Marowakas and Chandelures

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Toon
218.gif

Slugma [♂] Smelt
Nature: Modest (+1 SpA, -1 Atk)
Type:
Fire.png

Abilities: Magma Armor/Flame Body/Weak Armor (‽)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 20
Size Class: 1
Weight Class: 3
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5

Attacks
Physical.png

Rock Throw

Special.png

Ancient Power
Clear Smog
Earth Power
Ember
Fire Blast
Flame Burst
Heat Wave
Incinerate
Infestation
Inferno
Smog

Status.png

Acid Armor
Guard Swap
Harden
Light Screen
Protect
Recover
Reflect
Yawn

XX|0 Moves
litten.gif

Litten [♂] Candy Cane
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fire.png

Abilities: Blaze/Intimidate (‽)
Stats:
HP:
90
Atk: 4 (+)
Def: 2
SpA: 2 (-)
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5

Attacks
Physical.png

Acrobatics
Bite
Crunch
Double Kick
Fake Out
Fire Fang
Leech Life
Lick
Power Trip
Revenge
Scratch
U-Turn

Special.png

Ember
Heat Wave

Status.png

Growl
Roar
Leer
Protect
Taunt
Swagger

XX|0 Moves

EspyOwner
frillish.gif

Frillish (Neurotoxin) (M)
Nature: Modest
Type: Water/Ghost
Abilities: Water Absorb, Cursed Body, Damp (Locked)

EC: 0/6
MC: 0
AC: 0/5

Stats:

HP: 90
Attack: 1 (-)
Defense: 2
Special Attack: 4 (+)
Special Defense: 3
Speed: 40
Size Class: 2
Weight Class: 3
BRT: 14

Moves:

Bubble
Water Sport
Absorb
Night Shade
Bubble Beam
Recover
Water Pulse

Acid Armor
Confuse Ray
Mist
Pain Split
Constrict

Taunt
Ice Beam
Shadow Ball
Will-O-Wisp
Protect
cubone.gif

Cubone (Exotica) (F)
Nature: Adamant
Type: Ground
Abilities: Rock Head, Lightning Rod, Battle Armor (Locked)

EC: 0/6
MC: 0
AC: 0/5

Stats:

HP: 90
Attack: 3 (+)
Defense: 3
Special Attack: 1 (-)
Special Defense: 2
Speed: 35
Size Class: 1
Weight Class: 1
BRT: 13

Moves:

Bone Club
Growl
Tail Whip
Headbutt
Leer
Focus Energy
Bonemerang
Rage

Double Kick
Detect
Perish Song
Skull Bash
Endure

Earthquake
Bulldoze
Ice Beam
Substitute
Toxic

EspyOwner
Toon

3apr 1sub per mon
 
Frillish:
Water Sport - Bubble Beam (Slugma) - Bubble Beam (Slugma)
IF Slugma is under the effects of a successful P/E THEN switch targets to Litten
IF Slugma is rip THEN switch to Litten

Cubone @ Exp Share:
Bonemerang (Slugma) - Bonemerang (Slugma) - Bonemerang (Slugma)
IF Slugma is under the effects of a successful P/E THEN switch targets to Litten
IF Slugma is rip THEN switch to Litten
 
both mons #hearts

Slugma Inferno ->Earth Power -> Earth Power (all at Cubone)
IF Water Sport is not active when you are to act a2 THEN Flame Burst (Cubone) a2 and a3

Litten Bite (Frillish) -> Crunch (Frillish) -> Bite (FRillish)
IF Bite is disable a3 THEN Crunch (Frillish instead
 
slugma.gif
90/100 | 1/2/4/2/20
litten.png
90/100 | 4/2/2/2/70

//VS//

frillish.gif
90/100 | 1/2/4/3/40
cubone.gif
90/100 | 3/3/1/2/35

Battle Cals said:
=======
you know my rules

3350 + 5836 + 3911 + 9051 + 3729 + 1027 + 5373 + 1357 + 9111 + 8139 + 9347 + 4477 + 9310 + 1683 + 6905 + 2548 + 3257 + 5971 + 5382 + 9193 + 2944 + 1838 + 2 + 8945 + 6425 = 129111

7945

L > F > C > S

1ST ACTION

L uses Bite
Crit: 3350
Effect: 5836
Damage: (4+6-3)*1.5=10.5
CB: 3911
-4en

F uses Water Sport
-4en

C uses Bonemerang
Hit: 9051 (9000) NO
-6en

S uses Inferno
Hit: 3729
Crit: 1027
Damage: (10+3+6-3)/2=8
-6en

CUBONE -2HP

2ND ACTION

L uses Crunch
Crit: 5373
Effect: 1357 (2000) YES
Damage: (8+6-3)*1.5=16.5
CB: 9111
-6en

F uses Bubblebeam
Crit: 8139
Effect: 9347
Damage: (7+3+6-3-1)*1.5=18
-4en

C uses Bonemerang
Hit: 4477
Crit: 9310, 1683
Damage (10+3+4.5-3-3-1)*1.5=15.25
-10en

