Magmortar

Disjunction

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QC: Kiyo / metaphysical / boltsandbombers
GP: P Squared / Snobalt

[OVERVIEW]

With its tremendous Special Attack and expansive coverage, Magmortar sets itself apart as one of the most terrifying wallbreakers in NU. Excellent mixed attacking stats and diverse coverage options, such as Thunderbolt, Earthquake, and Focus Blast, allow Magmortar to hit most of the tier for at least neutral damage. Magmortar's ability, Vital Spirit, allows it to safely switch in on sleep-inducing moves such as Sleep Powder from the likes of Vileplume and Lilligant, as well as Lovely Kiss from Jynx. Fair special bulk, especially in tandem with an Assault Vest, allows Magmortar to check a number of special Ice-, Grass-, and Fire-type threats. Magmortar sports a Speed tier just fast enough to outspeed some relevant offensive Pokemon, such as Shiftry, Mesprit, and Kabutops. However, its Speed and lacking Defense typically leave it helpless against faster, physically oriented Pokemon, such as Scyther, Tauros, and Archeops. Magmortar's pure Fire typing also leaves it weak to Stealth Rock and vulnerable to Spikes with no reliable way to heal back the damage.

[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Rash / Mild
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon that resist Fire Blast, such as Prinplup, Mantine, and Pelipper. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, which can take the onslaught of Magmortar's coverage and STAB moves. Hidden Power Grass is a safer alternative to Focus Blast because, while Magmortar loses stronger coverage for Regirock, it is a perfectly accurate option for Rhydon and Quagsire. Earthquake is the strongest move Magmortar has to hit Lanturn and Pokemon with Flash Fire, such as Flareon and Ninetales. Flamethrower is a safe alternative to Fire Blast, trading the extra power away for the inability to miss.

Set Details
========

Maximum Special Attack and Speed investment allows Magmortar to hit hard and with as little opposition as possible. Having as few Pokemon that outspeed Magmortar as possible will preserve as much of its HP as possible for more attacks with Life Orb. Vital Spirit gives Magmortar an immunity to sleep-inducing moves such as Sleep Powder and Lovely Kiss from the likes of Lilligant and Jynx. Life Orb is preferred to ensure Magmortar hits as hard as possible while still retaining the ability to switch moves. However, if you would like an alternative with no recoil damage, Magmortar sports enough raw power to use an Expert Belt, still boosting its relevant super effective coverage moves without inflicting recoil. A Rash nature preserves Magmortar's Defense so that it takes less damage from physical priority attacks, such as Fake Out and Sucker Punch. Mild preserves Magmortar's Special Defense in case you want Magmortar to take powerful special attacks better. A Hasty nature sacrifices some power for the ability to outspeed base 80 Speed Pokemon, such as Mesprit and Shiftry, along with Adamant Sawk.

Usage Tips
========

Magmortar has little to no safe switch-ins in the tier, so its main job is to break down defensive cores. If Magmortar is in against a foe that it can KO, don't be afraid to just click Fire Blast. Most Pokemon that resist fire don't appreciate taking a Fire Blast and one of Magmortar's coverage moves as a follow up. Magmortar is very susceptible to residual damage between Life Orb recoil, entry hazard damage, and tanking potential resisted hits, so try to bring it in safely with double switches, on a predicted sleep-inducing move, or with a slow U-turn or Volt Switch. However, if you are switching into a sleep-inducing move, you should be cautious about letting Magmortar take a Sludge Bomb or Psyshock from Vileplume and Jynx, respectively. You can afford to be aggressive against switch-ins that can tank a Fire Blast and a follow-up coverage move, as sometimes your opponent is just forced to switch in their Regirock, Lanturn, or Rhydon, hoping that Magmortar didn't use the correct coverage move.

Team Options
========

Defog or Rapid Spin support from the likes of Prinplup and Claydol keeps Stealth Rock and Spikes off the field for Magmortar. Slow U-turn or Volt Switch users, such as bulky Mesprit, Lanturn, and Xatu, can grab momentum for Magmortar and bring it in safely. Rock-, Ground-, and Water-types appreciate Magmortar's ability to check Grass-types and absorb Sleep Powder. Setup sweepers and cleaners, such as Lilligant, Floatzel, and Swellow, appreciate Magmortar's ability to wallbreak for a late-game sweep. Sticky Web support slows down offensive threats, such as Tauros, Zangoose, and Electivire, for Magmortar. Similarly, Stealth Rock and Spikes support make switching into Magmortar even more difficult, guaranteeing a 2HKO on specially defensive Mega Audino and punishing the likes of Hariyama and Grumpig, which have no reliable recovery.

[SET]
name: Assault Vest Tank
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Flame Charge / Earthquake
item: Assault Vest
ability: Vital Spirit
nature: Modest
evs: 104 HP / 252 SpA / 152 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon that resist Fire Blast, such as Prinplup, Mantine, and Pelipper. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, which can take the onslaught of Magmortar's coverage and STAB moves. Hidden Power Grass is a safer alternative to Focus Blast because, while Magmortar loses stronger coverage for Regirock, it is a perfectly accurate option for Rhydon and Quagsire. Flame Charge is very useful against weaker targets that can't deal much damage to Magmortar, such as Mismagius and Lilligant, or on the switches that Magmortar forces because it boosts Magmortar's Speed, making it much harder to revenge kill. Earthquake is the strongest move Magmortar has to hit Lanturn and Pokemon with Flash Fire, such as Flareon and Ninetales.

Set Details
========

Running 152 Speed EVs gives Magmortar enough Speed to outspeed neutral-natured base 70 Speed Pokemon, such as Samurott and Ludicolo. Maximum Special Attack is preferred because you want Magmortar to hit as hard as possible. The rest of the EVs are put into HP to help increase Magmortar's bulk in tandem with its Assault Vest. Vital Spirit gives Magmortar free switches on sleep-inducing moves. A Modest nature should be used if not using Earthquake because Flame Charge's damage output is irrelevant. However, if running Earthquake, you can use a Mild nature in order to make it a bit more powerful at the cost of Magmortar's Defense. However, Earthquake with a Modest nature still manages to 3HKO Lanturn after Stealth Rock damage, so the extra boost is all about preference. A set with 248 HP EVs is much bulkier and makes for a more reliable check to some Fire-types; however, you should be prepared for Ludicolo and Samurott because they will threaten Magmortar out if they are allowed to switch in. Maximum Speed can allow Magmortar to outpace base 80 Speed Pokemon, such as Mesprit and Shiftry.

Usage Tips
========

Assault Vest Magmortar is one of the safest offensive answers to Lilligant and defensive Grass-types, such as Vileplume, Ferroseed, Gourgeist-S, and Gourgeist-XL in the tier, fearing, at worst, Leech Seed or getting poisoned from Sludge Bomb. Magmortar has the ability to check special Fire- and Ice-types, such as Pyroar, Aurorus, and Jynx, as well but should be wary of coverage moves, such as Hyper Voice, Earth Power, and Psyshock, respectively. Assault Vest gives Magmortar just enough bulk to take one neutral or resisted hit, such as Rotom's Shadow Ball or Swellow's Boomburst, and retaliate with its impressive coverage. Magmortar struggles to take these hits if it switches into entry hazards, so be conservative with your switches or make sure the field is cleared.

Team Options
========

Defog and Rapid Spin support from the likes of Prinplup and Claydol keeps Stealth Rock and Spikes off the field for Magmortar. Swords Dance Samurott is a great offensive partner for Magmortar because it struggles against the bulky Grass-types that Magmortar easily handles. Bulky Grass-types, such as Gourgeist-XL, Torterra, and Tangela, also pair well with Magmortar because of its ability to handle opposing Fire- and Ice-type Pokemon. These Grass-types can also switch in safely against the Ground- and Rock-types that can revenge kill Magmortar.

[STRATEGY COMMENTS]
Other Options
=============

Magmortar can use a set consisting of Belly Drum / Fire Punch / Mach Punch / Earthquake to boost its Attack to +6 and attempt to sweep despite having very few setup opportunities. Psychic is an option on the Life Orb set to 2HKO Hariyama, which avoids a 2HKO from Magmortar's other moves. A Sunny Day set consisting of Sunny Day / Fire Blast / Solar Beam / Thunderbolt can be used to boost Magmortar's Fire Blast and give it access to a powerful 120 Base Power Grass-type attack in Solar Beam for Rock- and Water-types. Substitute avoids Sucker Punch and can let Magmortar take a hit. A Choice Band set with Flare Blitz / Earthquake / Mach Punch / Cross Chop hits fairly hard with a strong STAB move, solid coverage, and a respectable Attack stat, although it's mostly outclassed by Flareon. Will-O-Wisp can cripple Thick Fat Hariyama, Regirock, and Rhydon as an alternative to a coverage move.

Checks and Counters
===================

**Bulky Rock-types**: Rhydon and Regirock resist Fire Blast and can take a Focus Blast. They can't switch in safely every time, but they are able to switch into three out of four of Magmortar's common coverage moves. Regirock also has an easier time against Hidden Power Grass variants and has the bonus of Leftovers recovery over Rhydon.

**Thick Fat Users**: Due to Thick Fat, Grumpig and Assault Vest Hariyama tank all of Magmortar's common coverage moves and threaten it with Close Combat and Thunder Wave, respectively. However, Hariyama fears uncommon options such as Will-O-Wisp and Psychic.

**Lanturn**: Lanturn is different from other bulky Water-types because of its immunity to Thunderbolt. Lanturn's special bulk also lets it weather Magmortar's onslaught of coverage moves, with the exception of Earthquake, and retaliate with Scald, Thunder Wave, or Toxic.

