Hi guys, the other day i decided to build a victini+bleye team because i saw the core on the forums when i didn't know what to build and i thought "hey this is a great core, let's try it" so i did this team. Let's have a Preview and then i'll start with the Teambuilding Process.
Team Preview
Teambuilding Process
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: Well, as i said, i decided to try this core because i saw it on the forums, Sableye is a pretty solid pokemon, and Victini StallBreaker (taunt+wisp) set is amazing. I have victini spdef over than def because he can cover most of the fairy types that break sableye, he only loses to azumarril and diancie, and azuma switches in, and you predict it you can willo him.
: So, this core obviously needed a cleric, for the t-waves to victini, or some status to victini like scald or wisping mew, etc, also unaware is pretty good for the set up sweepers. Clefable it's a pretty solid pokemon and i just needed a cleric and adding the unaware to the team it's nice.
: I needed a rocker and i added ferro because it adds fairy+steel, fire+grass and it covers diancie that was a big threat for my team, rain dance manaphy and azumarril as the most important things.
: At this point, bisharp was a huuge threat so i added keldeo specs, that is a pretty good wallbreaker and it finishes FWG core with ferro and victini, having a wallbreaker like this and a victini with a stallbreaker set, are very good vs stall.
: I needed a defoger and dragon type was the best option because of fairy+steel+drag and i discovered that salamence could be really good, it has a very good coverage vs most of the rockers, he gets fb for ferro, hydro pump for landorus and he takes only 36% to a stone edge of landorus while he does 56% with hydro to lando, and a similar dmg to ferrothorn, he also has access to recovery, pretty nice and different defoger.
Under the Microscope
Victini @
Ability: Victory Star
EVs: 240 HP / 112 Atk / 120 SpD / 36 Spe
Adamant Nature
Bolt Strike
V-Create
Taunt
Will-O-Wisp
This victini set is great. It's a great stallbreaker and it covers sableye so well. V-Create is there for dmg and stab, Bolt Strike for coverage for pokes like Azumarril predicting switch in, taunt and wisp for stall breaking and for letting physical offensive mons in a bad position. It's one of the best coverages for Sableye because of fairy types, some calcs.
Sableye (Sableye-Mega) @
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
Knock Off
Will-O-Wisp
Recover
Foul Play
So, sableye was the other one in the core. He can bounce rocks so victini doesn't get 25%, bounce status, knock items, wisp and foul play a zard x with a dd. The evs are pretty standard, just for beeing a mixed wall, i don't know how to explain it, recover for recovery, foul play for boosted mons (mostly zard x), knock off for knocking items and willo for get physical offensive mons on a bad position.
Clefable @
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
Moonblast
Heal Bell
Wish
Protect
Clefable it's the cleric of the team. Heal Bell it's nice for Victini if he enters against clefable and you throw v-create (2hko) and he t-waves tini. You'll have another free v-create and then u can remove the para with clefa, also he has wish protect for recovery and for passing wishes to all the team, moonblast for involving some dmg with the stab.
Ferrothorn @
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
Stealth Rock
Leech Seed
Gyro Ball
Power Whip
So ferro covers diancie, azumarril and manaphy as the most important things, i really needed a mon like this, that has a really good def and i can put some evs in spdef so i get a really nice mixed wall with a typing that i really needed for my team, and stealth rocks. Leech Seed for having some recovery and for having some additional dmg, gyro ball and power whip are STAB and are very good vs clefable , manaphy, azuma, diancie, etc. Pretty solid poke that fit'd in so well in my team.
Keldeo (Keldeo-Resolute) @
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
Scald
Secret Sword
Hydro Pump
Icy Wind
Typical Keldeo set. Breaks a lot of walls, it finished my FWG Core and walled bisharp, so it was the best option for the team. Secret Sword and Hydro Pump for stab with a lot of power, scald for the 100% accuracy and Icy Wind for latios predict switch in for example, he loses speed so u can ko and be faster forcing a switch. Beast as a WallBreaker.
Salamence @
Ability: Intimidate
EVs: 248 HP / 180 Def / 80 Spe
Timid Nature
Defog
Fire Blast
Hydro Pump
Roost
Salamence is a strange defoger, but he is actually pretty good! He has coverage for the most common rockers, like ferrothorn or landorus, also he has intimidate and a pretty good defense. He gets 36% aprox of a lando stone edge and takes 56% off with hydro pump, the same with ferrothorn. Also he has access to recovery. Pretty nice mon that is not used a lot. (He also completes dragsteelfairy)
The Threat List
:Manectric and fast electric types in general are a threat for this team, this is the one who does annoy me most, cuz almost nobody uses jolteon and rotom-w it's not that powerful. My check is Victini SPDef who get's the kill with one v-create and having rocks forcing switches it pretty good. Also if you go victini in an overheat is way better.
: Only with LO and if my mega sable it's not evolved yet, then, with rocks sett'd up and burning with sable if he has superpower ferro walls it, if not, victini resists one hit and can revenge kill it or force a switch into a powerful v-create.
: When M-Sable is evolved he doesn't do a lot but it can be dangerous if he has gunk shot for clef, scouting with protect can be pretty nice, or switching to clef in a dark pulse then double switch into sable and have the mega with recover there. Hoopa-U it's always dangerous but if you play well you can kill him. Also Keldeo can kill him with hydro pump.
There are probably way more threats but as Showdown has beeing off all the time i couldn't ladd a lot, i was 19-3 and then i got haxed some times but hey, it's the game we play xD.
If u have more threats please tell me so i can add it and make a more complete RMT :)
The Importable
http://pastebin.com/nfaTBvp7
http://hastebin.com/elulesekoj.md
Have fun trying the team if you do and please tell me if u have a way for the team to get better! :D
Team Preview