S uses Earth Power
Crit: 6905
Effect: 2548
Damage: (9+6-3)=12
-7en

CUBONE -2HP

3RD ACTION

L uses Bite
Crit: 3257
Effect: 5971
Damage: (4+6-3)*1.5+2=12.5
CB: 5382
-4en

F uses Bubblebeam
Crit: 9193
Effect: 2944
Damage: (7+3+6-3-1)*1.5=18
-8en

C uses Bonemerang
Hit: 1838
Crit: 2, 8945 (625) CRITICAL HIT (1)
Damage (10+3+2+4.5-3-3-1)*1.5=18.75
-14en

S uses Earth Power
Crit: 6425
Effect: 7945
Damage: (9+6-3)=12
-11en

CUBONE -2HP

TL;DR
S 70HP 24EN
L HP 14EN

F 40HP 16EN
C 34HP 30EN
=======
slugma.gif
20/76 | 1/2/4/2/20
litten.png
90/86 | 4/2/2/2/70

//VS// FIELD: Water Sport (3a)

frillish.gif
50/84 | 1/2/4/3/40 -1 Def
cubone.gif
56/70 | 3/3/1/2/35 BRN

Toon
 
Slugma Earth Power Cubone x3

Litten Crunch -> Bite -> Crunch (all a Frillish)
IF Crunch is disabled a3 then Bite FRillish instead
 
Frillish:
Water Pulse (Slugma) - Bubble Beam (Slugma) - Bubble Beam (Slugma)
IF Slugma is rip THEN switch to Litten

Cubone @ Exp Share:
Bonemerang (Slugma) - Bonemerang (Slugma) - Bonemerang (Slugma)
IF Slugma is rip THEN switch to Litten
 
slugma.gif
20/76 | 1/2/4/2/20
litten.png
90/86 | 4/2/2/2/70

//VS// FIELD: Water Sport (3a)

frillish.gif
50/84 | 1/2/4/3/40 -1 Def
cubone.gif
56/70 | 3/3/1/2/35 BRN

Battle Cals said:
=======
you know my rules

9542 + 2523 + 8502 + 417 + 1894 + 376 + 3036 + 2748 + 8864 + 8328 + 4387 + 4617 + 8133 + 3867 + 6313 + 5797 + 5744 + 6830 + 3228 + 8622 + 2966 + 5881 + 4622 + 7405 + 2252 + 1582 = 128476

L > F > C > S

1ST ACTION

L uses Crunch
Crit: 9542
Effect: 2523
Damage: (8+6-3)*1.5+2=18.5
CB: 8502
-6en

F uses Water Pulse
Crit: 417 (625) CRITICAL HIT
Effect: 1894 (2000) YES
Damage: (6+3+3+6-3-1)*1.5=21 ded
-3en

C uses Bonemerang
Hit: 376
Crit: 3036, 2748
Damage: (10+3+4.5-3-3)*1.5=17.25
-18en

CUBONE -2HP

2ND ACTION

L uses Bite
Crit: 8864
Effect: 8328
Damage: (4+6-3)*1.5+2=12.5
CB: 4387
-4en

F uses Bubblebeam
Crit: 4617
Effect: 8133
Damage: (7+3+6-3-1)*1.5=18
-4en

C uses Bonemerang
Hit: 3867
Crit: 6313, 5797
Damage (10+3+4.5-3-3)*1.5=17.25
-22en

CUBONE -2HP

3RD ACTION

L uses Crunch
Crit: 5744
Effect: 6830
Damage: (8+6-3)*1.5+2=18.5 ded
CB: 3228
-6en

F uses Bubblebeam
Crit: 3228
Effect: 8622
Damage: (7+3+6-3-1)*1.5=18
-8en

C uses Bonemerang
Hit: 2966
Crit: 5881. 4622
Damage 17.25
-26en

CUBONE -2HP

TL;DR
S dedHP EN
L 70HP 16EN

F 49HP 15EN
C 6HP 64EN
=======
slugma.gif
ded/76 | 1/2/4/2/20
litten.png
20/70 | 4/2/2/2/70

//VS//

frillish.gif
1/69 | 1/2/4/3/40
cubone.gif
50/6 | 3/3/1/2/35 BRN

EspyOwner
 
Last edited:
Earthquake Combo - Earthquake Combo - Earthquake Combo
IF Litten is under the effects of a successful P/E THEN Chill and push back.

if Frillish is alive and not a ded jelly then have it use Bubble Beam one last time for the lads. (x3) (Litten)
 
litten.png
20/70 | 4/2/2/2/70

//VS//

frillish.gif
1/69 | 1/2/4/3/40
cubone.gif
50/6 | 3/3/1/2/35 BRN

3801 + 877 + 2487 + 5034 + 1974 + 7604 + 8668 + 2321 + 1999 + 4741 = 39506

LITTEN uses Heat Wave
F | C
Hit: 3801 | 877
Crit: 2487 | 5034
Effect: 1974 | N/A
F: dead
C: (10*0.75+3+3-3)=10.5
CB: 7604
-6en

CUBONE uses Earthquake+Earthquake
not enough EN
-32en​
litten.png
20/64 | 4/2/2/2/70

//VS//

frillish.gif
ded/69 | 1/2/4/3/40
cubone.gif
39/ded | 3/3/1/2/35 BRN

Toon 1CC 15UC
Slugma 1EC 3MC 1AC 2KOC; Litten 1EC 3MC 1AC 2KOC

EspyOwner 1CC
Frillish 1EC 3MC 1AC; Cubone 1EC 4MC 1AC

Thanks For Playing!
 
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