**Entry Hazards**: Magmortar is grounded and sports an unhealthy Rock-type weakness, leaving it vulnerable to every entry hazard upon switching in.

**Revenge Killers**: Archeops, Tauros, Floatzel, and Jolly Sawk all outspeed Magmortar before it can set up with Flame Charge and can OHKO it. Users of strong priority moves, such as Shiftry, Hitmonchan, and Kangaskhan, and especially strong Pokemon with Aqua Jet, such as Samurott and Kabutops, also put a lot of pressure on Magmortar regardless of any Flame Charge boosts.
 
Last edited:

Kiyo

the cowboy kid
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mention in overview the big selling point over other fire types is not having to run hidden power to get through common fire resists, i.e. access to eq tbolt and fb

uh im indifferent on which nature should be standard on wallbreaker mag, but mention mild in there somewhere. yeah taking less from prio is nice, but having a mon to take strong special attacks once can be nice too

i really think flame charge should be slashed ahead of earthquake on av mortar, i really dont like eq on av mortar for 3 reasons. 1. fb does enough to lanturn for most intents and purposes. 2. mild nature means you always get ohko'd by jynx's psyshock after sr, with flame charge you can still run modest. 3. av mag has a bit more staying power than life orb, and i can't even count the number of times i've swept with my mag after flame charging a ferro for a kill or something. it really is invaluable, i never realized how good it is.

for set details on av mention max hp as a really good alternative (for teams that arent weak to ludicolo or samurott its actually the better spread a lot fo the time)

uh last few comments are gonna be other options sets i've been experimenting with to some success (obv theyre oo cuz they require a lot of support or prediction or theyre just sub optimal)
  • overheat + powerswap
  • sunny day + solarbeam
  • substitute
  • cb with flare blitz / eq / mach / cross chop or ur choice of coverage
  • toxic and will-o are both cool too
  • scarf isnt good or bad persay but it deserves a mention
  • mention specs while ur at it i guess
i guess thats enough for 1/3, add the oo mentions at your discretion but i'd definitely include scarf if you disregard all the others
 

Disjunction

Everything I waste gets recycled
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implemented. I left out Power Swap and Specs because I don't think they even have enough merits to be in OO, but I'll add them in if other QC think they're relevant I spose
 

shiloh

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Tiering Lead
[OVERVIEW]

  • Hits like a nuke with its high special attack and great coverage in Tbolt, Focus Blast, Earthquake, and even Psychic. Mention it also has a decent attack stat since you are mentioning EQ with that
  • Magmortar has great coverage so it isn't dependent on running a weak Hidden Power like other Fire-types.
  • Vital Spirit lets Mag switch into Sleep Powders and Lovely Kisses From which mons
  • Speed tier lets it outspeed threats such as Mesprit, Sawk, and Shiftry.
  • Fair special bulk, especially in combination with AV, let Mag check a number of special threats, namely Ice-, Grass-, and Fire-types.
  • However, its Speed leaves it vulnerable to a slew of other offensive Pokemon, such as Archeops, Tauros, and Scyther.
  • Poor physical bulk leaves Mag at the mercy of most faster physical threats. Combine this and the one above since they are basically the same monsth
Mention typing leaves its weak to Stealth Rock and no form of recovery (because Vital Spirit + Rest doesn't even work lol)

[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Earthquake
item: Life Orb
ability: Vital Spirit
nature: Rash
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

  • Fire Blast is your best stab
  • Tbolt hits water pokemon
  • Focus Blast hits rocks
  • EQ hits lanturn
  • HP Grass is cool for quag and doesn't miss on rhydon
Mention Flamethrower for the sole reason that it doesn't miss, and maybe mention Psychic up here (other QC weigh in)

Set Details
========

  • max spa and speed because lol
  • vital spirit beats sleep powder mons like plume n lilli
  • rash cause modest eq isn't great and timid takes away power
  • Mild can be used over Rash if you're looking to retain Magmortar's special bulk to tank a singular hit at some point.
Mention Hasty as it lets you outspeed base 80s and neutral sawk

Usage Tips
========

  • Magmortar has little to no safe switch ins in the tier, so its main job is to break down defensive cores. If you get Magmortar in against something that it can knock out, don't be afraid to just click Fire Blast. Most Fire-type resists don't appreciate taking a Fire Blast and Magmortar will typically have the coverage to threaten them after the Fire Blast damage anyhow.
  • Magmortar is very susceptible to residual damage between Life Orb recoil, hazard damage, etc so try to bring it in safely with double switches, on a predicted Sleep inducing move, or a slow U-turn/Volt Switch.
  • You can afford to be aggressive against switch ins that can tank a Fire Blast and a coverage move. Sometimes your opponent is just forced to switch in their Regirock, Lanturn, or Rhydon in hopes you really did click Fire Blast.

Team Options
========

  • Grass-type set up sweepers, such as Torterra and Lilligant, who appreciate bulky Grass-types being removed are great partners for Magmortar. They also help remove the bulky Water- and Rock-types for Mag.
  • Defog or Rapid Spin support, such as Prinplup or Claydol, keep Stealth Rock and Spikes off the field for Mag.
  • Slow U-turn or Volt Switch users, such as Bulky Mesprit, Lanturn, and Xatu, can grab momentum for Magmortar and bring it in fairly safe.

[SET]
name: Assault Vest Tank
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Flame Charge / Earthquake
item: Assault Vest
ability: Vital Spirit
nature: Modest / Mild
evs: 104 HP / 252 SpA / 152 Spe

[SET COMMENTS]
Moves
========

  • Fire Blast is your best stab
  • Tbolt hits water pokemon
  • Focus Blast hits rocks
  • EQ hits lanturn
  • HP Grass is cool for quag and doesn't miss on rhydon
Flame Charge mention here please

Set Details
========

  • enough speed to outspeed modest samurott and ludicolo. throw the rest of that in hp. max special attack
  • vital spirit so you can beat sleep powder mons like lilligant
  • Modest is used with Flame Charge so you can preserve your defenses and maximize your Special Attack. say this is because you don't really need to have a neutral attack nature for Flame Charge
  • Mild is used with EQ to maintain your Attack, Speed, and SpDef.
  • Max HP can increase Magmortar's bulk even more, but your team should be prepared for Ludicolo and Samurott so they can't just threaten Magmortar for nothing.

Usage Tips
========

  • AV Mag destroys Lilligant and most defensive Grass-types, such as Vileplume, Ferroseed, and Gourgeist only fearing, at worst, a Leech Seed or Sludge Bomb poison.
  • Magmortar has the ability to check Special Fire- and Ice-types, such as Pyroar, Aurorus, and Jynx, but should be weary of stray coverage moves, such as Hyper Voice, Earth Power, and Psyshock, respectively.
  • Assault Vest gives Magmortar just enough bulk to typically take one neutral or resisted hit and retaliate back with its impressive coverage. It will struggle to take these hits if it switches into hazards, so either be conservative with your switch ins or make sure your field is cleared.

Team Options
========

  • hazard control
  • SD Samurott is cool cause Mag beats bulky grassers
  • Bulky Grass-types, such as Gourgeist-Super, Torterra, and Tangela, also pair well with Magmortar because of Mag's ability to handle opposing Fire- and Ice-type mons. They also handle Ground- and Rock-types for Magmortar


[STRATEGY COMMENTS]
Other Options
=============

  • Belly Drum with Sitrus Berry. Fire Punch/Mach Punch/Earthquake
  • Psychic to hit Hariyama Maybe move this up
  • Sunny Day set with Solar Beam
  • Substitute can take a hit for Magmortar if you set one up by forcing a switch.
  • Choice Band with Flare Blitz, Earthquake, Mach Punch, and Cross Chop although it's mostly outclassed by Flareon.
  • Will-O-Wisp can cripple Thick Fat Hariyama, Regirock, and Rhydon as an alternative to a coverage move
  • Choice Scarf helps Magmortar versus offensive teams, but it sacrifices a lot of its power. Do we really have to include this ;-;

Checks and Counters
===================

**Bulky Rock-types**: Rhydon and Regirock resist Fire Blast and can take one Focus Blast. They can't switch in safely every time, but can switch into 3/4 of Mag's options

**Hariyama**: AV Yama resists all of Mag's common coverage moves and and OHKO in return Watch out for Psychic / Wisp

**Lanturn**: Lanturn can switch into one of any of Magmortar's coverage options, except for EQ, and cripple Magmortar with Scald damage or Thunder Wave

**Entry Hazards**: Weak to Rock and grounded so it gets hit by spikes

**Faster Pokemon**: Archeops, Tauros, Floatzel, and Sawk all outspeed Magmortar and can just OHKO it. Flame Charge solves this
yay QC 2/3
 

Disjunction

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yay QC 2/3
implemented. I'm going to be stubborn here and say I'm not moving Psychic out of OO as Hariyama is its only target and its quite uncommon right now. I'm being doubly stubborn by saying Scarf deserves a mention in OO because while it have its flaws, it does make Mag a huge threat to HO
 

boltsandbombers

i'm sorry mr. man
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
QC: Kiyo / metaphysical / 3
GP: 1 / 2

[OVERVIEW]

With its tremendous Special Attack and expansive coverage, Magmortar sets itself apart as one of the most terrifying wallbreakers in NU. A movepool including options such as Thunderbolt, Focus Blast, Psychic, and Earthquake, backed by a respectable Attack stat, work to break down any Fire-resistant walls in NU. Magmortar's ability, Vital Spirit, allows it to find safe switch-ins on Sleep Powders, from the likes of Vileplume and Lilligant, and Lovely Kisses, from the likes of Jynx. However, you should be cautious about letting Magmortar take a Sludge Bomb or Psyshock from Vileplume and Jynx, respectively. Fair special bulk, especially in tandem with an Assault Vest, allows Magmortar to check a number of special Ice-, Grass-, and Fire-types threats. Magmortar sports a speed tier just fast enough to outspeed some relevant offensive Pokemon, such as Shiftry, Mesprit, and Kabutops. However, its Speed and lacking Defense typically leave it helpless against faster, physically oriented Pokemon, such as Scyther, Tauros, and Archeops. Magmortar's pure Fire-typing also leaves it with a nasty Stealth Rock and Spikes weakness with no reliable way to heal back the damage.

