






Well, thanks to the upcoming release of ORAS, XY UU is pretty much going to be finalized in the next week, and a lot more has changed within the past few months, and with that, I've decided to write an RMT (again). I've been using this team for the past 2 weeks with decent success, and my boy KratosMana won with this team against Afro Smash (although he lost the series cause Alan is a haxing chump) in Grand Slam playoffs, so eh, might as well. ;o
If there's two things that are really good in UU right now with the tier developments, it's Gligar and Machamp, with the former rising up to fame with the Specially Defensive Stealth Rock set, while the latter serving as a psuedo-Heracross, with sets like AV No Guard, AV Guts, and CB Guts, which are all extremely good in the current metagame. I also wanted to explore some mons that I haven't tried out before, like IB Rest Cune, and Rotom-Heat (pretend that the MD portrait sprite is RotomH and not reg), which lead to the creation of this team.
Teambuilding Process:

It seems kind of awkward starting a team with a win condition, but Suicune is arguably one of the best set up sweepers in the entire tier, especially with Slowbro out of the tier, and gives me a great defensive pivot, taking on a good portion of the physical attackers, particularly Darmanitan and Entei. There are a lot of variants you can generally use, like RoarCune, IBCune, or just the standard CroCune, and all work pretty well, but I chose to run Ice Beam as it gets Zygarde off the field as fast as possible, as SubCoil variants paired with Spikes and/or support can be an absolute pain in the ass, depending on the opposing team.


Next, I needed a solid answer for Fighting-types, particularly GutsChamp, who shits all over Suicune considering the fact that it can take advantage of Scald. Crobat was one of the most probable solutions, as it also provided reliable hazard control, tanks Fighting-type attacks with little trouble, and outspeeds a huge portion of the tier, which can be a pain for offensive teams.



I decided to round off the Balance core with Umbreon, as it gives Suicune and Crobat practically everything they could ask for, as it provides amazing defensive synergy with the two thanks to its massive special bulk, and supports both with Wish and Heal Bell support. It also gives me a nice Psychic-immunity, and a counter to the Nidos (provided they're not physical lol).




Next, I needed a Stealth Rock setter, considering the fact that pretty much every single good team needs it, making it harder for Fire-types like Darmanitan and Chandelure to switch in to my team. I debated between using Swampert, Hippowdon, Mega Aggron, and even Rhyperior, but then I remembered that this god existed. I chose Gligar because it sets itself apart from the aforementioned SR setters by being able to have reliable recovery and serve as an amazing defensive pivot at the same time, thanks to its access to U-turn. It also gives me a great answer to pretty much any variant of Lucario not carrying Ice Punch.





I noticed that while I had a very strong defensive backbone, I was still weak to some threats that if I let get in for free, would plow through my team if played right, like Mega Abomasnow and Shaymin. I decided to add Rotom-Heat, as it could deal with them with little trouble, while also forming a nice VoltTurn core with Gligar and Crobat. Both offensive and defensive variants are good, but I chose a defensive one as Scarf sets are Kinda Bad with Hydrei and Zygarde running around the tier, and even if the team is kind of slow barring Crobat, balance teams don't usually /need/ a revenge killer.






I decided to add Machamp to the last slot of the team, as I found that opposing Suicune, especially Roar variants, could be annoying if I let them set up, and I also couldn't get past CurseLax with the current team. All variants of Machamp are pretty amazing, and all can fit on this team; I was using Choice Band Guts on the ladder and when testing this team, but Anti decided to use AV Guts which is fine tbh, as it gives much more bulk while being able to take on the likes of Sableye and other status users without worry.
In Depth

