Kyurem-W well, especially if rain is up, but they must switch in with caution if Kyurem-W carries Earth Power.

**Scizor**: Scizor can utilize Bullet Punch to check Kyurem-W effectively, and though it is 4x weak to Fusion Flare, it resists most of Kyurem-W's other coverage moves.

**Specially Defensive Water-types**: Bulky Water-types such as specially defensive Kyogre and Water Arceus can stomach all of Kyurem-W's moves bar Draco Meteor, and either stall it out with a recovery move or phaze it out with Roar.

**Rock Arceus**: Though disposed of quickly with Focus Blast or Earth Power, Rock Arceus can switch in on Fusion Flare and can threaten to 2HKO with Judgment.

**Calm Mind Arceus Formes**: Though very broad at first, the primary threats that encompass this are Electric Arceus and Ghost Arceus. Electric Arceus can't switch into Earth Power and neither can switch into Draco Meteor, but otherwise both can set up Calm Minds in Kyurem-W's face or just force it out if it lacks Roost + Toxic.

**Revenge Killers**: Revenge killing Kyurem-W or striking first to minimize collateral damage is probably the safest way to deal with it outside of walling it with the pink blobs. Though Kyurem-W has a decent Speed, it is outsped and KOed by Pokemon such as Palkia, Mega Blaziken, Mewtwo, Genesect, Terrakion, and Mega Lucario. However, none of these can switch in safely without being KOed or severely damaged.

Overview
########

Back from a generation's worth of pillaging and plundering, Kyurem-W returns to the legendary Ubers battlefield of Ubers with blazing fury and a cold-hearted soul. With a massive base 170 Special Attack, a decent base 95 Speed, and a great Dragon / Ice offensive typing, Kyurem-W is one of thean exemplary wallbreakers in the tier, packing. It has access to the most powerful Draco Meteor in the game, and Turboblaze allows insurance. Itt to bypass abilities such as Multiscale, Levitate, and Flash Fire. Kyurem-W's bulk is also solid, as 125 / 90 / 100 defensive stats are nothing to scoff at by wallbreaker standards, backeand with a good base 95 Speed and a great ability in Turboblaze, letting it break past Multiscale, Levitate, and Flash Fire. Also, itss weakness to Stealth Rock weakness is less of an issue with Defog support, butthough entry hazards still can hold it back at times. In addition, it has good albeit few resistances to Water-, Electric-, and Grass-type moves, which are fairly common STAB or cove, grage moves, openting switch-in opportunities to switch in. Despite thiese strengths, Kyurem-W returns to a tier where Fairy-types likesuch as Xerneas, Fairy Arceus, and Sylveon run amok, punishreventing it from hittspamming the nuke buttonDraco Meteor without rational thought like it once did before. While its typing is good offensively, it is horrible defensively, preventing it from synergizing well with its teams and leaving it weak to common attacking types such as Fighting, Dragon, Steel, and Fairy. Though its Speed gives it an advantage against Pokemon in the crowded base 90 Speed tier, it still get's outsped by threats likesuch as Palkia and Genesect. Its movepool is also sparse oOutside of its coverage moves, Kyurem-W's movepool is sparse, preventing it from performing different roles. Also, to top it all offEven worse, all of its reliable moves were nerfed bar Fusion Flare, noticeably were nerfed, decreasing its power. Still by a noticeable amount. However, don't disregard the threKyurem-W, as it is a legitimate threat is Kyurem-Wto prepare for, and tread carefulightly if you wish to prevent your defensesPokemon from being smashed.