1. it has a great coverage movepool but it isnt getting past every fire resistant pokemon in the tier, it cant touch yama without the bad psychic, struggles a bit versus regirock without focus blast, grumpig walls it, etc; I trust taht you can reword this accordingly

2. remove this, doesnt belong in overview, that sounds like a usage tip

[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Earthquake
item: Life Orb
ability: Vital Spirit
nature: Rash / Mild
evs: 252 SpA / 4 SpD / 252 Spe

I'd consider slashing expert belt, as while I havent used it mag is already powerful enough without a boosting item and entry hazards + life orb recoil can really wear it down quickly and often times people play around magmortar by making multiple switches around its coverage moves to rack up lo recoil, which expert belt somewhat alleviates the problem of

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move here because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon, such as Prinplup, Mantine, and Pelipper, that would otherwise resist Magmortar's Fire Blast. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, who can take the abuse of Magmortar's coverage and STAB moves fblast also hits the occasional zweilous, if you dont think its relevant enough to include thats alright but point stands. Earthquake scores big damage on Lanturn and, to a lesser extent, Pokemon with Flash Fire, such as Flareon and Ninetales. Hidden Power Grass is a safer alternative to Focus Blast because, while you lose stronger coverage for Regirock, it is a no-miss move for the more common Rhydon with the added bonus of hitting Quagsire. Flamethrower is a safe alternative to Fire Blast, trading the extra power away for the inability to miss.

I'm iffy on calling pelipper a tbolt target since fire blast 2hkos, but its up to you

dont use time sensitive words like common, just leave it at how it is an accurate way of hitting rhydon and quag; also "the added bonus of hitting quagsire" implies that the other moves cant hit it while fire blast does 44.4 - 52.5% and focus blast 2hkos

Set Details
========

Maximum Special Attack and Speed investment are preferred because your objective is to hit as hard as possible and with as little opposition as possible. Having as few Pokemon that outspeed Magmortar as possible will preserve as much of its HP as possible for more Life Orb hits. Vital Spirit gives Magmortar free switch ins on predicted Sleep-inducing moves. this sentence isnt worded that clear imo, it would sounds better as something like "Vital Spirit gives Magmortar an immunity to Sleep inducing moves such as x,y, and z from the likes of x, y, and z" Rash or Mild are the preferred natures on Magmortar because you want to preserve your Special Attack, Attack, and Speed. Rash preserves your Defense so you take less from priority attacks, such as Fake Out and Sucker Punch. Mild preserves your Special Defense in case you want Magmortar to be able to tank a powerful special attack. Hasty sacrifices some power for the ability to outspeed all Pokemon with a base 80 Speed stat, such as Mesprit and Shiftry, along with Adamant Sawk.

add a sentence about life orb, just simply stating how it greatly increases mags power at the cost of losing hp per attack
expert belt at the very least should get a mention here if not slashed


Usage Tips
========

Magmortar has little to no safe switch ins in the tier, so its main job is to break down defensive cores. If you get Magmortar in against something that it can KO, don't be afraid to just click Fire Blast. Most Fire-type resists don't appreciate taking a Fire Blast and one of Magmortar's coverage moves as a follow up. Magmortar is very susceptible to residual damage between Life Orb recoil, hazard damage, and tanking potential, resisted hits so try to bring it in safely with double switches, on a predicted Sleep inducing move, or with a slow U-turn/Volt Switch. You can afford to be aggressive against switch ins that can tank a Fire Blast and a follow-up coverage move. Sometimes your opponent is just forced to switch in their Regirock, Lanturn, or Rhydon, hoping you used Fire Blast.

Team Options
========

Grass-type set up sweepers, such as Torterra and Lilligant, appreciate Magmortar's ability to remove bulky Grass-types and threaten bulky Water-, Rock-types for Magmortar. Defog or Rapid Spin support, from the likes of Prinplup or Claydol, keep Stealth Rock and Spikes off the field for Magmortar. Slow U-turn or Volt Switch users, such as Bulky Mesprit, Lanturn, and Xatu, can grab momentum for Magmortar and bring it in fairly safe.

I dont really think grass type setup sweepers should be listed first (or at all really) here since magmortar isnt exactly removing bulky grasses, and lilligant runs hp fire/ice to deal with said grasses, its just threatening them out - removing something to assist a sweep is generally in the context of pursuit trapping.
Emphasize how much rocks/waters/grounds appreciate magmortar's ability to check grass types, notably absorbing sleep powders

expand a bit here, take a look at the original analysis/dex page for some other ideas to add in


[SET]
name: Assault Vest Tank
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Flame Charge / Earthquake
item: Assault Vest
ability: Vital Spirit
nature: Modest / Mild
evs: 104 HP / 252 SpA / 152 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move here because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon, such as Prinplup, Mantine, and Pelipper, that would otherwise resist Magmortar's Fire Blast. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, who can take the abuse of Magmortar's coverage and STAB moves. Flame Charge is very useful against weaker targets who can't deal much damage to Magmortar, such as Mismagius and Lilligant, because it boosts Magmortar's Speed, making it much harder to revenge kill. Earthquake scores big damage on Lanturn without life orb or ebelt it isnt not scoring big damage (max damage is in the mid to high 40% so reword this) and, to a lesser extent, Pokemon with Flash Fire, such as Flareon and Ninetales. Hidden Power Grass is a safer alternative to Focus Blast because, while you lose stronger coverage for Regirock, it is a no-miss move for the more common Rhydon with the added bonus of hitting Quagsire.

same comments from above apply here as well

Set Details
========

152 Speed EVs gives Magmortar enough Speed to outspeed Modest Samurott and Ludicolo adamant samurott exists as well, and since samu can run both ada or modest reword this sentence to say it outspeeds neutral base 70s such as rott and ludi. Max Special Attack is preferred because you want to hit as hard as possible. The rest of the EVs are put into HP to help increase Magmortar's bulk in tandem with its Assault Vest. Vital Spirit gives Magmortar free switch-ins on Sleep inducing moves. Modest should be used if you're using Flame Charge because Flame Charge's damage output is irrelevant. However, if you're using Earthquake, you should use a Mild nature in order to preserve your Attack, Special Attack, Special Defense, and Speed. A set with 248 HP EVs is much bulkier and makes for a more reliable check to some Fire-types; however, you should be prepared for Ludicolo and Samurott because they will threaten Magmortar out if allowed the switch in.

idk if mild is even needed since its only a 5% boost in average damage output with eq versus lanturn (the most important target), and without rocks mild has a guaranteed 3hko while modest eq has a 81% chance, and with rocks they're both still a 3hko; rly dont think it deserves a slash

if you agree with me and deslash it, you could explain in set details why a modest nature is used with 2 physical attacking moves in the last slot since it might be confusing for some newer players


Usage Tips
========

Assault Vest Magmortar is one of the safest offensive answers to Lilligant and defensive Grass-types, such as Vileplume, Ferroseed, and Gourgeist, in the tier, fearing, at worst, a Leech Seed or Sludge Bomb poison. Magmortar has the ability to check Special Fire- and Ice-types, such as Pyroar, Aurorus, and Jynx, but should be weary of stray coverage moves, such as Hyper Voice, Earth Power, and Psyshock, respectively. Assault Vest gives Magmortar just enough bulk to take one neutral or resisted hit, such as Rotom's Shadow Ball or Swellow's Boomburst, and retaliate with its impressive coverage. Magmortar will struggle to take these hits if it switches into hazards, so be conservative with your switch ins or make sure your field is cleared.

Team Options
========

Defog or Rapid Spin support, from the likes of Prinplup or Claydol, keep Stealth Rock and Spikes off the field for Magmortar. Swords Dance Samurott is a great offensive partner for Magmortar because it struggles against the bulky Grass-types that Magmortar easily handles. Bulky Grass-types, such as Gourgeist-Super, Torterra, and Tangela, also pair well with Magmortar because of its ability to handle opposing Fire- and Ice-type mons. These Grass-types also switch in safely to the Ground- and Rock-types that can revenge kill Magmortar.

[STRATEGY COMMENTS]
Other Options
=============

Magmortar can use a set consisting of Belly Drum / Fire Punch / Mach Punch / Earthquake to boost its Attack to +6 and attempt to sweep despite very few set up opportunities. Psychic is an option on the Life Orb set to 2HKO Hariyama which otherwise avoids a 2HKO from Magmortar's other move. A Sunny Day set consisting of Sunny Day / Fire Blast / Solar Beam / Thunderbolt can be used on the wallbreaking set to not only boost Magmortar's Fire Blast, but have access to a powerful 120 BP Grass-type attack in Solar Beam for Rock-, and Water-types. Substitute can take a hit for Magmortar if you set one up by forcing a switch. Choice Band with Flare Blitz / Earthquake / Mach Punch / Cross Chop hits fairly hard with strong STAB, coverage, and a respectable Attack stat, although it's mostly outclassed by Flareon. Will-O-Wisp can cripple Thick Fat Hariyama, Regirock, and Rhydon as an alternative to a coverage move. Choice Scarf helps Magmortar's matchup against offensive teams, but it sacrifices a lot of its power.

