It's still decent. I mean, it still has a ton of useful resistances and two amazing immunities. On top of that, it can beat the Fairy-type if it gets a good Steel-type move, so even with its new Dark and Ghost-type weakness, it now gained a huge edge (no pun intended) over the Fairy-type, which is something to keep in mind, seeing as it will probably be one of the more dominating types next generation.So what do you guys think of honedge's typing, with the new changes to steel? :/
I guess thanks to steel not resisting ghost, it has a better offensive typing now, but a Steel/Ghost still isn't what we hyped it to be anymore
Would steel/fairy be good defensive typing? immunity to poison, neutral to fighting and steel. The combo mostly restores Steels defensive typing (except for ghost) and gives it a few new things as well. I'd kinda like to see what a Steel/Fairy would look like though.
I meant something new but yea that was a bit of a fail on my part. Still, it's an interesting defensive typing in any case.
That's what it'll look like.
rofl weakness. On the other hand, im not expecting jirachi to be sp def at all next gen, not now that it seems like scarf or bandtar can take a crap on a ton of steel types w/o the actual use of superpower. Im inclining for Shadow ball for the most part, i guess i exxagerated when i said there would be no reason for signal beam.Hey guys.....
252 SpA Alakazam Shadow Ball vs. 252 HP / 236+ SpD Jirachi: 132-156 (32.67 - 38.61%) -- 3.91% chance to 3HKO
That's a super effective hit on Jirachi. Looks like Alakazam still wont be beating it next generation. Remember, Alakazam runs Signal Beam to beat Celebi because normally with Shadow Ball, Celebi can easily stall out Zam or cripple it. So how does this make it any different for Jirachi? Sure you can deal MORE damage to Jirachi, but now you wont be able to beat Celebi OR Jirachi.
I'm still going to use Signal Beam next generation lol. At least I can still beat Celebi.
Which nerf? Steel-types received a resistance to one of the best attacking types (Fairy) as well as the ability to hit Fairy-types super effectively with their STABs. They may lost two resistances (one of which is almost irrelevant anyway) but the ability to combat Fairy-types is a much more important thing. And don't forget that most Steel-types are weak to moves that Ghost and Dark moves are commonly paired with, such as Fighting and Fire, meaning that most Steel-types weren't really good checks for Dark and Ghost-moves anyway. Of 'course the Psychic / Steel pokes are another story, but Steel in general wasn't nerfed.I wish I could say 'Fuck you GF' and walk away with that, but it would do no good for the discussion.
I believe the Steel nerf is pretty stupid, and that Fairy is way too damn good right now. While not directly, Fighting also got nerfed due to Fairy type even existing, although not as heavily as Steel was. Not really liking any of these changes to be honest, and I'm still trying to make sense out of Fairy being immune to Dragon from a logical standpoint. Got nothing, though.
Steel + Ghost gives perfect neutral coverage in the current OU. If Honedge gets Shadow Sneak, Swords Dance, a good Attack sta, and decent physical Ghost- and Steel-type moves then i think it has a lot of offensive potential.So what do you guys think of honedge's typing, with the new changes to steel? :/
I guess thanks to steel not resisting ghost, it has a better offensive typing now, but a Steel/Ghost still isn't what we hyped it to be anymore
I'm not sure what you mean by this but Ferro no longer resists Dark or Ghost, so it may not be as big a deal anymore.Any ghost or dark that can take out check Ferrothorn?
No one here is suggesting that the currently revealed Fairies are stopping dragons. They are first stages; that much should be obvious. It is also obvious that GF will introduce some competitively viable Fairy types this gen as well as retcons of old pokemon (think Milotic, Mismagius). It would be foolish to pretend that a type that single-handedly resists Fighting, Bug, Dark, and is immune to Dragon without being weak to ANY of their commonly run coverage moves won't have a large impact on the metagame. Offensive Fairy just happens to be the tits, too.I really don't get why so many of you behave as if Fairies are something huge and will greatly affect other types.