Choice Specs
########
name: Choice Specs
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare
move 4: Focus Blast / Earth Power
item: Choice Specs
evs: 252 Spe4 Def / 252 SpA / 4 Def252 Spe
nature: Modest / Timid

Moves
========

When Kyurem-W is equipped with Choice Specs, its Specialready-great offensive capability turn Attack stat hits into a record-breaking 723 Special Attack with a Modest nature, lettallowing Kyurem-W's Choice Specs-boosted Draco Meteor to deal massive damage, leav. Kyurem-W's signature selling point is that only the pink blobsa small group of Pokemon, consisting of Chansey, Blissey, Fairy-types, and the bulkiest of Steel-types able to, can take the hit well, which is Kyurem-W's signature selling point. Ice Beam is a spammable STAB move that Kyurem-W can fall back upon when needed, and will shatter walls likesuch as Lugia, Groudon, specially defensive Yveltal, Grass Arceus, Ground Arceus, and Gliscor. Fusion Flare lets Kyurem-W break past the multitude of Steel-types builtrun to deal with wallbreakers, severely damaging Aegislash, Jirachi, Steel Arceus, and Bronzong outside of rain, and will litincinerally hurlting Ferrothorn, Scizor, and Genesect into the sun. Focus Blast is Kyurem-W's only way of getting past Blissey and Chansey, as it 2HKO'es both of them after Stealth Rock, and can break past lot of Fighting-weak Pokemon such as Extreme Killer, Mega Kangaskhan, Rock Arceus, and Dialga;, and Tyranitar will not have a chance of surviving unless it has an Assault Vest. However, if you want extra insurance against Steel-types in rain in addition to perfect neutral coverage, Earth Power fits the bill quite nicely, and can reliably KO both Zekrom and, Mega Charizard X if you don't want to use Draco Meteor, and will usually OHKO Heatran without fail.

Set Details
========

Maximum Special Attack EVs areinvestment is vital to Kyurem-W's success as a wallbreaker, as the reason for its und 4 Defense is its massive Special Attack. Due to Kyurem-W's weakness to Stealth Rock,EVs rather than 4 DefenseHP EVs letallow it take an odd amount of damage when switching into it, ensuring it can switch in 5Stealth Rock five times if necessary. 252 Speed EVs let Modest Kyurem-W Speed tie with the standardneutral nature base 95s such as Swords Dance Rayquaza sets, but runninga Timid letnature allows it to avoid that se Speed tie entirely and dispose of Adamant Rayquaza with Ice Beam. A Timid Kyurem-W has other proadvantages over a Modest, like being one, such as the ableility to outspeed positive base 90's, taking advantage of Kyurem-W'its relatively solid Speed tier. However, buit Kyurem-W misses out on some important OHKOs with Draco Meteor in the process, such as againsthe OHKO on 252 HP Arceus after Stealth Rock, in addition to being able toand the 2HKO on the blobs after Stealth Rock. However, iIf Kyurem-W's bulk interests you, a spread of 252 HP / 252 SpA / 4 Spe with a Modest nature can letallow Kyurem-W to stay in the match longer, and only missesing out on the ability to outspeed 2 walls it can break: Lugia and Yveltal.

Usage Tips
========

Even Although using Draco Meteor right off the bat is very enticing, be very careful when using it if Xerneas is still alive and kickingthe opponent has a Xerneas or if youtheir opponent's Arceus forme has not been revealed yet, as it could open up either set. A poorly timed Draco Meteor can open up opportunities for a the opponent to set up or usible Defog to get rid of your hard-earned Stealth Rockentry hazards. If you do not have Stealth Rock up and are not running Focus Blast on Kyurem-W, defeating the blobs is a no-go, so have a teammate to do the dirty work for you if you don't run these's assistance in dealing with Chansey and Blissey is required. Though prediction is very important for any Choice user, Kyurem-Wit is hard-pressed when using itpecially so for Kyurem-W as its primary STAB move has an immunity now, and i. If a Fairy-type or sweeper is waiting in the wings and you predict a switch correctly, Kyurem-W can damage them beyond repair. Even though Kyurem-W's bulk is impressive, it has next to no resistances to take advantage of it, so switch in at your own risk. However, Kyurem-W can find opportunities to switch in against defensive wallsPokemon or entry hazard setters (such as Groudon and Landorus-T) and rip them to pieces. Furthermore, andit doesn't mind gettbeing poisoned or burned, so play aggressively against defensively oriented teams. Try fitting Kyurem-W on teams that have trouble breaking past tough wallsdefensive Pokemon such as the Great Walls (Giratina and, Lugia), the pink blobsChansey, Blissey, and a lot of other utility walls that halt the progress of sweepers.