Teambuilding Process









Under the Microscope

Victini @

Ability: Victory Star
EVs: 240 HP / 112 Atk / 120 SpD / 36 Spe
Adamant Nature
Bolt Strike
V-Create
Taunt
Will-O-Wisp
This victini set is great. It's a great stallbreaker and it covers sableye so well. V-Create is there for dmg and stab, Bolt Strike for coverage for pokes like Azumarril predicting switch in, taunt and wisp for stall breaking and for letting physical offensive mons in a bad position. It's one of the best coverages for Sableye because of fairy types, some calcs.
232 SpA Pixilate Mega Gardevoir Hyper Voice vs. 240 HP / 120 SpD Victini: 100-118 (24.9 - 29.4%) -- 0.3% chance to 3HKO after Stealth Rock and Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. 240 HP / 120 SpD Victini in Sun: 139-164 (34.6 - 40.8%) -- 1.2% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. 240 HP / 120 SpD Victini in Sun: 139-164 (34.6 - 40.8%) -- 58.9% chance to 3HKO after Leftovers recovery
240 Atk Pure Power Mega Medicham High Jump Kick vs. 240 HP / 0 Def Victini: 174-206 (43.3 - 51.3%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Volcarona Bug Buzz vs. 240 HP / 120 SpD Victini: 135-159 (33.6 - 39.6%) -- 17.3% chance to 3HKO after Leftovers recovery
+1 252 SpA Volcarona Bug Buzz vs. 240 HP / 120 SpD Victini: 202-238 (50.3 - 59.3%) -- 79.3% chance to 2HKO after Leftovers recovery
112+ Atk Victini V-create vs. 248 HP / 252+ Def Clefable: 210-247 (53.4 - 62.8%) -- guaranteed 2HKO after Leftovers recovery
112+ Atk Victini V-create vs. 252 HP / 252+ Def Mega Sableye: 147-174 (48.3 - 57.2%) -- 91.8% chance to 2HKO
112+ Atk Victini V-create vs. 252 HP / 112 Def Mega Sableye: 178-211 (58.5 - 69.4%) -- guaranteed 2HKO
112+ Atk Victini V-create vs. 0 HP / 24 Def Gardevoir: 325-384 (117.3 - 138.6%) -- guaranteed OHKO
112+ Atk Victini Bolt Strike vs. 0 HP / 4 Def Mega Charizard Y: 282-332 (94.9 - 111.7%) -- 68.8% chance to OHKO
252 SpA Mega Charizard Y Fire Blast vs. 240 HP / 120 SpD Victini in Sun: 139-164 (34.6 - 40.8%) -- 1.2% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. 240 HP / 120 SpD Victini in Sun: 139-164 (34.6 - 40.8%) -- 58.9% chance to 3HKO after Leftovers recovery
240 Atk Pure Power Mega Medicham High Jump Kick vs. 240 HP / 0 Def Victini: 174-206 (43.3 - 51.3%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Volcarona Bug Buzz vs. 240 HP / 120 SpD Victini: 135-159 (33.6 - 39.6%) -- 17.3% chance to 3HKO after Leftovers recovery
+1 252 SpA Volcarona Bug Buzz vs. 240 HP / 120 SpD Victini: 202-238 (50.3 - 59.3%) -- 79.3% chance to 2HKO after Leftovers recovery
112+ Atk Victini V-create vs. 248 HP / 252+ Def Clefable: 210-247 (53.4 - 62.8%) -- guaranteed 2HKO after Leftovers recovery
112+ Atk Victini V-create vs. 252 HP / 252+ Def Mega Sableye: 147-174 (48.3 - 57.2%) -- 91.8% chance to 2HKO
112+ Atk Victini V-create vs. 252 HP / 112 Def Mega Sableye: 178-211 (58.5 - 69.4%) -- guaranteed 2HKO
112+ Atk Victini V-create vs. 0 HP / 24 Def Gardevoir: 325-384 (117.3 - 138.6%) -- guaranteed OHKO
112+ Atk Victini Bolt Strike vs. 0 HP / 4 Def Mega Charizard Y: 282-332 (94.9 - 111.7%) -- 68.8% chance to OHKO