Checks and Counters
===================

**Bulky Rock-types**: Rhydon and Regirock resist Fire Blast and can take one Focus Blast. They can't switch in safely every time, but are able to switch into three out of four of Magmortar's common coverage moves.

**Hariyama**: Assault Vest Thick Fat Hariyama tanks all of Magmortar's common coverage moves and only fears uncommon moves, such as Psychic and Will-O-Wisp.

change this to either thick fat hariyama or thick fat users, the latter of which being if you think grumpig is relevant enough to include; as without thick fat hariyama is easily 2hkoed by fire blast

**Lanturn**: Lanturn can switch into one of any of Magmortar's coverage options, except for EQ, and cripple Magmortar with Scald damage, Toxic, or Thunder Wave
be specific as to why lanturn has its own section, which is because it resists mags stab moves and unlike other water types is immune to thunderbolt

**Entry Hazards**: Magmortar is grounded and sports an unhealthy Rock-type weakness, leaving it vulnerable to every entry hazard upon switching in.

**Faster Pokemon**: Archeops, Tauros, Floatzel, and Jolly Sawk all outspeed Magmortar before it might set up with Flame Charge and can OHKO it.

change faster pokemon to revenge killers so you can include priority users and emphasize samurott and kabutops's aqua jet, but kanga's fake out, chans mach, suckers, etc still do quite a bit
Comments in bold
This is a bunch of stuff so tag me/pm me when you've made the changes and I'll look it over again
 

Blast

Member of the Alien Nation
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Disjunction pls

I'd also like a mention of a max Speed spread for AV, sacrifices a lot of bulk but Magmortar's Speed tier is pretty important
 

Disjunction

Everything I waste gets recycled
is a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
Disjunction pls

I'd also like a mention of a max Speed spread for AV, sacrifices a lot of bulk but Magmortar's Speed tier is pretty important
Hi sorry it's my first week back to school in over a year and while I am not that busy it's kicking my butt. It might be a day or two but I'll get caught up sorry D:
 

boltsandbombers

i'm sorry mr. man
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QC: Kiyo / metaphysical / 3
GP: 1 / 2

[OVERVIEW]

With its tremendous Special Attack and expansive coverage, Magmortar sets itself apart as one of the most terrifying wallbreakers in NU. A movepool including options such as Thunderbolt, Focus Blast, Psychic, and Earthquake, backed by a respectable Attack stat, work to break down most Fire-resistant walls in NU with a handful of exceptions, such as Grumpig and Hariyama if you lack Psychic. Magmortar's ability, Vital Spirit, allows it to find safe switch-ins on Sleep Powders, from the likes of Vileplume and Lilligant, and Lovely Kisses, from the likes of Jynx. Fair special bulk, especially in tandem with an Assault Vest, allows Magmortar to check a number of special Ice-, Grass-, and Fire-types threats. Magmortar sports a speed tier just fast enough to outspeed some relevant offensive Pokemon, such as Shiftry, Mesprit, and Kabutops. However, its Speed and lacking Defense typically leave it helpless against faster, physically oriented Pokemon, such as Scyther, Tauros, and Archeops. Magmortar's pure Fire-typing also leaves it with a nasty Stealth Rock and Spikes weakness with no reliable way to heal back the damage.

1. This is overspecific, simplify it down to how it just has excellent mixed attacking stats and a wide coverage movepool (you can still list the moves I guess) that allows it to hit almost the entire tier for at least nuetral damage

2. nitpicky, but "from the likes of" implies that its more than just the subject you listed so just say "Jynx's Lovely Kiss" (as its the only user of the move)


[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Rash / Mild
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move here because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon, such as Prinplup, Mantine, and Pelipper, that would otherwise resist Magmortar's Fire Blast. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, who can take the abuse of Magmortar's coverage and STAB moves. Earthquake scores big damage on Lanturn and, to a lesser extent, Pokemon with Flash Fire, such as Flareon and Ninetales. Hidden Power Grass is a safer alternative to Focus Blast because, while you lose stronger coverage for Regirock, it is a no-miss option for Rhydon and Quagsire. Flamethrower is a safe alternative to Fire Blast, trading the extra power away for the inability to miss.

Set Details
========

Maximum Special Attack and Speed investment are preferred because your objective is to hit as hard as possible and with as little opposition as possible. Having as few Pokemon that outspeed Magmortar as possible will preserve as much of its HP as possible for more Life Orb hits. Vital Spirit gives Magmortar an immunity to Sleep inducing moves such as Sleep Powder and Lovely Kiss from the likes of Lilligant and Jynx. Life Orb is preferred on Magmortar to ensure your attacks are hitting as hard as possible, while still retaining the ability to switch moves. However, if you would like an alternative with no recoil damage, Magmortar sports enough raw power to take use an Expert Belt, still boosting its relevant super-effective coverage, but with no recoil. Rash or Mild are the preferred natures on Magmortar because you want to preserve your Special Attack, Attack, and Speed. Rash preserves your Defense so you take less from priority attacks, such as Fake Out and Sucker Punch. Mild preserves your Special Defense in case you want Magmortar to be able to tank a powerful special attack. Hasty sacrifices some power for the ability to outspeed all Pokemon with a base 80 Speed stat, such as Mesprit and Shiftry, along with Adamant Sawk.

Usage Tips
========

Magmortar has little to no safe switch ins in the tier, so its main job is to break down defensive cores. If you get Magmortar in against something that it can KO, don't be afraid to just click Fire Blast. Most Fire-type resists don't appreciate taking a Fire Blast and one of Magmortar's coverage moves as a follow up. Magmortar is very susceptible to residual damage between Life Orb recoil, hazard damage, and tanking potential, resisted hits so try to bring it in safely with double switches, on a predicted Sleep inducing move, or with a slow U-turn/Volt Switch. However, if you are switching into a Sleep inducing move, you should be cautious about letting Magmortar take a Sludge Bomb or Psyshock from Vileplume and Jynx, respectively. You can afford to be aggressive against switch ins that can tank a Fire Blast and a follow-up coverage move. Sometimes your opponent is just forced to switch in their Regirock, Lanturn, or Rhydon, hoping you used Fire Blast.

Team Options
========

Defog or Rapid Spin support, from the likes of Prinplup or Claydol, keep Stealth Rock and Spikes off the field for Magmortar. Slow U-turn or Volt Switch users, such as Bulky Mesprit, Lanturn, and Xatu, can grab momentum for Magmortar and bring it in safely. Rock-, Ground-, and Water-types appreciate Magmortar's ability to check Grass-types and absorb their Sleep Powder. Set up sweepers and cleaners, such as Lilligant, Floatzel, and Swellow, appreciate Magmortar's ability to wallbreak for a sweep late-game. Sticky Web support slows down offensive threats, such as Tauros, Zangoose, and Elective, for Magmortar. Stealth Rock and Spikes support make switching into Magmortar even more difficult, scoring a 2HKO on Specially Defensive Mega Audino and punishing the likes of Hariyama and Grumpig which have no reliable recovery.

[SET]
name: Assault Vest Tank
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Flame Charge / Earthquake
item: Assault Vest
ability: Vital Spirit
nature: Modest
evs: 104 HP / 252 SpA / 152 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move here because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon, such as Prinplup, Mantine, and Pelipper, that would otherwise resist Magmortar's Fire Blast. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, who can take the abuse of Magmortar's coverage and STAB moves. Flame Charge is very useful against weaker targets who can't deal much damage to Magmortar, such as Mismagius and Lilligant, because it boosts Magmortar's Speed, making it much harder to revenge kill. Earthquake is the strongest move Magmortar has to hit Lanturn and also hits Pokemon with Flash Fire, such as Flareon and Ninetales. Hidden Power Grass is a safer alternative to Focus Blast because, while you lose stronger coverage for Regirock, it is a no-miss option for Rhydon and Quagsire.

note how flame charge takes advantage of the switches magmortar forces

move the sentence for hp grass after the one for focus blast

Set Details
========

152 Speed EVs gives Magmortar enough Speed to outspeed neutral nature base 70 Speed Pokemon, such as Samurott and Ludicolo. Max Special Attack is preferred because you want to hit as hard as possible. The rest of the EVs are put into HP to help increase Magmortar's bulk in tandem with its Assault Vest. Vital Spirit gives Magmortar free switch-ins on Sleep inducing moves. Modest should be used if you're using Flame Charge because Flame Charge's damage output is irrelevant. However, if you're using Earthquake, you can use a Mild nature in order to make it a bit more powerful at the cost of your Defense. However, Modest Earthquake still manages a 3HKO on Lanturn after Stealth Rock damage so it's only if you want that extra boost. A set with 248 HP EVs is much bulkier and makes for a more reliable check to some Fire-types; however, you should be prepared for Ludicolo and Samurott because they will threaten Magmortar out if allowed the switch in. Max Speed can also take advantage of Magmortar's nice Speed tier to outpace base 80 Speed Pokemon, such as Mesprit and Shiftry.

