LADADI LADADA

FortColors

formerly Fort Colorcastle
quote="jayelt413, convMessage: 2008633, member: 283002"]
remoraid.png

Remoraid [F] [Glacier]
Types: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.​

Abilities: Hustle | Sniper | Moody (H)
Hustle: At default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.
Sniper: This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Moody: This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4+
SpD: 2
Speed: 56-
Size Class (SC): 1
Weight Class (WC): 2
Base Rank Total (BRT): 15

EC: 0/6
MC: 0
AC: 0/5

Attacks
Water Gun
Lock-On
Psybeam
Aurora Beam
Bubble Beam
Focus Energy

Water Spout
Mud Shot
Rock Blast
Swift
Thunder Wave

Ice Beam
Flamethrower
Surf
Dive
Psychic
[/quote]
quote="Mamoswindle, convMessage: 2008725, member: 164955"]
692.png

Clauncher [Male] [Sheldon]
Types:
Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Mega Launcher - This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse. This Pokemon's Heal Pulse will also heal five (5) more HP.

Nature:
Quiet, +1 SpA, -15% Spe and -10% evasion

Stats:
HP: Value 90
Atk: Rank 2
Def: Rank 3
SpA (+): Rank 3
SpD: Rank 3
Spe (-): Value 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0

Attacks (/55):
Level Up
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down
Muddy Water

Egg
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand

TM/HM
Sludge Wave
Rock Slide
Flash Cannon
Ice Beam
Protect
[/quote]
jayelt413
Mamoswindle
 
Last edited:
Jay: 90 hp / 100 en
remoraid.png
Remoraid [F] [Glacier]
Types: Water
Abilities: Hustle | Sniper
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4+
SpD: 2
Speed: 56-
Size Class (SC): 1

Mamo: 90 hp / 100 en

692.png
Clauncher [Male] [Sheldon]
Types: Water
Abilities: Mega Launcher
Nature: Quiet, +1 SpA, -15% Spe and -10% evasion
Stats:
HP:
Value 90
Atk: Rank 2
Def: Rank 3
SpA (+): Rank 3
SpD: Rank 3
Spe (-): Value 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Weight Class (WC): 2
Base Rank Total (BRT): 15

A1:
Remoraid Focus Energy
-12 en

Clauncher Sludge Wave
Crit roll: 5/16 no
Effect Roll: 1/10 yes
(10+1.5) = 11.5 dmg
-7 en

-2 Poison dmg to Remoraid

A2:
Remoraid Psychic
Effect Roll: 5/10 no
(7+5+1.5) = 13.5 dmg
-5.5 en

Clauncher Water Pulse
Crit Roll: 2/16 no
Effect Roll: 6/10 no
(6+3+3+1.5)*0.67 = 9 dmg
-3 en

-2 Poison dmg to Remoraid

A3:
Remoraid Psybeam
Crit Roll: 8/16 no
Effect Roll: 3/10 no
(7+5+1.5) = 13.5 dmg
-5 en

Clauncher Sludge Wave
Crit roll: 15/16 no
(10+1.5) = 11.5 dmg
-7 en

-2 Poison dmg to Remoraid

Jay: 52 hp / 77 en / Focus Energy 4a / Poisoned
remoraid.png
Remoraid [F] [Glacier]
Types: Water
Abilities: Hustle | Sniper
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4+
SpD: 2
Speed: 56-
Size Class (SC): 1

Mamo: 63 hp / 83 en

692.png
Clauncher [Male] [Sheldon]
Types: Water
Abilities: Mega Launcher
Nature: Quiet, +1 SpA, -15% Spe and -10% evasion
Stats:
HP:
Value 90
Atk: Rank 2
Def: Rank 3
SpA (+): Rank 3
SpD: Rank 3
Spe (-): Value 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Weight Class (WC): 2
Base Rank Total (BRT): 15

Mamoswindle
jayelt413
 
Water Pulse ~ Sludge Wave ~ Water Pulse

IF Remoraid uses a damaging psychic type move THEN use protect and push back first instance
 
Jay: 52 hp / 77 en / Focus Energy 4a / Poisoned
remoraid.png
Remoraid [F] [Glacier]
Types: Water
Abilities: Hustle | Sniper
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4+
SpD: 2
Speed: 56-
Size Class (SC): 1

