2v2 Babysitter Doubles
Standard Rules
Iggy Azalea:
Jem Carstairs [♂]
Type: Ghost/Steel
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
✓Cursed Body (HA): (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 14
AC: 5/5
Attacks:
Level Up
Imprison
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Fake Out
Shadow Claw
Shadow Strike
Perish Song
Egg
Feather Dance
Hex
Meteor Mash
Phantom Force
Psycho Shift
TM/HM
Dig
Double Team
Earthquake
Endure
Payback
Protect
Substitute
Taunt
Torment
Toxic
Trick Room
U-Turn
Will-O-Wisp
Move Tutor
Icy Wind
Low Kick
Magic Coat
Pain Split
Trick
Argentum [♂]
Type: Ground/Ghost
Ground - Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Klutz: (Toggle) By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
‽No Guard (HA): (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 30 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 2/6
MC: 3
AC: 1/5
Attacks:
Level Up
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Egg
#N/A
TM/HM
Bulldoze
Earthquake
Low Sweep
Protect
Substitute
Move Tutor
Drain Punch
Fire Punch
Ice Punch
Magic Coat
Stealth Rock
Chinchou111:
Lapras (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Water/Ice
Abilities: Water Absorb, Shell Armor, Hydration
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 51-
Size Class: 5
Weight Class: 6
Base Rank Total: 19
EC: N/A
MC: 0
AC: 5/5
Moves:
Sing
Growl
Water Gun
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine
Hydro Pump
Sheer Cold
Avalanche
Fissure
Foresight
Future Sight
Whirlpool
Zap Cannon
Blizzard
Hyper Beam
Protect
Thunderbolt
Thunder
Psychic
Bide
Skull Bash
Rest
Endure
Giga Impact
Bulldoze
Sleep Talk
Substitute
Surf
Dive
Block
Drill Run
Heal Bell
Iron Head
Iron Tail
Necturine (F)
Nature: Naughty (+1 Atk, -1 SpD)
Type:
: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Telepathy:(Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks. LOCKED
Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 2
SpD: Rank 2-
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Gravity
Future Sight
Leaf Blade
Leaf Storm
Sketch
Hidden Power [Fire]
Protect
Solarbeam
Infestation
Nature Power
Chinchou111 sends out and orders
Iggy Azalea sends out and orders
I ref
Standard Rules
Iggy Azalea:


Jem Carstairs [♂]
Type: Ghost/Steel
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
✓Cursed Body (HA): (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 14
AC: 5/5
Attacks:
Level Up
Imprison
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Fake Out
Shadow Claw
Shadow Strike
Perish Song
Egg
Feather Dance
Hex
Meteor Mash
Phantom Force
Psycho Shift
TM/HM
Dig
Double Team
Earthquake
Endure
Payback
Protect
Substitute
Taunt
Torment
Toxic
Trick Room
U-Turn
Will-O-Wisp
Move Tutor
Icy Wind
Low Kick
Magic Coat
Pain Split
Trick

Argentum [♂]
Type: Ground/Ghost
Ground - Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Klutz: (Toggle) By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
‽No Guard (HA): (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 30 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 2/6
MC: 3
AC: 1/5
Attacks:
Level Up
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Egg
#N/A
TM/HM
Bulldoze
Earthquake
Low Sweep
Protect
Substitute
Move Tutor
Drain Punch
Fire Punch
Ice Punch
Magic Coat
Stealth Rock
Chinchou111:

Lapras (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Water/Ice
Abilities: Water Absorb, Shell Armor, Hydration
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 51-
Size Class: 5
Weight Class: 6
Base Rank Total: 19
EC: N/A
MC: 0
AC: 5/5
Moves:
Sing
Growl
Water Gun
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine
Hydro Pump
Sheer Cold
Avalanche
Fissure
Foresight
Future Sight
Whirlpool
Zap Cannon
Blizzard
Hyper Beam
Protect
Thunderbolt
Thunder
Psychic
Bide
Skull Bash
Rest
Endure
Giga Impact
Bulldoze
Sleep Talk
Substitute
Surf
Dive
Block
Drill Run
Heal Bell
Iron Head
Iron Tail

Necturine (F)
Nature: Naughty (+1 Atk, -1 SpD)
Type:




Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Telepathy:
Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 2
SpD: Rank 2-
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Gravity
Future Sight
Leaf Blade
Leaf Storm
Sketch
Hidden Power [Fire]
Protect
Solarbeam
Infestation
Nature Power
Chinchou111 sends out and orders
Iggy Azalea sends out and orders
I ref