Usage Tips
========

Assault Vest Magmortar is one of the safest offensive answers to Lilligant and defensive Grass-types, such as Vileplume, Ferroseed, and Gourgeist, in the tier, fearing, at worst, a Leech Seed or Sludge Bomb poison. Magmortar has the ability to check Special Fire- and Ice-types, such as Pyroar, Aurorus, and Jynx, but should be weary of stray coverage moves, such as Hyper Voice, Earth Power, and Psyshock, respectively. Assault Vest gives Magmortar just enough bulk to take one neutral or resisted hit, such as Rotom's Shadow Ball or Swellow's Boomburst, and retaliate with its impressive coverage. Magmortar will struggle to take these hits if it switches into hazards, so be conservative with your switch ins or make sure your field is cleared.

Team Options
========

Defog or Rapid Spin support, from the likes of Prinplup or Claydol, keep Stealth Rock and Spikes off the field for Magmortar. Swords Dance Samurott is a great offensive partner for Magmortar because it struggles against the bulky Grass-types that Magmortar easily handles. Bulky Grass-types, such as Gourgeist-Super, Torterra, and Tangela, also pair well with Magmortar because of its ability to handle opposing Fire- and Ice-type mons. These Grass-types also switch in safely to the Ground- and Rock-types that can revenge kill Magmortar.

[STRATEGY COMMENTS]
Other Options
=============

Magmortar can use a set consisting of Belly Drum / Fire Punch / Mach Punch / Earthquake to boost its Attack to +6 and attempt to sweep despite very few set up opportunities. Psychic is an option on the Life Orb set to 2HKO Hariyama which otherwise avoids a 2HKO from Magmortar's other move. A Sunny Day set consisting of Sunny Day / Fire Blast / Solar Beam / Thunderbolt can be used on the wallbreaking set to not only boost Magmortar's Fire Blast, but have access to a powerful 120 BP Grass-type attack in Solar Beam for Rock-, and Water-types. Substitute can take a hit for Magmortar if you set one up by forcing a switch note how it dodges sucker punch. Choice Band with Flare Blitz / Earthquake / Mach Punch / Cross Chop hits fairly hard with strong STAB, coverage, and a respectable Attack stat, although it's mostly outclassed by Flareon. Will-O-Wisp can cripple Thick Fat Hariyama, Regirock, and Rhydon as an alternative to a coverage move. Choice Scarf helps Magmortar's matchup against offensive teams, but it sacrifices a lot of its power.

remove choice scarf, flame charge already helps versus offense

Checks and Counters
===================

**Bulky Rock-types**: Rhydon and Regirock resist Fire Blast and can take one Focus Blast. They can't switch in safely every time, but are able to switch into three out of four of Magmortar's common coverage moves.

note how regirock has a much easier time versus hp grass variants and how it has residual recovery in leftovers which helps it check magmortar more effectively

**Thick Fat USers**: Assault Vest Thick Fat Hariyama and Grumpig tank all of Magmortar's common coverage moves. However, Hariyama fears some more uncommon options such as Will-O-Wisp and Psychic.

add how they threaten back; yama ohkos with cc and grumpig can cripple it with thunder wave

**Lanturn**: Lanturn is different from other bulky Water-types because of its immunity to Thunderbolt. Lanturn's special bulk also lets it weather Magmortar's onslaught of other coverage moves, with the exception of Earthquake, and retaliate with Scald damage, Thunder Wave, or Toxic.

**Entry Hazards**: Magmortar is grounded and sports an unhealthy Rock-type weakness, leaving it vulnerable to every entry hazard upon switching in.

**Revenge Killers**: Archeops, Tauros, Floatzel, and Jolly Sawk all outspeed Magmortar before it might set up with Flame Charge and can OHKO it. Strong priority users, such as Shiftry, Hitmonchan, and Kangaskhan, and especially strong Pokemon with Aqua Jet, such as Samurott and Kabutops, also put a lot of pressure on Magmortar regardless of any Flame Charge boosts.
Comments in bold, nice job. QC 3/3
 

Twix

jicama
is a Contributor Alumnus
add
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comment


[OVERVIEW]

With its tremendous Special Attack and expansive coverage, Magmortar sets itself apart as one of the most terrifying wallbreakers in NU. Excellent mixed attacking stats and diverse coverage options, such as Thunderbolt, Earthquake, and Focus Blast, (RC) allow Magmortar to hit most of the tier for at least neutral damage. Magmortar's ability, Vital Spirit, allows it to find safe switch-ins on Sleep-inducing moves such as Sleep Powders, from the likes of Vileplume and Lilligant, asnd well as Lovely Kiss from Jynx. Fair special bulk, especially in tandem with an Assault Vest, allows Magmortar to check a number of special Ice-, Grass-, and Fire-types threats. Magmortar sports a Speed tier just fast enough to outspeed some relevant offensive Pokemon, such as Shiftry, Mesprit, and Kabutops. However, its Speed and lacking Defense still typically leave it helpless against faster, physically oriented Pokemon, such as Scyther, Tauros, and Archeops. Magmortar's pure Fire-typing (RH) also leaves it with a nasty Stealth Rock and Spikes weakness with no reliable way to heal back the damage.

[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Rash / Mild
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move here because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon, such as Prinplup, Mantine, and Pelipper, that would otherwise resist Magmortar's Fire Blast. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, who can take the abuse of Magmortar's coverage and STAB moves. Hidden Power Grass is a safer alternative to Focus Blast because, while you lose stronger coverage for Regirock, it is a no-miss option for Rhydon and Quagsire. Earthquake is the strongest move Magmortar has to hit Lanturn and also hits Pokemon with Flash Fire, such as Flareon and Ninetales. Flamethrower is a safe alternative to Fire Blast, trading the extra power away for the inability to miss.

Set Details
========

Maximum Special Attack and Speed investment are preferred because your objective is allows Magmortar to hit as hard as possible and with as little opposition as possible (maybe specify that this is due to outpacing them). Having as few Pokemon that outspeed Magmortar as possible will preserve as much of its HP as possible for more Life Orb hits damage. Vital Spirit gives Magmortar an immunity to Sleep inducing moves such as Sleep Powder and Lovely Kiss from the likes of Lilligant and Jynx. Life Orb is preferred on Magmortar to ensure your attacks are hitting as hard as possible, while still retaining the ability to switch moves. However, if you would like an alternative with no recoil damage, Magmortar sports enough raw power to take use an Expert Belt, still boosting its relevant super-effective coverage, but with no recoil. Rash or Mild are the preferred natures on Magmortar because you want to preserve your Special Attack, Attack, and Speed. (I didn't really feel like that sentence was 100% necessary) Rash preserves your Magmortar's Defense so you it takes less from Physical priority attacks, such as Fake Out and Sucker Punch (Not all priority moves are Physical). Mild preserves your Magmortar's Special Defense in case you want Magmortar to be able to tanke a powerful Special Attacks better. A Hasty nature sacrifices some power for the ability to outspeed all Pokemon with a base 80 Speed stat Pokemon, such as Mesprit and Shiftry, along with Adamant Sawk.

Usage Tips
========

Magmortar has little to no safe switch-ins (AH) in the tier, so its main job is to break down defensive cores. If you get Magmortar is in against something that it can KO, don't be afraid to just click Fire Blast. Most Fire-type resists don't appreciate taking a Fire Blast and one of Magmortar's coverage moves as a follow up. Magmortar is very susceptible to residual damage between Life Orb recoil, entry hazard damage, and tanking potential, resisted hits so try to bringing it in safely with double switches, on a predicted Sleep inducing move, or with a slow U-turn/ or Volt Switch is preferred. However, if you are switching into a Sleep inducing move, you should be cautious about letting Magmortar take a Sludge Bomb or Psyshock from Vileplume and Jynx, respectively. You can afford to be aggressive against switch-ins (AH) that can tank a Fire Blast and a follow-up coverage move.(RP) as sometimes your opponent is just forced to switch in their Regirock, Lanturn, or Rhydon, hoping you used Fire Blast.

Team Options
========

Defog or Rapid Spin support, from the likes of Prinplup or Claydol, (RC) keep Stealth Rock and Spikes off the field for Magmortar. Slow U-turn or Volt Switch users, such as Bulky Mesprit, Lanturn, and Xatu, can grab momentum for Magmortar and bring it in safely. Rock-, Ground-, and Water-types appreciate Magmortar's ability to check Grass-types and absorb their Sleep Powder. Set up sweepers and cleaners, such as Lilligant, Floatzel, and Swellow, appreciate Magmortar's ability to wallbreak for a sweep late-game. Sticky Web support slows down offensive threats, such as Tauros, Zangoose, and Elective, (RC) for Magmortar. Similarly, (AC) Stealth Rock and Spikes support make switching into Magmortar even more difficult, scoring a 2HKO on Specially Defensive Mega Audino and punishing the likes of Hariyama and Grumpig which have no reliable recovery.

[SET]
name: Assault Vest Tank
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Flame Charge / Earthquake
item: Assault Vest
ability: Vital Spirit
nature: Modest
evs: 104 HP / 252 SpA / 152 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move here because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon, such as Prinplup, Mantine, and Pelipper, that would otherwise resist Magmortar's Fire Blast. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, who can take the abuse of Magmortar's coverage and STAB moves. Hidden Power Grass is a safer alternative to Focus Blast because, while you lose stronger coverage for Regirock, it is a no-miss option for Rhydon and Quagsire. Flame Charge is very useful against weaker targets who can't deal much damage to Magmortar, such as Mismagius and Lilligant, or on the switches that Magmortar forces because it boosts Magmortar's Speed, (RC) and makesing it much harder to revenge kill. Earthquake is the strongest move Magmortar has to hit Lanturn and also hits Pokemon with Flash Fire, such as Flareon and Ninetales.

