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Someoneelse

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1v1 LC Singles
Standard Rules

Mamoswindle:
170.png

Chinchou [Female] [Aussie]
Type: Water/Electric
Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric - Electric STAB; immune to paralysis status.

Abilities:
Volt Body -
This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. Thunder Wave has no effect on the Pokemon.
Illuminate - By default this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack. When toggled, no effect.
Water Absorb (Hidden) - This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.

Nature: Bold (+1 Def, -1Atk)

Stats:
HP:
100
Atk: 1 (-)
Def: 3 (+)
SpA: 2
SpD: 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Water Gun
Bubble
Thunder Wave
Supersonic
Flail
Electro Ball
Confuse Ray
Bubble Beam
Spark
Take Down

Egg
Agility
Brine
Shock Wave
Soak
Whirlpool

TM/HM
Ice Beam
Protect
Thunderbolt
Dazzling Gleam
Surf
Toon:
322.gif

Numel [♀] Eeyore
Types: Fire/Ground
Abilities: Oblivious/Simple/Own Tempo (‽)
Nature: Quiet (+SpA -Spe -10% evasion)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/6
MC: 3
AC: 1/5

Attacks:
Level Up

Growl
Tackle
Ember
Focus Energy
Magnitude
Flame Burst
Amnesia
Lava Plume

Egg
Heat Wave
Iron Head
Stomp
Ancient Power
Body Slam

TM/HM
Return
Protect
Secret Power
Earthquake
Nature Power
Toon sends out and orders
Mamoswindle sends out and orders
I ref
 
Eeyore #Amulet Coin

Earthquake->Iron Head->Earthquake

IF p/e is used THEN focus energy and push back
 
Pre-Round

Field: Nothing

Mamoswindle
Chinchou (F) @ Exp. Share
chinchou.png

HP: 100
EN: 100
Ranks: 1/3/2/2/67
Size / Weight: 1 / 2
Ability: Volt Absorb | Illuminate
Other: None

Toon
Numel (F) @ Amulet Coin
numel.png

HP: 90
EN: 100
Ranks: 2/2/4/2/30
Size / Weight: 2 / 2
Ability: Oblivious | Simple
Other: -10% Evasion

Round One

Action One

Chinchou: Surf (-6EN ~ 6)
Crit: <=625
=4231 (N)
Numel: [9+3+3-3]*2.25
=27HP ~ 27

Numel: Earthquake (-6EN ~ 6)
Crit: <=625
=7635 (N)
Chinchou: [10+3+3-4.5]*1.5
=17.25HP ~ 17.25

Action Two

Chinchou: Surf (-10EN ~ 16)
Crit: <=625
=9819 (N)
Numel: [9+3+3-3]*2.25
=27HP ~ 54

Numel: Iron Head (-6EN ~ 12)
Crit: <=625
=1895 (N)
Chinchou: [8+3-4.5]*0.44
=2.889HP ~ 20.139

Action Three

Chinchou: Brine (-7EN ~ 23)
Crit: <=625
=6197 (N)
Numel: [13+3+3-3]*2.25
=36HP ~ 90
Numel fainted.

Summary:
Chinchou: -20HP, -23EN
Numel: -90HP, -12EN

Post-Round

Field: Nothing

Mamoswindle
Chinchou (F) @ Exp. Share
chinchou.png

HP: 80
EN: 73
Ranks: 1/3/2/2/67
Size / Weight: 1 / 2
Ability: Volt Absorb | Illuminate
Other: None

Toon
Numel (F) @ Amulet Coin
numel.png

HP: KO
EN: KO
Ranks: 2/2/4/2/30
Size / Weight: 2 / 2
Ability: Oblivious | Simple
Other: -10% Evasion, KO

Prizes:
Mamoswindle: 1CC
Chinchou: 1EC, 3MC, 1AC, 1KOC

Toon: 2CC
Numel: 1EC, 2MC, 1AC

Someoneelse: 3UC
 
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