Beginner's Match
2v2 LC Singles
Switch=OK
2 Subs
1 Day DQ
2 Recovers/ 3 Chills
ASB Arena
2v2 LC Singles
Switch=OK
2 Subs
1 Day DQ
2 Recovers/ 3 Chills
ASB Arena
Team MastaNVX23 :

Aron (M) [Titan]
Type(s): Steel/Rock
Steel STAB: immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities: Sturdy / Rock Head / Heavy Metal (H)
Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Nature: Adamant
(+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 4(+)
Def: 4
SpA: 1(-)
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 4 (Heavy Metal WC: 5)
Base Rank Total: 15
EC: 2/9
AC: 1/5
MC: 0
Attacks:
Level Up
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Protect
Metal Burst
Egg
Curse
Stealth Rock
Head Smash
Dragon Rush
Screech
TM/HM
Dig
Earthquake
Sandstorm
Rock Slide
Toxic
Tutor
---
Special
---

Noibat (M) [Darko]
Type(s): Flying/Dragon
Flying STAB: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Frisk / Infiltrator / Telepathy (H)
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Nature: Timid
(+15% Speed, +9% Acc, -1 Atk)
Stats:
HP: 90
Atk: 1(-)
Def: 2
SpA: 2
SpD: 2
Spe: 64(+) [+9% Acc]
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 1/6
AC: 0/5
MC: 0
Attacks:
Level Up
Screech
Supersonic
Tackle
Leech life
Gust
Bite
Wing Attack
Agility
Air Cutter
Egg
Outrage
Snatch
Switcheroo
Tailwind
TM/HM
Roost
Dark Pulse
Fly
U-Turn
Taunt
Double Team
Tutor
Draco Meteor
Special
---

Munchlax (M) [Gordon]
Type(s): Normal
Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Pickup / Thick Fat / Gluttony (H)
Pickup: (Passive) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Nature: Relaxed
(+1 Def, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 120
Atk: 3
Def: 3 (+)
SpA: 2
SpD: 3
Spe: 4 (-) (-10% Eva)
Size Class: 1
Weight Class: 5
Base Rank Total: 16
EC: 0/6
AC: 0/5
MC: 0
Attacks:
Level Up
Last Resort
Snatch
Lick
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Chip Away
Recycle
Screech
Body Slam
Stockpile
Egg
Charm
Curse
Counter
Zen Headbutt
Self-Destruct
TM/HM
Earthquake
Protect
Substitute
Rest
Sleep Talk
Tutor
---
Special
---
Team Rainman Legends :

Minccino (Carbuncle) (F)
Type:
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Cute Charm: This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Technician: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increasedy one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Skill Link (H): This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Nature: Jolly: +15% Speed, -1 Special Attack, +17% Accuracy
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 87 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 4/6
MC: 14
AC: 4/5
Moves:
Level-Up:
Pound
Baby Doll Eyes
Growl
Helping Hand
Tickle
Double Slap
Encore
Swift
Sing
Tail Slap
Egg Moves:
Endure
Mud Slap
Flail
Tail Whip
Fake Tears
TM Moves:
U-Turn
Dig
Return
Theif
Facade
Move Tutors:

Mime Jr. (Gogo) (M)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician (H): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increasedy one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Nature: Bold: +1 Def, -1 Atk
HP: 80
Atk: Rank 0 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level-Up:
Tickle
Barrier
Confusion
Copycat
Meditate
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Encore
Egg Moves:
Fake Out
Nasty Plot
Hypnosis
Future Sight
Healing Wish
TM Moves:
Thunderbolt
Solarbeam
Taunt
Torment
Psyshock
Move Tutors:

Ralts (Terra Branford) (F)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Filter:When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced
Telepathy (H): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Nature: Bold: +1 Def, -1 Atk
HP: 90
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level-Up:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Egg Moves:
Encore
Disable
Destiny Bond
Misty Terrain
Mean Look
TM Moves:
Psyshock
Dazzling Gleam
Taunt
Torment
Thunder Wave
Move Tutors:
MastaNVX will send out first and equip
Rainman will send out second, equip and order
MastaNVX will counter order
I ref