Set Details
========

152 Speed EVs gives Magmortar enough Speed to outspeed neutral nature base 70 Speed Pokemon, such as Samurott and Ludicolo. Max Special Attack is preferred because you want to hit as hard as possible. The rest of the EVs are put into HP to help increase Magmortar's bulk in tandem with its Assault Vest. Vital Spirit gives Magmortar free switch-ins on Sleep inducing moves. A Modest nature should be used if you're aren't using Flame Charge Earthquake because Flame Charge's damage output is irrelevant. However, if you're using Earthquake, you can use a Mild nature in order to make it a bit more powerful at the cost of your Magmortar's Defense. However, Modest Earthquake with a Modest nature still manages a 3HKO on Lanturn after Stealth Rock damage so it's only if you want theat extra boost is preference. A set with 248 HP EVs is much bulkier and makes for a more reliable check to some Fire-types; however, you should be prepared for Ludicolo and Samurott because they will threaten Magmortar out if they are (flows better imo) allowed the switch in. Max Speed can also take advantage of allow Magmortar's nice Speed tier to outpace base 80 Speed Pokemon, such as Mesprit and Shiftry.

Usage Tips
========

Assault Vest Magmortar is one of the safest offensive answers to Lilligant and defensive Grass-types, such as Vileplume, Ferroseed, and Gourgeist (specify Gourgeist type),(RC) in the tier, fearing, at worst, a Leech Seed or Sludge Bomb poison. Magmortar has the ability to check Special Fire- and Ice-types, such as Pyroar, Aurorus, and Jynx as well, but should be weary of stray coverage moves, such as Hyper Voice, Earth Power, and Psyshock, respectively. Assault Vest gives Magmortar just enough bulk to take one neutral or resisted hit, such as Rotom's Shadow Ball or Swellow's Boomburst, and retaliate with its impressive coverage. Magmortar will struggles to take these hits if it switches into entry hazards, so be conservative with your switch-ins (AH) or make sure your the field is cleared.

Team Options
========

Defog or Rapid Spin support, from the likes of Prinplup or Claydol, keep Stealth Rock and Spikes off the field for Magmortar. Swords Dance Samurott is a great offensive partner for Magmortar because it struggles against the bulky Grass-types that Magmortar easily handles. Bulky Grass-types, such as Gourgeist-XLSuper, Torterra, and Tangela,(RC) also pair well with Magmortar because of its ability to handle opposing Fire- and Ice-type Pokemons. These Grass-types also switch in safely to the Ground- and Rock-types that can revenge kill Magmortar.

[STRATEGY COMMENTS]
Other Options
=============

Magmortar can use a set consisting of Belly Drum / Fire Punch / Mach Punch / Earthquake to boost its Attack to +6 and attempt to sweep despite having very few set up opportunities. Psychic is an option on the Life Orb set to 2HKO Hariyama which otherwise avoids a 2HKO from Magmortar's other moves. A Sunny Day set consisting of Sunny Day / Fire Blast / Solar Beam / Thunderbolt can be used on the wallbreaking set to not only boost Magmortar's Fire Blast, but have access to a powerful 120 BP Grass-type attack in Solar Beam for Rock-, (RC) and Water-types. Substitute avoids Sucker Punch and can take a hit for Magmortar if you set one up by forcing a switch and avoids Sucker Punch. A Choice Band set with Flare Blitz / Earthquake / Mach Punch / Cross Chop hits fairly hard with strong STAB, coverage, and a respectable Attack stat, although it's mostly outclassed by Flareon. Will-O-Wisp can cripple Thick Fat Hariyama, Regirock, and Rhydon as an alternative to a coverage move.

Checks and Counters
===================

**Bulky Rock-types**: Rhydon and Regirock resist Fire Blast and can take one a Focus Blast. They can't switch in safely every time, but are able to switch into three out of four of Magmortar's common coverage moves. Regirock also has an easier time against Hidden Power Grass variants and the bonus of Leftovers recovery over Rhydon.

**Thick Fat Users**: Assault Vest Thick Fat Hariyama and Grumpig tank all of Magmortar's common coverage moves, (AC) paired with Thich Fat, (AC) and threaten it with Close Combat and Thunder Wave, respectively. However, Hariyama fears some more uncommon options such as Will-O-Wisp and Psychic.

**Lanturn**: Lanturn is different from other bulky Water-types because of its immunity to Thunderbolt. Lanturn's special bulk also lets it weather Magmortar's onslaught of other coverage moves, with the exception of Earthquake, and retaliate with Scald damage, Thunder Wave, or Toxic.

**Entry Hazards**: Magmortar is grounded and sports an unhealthy Rock-type weakness, leaving it vulnerable to every entry hazard upon switching in.

**Revenge Killers**: Archeops, Tauros, Floatzel, and Jolly Sawk all outspeed Magmortar before it might set up with Flame Charge and can OHKO it. Users of strong priority moves users, such as Shiftry, Hitmonchan, and Kangaskhan, and especially strong Pokemon with Aqua Jet, such as Samurott and Kabutops, also put a lot of pressure on Magmortar regardless of any Flame Charge boosts.


Tagging P Squared / Snobalt
 
Last edited:

P Squared

a great unrecorded history
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1/2 add remove comment
prose still needs a bit of work but i suck
will edit in explanations for the changes later probably but again i suck
[OVERVIEW]

With its tremendous Special Attack and expansive coverage, Magmortar sets itself apart as one of the most terrifying wallbreakers in NU. Excellent mixed attacking stats and diverse coverage options, such as Thunderbolt, Earthquake, and Focus Blast, (RC) (it needs the comma) allow Magmortar to hit most of the tier for at least neutral damage. Magmortar's ability, Vital Spirit, allows it to find safe switch-ins switches in on sleep-inducing moves such as Sleep Powders, (RC) from the likes of Vileplume and Lilligant, asnd well as Lovely Kiss from Jynx. Fair special bulk, especially in tandem with an Assault Vest, allows Magmortar to check a number of special Ice-, Grass-, and Fire-types threats. Magmortar sports a Speed tier just fast enough to outspeed some relevant offensive Pokemon, such as Shiftry, Mesprit, and Kabutops. However, its Speed and lacking Defense still typically ("typically" is fine) leave it helpless against faster, physically oriented Pokemon, such as Scyther, Tauros, and Archeops. Magmortar's pure Fire-typing (RH) (good) also leaves it with a nasty (I think nasty is ok) Stealth Rock and Spikes weakness with no reliable way to heal back the damage.

[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Rash / Mild
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move here because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon, such as Prinplup, Mantine, and Pelipper, that would otherwise resist Magmortar's Fire Blast ("otherwise" implies that they don't resist Fire Blast). Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, who which can take the abuse of Magmortar's coverage and STAB moves. Hidden Power Grass is a safer alternative to Focus Blast because, while you lose stronger coverage for Regirock, it is a no-miss option for Rhydon and Quagsire. Earthquake is the strongest move Magmortar has to hit Lanturn and also hits Pokemon with Flash Fire, such as Flareon and Ninetales. Flamethrower is a safe alternative to Fire Blast, trading the extra power away for the inability to miss.

Set Details
========

Maximum Special Attack and Speed investment are preferred because your objective is allows Magmortar to hit as hard as possible and with as little opposition as possible (maybe specify that this is due to outpacing them). Having as few Pokemon that outspeed Magmortar as possible will preserve as much of its HP as possible for more Life Orb hits damage (hrmm, "hits" was more accurate here, because it's referring to how Magmortar only gets so many attacks in until it faints to LO recoil... I would still change to something like "more attacks with Life Orb" to be clearer, but idk, i'm sure there's an even better solution). Vital Spirit gives Magmortar an immunity to sleep-inducing moves such as Sleep Powder and Lovely Kiss from the likes of Lilligant and Jynx. Life Orb is preferred on Magmortar to ensure your Magmortar hits attacks are hitting as hard as possible, (RC) while still retaining the ability to switch moves. However, if you would like an alternative with no recoil damage, Magmortar sports enough raw power to take use an Expert Belt, still boosting its relevant super effective coverage, but with no recoil. Rash or Mild are the preferred natures on Magmortar because you want to preserve your Special Attack, Attack, and Speed. (I didn't really feel like that sentence was 100% necessary) Rash preserves your Magmortar's Defense so you it takes less damage from Pphysical priority attacks, such as Fake Out and Sucker Punch (Not all priority moves are Physical). Mild preserves your Magmortar's Special Defense in case you want Magmortar to be able to tanke a powerful ("special attacks" should be lowercase) Special Attacks better. A Hasty nature sacrifices some power for the ability to outspeed all Pokemon with a base 80 Speed stat Pokemon, such as Mesprit and Shiftry, along with Adamant Sawk.

Usage Tips
========

Magmortar has little to no safe switch-ins (AH) in the tier, so its main job is to break down defensive cores. If you get Magmortar is in against something that it can KO, don't be afraid to just click Fire Blast. Most Fire-resistant Pokemon Fire-type resists don't appreciate taking a Fire Blast and one of Magmortar's coverage moves as a follow up. Magmortar is very susceptible to residual damage between Life Orb recoil, entry hazard damage, and tanking potential, (RC) resisted hits, (AC) so try to bringing (original was a bit better here imo) it in safely with double switches, on a predicted sleep-inducing move, or with a slow U-turn/ or Volt Switch is preferred. However, if you are switching into a sleep-inducing move, you should be cautious about letting Magmortar take a Sludge Bomb or Psyshock from Vileplume and Jynx, respectively. You can afford to be aggressive against switch-ins (AH) that can tank a Fire Blast and a follow-up coverage move.(RP) (change it to a comma...I don't really understand the next part though x__x) as sometimes your opponent is just forced to switch in their Regirock, Lanturn, or Rhydon, hoping you used Fire Blast.

