Introduction:
Hi, welcome to my team. This team takes advantage of the newly legalized move on Heatran, Eruption. Eruption can be a great addition for Heatran and I have tried it out and it seems to work out great. Sadly, I have not been able to try it out on Shoddy, but I have on WiFi and I've absolutely loved the results that I received. So sit back and enjoy the RMT and I look forward to your comments.
Hi, welcome to my team. This team takes advantage of the newly legalized move on Heatran, Eruption. Eruption can be a great addition for Heatran and I have tried it out and it seems to work out great. Sadly, I have not been able to try it out on Shoddy, but I have on WiFi and I've absolutely loved the results that I received. So sit back and enjoy the RMT and I look forward to your comments.
Team Building Process:
Naturally, I started off with Heatran because this team was completely based around Heatran. I make it Specs with Eruption because I know that will fully take advantage of Eruption's extreme power.
I added a Vaporeon because I knew it would be the best Wisher for the team and could help restore HP to a damaged Heatran and give it back Eruption power and just generally keep Heatran alive.
Starmie's main addition to the team was to be a Spinner. It could help remove Spikes and Stealth Rocks and be able to serve as a fair wall and attacker as well.
Scizor was added to the team to provide some much needed physical attack. It was my first physical addition to the team and could be a great Revenge killer and scouter.
I added Swampert as a lead because it could get up Stealth Rocks for me and also handle some weaknesses of the team such as Electric.
I added Salamence because it would help cover Ground and Fighting weaknesses and serve as a good Mixed Attacker.
Inside Look:
Swampert @ Leftovers
Relaxed Nature
Torrent
252 HP/252 Def/4 Sp.Att
Moves:
-Stealth Rock
-Earthquake
-Ice Beam
-Roar
Swampert, such an amazing lead. Stealth Rock is so important in this game that is almost not even asked why it is on there. Earthquake is the STAB move and provides good damage to many things. Ice Beam hits those flying types like Mence and DNite. Max HP and Defense make Swampert the good wall of a lead that it is.
Heatran @ Choice Specs
Timid Nature
Flash Fire
4 HP/252 Sp. Att/252 Speed
Moves:
-Eruption
-Earth Power
-Hidden Power Grass
-Dragon Pulse
Heatran, the base of the team and the amazing Choice Specs maniac. With it's newly added move, Eruption, it can be such a threat to everything that it makes Heatran even better. Max Special Attack and Speed make it just that much stronger, and Earth Power hits those Tyranitars and others while HP Grass hits Perts and Dragon Pulse hits Latias.
To demonstrate Eruption's power, I will show you some calculations
Note: All Eruption calcs are assuming Heatran is at full health or Eruption still has 150 base power.
Eruption vs 252 HP/252 Special Defense Sassy Bronzong: (140.83% - 166.86%)
Eruption vs 252 HP/252 Sp. Def Calm Celebi: (130.69% - 154.46%)
Eruption vs 252 HP/252 Sp. Def Calm Gengar: (98.15% - 115.74%)
Eruption vs 252 HP/252 Sp. Def Careful Gliscor: (89.83% - 105.93%)
Eruption vs 252 HP/0 Sp. Def Adamant Machamp: (109.64% - 129.17%)
Eruption vs 252 HP/0 Sp. Def Adamant Metagross (With Occa Berry): (109.89% - 129.67%)
Eruption vs 252 HP/252 Sp. Def Calm Zapdos: (73.70% - 86.98%)
There are many more calcs that can be done, and most of these are assuming the pokemon getting hit by Eruption has Max HP and Special Defense.
Vaporeon @ Leftovers
Bold Nature
Water Absorb
188 HP/252 Def/68 Spe
Moves:
-Wish
-Protect
-Surf
-Hidden Power Electric
Vaporeon is probably the best OU wisher in the game and is a great addition to the team. It helps absorb water attacks from Heatran and others and helps Wish off damage to help its teammates. 188 HP is put as that instead of Max HP to help Vaporeon gain some speed and outspeed Choice Banded Scizors. Max Defense makes Vaporeon even more bulky and is great. Wish + Protect is an amazing combo that can stall out rain and scout and many more things. Surf is the STAB that is great to hit with, and HP Electric hits that Gyarados and Vaporeon.
Starmie @ Leftovers/Life Orb
Timid Nature
Natural Cure
120 HP/138 Sp.Att/252 Spe
Moves:
-Surf
-Thunderbolt
-Ice Beam
-Rapid Spin
Starmie is my Rapid Spinner and one of my Special Attackers. I haven't exactly decided whether I run Leftovers or Life Orb on this set, so I'll need some advice with that. It's pretty straight forward, with some HP EVs for bulk and the rest of the EVs for offense. I put Ice Beam over Recover because Vaporeon does not carry Ice Beam so I figured this thing would need it. Surf is the STAB and Thunderbolt hits Gyaras and others.
Scizor @ Choice Band
Adamant Nature
Technician
64 HP/252 Att/186 Sp.Def/8 Spe
Moves:
-U-Turn
-Bullet Punch
-Superpower
-Pursuit
Scizor is obviously the most used OU in the game and it comes to no surprise that I would use it on my team. The Special Defense and HP EVs give it enough bulk to take some fire attacks from particular walls and hit back in return. U-Turn is the 1st STAB move and is a great scouting move and is completely needed on CB Scizor. Bullet Punch is the 2nd STAB move and has great priority for getting those kills. Superpower can hit those Steels and Normal types while Pursuit catches anything switching out.