Team Options
========

Though Kyurem-W's power is great, it's still not a one-man demolition crew. An example of this is It cannot being able to KO Chansey and Blissey, which stallbreakers like Yveltal or powerful Fighting-types can deal with. Mega Gengar can trap most Arceus formes and Fairy-types that give Kyurem-W trouble, and it can give Kyurem-W an opportunity to switch in when it cripples a wall with Taunt. VoltTurn is a good option iIf switching in Kyurem-W is an issue, letting itVoltTurn support is a good option, as Kyurem-W can come in on a predicted switch with little risk involved provided entry hazards are not present. Ho-Oh is another problemthreat Kyurem-W has to deal with, but keeping Stealth Rock on the field (Kyurem-W scares away most Defog users), having a counter to it (such as Rock Arceus), or sending out a team member carrying Stone Edge can solve this problem quikeep it in checkly. Keeping Stealth Rock off the field is a priority in order for Kyurem-W to switch in without losing a chunk of its healthfreely, so Defog users likesuch as Arceus, Giratina, and Lugia are beneficial as they can clear all entry hazards or dual Screens whilon the field. On the other hand, spinners likesuch as Excadrill and Forretress can maintain entryyour own hazard control on your side only. Spinning is ths, and so are superior choice, as having Stealth Rock up lein play grants Kyurem-W do crazy things with Draco Meteor, such as having a chance to OHKO 252 HP Arceus, OHKO and Ho-Oh, with Draco Meteor and 2HKO the blobs with Focus Blast. Excadrill can both spin and layset up Stealth Rock, while hazard setters like Groudon, Landorus-T, and Dialga can add themlay hazards down reliably at almost any point in the match. Finally, have a fallback plan against sweepers if you decide to use Draco Meteor, as Kyurem-W will be forced out, giving setup opportunities to sweepers likesuch as Extreme Killer and offensive Xerneas with Geomancy andor Calm Mind Xerneas. Skarmory and physically defensive Yveltal can deal with Extreme Killer, while Ho-Oh, Jirachi, Bronzong, and Aegislash can take on Xerneas.

Choice-less
########
name: Choice-less
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare / Toxic
move: 4: Roost / Substitute / Focus Blast
item: Life Orb / Leftovers
evs: 252 Spe4 Def / 252 SpA / 4 Def252 Spe
nature: Timid / Modest

Moves
========

Though the temptation of running Choice Specs is strong, Kyurem-W can definitely function as a Choice-less variant, as Draco Meteor still hurts even without a Choice Specs boost anyway. Ice Beam is still as reliable a STAB move as ever, and with the freedom to switch moves, Kyurem-W can stildeal considerablye damage to Lugia, Yveltal, and other Pokemon weak to Ice-type moves. Fusion Flare still helps Kyurem-W against Steel-types, and even without Earth Power, Turboblaze bypasses Heatran's Flash Fire, preventing the it from escaping a fiery fate. Toxic lets Kyurem-W get past bulky attackers and walls that attempt to stop its rampage and prevents Ho-oOh, the pink blobs, and Water and Electric Arceus from walling this set entirely. Roost lets Kyurem-W stay in the match for a significantly longer period of time and, heals off residual damage and Life Orb recoil quickly, in addition tond helpings Kyurem-W reliably stall out the aforementioned Toxic targets of Toxic. Kyurem-W can also utilize Substitute in conjunction with Leftovers similarly to its brother, Kyurem-B, shielding Kyurem-W from damage and possible status moves, scouting out coverage moves, and lettallowing Kyurem-W to sweep from behind cover. Focus Blast still damages targets, and can still do similar damage in comparison to Choice Specs if Life Orb is used with it. A Life Orb-boosted Stone Edge can be used to KO standard Ho-Oh sets if Life Orb is chosen, as it can still KO with Life Orb even if Kyurem-W has no Attack investment and an Attack-decreasing nature.