Team Options
========

Defog or Rapid Spin support, from the likes of Prinplup or Claydol, (RC) (it needs a comma) keeps Stealth Rock and Spikes off the field for Magmortar. Slow U-turn or Volt Switch users, such as bulky Mesprit, Lanturn, and Xatu, can grab momentum for Magmortar and bring it in safely. Rock-, Ground-, and Water-types appreciate Magmortar's ability to check Grass-types and absorb their Sleep Powder. Setup sweepers and cleaners, such as Lilligant, Floatzel, and Swellow, appreciate Magmortar's ability to wallbreak for a sweep late-game. Sticky Web support slows down offensive threats, such as Tauros, Zangoose, and Elective (Electivire? and keep the comma), (RC) for Magmortar. Similarly, (AC) Stealth Rock and Spikes support makes switching into Magmortar even more difficult, guaranteeing scoring a 2HKO on specially defensive Mega Audino and punishing the likes of Hariyama and Grumpig, (AC) which have no reliable recovery.

[SET]
name: Assault Vest Tank
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Flame Charge / Earthquake
item: Assault Vest
ability: Vital Spirit
nature: Modest
evs: 104 HP / 252 SpA / 152 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move here because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon, such as Prinplup, Mantine, and Pelipper, that would otherwise resist Magmortar's Fire Blast. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, who which can take the abuse of Magmortar's coverage and STAB moves. Hidden Power Grass is a safer alternative to Focus Blast because, while you lose stronger coverage for Regirock, it is a no-miss option for Rhydon and Quagsire. Flame Charge is very useful against weaker targets that who can't deal much damage to Magmortar, such as Mismagius and Lilligant, or on the switches that Magmortar forces because it boosts Magmortar's Speed, (RC) and makesing (i liked the original here) it much harder to revenge kill. Earthquake is the strongest move Magmortar has to hit Lanturn and also hits Pokemon with Flash Fire, such as Flareon and Ninetales.

Set Details
========

Running 152 Speed EVs gives Magmortar enough Speed to outspeed neutral-natured base 70 Speed Pokemon, such as Samurott and Ludicolo. Maximum Special Attack is preferred because you want Magmortar to hit as hard as possible. The rest of the EVs are put into HP to help increase Magmortar's bulk in tandem with its Assault Vest. Vital Spirit gives Magmortar free switch-inses in on sleep-inducing moves. A Modest nature should be used if you're aren't using Flame Charge Earthquake because Flame Charge's damage output is irrelevant. However, if you're using Earthquake, you can use a Mild nature in order to make it a bit more powerful at the cost of your Magmortar's Defense. However, Modest Earthquake with a Modest nature still manages a 3HKO on Lanturn after Stealth Rock damage, (AC) so it's only if you want theat extra boost is preference. A set with 248 HP EVs is much bulkier and makes for a more reliable check to some Fire-types; however, you should be prepared for Ludicolo and Samurott because they will threaten Magmortar out if they are (flows better imo) allowed the switch in. Maximum Speed can also take advantage of allow Magmortar's nice Speed tier to outpace base 80 Speed Pokemon, such as Mesprit and Shiftry.

Usage Tips
========

Assault Vest Magmortar is one of the safest offensive answers to Lilligant and defensive Grass-types, such as Vileplume, Ferroseed, and Gourgeist (specify Gourgeist type),(RC) (keep it) in the tier, fearing, at worst, a Leech Seed or Sludge Bomb poison. Magmortar has the ability to check special Fire- and Ice-types, such as Pyroar, Aurorus, and Jynx as well, (comma should go before "as well") but should be weary wary of stray coverage moves, such as Hyper Voice, Earth Power, and Psyshock, respectively. Assault Vest gives Magmortar just enough bulk to take one neutral or resisted hit, such as Rotom's Shadow Ball or Swellow's Boomburst, and retaliate with its impressive coverage. Magmortar will struggles to take these hits if it switches into entry hazards, so be conservative with your switch-ins (AH) (just "switches") or make sure your the field is cleared.

Team Options
========

Defog or Rapid Spin support, from the likes of Prinplup or Claydol, keeps Stealth Rock and Spikes off the field for Magmortar. Swords Dance Samurott is a great offensive partner for Magmortar because it struggles against the bulky Grass-types that Magmortar easily handles. Bulky Grass-types, such as Gourgeist-XLSuper, Torterra, and Tangela,(RC) (keep comma) also pair well with Magmortar because of its ability to handle opposing Fire- and Ice-type Pokemons. These Grass-types also switch in safely to the Ground- and Rock-types that can revenge kill Magmortar.

[STRATEGY COMMENTS]
Other Options
=============

Magmortar can use a set consisting of Belly Drum / Fire Punch / Mach Punch / Earthquake to boost its Attack to +6 and attempt to sweep despite having very few setup opportunities. Psychic is an option on the Life Orb set to 2HKO Hariyama, (AC) which otherwise avoids a 2HKO from Magmortar's other moves. A Sunny Day set consisting of Sunny Day / Fire Blast / Solar Beam / Thunderbolt can be used on the wallbreaking set to not only boost Magmortar's Fire Blast, (RC) but also have access to a powerful 120 Base Power Grass-type attack in Solar Beam for Rock-, (RC) and Water-types. Substitute avoids Sucker Punch and can take a hit for Magmortar if you set one up by forcing a switch (this seems a bit out of place imo? if you feel it's important, maybe try to rephrase it) and avoids Sucker Punch. A Choice Band set with Flare Blitz / Earthquake / Mach Punch / Cross Chop hits fairly hard with a strong STAB move, coverage, and a respectable Attack stat, although it's mostly outclassed by Flareon. Will-O-Wisp can cripple Thick Fat Hariyama, Regirock, and Rhydon as an alternative to a coverage move.

Checks and Counters
===================

**Bulky Rock-types**: Rhydon and Regirock resist Fire Blast and can take one a Focus Blast. They can't switch in safely every time, but they are able to switch into three out of four of Magmortar's common coverage moves. Regirock also has an easier time against Hidden Power Grass variants and has the bonus of Leftovers recovery over Rhydon.

**Thick Fat Users**: Assault Vest Thick Fat Hariyama and Grumpig tank all of Magmortar's common coverage moves, (AC) thanks to paired with Thichk Fat, (AC) and threaten it with Close Combat and Thunder Wave, respectively. However, Hariyama fears some more uncommon options such as Will-O-Wisp and Psychic.

**Lanturn**: Lanturn is different from other bulky Water-types because of its immunity to Thunderbolt. Lanturn's special bulk also lets it weather Magmortar's onslaught of other coverage moves, with the exception of Earthquake, and retaliate with Scald damage, Thunder Wave, or Toxic.

**Entry Hazards**: Magmortar is grounded and sports an unhealthy Rock-type weakness, leaving it vulnerable to every entry hazard upon switching in.

**Revenge Killers**: Archeops, Tauros, Floatzel, and Jolly Sawk all outspeed Magmortar before it can might set up with Flame Charge and can OHKO it. Users of strong priority moves users, such as Shiftry, Hitmonchan, and Kangaskhan, and especially strong Pokemon with Aqua Jet, such as Samurott and Kabutops, also put a lot of pressure on Magmortar regardless of any Flame Charge boosts.
 
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Disjunction

Everything I waste gets recycled
is a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
I like to imagine bolts bothers me so much about my analyses because he has a tiny crush on me and wants me to notice him

implemented. it took a little longer than normal because I'm not used to the combined AM checks but I got it :)
I'll get to Chatot when I get home because it's a lot more work. I'll try and get Lapras up tonight too.
 

Empress

Don't waffle or you'll get pancaked
is a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
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[OVERVIEW]

With its tremendous Special Attack and expansive coverage, Magmortar sets itself apart as one of the most terrifying wallbreakers in NU. Excellent mixed attacking stats and diverse coverage options, such as Thunderbolt, Earthquake, and Focus Blast, allow Magmortar to hit most of the tier for at least neutral damage. Magmortar's ability, Vital Spirit, allows it to find safely switches in on sleep-inducing moves such as Sleep Powder from the likes of Vileplume and Lilligant, as well as Lovely Kiss from Jynx. Fair special bulk, especially in tandem with an Assault Vest, allows Magmortar to check a number of special Ice-, Grass-, and Fire-type threats. Magmortar sports a Speed tier just fast enough to outspeed some relevant offensive Pokemon, such as Shiftry, Mesprit, and Kabutops. However, its Speed and lacking Defense typically leave it helpless against faster, physically oriented Pokemon, such as Scyther, Tauros, and Archeops. Magmortar's pure Fire-(RH) typing also leaves it with a nasty weak to Stealth Rock and vulnerable to Spikes weakness (technically nothing has a Spikes weakness) with no reliable way to heal back the damage.

[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Rash / Mild
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon that resist Fire Blast, such as Prinplup, Mantine, and Pelipper, that resist Fire Blast. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, which can take the abuse onslaught of Magmortar's coverage and STAB moves. Hidden Power Grass is a safer alternative to Focus Blast because, while you Magmortar loses stronger coverage for Regirock, it is a no-miss perfectly accurate option for Rhydon and Quagsire. Earthquake is the strongest move Magmortar has to hit Lanturn and Pokemon with Flash Fire, such as Flareon and Ninetales. Flamethrower is a safe alternative to Fire Blast, trading the extra power away for the inability to miss.