Mamo: 63 hp / 83 en

692.png
Clauncher [Male] [Sheldon]
Types: Water
Abilities: Mega Launcher
Nature: Quiet, +1 SpA, -15% Spe and -10% evasion
Stats:
HP:
Value 90
Atk: Rank 2
Def: Rank 3
SpA (+): Rank 3
SpD: Rank 3
Spe (-): Value 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Weight Class (WC): 2
Base Rank Total (BRT): 15

A1:
Clauncher Protect
-7 en

Remoraid Psybeam
(7+5+1.5) = 13.5 dmg
-5 en

-2 Poison dmg to Remoraid

A2:
Remoraid Psychic
Effect Roll: 5/10 no
(7+5+1.5) = 13.5 dmg
-5.5 en

Clauncher Water Pulse
Crit Roll: 2/16 no
Effect Roll: 6/10 no
(6+3+3+1.5)*0.67 = 9 dmg
-3 en

-2 Poison dmg to Remoraid

A3:
Remoraid Psybeam
Crit Roll: 8/16 no
Effect Roll: 3/10 no
(7+5+1.5) = 13.5 dmg
-5 en

Clauncher Sludge Wave
Crit roll: 15/16 no
(10+1.5) = 11.5 dmg
-7 en

-2 Poison dmg to Remoraid

Jay: 25 hp / 61 en / Focus Energy 1a / Poisoned
remoraid.png
Remoraid [F] [Glacier]
Types: Water
Abilities: Hustle | Sniper
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4+
SpD: 2
Speed: 56-
Size Class (SC): 1

Mamo: 36 hp / 63 en

692.png
Clauncher [Male] [Sheldon]
Types: Water
Abilities: Mega Launcher
Nature: Quiet, +1 SpA, -15% Spe and -10% evasion
Stats:
HP:
Value 90
Atk: Rank 2
Def: Rank 3
SpA (+): Rank 3
SpD: Rank 3
Spe (-): Value 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Weight Class (WC): 2
Base Rank Total (BRT): 15

jayelt413
Mamoswindle
 
Last edited:
Jay: 25 hp / 61 en / Focus Energy 1a / Poisoned
remoraid.png
Remoraid [F] [Glacier]
Types: Water
Abilities: Hustle | Sniper
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4+
SpD: 2
Speed: 56-
Size Class (SC): 1

Mamo: 36 hp / 63 en

692.png
Clauncher [Male] [Sheldon]
Types: Water
Abilities: Mega Launcher
Nature: Quiet, +1 SpA, -15% Spe and -10% evasion
Stats:
HP:
Value 90
Atk: Rank 2
Def: Rank 3
SpA (+): Rank 3
SpD: Rank 3
Spe (-): Value 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Weight Class (WC): 2
Base Rank Total (BRT): 15

A1:
Clauncher Protect
-7 en

Remoraid Psychic
(7+5+1.5) = 13.5 dmg
-5 en

-2 Poison dmg to Remoraid

A2:
Remoraid Psybeam
Crit Roll: 6/16 no
Effect Roll: 5/10 no
(7+1.5) = 8.5 dmg
-5.5 en

Clauncher Sludge Wave Combo
Crit Roll: 2/16 no
Effect Roll: 6/10 no
(22.5+1.5) = 24 dmg
-31.5 en

-2 Poison dmg to Remoraid

A3:
Remoraid Psybeam
Crit Roll: 8/16 no
Effect Roll: 3/10 no
(7+5+1.5) = 13.5 dmg
-5 en

Clauncher Sludge Wave
Crit roll: 15/16 no
(10+1.5) = 11.5 dmg
-7 en

-2 Poison dmg to Remoraid

Jay: REMORAID KO
remoraid.png
Remoraid [F] [Glacier]
Types: Water
Abilities: Hustle | Sniper
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4+
SpD: 2
Speed: 56-
Size Class (SC): 1

Mamo: 36 hp / 63 en

692.png
Clauncher [Male] [Sheldon]
Types: Water
Abilities: Mega Launcher
Nature: Quiet, +1 SpA, -15% Spe and -10% evasion
Stats:
HP:
Value 90
Atk: Rank 2
Def: Rank 3
SpA (+): Rank 3
SpD: Rank 3
Spe (-): Value 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Weight Class (WC): 2
Base Rank Total (BRT): 15

Jayy +1cc
Remoraid + 1ec/3mc/1ac
Mamoswindle +1cc
Clauncher +1ec/2mc/1ac/1lec/1koc
 
Last edited:
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