Set Details
========

A Timid nature is best used with Life Orb, letting Kyurem-W outspeed positive base 90s while still maintaining the power of a Modest nature, but. Leftovers should be used with a Modest, as Ky naturem-W needs to focus on, as bulk is more importanther than Speed in this case. Also, keep in mind that Kyurem-W can stall out Calm Mind Electric and Water Arceus with Toxic + Roost and Leftovers, 2two very potent checks that will force it out otherwise. An alternative EV spread of 252 HP / 252 SpA with a Modest nature with Roost, Substitute, Leftovers, or Toxic can be used to help Kyurem-W possibly stall out most of its defensive checks and still take advantage of Kyurem-W's good bulk. One important thing to consider when running Choice-less Kyurem-W is that with the cramped coverage options, the specific checks/counters that correspond with their specific coverage moves (such as Steel-types weak to Fusion Flare) can either be easily taken down or be impossible to break past. With the respective non-damaging moves and the items, the goals of the set change from all-out-attacking to sweeping/cleaning to outstalling walls, so the set changes dynamically depending on what you run.

Usage Tips
========

If you are using Life Orb with Roost, or just Roost in general, try switching into something you can force out and proceed to heal off the damage as they switch. However, if you do not need to Roost off damage, try to predict the switch well enough that you can backhand the next thing that comes in with Toxic or the correct coverage move or Toxic. The same situation applies with Substitute, and has the added utility of scouting out threatening attacks wit. Thout fretting. Despite Kyurem-W having to play it safe with Draco Meteorgh Draco Meteor must be used carefully, try to play aggressively as you can, as the switches itKyurem-W can force give it an opportunity to either set up a Substitute or severely damage an incoming sweeper. As mentioned before, be very carefulutious when using Draco Meteor, as giving an opportunity for Fairy-types to come in and being immediately forced out the next turn is not fun in the slightest.

Team Options
========

Despite the decrease in power drop fromcompared to the lack of Choice Specs set, Stealth Rock is not as needed this time around, as Choice-less Kyurem-W misses out on most of the OHKOs it once hacould anywaychieve before. However, Kyurem-W still appreciates it, as it can OHKO 252 /80 Ho-Oh withStealth Rock support, as a Timid Life Orb-boosted Draco Meteor if Stealth Rock is in playcan OHKO 252 / 80 Ho-Oh after entry hazard damage. Groudon suits this role the bestan excellent partner, as it can not only cripple opponents with Thunder Wave and Toxic to make Kyurem-W's life easier, but it can bestow upon id Drought a sun-boosteds the strength of Fusion Flare, which is invaluable in damaging Steel-types. Landorus-T can also set up Stealth Rock and can bring Kyurem-W in with U-turn. As Kyurem-W dislikes Stealth Rock on your playing field, spinners like Forretress and Excadrill are useful to keep thementry hazards away. Defog can also work in this situation, but Kyurem-W likappreciates to utilizehe residual damage that entry hazards to help it do damageprovides. Sticky Web and/or SmashPass support can be used to assist Kyurem-W in sweeping or cleaning. Smeargle can doprovide either of these, or even both, and doesn't bother team synergy too much if it is on a hyper offense team. Outside of this, Kyurem-W has the same checks and counters regardless of what it runs, so all the team members mentioned previously don't change in their effectiveness when paired with Kyurem-W.