Set Details
========

Maximum Special Attack and Speed investment allows Magmortar to hit as hard as possible and (still not a fan of having "as [x] as possible" twice in a row, but it's best to cut all the repetition) with as little opposition as possible. Having as few Pokemon that outspeed Magmortar as possible will preserve as much of its HP as possible for more attacks with Life Orb. Vital Spirit gives Magmortar an immunity to sleep-inducing moves such as Sleep Powder and Lovely Kiss from the likes of Lilligant and Jynx. Life Orb is preferred to ensure Magmortar hits as hard as possible while still retaining the ability to switch moves. However, if you would like an alternative with no recoil damage, Magmortar sports enough raw power to use an Expert Belt, still boosting its relevant super effective coverage, but moves without inflicting no recoil. A Rash nature preserves Magmortar's Defense so that it takes less damage from physical priority attacks, such as Fake Out and Sucker Punch. Mild preserves Magmortar's Special Defense in case you want Magmortar to take powerful special attacks better. A Hasty nature sacrifices some power for the ability to outspeed base 80 Speed Pokemon, such as Mesprit and Shiftry, along with Adamant Sawk.

Usage Tips
========

Magmortar has little to no safe switch-ins in the tier, so its main job is to break down defensive cores. If Magmortar is in against something a foe that it can KO, don't be afraid to just click Fire Blast. Most Fire-resistant Pokemon that resist Fire don't appreciate taking a Fire Blast and one of Magmortar's coverage moves as a follow up. Magmortar is very susceptible to residual damage between Life Orb recoil, entry hazard damage, and tanking potential resisted hits, so try to bring it in safely with double switches, on a predicted sleep-inducing move, or with a slow U-turn or Volt Switch. However, if you are switching into a sleep-inducing move, you should be cautious about letting Magmortar take a Sludge Bomb or Psyshock from Vileplume and Jynx, respectively. You can afford to be aggressive against switch-ins that can tank a Fire Blast and a follow-up coverage move, as sometimes your opponent is just forced to switch in their Regirock, Lanturn, or Rhydon, hoping you that Magmortar didn't use the correct coverage move.

Team Options
========

Defog or Rapid Spin support, (RC) from the likes of Prinplup or and Claydol, (RC) keeps Stealth Rock and Spikes off the field for Magmortar. Slow U-turn or Volt Switch users, such as bulky Mesprit, Lanturn, and Xatu, can grab momentum for Magmortar and bring it in safely. Rock-, Ground-, and Water-types appreciate Magmortar's ability to check Grass-types and absorb Sleep Powder. Setup sweepers and cleaners, such as Lilligant, Floatzel, and Swellow, appreciate Magmortar's ability to wallbreak for a sweep late-game sweep. Sticky Web support slows down offensive threats, such as Tauros, Zangoose, and Electivire, for Magmortar. Similarly, Stealth Rock and Spikes support makes switching into Magmortar even more difficult, guaranteeing a 2HKO on specially defensive Mega Audino and punishing the likes of Hariyama and Grumpig, which have no reliable recovery.

[SET]
name: Assault Vest Tank
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast / Hidden Power Grass
move 4: Flame Charge / Earthquake
item: Assault Vest
ability: Vital Spirit
nature: Modest
evs: 104 HP / 252 SpA / 152 Spe

[SET COMMENTS]
Moves
========

Fire Blast is Magmortar's preferred STAB move because of its high power with minimal drawbacks. Thunderbolt targets most Water-type Pokemon that resist Fire Blast, such as Prinplup, Mantine, and Pelipper, that resist Fire Blast. Focus Blast nails bulky Rock-types, such as Rhydon and Regirock, which can take the abuse onslaught of Magmortar's coverage and STAB moves. Hidden Power Grass is a safer alternative to Focus Blast because, while you Magmortar loses stronger coverage for Regirock, it is a no-miss perfectly accurate option for Rhydon and Quagsire. Flame Charge is very useful against weaker targets who that can't deal much damage to Magmortar, such as Mismagius and Lilligant, or on the switches that Magmortar forces because it boosts Magmortar's Speed, making it much harder to revenge kill. Earthquake is the strongest move Magmortar has to hit Lanturn and Pokemon with Flash Fire, such as Flareon and Ninetales. (A lot of this seems copy/pasted from the previous paragraph; try to refrain from doing so next time.)

Set Details
========

Running 152 Speed EVs gives Magmortar enough Speed to outspeed neutral-natured base 70 Speed Pokemon, such as Samurott and Ludicolo. Maximum Special Attack is preferred because you want Magmortar to hit as hard as possible. The rest of the EVs are put into HP to help increase Magmortar's bulk in tandem with its Assault Vest. Vital Spirit gives Magmortar free switches on sleep-inducing moves. A Modest nature should be used if you aren't not using Earthquake because Flame Charge's damage output is irrelevant. However, if you're using running Earthquake, you can use a Mild nature in order to make it a bit more powerful at the cost of Magmortar's Defense. However, Earthquake with a Modest nature still manages a to 3HKO on Lanturn after Stealth Rock damage, so the extra boost is all about preference. A set with 248 HP EVs is much bulkier and makes for a more reliable check to some Fire-types; however, you should be prepared for Ludicolo and Samurott because they will threaten Magmortar out if they are allowed the to switch in. Maximum Speed can allow Magmortar to outpace base 80 Speed Pokemon, such as Mesprit and Shiftry.

Usage Tips
========

Assault Vest Magmortar is one of the safest offensive answers to Lilligant and defensive Grass-types, such as Vileplume, Ferroseed, and both Gourgeist-S, and Gourgeist-XL formes (don't forget the other two, even though they suck), in the tier, fearing, at worst, a Leech Seed or getting poisoned from Sludge Bomb poison. Magmortar has the ability to check special Fire- and Ice-types, such as Pyroar, Aurorus, and Jynx, as well but should be wary of coverage moves, such as Hyper Voice, Earth Power, and Psyshock, respectively. Assault Vest gives Magmortar just enough bulk to take one neutral or resisted hit, such as Rotom's Shadow Ball or Swellow's Boomburst, and retaliate with its impressive coverage. Magmortar struggles to take these hits if it switches into entry hazards, so be conservative with your switches or make sure the field is cleared.

Team Options
========

Defog or and Rapid Spin support, (RC) from the likes of Prinplup or and Claydol, (RC) keeps Stealth Rock and Spikes off the field for Magmortar. Swords Dance Samurott is a great offensive partner for Magmortar because it struggles against the bulky Grass-types that Magmortar easily handles. Bulky Grass-types, such as Gourgeist-XL, Torterra, and Tangela, (AC) also pair well with Magmortar because of its ability to handle opposing Fire- and Ice-type Pokemon. These Grass-types can also switch in safely to against the Ground- and Rock-types that can revenge kill Magmortar.

[STRATEGY COMMENTS]
Other Options
=============

Magmortar can use a set consisting of Belly Drum / Fire Punch / Mach Punch / Earthquake to boost its Attack to +6 and attempt to sweep despite having very few setup opportunities. Psychic is an option on the Life Orb set to 2HKO Hariyama, which avoids a 2HKO from Magmortar's other moves. A Sunny Day set consisting of Sunny Day / Fire Blast / Solar Beam / Thunderbolt can be used on the wallbreaking set to not only boost Magmortar's Fire Blast but also have and give it access to a powerful 120 Base Power Grass-type attack in Solar Beam for Rock- and Water-types. Substitute avoids Sucker Punch and can let Magmortar take a hit for Magmortar. A Choice Band set with Flare Blitz / Earthquake / Mach Punch / Cross Chop hits fairly hard with a strong STAB move, solid coverage, and a respectable Attack stat, although it's mostly outclassed by Flareon. Will-O-Wisp can cripple Thick Fat Hariyama, Regirock, and Rhydon as an alternative to a coverage move.

Checks and Counters
===================

**Bulky Rock-types**: Rhydon and Regirock resist Fire Blast and can take a Focus Blast. They can't switch in safely every time, but they are able to switch into three out of four of Magmortar's common coverage moves. Regirock also has an easier time against Hidden Power Grass variants and has the bonus of Leftovers recovery over Rhydon.

**Thick Fat USers Users**: Due to Thick Fat, Grumpig and Assault Vest Hariyama and Grumpig tank all of Magmortar's common coverage moves, thanks to Thick Fat, and threaten it with Close Combat and Thunder Wave, respectively. However, Hariyama fears uncommon options such as Will-O-Wisp and Psychic.

**Lanturn**: Lanturn is different from other bulky Water-types because of its immunity to Thunderbolt. Lanturn's special bulk also lets it weather Magmortar's onslaught of coverage moves, with the exception of Earthquake, and retaliate with Scald, Thunder Wave, or Toxic.

**Entry Hazards**: Magmortar is grounded and sports an unhealthy Rock-type weakness, leaving it vulnerable to every entry hazard upon switching in.

**Revenge Killers**: Archeops, Tauros, Floatzel, and Jolly Sawk all outspeed Magmortar before it can set up with Flame Charge and can OHKO it. Users of strong priority moves, such as Shiftry, Hitmonchan, and Kangaskhan, and especially strong Pokemon with Aqua Jet, such as Samurott and Kabutops, also put a lot of pressure on Magmortar regardless of any Flame Charge boosts.

GP 2/2
 
Last edited:

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