Suicune @ Leftovers // accordion
Ability: Pressure
EVs: 240 HP | 252 Def | 16 Spe
Bold Nature
Scald | Rest | Calm Mind | Ice Beam / Sleep Talk
Ever since Slowbro and Heracross left the tier, Suicune has really risen back to dominance in the tier, and it's a great win con for both offensive and defensive teams thanks to its great movepool. Suicune is generally my main switch ins to powerful Fire-types that can prove to be trouble to this team, like Darmanitan and Entei, as well as other, less powerful physical attackers. It generally can find many opportunites to set up, especially against offensive teams, as a good portion of the time their answer to Suicune can be taken down by Crobat, like Roserade, Shaymin, and Toxicroak. None of the moves really need much explanation, other than the last slot. To be honest, Ice Beam is better in this metagame thanks to Zygarde roaming around the tier and being on nearly every single balance team, and also gives me a chance against Toxicroak and other Pokemon that absorb Scald. Sleep Talk was used in Anti's match, however, and I think it saved him, as it lets you attack or set up while asleep, although Zygarde wasn't allowed during that match so Ice Beam wouldn't really have done much. I guess Roar is also an option in the last slot, but I don't really have much hazards to take advantage of it with other than SR. The EV spread is standard, and lets Suicune outspeed max speed Adamant variants of Machamp.

Crobat @ Black Sludge // raid
Ability: Infiltrator
EVs: 40 HP | 252 Atk | 216 Spe
Jolly Nature
Brave Bird | Roost | Defog | U-turn
Crobat is probably one of the few Pokemon in UU where you can practically slap it on a team and it'll almost always work. Well, not really, but Crobat is probably the most reliable defogger in UU, and fits on nearly every playstyle. I decided to use it due to the fact that I needed something to clear hazards and deter Fighting-types like Champ and Mienshao from plowing through my team. The set is standard, and the EV spread is used to outspeed Noivern while doing as much damage as possible. Outspeeding Alakazam pre-mega is really nice, as even though it doesn't kill, weakening it helps me out a good amount in the long run.
(fun fact: anti was using inner focus on accident during the open match which could've fucked him up real bad LOL)

Umbreon @ Leftovers // shadows of tomorrow
Ability: Synchronize
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
Foul Play | Wish | Protect | Heal Bell
Umbreon is the special wall of the team, and really ties the balance core in together, as it gives me a reliable switch in to the Nidos, a Wish passer, and a cleric all in one. It's probably one of the best mixed walls in the tier, and checks a bunch of special attackers, like the aformentioned Nidos, Roserade, and Chandelure, and it's no sitting duck against physical attackers either, as Foul Play does a huge amount to physical set up sweepers, even if they resist Foul Play. It also has great defensive synergy with Crobat, as it has an immunity to Psychic and tanks Electric-type attacks from the likes of Mega Ampharos and Raikou fairly well, while Crobat can switch into Fighting-type attacks with little trouble. WishTect is a pretty reliable strategy, as it gives Umbreon reliable recovery while also scouting what move Choiced Pokemon are going to use.

Rotom-Heat @ Leftovers // fancy clown
Ability: Leftovers
EVs: 248 HP / 124 Def / 136 Spe
Bold Nature
Overheat | Volt Switch | Pain Split | Will-o-Wisp
Rotom-Heat, while kind of niche in the current metagame, checked out a good portion of the threats I was weak to, particularly stuff like Honchkrow, Mega Abomasnow, and Tornadus, thanks to its great set of resistances. Not too much to say about it, since it's a pretty standard set, but I decided to run 136 Speed to outspeed Adamant Honchkrow and 0 Speed base 100s, which, while cutting into its bulk a fair amount, lets me cripple Honch without taking any damage (and to an extent, lets me burn Sub variants). It also serves as a nice defensive pivot, and forms a Volt-Turn core with Crobat and Gligar.

Machamp @ Choice Band / Assault Vest // meat grinder
Ability: Guts
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
Close Combat / Knock Off / Heavy Slam / Ice Punch
Machampion is literally the muscle on my team. It, like Heracross in past metagames, takes advantage of status and 2HKOs pretty much anything that doesn't resist it with Close Combat, and has amazing coverage with Fighting / Dark / Steel. Knock Off is used to mess up Psychic-types like Reuniclus trying to switch in on a Close Combat, and Heavy Slam plows through Florges, Aromatisse, and Whimsicott. I was considering between Stone Edge and Bullet Punch in the last slot, but I realized that Ice Punch smashed Crobat, Gligar, and the Nidos alike, which benefits me greatly, as the sooner I get rid of their Fighting resists, the more chance I have of winning provided I can keep Champ healthy. The EV spread is used to outspeed Florges, and honestly, the item is up to preference, as Machamp appreciates the extra special bulk, but I think I have enough special defense anyway; I decided to mention it since Anti used AV in his match, though.