Other Options
########

Flash Cannon is an option if Fairy-types are troublesome for your team, and the Choice Specs set can OHKO standard offensive Xerneas with it after Stealth Rock. However, buthe move doesn't hitprovide any othing useful outside of Fairy-typeser relevant coverage. Dragon Pulse can be used if getting forced out by Draco Meteor just isn't your style, but the power drop is significant, and Kyurem-W wants to have that power the Draco Meteor provides. Blizzard is an alternative to Ice Beam, as its sheer power is good. However, it needs hail support in order to be spammed reliably, and usually isn't worth the trouble. Ancient Power is an option to hit Ho-Oh on the special side, and the boosts can letallow Kyurem-W to sweep, but doesn't do that much damage to other Pokemon besides Ho-Oh. However, due to its pitiful Base Power, andAncient Power doesn't do enough damage to other Rock-Pokemon weak Pokemonto Rock-type moves such as Lugia and Yveltal, so Stone Edge is generally the superior choice in this case. A Choice Scarf set can let Kyurem-W can function as a revenge kill with its power, but it cannot gain momentum, has a Stealth Rock weakness, and shouldn't be locking itself into a weaker Draco Meteor against opposing Fairy-types. FinalLastly, an Assault Vest can be used to increase Kyurem-W's bulk and tanking capabilities, but Kyurem-W likes having a boosting item, and can'tit prevents the usage of moves likesuch as Substitute orand Roost with Assault Ve, and Kyurem-W prefers a boosting item instead.


Checks and Counters
########

**Chansey and Blissey**: PAs they have titanic special bulk, Chansey and Blissey are pretty much the only thingsPokemon that can switch in safely against Kyurem-W, Blissey and Chansey cswitch in and reliably wall Kyurem-W with their titanic special bulk. However, if Choice Specs Kyurem-W carries Focus Blast and Stealth Rock is up, neither of them can switch in whatsoever without being 2HKOed.

**Fairy-types**: Fairy-types such as Xerneas, Fairy Arceus, and Sylveon can all either defeat Kyurem-W with their Fairy-type STAB moves and utilize super effective Fairport options to benefit the team. They attacks orlso prevent itKyurem-W from spamming Draco Meteor freely with the fear, as they can take advantage of being used asthe move to set up fodder ((especially Geomancy Xerneas) or for support opportunities (all 3 of them), but. However, only Sylveon can switch into Choice Specs-boosted Ice Beam or Fusion Flare unless Stealth Rock is up.

**Ho-Oh**: If Stealth Rock is not up, Ho-Oh can stall out Kyurem-W with Roost due toas it being able tocan stomach at least one Draco Meteor and finish it off at its leisureKO with Brave Bird.

**Bulky Steel-types**: Steel-types not 4x weak to Fusion Flare such as Aegislash, Jirachi, Steel Arceus, and Bronzong can check Kyurem-W well, especially if rain is up, but they must switch in with caution if Kyurem-W carries Earth Power.

**Scizor**: Despite being 4x weak to Fusion Flare, Scizor can effectivelyutilize Bullet Punch to check Kyurem-W effectively, and though it is 4x weak to Fusion Flare, it resisting alls most of itKyurem-W's other coverage moves and pick it off with Bullet Punch.

**Specially Defensive Water-types**: Bulky Water-types likesuch as specially defensive Kyogre and Water Arceus can stomach relatively all of Kyurem-W's coverage moves bar Draco Meteor, especially in rain, and either stall it out with Rest (Kyogre) or Ra recover (Arceus-Water)y move or just phaze it out with Roar.

**Rock Arceus**: Though disposed of quickly with Focus Blast or Earth Power, Rock Arceus can switch in on Fusion Flare and can threaten to 2HKO with a Rock-type Judgment.