Sableye (Sableye-Mega) @

Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
Knock Off
Will-O-Wisp
Recover
Foul Play
So, sableye was the other one in the core. He can bounce rocks so victini doesn't get 25%, bounce status, knock items, wisp and foul play a zard x with a dd. The evs are pretty standard, just for beeing a mixed wall, i don't know how to explain it, recover for recovery, foul play for boosted mons (mostly zard x), knock off for knocking items and willo for get physical offensive mons on a bad position.

Clefable @

Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
Moonblast
Heal Bell
Wish
Protect
Clefable it's the cleric of the team. Heal Bell it's nice for Victini if he enters against clefable and you throw v-create (2hko) and he t-waves tini. You'll have another free v-create and then u can remove the para with clefa, also he has wish protect for recovery and for passing wishes to all the team, moonblast for involving some dmg with the stab.

Ferrothorn @

Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
Stealth Rock
Leech Seed
Gyro Ball
Power Whip
So ferro covers diancie, azumarril and manaphy as the most important things, i really needed a mon like this, that has a really good def and i can put some evs in spdef so i get a really nice mixed wall with a typing that i really needed for my team, and stealth rocks. Leech Seed for having some recovery and for having some additional dmg, gyro ball and power whip are STAB and are very good vs clefable , manaphy, azuma, diancie, etc. Pretty solid poke that fit'd in so well in my team.

Keldeo (Keldeo-Resolute) @

Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
Scald
Secret Sword
Hydro Pump
Icy Wind
Typical Keldeo set. Breaks a lot of walls, it finished my FWG Core and walled bisharp, so it was the best option for the team. Secret Sword and Hydro Pump for stab with a lot of power, scald for the 100% accuracy and Icy Wind for latios predict switch in for example, he loses speed so u can ko and be faster forcing a switch. Beast as a WallBreaker.

Salamence @

Ability: Intimidate
EVs: 248 HP / 180 Def / 80 Spe
Timid Nature
Defog
Fire Blast
Hydro Pump
Roost
Salamence is a strange defoger, but he is actually pretty good! He has coverage for the most common rockers, like ferrothorn or landorus, also he has intimidate and a pretty good defense. He gets 36% aprox of a lando stone edge and takes 56% off with hydro pump, the same with ferrothorn. Also he has access to recovery. Pretty nice mon that is not used a lot. (He also completes dragsteelfairy)
The Threat List





There are probably way more threats but as Showdown has beeing off all the time i couldn't ladd a lot, i was 19-3 and then i got haxed some times but hey, it's the game we play xD.
If u have more threats please tell me so i can add it and make a more complete RMT :)
The Importable


http://pastebin.com/nfaTBvp7
http://hastebin.com/elulesekoj.md
Have fun trying the team if you do and please tell me if u have a way for the team to get better! :D





