Ey wassup guys, got a nice Mega Kazam balance / bulky offense team for you today. This is a team made completely by myself with the help of a couple people here and there and its had some pretty good success for the past 2 weeks or so. I hit 1750 with this team and not until decay had already struck in that I got the idea for sharing it with you guys. This team also went 28-0 on the ladder at on point and has helped me in winning many OU room tournaments, although that may not mean much.
The Team At A Glance
The Process
Alright so I got the idea for the core when my friend basically told me to build a team with Mega Kazam + a mon that counters Scarfed Landorus-T and Lando-I to some extent. So the core ended up starting as
Mega Kazam + Gliscor
After spending about 2 days just staring at this core and wondering what else to put on the team, I decided I wanted to make this team a little fun, so I threw a Keldeo on, because breaking balance is fun n_n
So, after making the decision for my starting 3, one of my close pals suggested the core of Gliscor + Slowbro + Ferrothorn because it pretty much has a switch in for the majority of this matchup based meta right about now and Slowbro works nicely for stopping setup sweepers and such.
Then, after some looking over I realized that the team gets shitted on by Charizard Y so I threw on a Heatran. However, I wanted to have a little bit more fun with this team so I did something with the Tran you don't see as much as you might have used to.
The Team In Detail
The Team At A Glance






The Process
Alright so I got the idea for the core when my friend basically told me to build a team with Mega Kazam + a mon that counters Scarfed Landorus-T and Lando-I to some extent. So the core ended up starting as
Mega Kazam + Gliscor


After spending about 2 days just staring at this core and wondering what else to put on the team, I decided I wanted to make this team a little fun, so I threw a Keldeo on, because breaking balance is fun n_n



So, after making the decision for my starting 3, one of my close pals suggested the core of Gliscor + Slowbro + Ferrothorn because it pretty much has a switch in for the majority of this matchup based meta right about now and Slowbro works nicely for stopping setup sweepers and such.





Then, after some looking over I realized that the team gets shitted on by Charizard Y so I threw on a Heatran. However, I wanted to have a little bit more fun with this team so I did something with the Tran you don't see as much as you might have used to.






The Team In Detail

Cosine180 (Mega Alakazam) @ Alakazite
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Shadow Ball
- Focus Blast
- Taunt / Encore
So lets start out with Mega Kazam n_n. For this team I'm running a standard set with Psychic, Shadow Ball , Focus Blast and Encore for basically hitting the whole meta right about now for good solid damage. Kazam's ability to out speed the whole meta game including some scarfers is absolutely amazing and serves as a late game cleanup along with some other mons after sitting in the back and watching the Bro + Ferro + Glisc core force switches and get residual damage with rocks and spikes. Taunt serves the same purpose it does on Mega Gardevoir, which is just for coverage for the every once in a while that you do end up needing it. Alakazam's amazing speed tier and coverage makes an excellent mon to build around and does its job well on this team.

The412Gang (Keldeo-Resolute) @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Substitute
- Calm Mind
- Secret Sword
- Scald
On this team Sub + CM Keldeo is a nice addition and fun to use. Keldeo serves as a nice balance breaker on this team like it does on every other (lol) and provides another nice late game clean up option after the opposing team has been worn down and the necessary checks to it have either been eliminated or worn down to the point that it can take it on.

MegaStarUniverse (Ferrothorn) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
Alright, Ferrothorn serves a pretty simple and effective purpose on this team and on the core that I've mentioned multiple times in the thread. Ferrothorn is my first answer to Mega Gyarados being that Power Whip 3hkos Gyara when in non-mega and 2hko when mega evolved. Gyarados also needs to be +2 to definitely 2hko Ferro with Crunch, however it will already be dead by then ;[[[. Access to Spikes creates a nice hazard stacking core when paired with Heatran, and Leech Seed + Leftovers is its means of regaining HP and retaining longevity.