**Calm Mind Arceus Not Weak to Kyurem-W's Coverage movFormes**: Though very broad at first, the primary threats that encompass this are Electric Arceus and Ghost Arceus. Electric Arceus can't switch into Earth Power and neither can switch into Draco Meteor, but otherwise both can set up Calm Minds in Kyurem-W's face or just force it out if it lacks Roost + Toxic.

**FastRevenge Killers**: Revenge Pokilling Kyuremon With Super Effective Moves**: P-W or striking first to minimize collateral damage is probably the safest way to deal with Kyurem-Wit outside of the pink blobs is to revewallinge kill it or hit it first to minimize collateral damagewith the pink blobs. Though Kyurem-W's Speed tier is better than most has a decent Speed, it still leaves it outsped and KOed by Pokemon stuff likeuch as Palkia, Mega Blaziken, all formes of Mewtwo, Genesect, Terrakion, and Mega Lucario. However, none of these can switch in safely without being KOed or severely damaged due to Kyurem-W's power.


GP 3/2
Sorry for the update delay, saw the LEGO Movie. Anyways, the changes have been implemented, I have updated the sentences you had comments on and reworded them to the best of my ability. Outside of this, this is now done! yaaaay

However, looking back at this analysis and seeing all the errors I made, even with these tips I might not be able to evade them when writing up Lugia, so I'm not sure if I will continue contributing after Lugia due to the amount of inconsistencies this had. But anyway, yay! Thanks for all the help guys!
 

blitzlefan

shake it off!
Sorry for the update delay, saw the LEGO Movie. Anyways, the changes have been implemented, I have updated the sentences you had comments on and reworded them to the best of my ability. Outside of this, this is now done! yaaaay

However, looking back at this analysis and seeing all the errors I made, even with these tips I might not be able to evade them when writing up Lugia, so I'm not sure if I will continue contributing after Lugia due to the amount of inconsistencies this had. But anyway, yay! Thanks for all the help guys!
Oops, don't let my GP check get you down - I do tend to make a lot of prose-related changes, but you wrote the analysis to the best of your ability and that's what counts! The more experience you have writing analyses, the better they'll be, so I strongly encourage you to continue writing. There's really no need to worry about grammatical mistakes - that's what the GP team is for! :)
 
so I'm not sure if I will continue contributing after Lugia due to the amount of inconsistencies this had.
If you want to stop because it's a lot of work or you don't feel like it, I don't mind, but please don't drop it just because you are bothered about some grammar issues. You know your shit and we have a gp team to help you smooth out the rough edges.
 

Blue Jay

The notorious Good Wife
is a Contributor Alumnus
canman98 please add Fighting Arceus as a check just above Rock Arceus (since it's pretty much the same without the Focus Blast weakness).
 

Expulso

Morse code, if I'm talking I'm clicking
is a Forum Moderatoris a Community Contributoris a Contributor to Smogonis a Social Media Contributor Alumnus
I'm not GP, but I think you spelled Blissey wrong.

Although using Draco Meteor right off the bat is very enticing, be very careful when using it if the opponent has a Xerneas or if their Arceus forme has not been revealed yet. A poorly timed Draco Meteor can open up opportunities for the opponent to set up or use Defog to get rid of your hard-earned entry hazards. If you do not have Stealth Rock up and are not running Focus Blast on Kyurem-W, defeating Blisey is a no-go...
 
Not GP, but...
*Sees GP 3/2 on thread, methinks is good*
Choice Scarf Kyurem-W can function as a revenge killer, but it cannot gain momentum, has a Stealth Rock weakness, and and its Draco Meteor is significantly weaker than a Choice Specs-boosted one, making it a hard bargain to be locked into.
*...*
Plz FIX
 

Aragorn the King

Literally a duck
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Choice-less
########
name: Choice-less
move 1: Draco Meteor
move 2: Ice Beam
move 3: Fusion Flare / Toxic
move: 4: Roost / Substitute / Focus Blast
item: Life Orb / Leftovers
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid / Modest
There probably shouldn't be a colon after Move 4.
 

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