Standard rules
Challenger side (geo)
Kappou [Mime Jr.] (M)
Nature: Bold (+1 Def, -1 Atk)
Type:
Abilities:
Soundproof: (Passive) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter: (Passive) This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.LOCKED
Stats:
HP: 80
Atk: Rank 0-
Def: Rank 3+
SpA: Rank 3
SpD: Rank 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 4/6
MC: 0
AC: 4/5
Moves:
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Substitute
Recycle
Trick
Baton Pass
Safeguard
Confuse Ray
Fake Out
Future Sight
Hypnosis
Teeter Dance
Psyshock
Hidden Power [Fire]
Protect
Solarbeam
Thunderbolt
Thunder
Shadow Ball
Infestation
Helping Hand
Magic Coat
Skill Swap
MC to max: 189
Challenger side (geo)

Nature: Bold (+1 Def, -1 Atk)
Type:



Abilities:
Soundproof: (Passive) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter: (Passive) This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.LOCKED
Stats:
HP: 80
Atk: Rank 0-
Def: Rank 3+
SpA: Rank 3
SpD: Rank 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 4/6
MC: 0
AC: 4/5
Moves:
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Substitute
Recycle
Trick
Baton Pass
Safeguard
Confuse Ray
Fake Out
Future Sight
Hypnosis
Teeter Dance
Psyshock
Hidden Power [Fire]
Protect
Solarbeam
Thunderbolt
Thunder
Shadow Ball
Infestation
Helping Hand
Magic Coat
Skill Swap
MC to max: 189
VS
Acceptor's Side (FMD)
Zubat (Male)
Types: Poison/Flying
Abilities: Inner Focus / Infiltrator (H)
Nature: Mild (+SpAtk, - Def)
Stats:
HP: 90
Atk: 2
Def: 1-
SpA: 3+
SpD: 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Attacks: 19
Level Up
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter
Swift
Poison Fang
Egg
Brave Bird
Hypnosis
Zen Headbutt
Giga Drain
Whirlwind
TM/HM
Substitute
Protect
Fly
U-Turn
Shadow Ball
Tentacool (Male)
Types: Water/Poison
Abilities: Clear Body / Liquid Ooze / Rain Dish (H)
Nature: Modest (-Atk, +SpAtk)
Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 3+
SpD: 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks: 21
Level Up
Acid
Poison Sting
Supersonic
Wrap
Water Gun
Constrict
Acid
Toxic Spikes
Bubblebeam
Water Pulse
Acid Spray
Egg
Confuse Ray
Knock Off
Mirror Coat
Rapid Spin
Bubble
TM/HM
Protect
Substitute
Ice Beam
Sludge Wave
Scald

Zubat (Male)
Types: Poison/Flying
Abilities: Inner Focus / Infiltrator (H)
Nature: Mild (+SpAtk, - Def)
Stats:
HP: 90
Atk: 2
Def: 1-
SpA: 3+
SpD: 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Attacks: 19
Level Up
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter
Swift
Poison Fang
Egg
Brave Bird
Hypnosis
Zen Headbutt
Giga Drain
Whirlwind
TM/HM
Substitute
Protect
Fly
U-Turn
Shadow Ball

Tentacool (Male)
Types: Water/Poison
Abilities: Clear Body / Liquid Ooze / Rain Dish (H)
Nature: Modest (-Atk, +SpAtk)
Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 3+
SpD: 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks: 21
Level Up
Acid
Poison Sting
Supersonic
Wrap
Water Gun
Constrict
Acid
Toxic Spikes
Bubblebeam
Water Pulse
Acid Spray
Egg
Confuse Ray
Knock Off
Mirror Coat
Rapid Spin
Bubble
TM/HM
Protect
Substitute
Ice Beam
Sludge Wave
Scald