Gligar @ Eviolite // rhinestone cowboy
Ability: Immunity
EVs: 248 HP / 44 Def / 216 SpD
Careful Nature
Stealth Rock / Earthquake / Roost / U-turn
Gligar is pretty much the star of the show, and is also the SR user i decided to go with for this team, as it can utilize its slow U-turn pretty effectively, letting me get into an appropriate answer with little trouble, and making my opponent think twice before switching, while also serving as a surefire answer to non Ice Punch Luke, Scarf Hydrei, and a good amount of other attackers in the tier. It, unlike other SR setters, has access to both a good defensive typing and reliable recovery, which made it a prime choice for my team.
Conclusion
Unlike most of the teams I've made, this one takes a more defensive approach to the tier, which is a bit out of my comfort zone (well unless it's full stall but i don't make those teams.. :^) ), but I've enjoyed using this for the past few weeks, and I'm quite satisfied with it.
If there's any massive threat that's noticeable, it's Calm Mind variants of Reuniclus and Cresselia, as they plow through Suicune with little trouble and don't really pay any attention to the rest of my team. Choice Specs Kyurem is also an asswipe, as I don't really have anything to tank its attacks and my team is too slow to do any noticeable damage to it. I tried using Snorlax over Suicune, which worked in some aspects, but it made me more weak to offensive mons, like LO Darmanitan and Zygarde, so I was more satisfied with Cune.
Hope you enjoyed reading this, and feel free to try it out!
If there's any massive threat that's noticeable, it's Calm Mind variants of Reuniclus and Cresselia, as they plow through Suicune with little trouble and don't really pay any attention to the rest of my team. Choice Specs Kyurem is also an asswipe, as I don't really have anything to tank its attacks and my team is too slow to do any noticeable damage to it. I tried using Snorlax over Suicune, which worked in some aspects, but it made me more weak to offensive mons, like LO Darmanitan and Zygarde, so I was more satisfied with Cune.
Hope you enjoyed reading this, and feel free to try it out!
Hot N Cold i cant even count the amount of squads we built together, lol !_! youve been my bro since uupl, and we've always been looking for each other's advice on the teams we've built, thanks for all the support :]
Mazz my mentor, and p much the main reason where i am today, thanks for everything man, hope u dont leave abruptly (again) :o
Spirit you and pearl need to get into uu asap brethren. definitely the best ru player ive seen, you have a great view on tiering and always know how to help whenever I have trouble with ru stuff, you also have good avatars (not as good as mine obv but still good ;] ), and a great dude whos always nice to talk to. can't wait for spl, should be fun :o
Pearl. (almost tagged wrong pearl lol), another great ru player, always down for a nice match in which i lose in. always nice talking to you man, thanks for being the all the help with ru teams.
namehtmas lol one of my oldest friends, always nice to talk to just about anything. :]
Meru ur such a nerd lmop..good thing ur alive again, ladder wasnt the same without u....ur bw team is bad btw :^)
KratosMana you probably won't see this, but it was fun buildin squads with u, fuga, hnc, meru, and everyone else. gl with rl stuff man
ium is a stupid kid
Dudeman130498 Bud Hertz ZvZ fbc 4trackboy Kushalos Billtodamax the original squadron..even though most of u niggas dont do much anymore (i doubt half of u will even see this), we need to get back in calls like the old days :[
atomicllamas ur a butt
Molk someday i'll be able to beat godly sets like itemless acro eel and scarf rock slide exploud..nah but u helped me get into ru when i first started, and u need to get into tournies...
the klub z0mOG Muk Henry Outrageous Fortune Bedschibaer DOGE EBINEST Ary Crestfall STROKING BLOOD TOTEM
metagamesecrets etaoi Water Drone and every1 else except mush
Wepwn for introducing me to doom, thx big dog
Omfuga definitely the most innovative player to date. never wouldve thought of such successful sets like the legendary choice band earth power kyurem
Limitless hope u drown