Salamence @ Life Orb
Naive Nature
Intimidate
40 Att/216 Sp.Att/252 Spe
Moves:
-Draco Meteor
-Earthquake
-Fire Blast
-Outrage
MixMence is my last pokemon and is a great mixed attacker like so many people know him as. Not much Attack is needed but much Special Attack is needed EV wise. Draco Meteor is the 1st STAB and is great for hitting those Physical Walls such as Gliscor and Celebi. Earthquake hits Steels and Fires, Fire Blast also hits steels among others, and Outrage to lock on lategame and get the sweep.
Well, that's my team. Look forward to suggestions!
Naturally, I started off with Heatran because this team was completely based around Heatran. I make it Specs with Eruption because I know that will fully take advantage of Eruption's extreme power.
I added a Vaporeon because I knew it would be the best Wisher for the team and could help restore HP to a damaged Heatran and give it back Eruption power and just generally keep Heatran alive.
Starmie's main addition to the team was to be a Spinner. It could help remove Spikes and Stealth Rocks and be able to serve as a fair wall and attacker as well.
Scizor was added to the team to provide some much needed physical attack. It was my first physical addition to the team and could be a great Revenge killer and scouter.
I added Swampert as a lead because it could get up Stealth Rocks for me and also handle some weaknesses of the team such as Electric.
I added Salamence because it would help cover Ground and Fighting weaknesses and serve as a good Mixed Attacker.
Inside Look:
Swampert @ Leftovers
Relaxed Nature
Torrent
252 HP/252 Def/4 Sp.Att
Moves:
-Stealth Rock
-Earthquake
-Ice Beam
-Roar
Swampert, such an amazing lead. Stealth Rock is so important in this game that is almost not even asked why it is on there. Earthquake is the STAB move and provides good damage to many things. Ice Beam hits those flying types like Mence and DNite. Max HP and Defense make Swampert the good wall of a lead that it is.
Heatran @ Choice Specs
Timid Nature
Flash Fire
4 HP/252 Sp. Att/252 Speed
Moves:
-Eruption
-Earth Power
-Hidden Power Grass
-Dragon Pulse
Heatran, the base of the team and the amazing Choice Specs maniac. With it's newly added move, Eruption, it can be such a threat to everything that it makes Heatran even better. Max Special Attack and Speed make it just that much stronger, and Earth Power hits those Tyranitars and others while HP Grass hits Perts and Dragon Pulse hits Latias.
To demonstrate Eruption's power, I will show you some calculations
Note: All Eruption calcs are assuming Heatran is at full health or Eruption still has 150 base power.
Eruption vs 252 HP/252 Special Defense Sassy Bronzong: (140.83% - 166.86%)
Eruption vs 252 HP/252 Sp. Def Calm Celebi: (130.69% - 154.46%)
Eruption vs 252 HP/252 Sp. Def Calm Gengar: (98.15% - 115.74%)
Eruption vs 252 HP/252 Sp. Def Careful Gliscor: (89.83% - 105.93%)
Eruption vs 252 HP/0 Sp. Def Adamant Machamp: (109.64% - 129.17%)
Eruption vs 252 HP/0 Sp. Def Adamant Metagross (With Occa Berry): (109.89% - 129.67%)
Eruption vs 252 HP/252 Sp. Def Calm Zapdos: (73.70% - 86.98%)
There are many more calcs that can be done, and most of these are assuming the pokemon getting hit by Eruption has Max HP and Special Defense.
Vaporeon @ Leftovers
Bold Nature
Water Absorb
188 HP/252 Def/68 Spe
Moves:
-Wish
-Protect
-Surf
-Hidden Power Electric
Vaporeon is probably the best OU wisher in the game and is a great addition to the team. It helps absorb water attacks from Heatran and others and helps Wish off damage to help its teammates. 188 HP is put as that instead of Max HP to help Vaporeon gain some speed and outspeed Choice Banded Scizors. Max Defense makes Vaporeon even more bulky and is great. Wish + Protect is an amazing combo that can stall out rain and scout and many more things. Surf is the STAB that is great to hit with, and HP Electric hits that Gyarados and Vaporeon.
Starmie @ Leftovers/Life Orb
Timid Nature
Natural Cure
120 HP/138 Sp.Att/252 Spe
Moves:
-Surf
-Thunderbolt
-Ice Beam
-Rapid Spin
Starmie is my Rapid Spinner and one of my Special Attackers. I haven't exactly decided whether I run Leftovers or Life Orb on this set, so I'll need some advice with that. It's pretty straight forward, with some HP EVs for bulk and the rest of the EVs for offense. I put Ice Beam over Recover because Vaporeon does not carry Ice Beam so I figured this thing would need it. Surf is the STAB and Thunderbolt hits Gyaras and others.
Scizor @ Choice Band
Adamant Nature
Technician
64 HP/252 Att/186 Sp.Def/8 Spe
Moves:
-U-Turn
-Bullet Punch
-Superpower
-Pursuit
Scizor is obviously the most used OU in the game and it comes to no surprise that I would use it on my team. The Special Defense and HP EVs give it enough bulk to take some fire attacks from particular walls and hit back in return. U-Turn is the 1st STAB move and is a great scouting move and is completely needed on CB Scizor. Bullet Punch is the 2nd STAB move and has great priority for getting those kills. Superpower can hit those Steels and Normal types while Pursuit catches anything switching out.
Salamence @ Life Orb
Naive Nature
Intimidate
40 Att/216 Sp.Att/252 Spe
Moves:
-Draco Meteor
-Earthquake
-Fire Blast
-Outrage
MixMence is my last pokemon and is a great mixed attacker like so many people know him as. Not much Attack is needed but much Special Attack is needed EV wise. Draco Meteor is the 1st STAB and is great for hitting those Physical Walls such as Gliscor and Celebi. Earthquake hits Steels and Fires, Fire Blast also hits steels among others, and Outrage to lock on lategame and get the sweep.
Well, that's my team. Look forward to suggestions!