Dark380 (Gliscor) @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 192 SpD / 72 Spe
Careful Nature
- Swords Dance
- Earthquake
- Roost
- Knock Off
Although Gliscor is apart of the Slowbro + Ferro core, it serves a little more of a purpose than just utility and walling. Gliscor serves as a mid/late game setup sweeper and Sp.Def wall, taking hits from and setting up on things like Sylveon and other Fairies that don't hit hard enough to 2hko it. Also, Gliscor serves as a soft Diancie check although I already have Heatran and Ferrothorn to deal with it because 4 attacks can break that core if it is worn down enough (I know 4 attacks is not common). Gliscor is the last remaining member of the cleanup crew and it plays its role out as effectively if not better than the others.

YoungNickel5'9 (Slowbro) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Thunder Wave
- Scald
- Psyshock
- Slack Off
Slowbro fills its role effectively on this team, being able to soak up attacks from setup sweepers and then nerf them with Thunder Wave so another mon can come in

bludz (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 28 Atk / 168 SpD / 64 Spe
Calm Nature
- Lava Plume
- Taunt
- Stealth Rock
- Stone Edge
Lastly, Heatran's role on this team is to get up rocks while ultimately completing the hazard stacking core with Ferrothorn. Taunt is necessary to avoid having to go through trouble with Magic Gaurd + CM Clefable although I do have Gliscor in the back, which can counter it as well. Some people also might be like "stone edge wtf", but edge tran was a thing back in the early XY and it serves a nice role of taking on Charizard Y on this team. 28 Attack Evs is needed to have a garuntee OHKO on Charizard Y while still being able to take one Focus Blast. Lava Plume is for the nice STAB and occasional burns.
Team Overview
This team is basically some standard Kazam balance. I wanted to build around the core of Mega Kazam and Gliscor. Also the Glisc, Bro and Ferro core has basically a switch in for majority of the meta right now. This core provides a bulky cushion for Kazam, being able to soak up hard hitting priority, attacks from out speeding scarfers and stop setup sweepers. Usually the win condition, is to wear down the opposite team with entry hazards and force switches with the glisc+bro+ferro core, then clean up with glisc, kazam or keldeo. You may notice there is no defogger or spinner, but the team doesn't need it tbh. Between regen, leftovers on keld, tran and ferro, toxic heal and Magic Gaurd before Mega Evo, you don't even care.
Thank You Frens and Have Fun n_n
This team is basically some standard Kazam balance. I wanted to build around the core of Mega Kazam and Gliscor. Also the Glisc, Bro and Ferro core has basically a switch in for majority of the meta right now. This core provides a bulky cushion for Kazam, being able to soak up hard hitting priority, attacks from out speeding scarfers and stop setup sweepers. Usually the win condition, is to wear down the opposite team with entry hazards and force switches with the glisc+bro+ferro core, then clean up with glisc, kazam or keldeo. You may notice there is no defogger or spinner, but the team doesn't need it tbh. Between regen, leftovers on keld, tran and ferro, toxic heal and Magic Gaurd before Mega Evo, you don't even care.
Alakazam @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Shadow Ball
- Focus Blast
- Taunt
Keldeo-Resolute @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Substitute
- Calm Mind
- Secret Sword
- Scald
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 192 SpD / 72 Spe
Careful Nature
- Swords Dance
- Earthquake
- Roost
- Knock Off
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Thunder Wave
- Scald
- Psyshock
- Slack Off
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 28 Atk / 168 SpD / 64 Spe
Calm Nature
- Lava Plume
- Taunt
- Stealth Rock
- Stone Edge
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Shadow Ball
- Focus Blast
- Taunt
Keldeo-Resolute @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Substitute
- Calm Mind
- Secret Sword
- Scald
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 192 SpD / 72 Spe
Careful Nature
- Swords Dance
- Earthquake
- Roost
- Knock Off
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Thunder Wave
- Scald
- Psyshock
- Slack Off
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 28 Atk / 168 SpD / 64 Spe
Calm Nature
- Lava Plume
- Taunt
- Stealth Rock
- Stone Edge
Ty everyone mentioned in this, what great frens ;]]]]]]
Shoutouts to:
Cosine180
MegaStarUniverse
Bludz
Dark380
YoungNickel5'9
Invok3r
The Ou Room
bof ;]
etc etc
Shoutouts to:
Cosine180
MegaStarUniverse
Bludz
Dark380
YoungNickel5'9
Invok3r
The Ou Room
bof ;]
etc etc






Thank You Frens and Have Fun n_n
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