Other Light of Darkness-BH RMT

Well...so this is my first RMT...Sorry if it isn't very good
This BH team is mostly centered around an Aegislash which limits the opponent's active pokemon's usefulness,allowing safe switches (credit to MegaSeadramon on the Aegi,tyvm). It has reached 1421 in the BH ladder, so I suppose it works :] (playtested to 51-2)
beat (at the battle) 10th place, Hi There Good Luck, replay on my alt "CustOmnizer" used for tests
Anyway,on to the team

The Team At a Glance



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With the 510 EV limit implemented, many new strategies and/or pokemon have shown use, and many
old strategies and/or pokemon have been discarded due to their limited use with 510 EVs.

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Yveltal @ Life Orb
Ability: Aerilate
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Fake Out
- ExtremeSpeed
- Knock Off
- Spiky Shield
Shedinja and Deoxys-Speed are rendered useless by Yveltal (Spiky Shield on the common Turn-1 Endeavor, Fake Out + Espeed has consistently KO'd Deo-S); Kyurem Black is halted a turn, where you can switch to Aegi and encore their fake out,or more commonly, Espeed. Yveltal is also an excellent check to the pesky little Mewtwo Megas - MMY's weak defensive stat leaves it vulnerable to Espeed, dealing minimum 84% for the usual no defense EVs, while the Aerilate makes a garunteed OHKO on MMX.
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Mewtwo-Mega-Y @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Secret Sword
- Light of Ruin
- Oblivion Wing
- Boomburst
A classic MMY with Protean and Life Orb to deal enormous damage to the opponent. Oblivion Wing can restore hp in a pinch if they are at low hp, while Secret Sword is to counter pesky Chanseys and other special tanks. Light Of Ruin is an excellent powerful move, generally reserved for when MMY's about to faint or against the Giratina you know is going to set up. Boomburst is handy to the ordinary things when you want a powerful strike-Yes, I know that Moonblast is more common
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Kyurem-White @ Life Orb
Ability: Refrigerate
Shiny: Yes
EVs: 34 Atk / 224 SpA / 252 Spe
Hasty Nature
- Boomburst
- ExtremeSpeed
- Spiky Shield
- Substitute
Kyurem-White, a rarely used pokemon within BH. However, with its enormous Sp.Atk stat and decent attack, it is an amazing Refrigerate poke, still capable of using to advantage. Substitute is to counter Chanseys/Blisseys, although they are rarer, and Spiky Shield is for those annoying Shedinjas. Boomburst safely behind a substitute to KO the Giratina, or practically anything else for that matter-garunteed 3HKO Aegislash/Registeel with max Sp.Def EVs and a nature boosting Sp.Def
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Aegislash @ Lum Berry
Ability: Prankster
EVs: 6 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Parting Shot
- Topsy-Turvy
- Heal Order
- Encore
The heart and soul of the team. It can withstand just about any attack (V-Create is the exception)
Fake Out-Espeed pokes? check. Annoying magic bouncers? Parting shot them away. Setup? Topsy-Turvy them. An excellent way to use Aegi is to Encore a stat boosting move,topsy-turvy on the last turn of the encore, and then parting shot away.
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Tyranitar-Mega @ Life Orb
Ability: Adaptability
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Sucker Punch
- ExtremeSpeed
- Infestation
Tyranitar-Mega is my second MMX and MMY Wrecker. Sucker Punch becomes incredibly useful against those two pokemon, as they are usually all attack moves. MMY, with its weaker defense status and taking it super effective, gets a garunteed OHKO while MMX is brought to the brink of getting KO'd (these are assuming its has defense EVs). When you can predict a switch,Knock off is also especially useful, knocking off their item at 253.5 Power attack move (adaptability+life orb+1.5x knock item boost). Infestation is to counter shedinjas, and Espeed is for quick finishing blow. In a pinch, it will 2HKO Registeel with Knock Off, and OHKO Aegislash.
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Xerneas @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 252 Atk / 252 SpD
- Will-O-Wisp
- Play Rough
- ExtremeSpeed
- Spiky Shield
Poison Heal is utilized to prevent special conditions afflicting Xerneas and helps restore hp. Spiky Shield on Shedinjas, or any physical attacker, or just to stall to gain some hp. Will-o-Wisp to halve the Atk. of physical attackers compensates for Xern's lack of Defense EVs. Espeed to finish off weakened MMX/MMY from Tyranitar-Mega or Yveltal, and Play Rough on those Dragon types.

It seems to work very well, although I am considering possibly replacing Tyranitar. Any help would be greatly appreciated!
 

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Don't forget that in Hackmons and Balanced Hackmons, you can have all of you EVs maxed out. Also, Parting Shot IS affected by Magic Bounce, and furthermore switches the USER out, not the target. BUT, overall, I think it's a very good, well-thought out team. Great job!
 
Balanced Hackmons now has the 510 EV Limit, if you check it now. Also, if you parting shot a magic bouncer, it bounces back, making the magic bouncer use parting shot, forcing them to switch out. Thank you for trying to help though.
 
Huh. I'm not exactly a Parting Shot user, and I've been under the impression that status moves that affect both the user and opponent work normally, because I use a Switcheroo Klefki against Espeons a lot. If it works for you, great! Keep at it!
 
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