All Fairies we know so far are bad, mediocre or decent at best. It's better to use Ice Beam/Ice Punch vs Dragons because x4 > STAB x2.
Look at their designs, descriptions and abilities. Spritzee and Swirlix look more like mid-tier support than big threats. Dedenne is just obligatory Pikachu clone, they're never good. Flabebe... most likely something like Jumpluff or Bellossom. Gardevoir will die to physical attacks (same with possible Blissey), Azumarill and Sylveon are painfully slow (also, Azu's better off using Ice Punch so he won't be using Fairy moves).
They're supposed to stop Dragons (and Fighting to a lesser extent) - I ask how? Dragons have huge BSTs, they'll survive single Fairy move, they're faster and will 2hko with coverage/secondary STABs. Multiscale Dragonite can probably set up on them. Fighting types are so powerful they'll 2hko through resistance. Not to mention all so common Steels will make sure no Fairy will dare to show its head in OU.
I personally think Steel rebalance or megas will affect the metagame much more than Fairy type as a whole.
This is actually something I haven't thought about for a while, but it's a really good point. The simple existence of Fairies is really going to reduce the viability of stuff like Scarf MoxieMence, and choiced Latios. Hell, depending on how the mechanics work, Fairy types could really abuse Outrage. For example: Dragon type X kills something with Outrage. You bring in your Fairy type, the Dragon user is forced to stay in and Outrage again while you set up. I presume the immunity would allow the Dragon user to switch the next turn, but even then, Outrage could potentially give the Fairy user two free turns of set-up.Saw the dragon nerf coming. Depending on if any fairy types are viable (I'm sure we will have a few) days of slapping on a choice item and spamming outrage or draco meteor are going to be less frequent- since a fairy can now get a free turn/force a switch with it's immunity.
I do agree that megas will have a bigger impact, but don't sell Fairies short.I really don't get why so many of you behave as if Fairies are something huge and will greatly affect other types.
All Fairies we know so far are bad, mediocre or decent at best. It's better to use Ice Beam/Ice Punch vs Dragons because x4 > STAB x2.
Look at their designs, descriptions and abilities. Spritzee and Swirlix look more like mid-tier support than big threats. Dedenne is just obligatory Pikachu clone, they're never good. Flabebe... most likely something like Jumpluff or Bellossom. Gardevoir will die to physical attacks (same with possible Blissey), Azumarill and Sylveon are painfully slow (also, Azu's better off using Ice Punch so he won't be using Fairy moves).
Gardevoir may die to physical attacks, but it can still take Hydrei (who was otherwise buffed with the changes) and the Lati@s. Azumarill loves the immunity and resistances added, even if she doesn't get a physical Fairy move. We also have no idea if and/or what some of these will evolve into.
They're supposed to stop Dragons (and Fighting to a lesser extent) - I ask how? Dragons have huge BSTs, they'll survive single Fairy move, they're faster and will 2hko with coverage/secondary STABs. Multiscale Dragonite can probably set up on them. Fighting types are so powerful they'll 2hko through resistance. Not to mention all so common Steels will make sure no Fairy will dare to show its head in OU.
In a word, all dragons suddenly have four moveslot syndrome. "STAB and DD are obligatory... What do I run of EQ, Fire Punch, and Poison Jab?" They face the same conundrum of choosing what beats them like nearly every other pokemon.
I personally think Steel rebalance or megas will affect the metagame much more than Fairy type as a whole.
I suppose that's a real possibility, although we obviously have to see.They'll ban all mega stones, let's admit it ;[
Really, that depends on just how big a stat boost these Mega Stones give. For some pokemon, such as Mega Mawile, even a relatively small boost would be enough to possibly break it due to the amount of other buffs it's receiving, while others, like Mega Lucario, will need a significantly larger stat boost to make itself more viable than its original form, or even be viable at all (Ampharos). If the stat boost is huge for all Mega Evolutions, then banning the mega stones completely could happen. However, unless that is the case, there will definitely be some Mega Evolutions that just aren't as good as others.They'll ban all mega stones, let's admit it ;[