uu council, ban everything....
everyone else: Rob. Magnemite TRC aim -Tsunami- complete legitimacy SilentVerse Hollywood Arikado Double01 New Breed Tokyo Tom breh Aragorn the King Jukain aoemica Leer Sweep Santuga Ununhexium Lemonade. Fat Lenny EonX FLCL galbia The Leprechaun gobosox SmashBrosBrawl GlassGlaceon Laga Robert Alfons chaos
Mazz my mentor, and p much the main reason where i am today, thanks for everything man, hope u dont leave abruptly (again) :o
Spirit you and pearl need to get into uu asap brethren. definitely the best ru player ive seen, you have a great view on tiering and always know how to help whenever I have trouble with ru stuff, you also have good avatars (not as good as mine obv but still good ;] ), and a great dude whos always nice to talk to. can't wait for spl, should be fun :o
Pearl. (almost tagged wrong pearl lol), another great ru player, always down for a nice match in which i lose in. always nice talking to you man, thanks for being the all the help with ru teams.
namehtmas lol one of my oldest friends, always nice to talk to just about anything. :]
Meru ur such a nerd lmop..good thing ur alive again, ladder wasnt the same without u....ur bw team is bad btw :^)
KratosMana you probably won't see this, but it was fun buildin squads with u, fuga, hnc, meru, and everyone else. gl with rl stuff man
ium is a stupid kid
Dudeman130498 Bud Hertz ZvZ fbc 4trackboy Kushalos Billtodamax the original squadron..even though most of u niggas dont do much anymore (i doubt half of u will even see this), we need to get back in calls like the old days :[
atomicllamas ur a butt
Molk someday i'll be able to beat godly sets like itemless acro eel and scarf rock slide exploud..nah but u helped me get into ru when i first started, and u need to get into tournies...
the klub z0mOG Muk Henry Outrageous Fortune Bedschibaer DOGE EBINEST Ary Crestfall STROKING BLOOD TOTEM
metagamesecrets etaoi Water Drone and every1 else except mush
Wepwn for introducing me to doom, thx big dog
Omfuga definitely the most innovative player to date. never wouldve thought of such successful sets like the legendary choice band earth power kyurem
Limitless hope u drown
uu council, ban everything....
everyone else: Rob. Magnemite TRC aim -Tsunami- complete legitimacy SilentVerse Hollywood Arikado Double01 New Breed Tokyo Tom breh Aragorn the King Jukain aoemica Leer Sweep Santuga Ununhexium Lemonade. Fat Lenny EonX FLCL galbia The Leprechaun gobosox SmashBrosBrawl GlassGlaceon Laga Robert Alfons chaos
Suicune @ Leftovers
Ability: Pressure
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Ice Beam / Sleep Talk
- Rest
- Calm Mind
Umbreon @ Leftovers
Ability: Synchronize
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Foul Play
- Protect
- Wish
- Heal Bell
Crobat @ Black Sludge
Ability: Inner Focus
EVs: 40 HP / 252 Atk / 216 Spe
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Defog
Rotom-Heat @ Leftovers
Ability: Levitate
EVs: 248 HP / 124 Def / 136 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Volt Switch
- Overheat
- Pain Split
Gligar @ Eviolite
Ability: Immunity
EVs: 248 HP / 44 Def / 216 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Roost
- U-turn
Machamp @ Assault Vest / Choice Band
Ability: Guts
Shiny: Yes
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Close Combat
- Knock Off
- Ice Punch
- Heavy Slam
Ability: Pressure
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Ice Beam / Sleep Talk
- Rest
- Calm Mind
Umbreon @ Leftovers
Ability: Synchronize
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Foul Play
- Protect
- Wish
- Heal Bell
Crobat @ Black Sludge
Ability: Inner Focus
EVs: 40 HP / 252 Atk / 216 Spe
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Defog
Rotom-Heat @ Leftovers
Ability: Levitate
EVs: 248 HP / 124 Def / 136 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Volt Switch
- Overheat
- Pain Split
Gligar @ Eviolite
Ability: Immunity
EVs: 248 HP / 44 Def / 216 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Roost
- U-turn
Machamp @ Assault Vest / Choice Band
Ability: Guts
Shiny: Yes
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Close Combat
- Knock Off
- Ice Punch
- Heavy Slam
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