MastaNVX23 Vs VirajVora 2v2 LC Doubles

All Abilities
Training Items
4 Chills and 2 Recoveries per Pokemon
2 Subs
2 Day DQ
Switch=KO
ASB Arena

Team MastaNVX23
304.png

Aron (M) [Titan]
Type(s): Steel/Rock

Steel STAB: immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities: Sturdy / Rock Head / Heavy Metal (H)

Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Heavy Metal: (Passive) The Pokemon's body structure is immensely dense, doubling its actual weight. LOCKED

Nature: Adamant
(+1 Atk, -1 SpA)

Stats:
HP:
90
Atk: 4(+)
Def: 4
SpA: 1(-)
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 4 (Heavy Metal WC: 5)
Base Rank Total: 15

EC: 0/9
AC: 0/5
MC: 0

Attacks:

Level Up
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head

Egg
Curse
Stealth Rock
Head Smash
Dragon Rush
Screech

TM/HM
Dig
Earthquake
Sandstorm
Rock Slide
Toxic

Tutor
---

Special
---

133.png

Eevee (F) [Amelie]
Type(s): Normal

Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Run Away / Adaptability / Anticipation (H)

Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2). LOCKED

Nature: Bold
(+1 Def, -1 Atk)

Stats:
HP:
90
Atk: 1(-)
Def: 3(+)
SpA: 2
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
AC: 0/5
MC: 0

Attacks:

Level Up
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down

Egg
Yawn
Tickle
Stored Power
Wish
Fake Tears

TM/HM
Hidden Power Fighting
Shadow Ball
Protect
Toxic
Substitute

Tutor
---

Special
---

Team VirajVora

447.gif

Riolu[Male][Aura]
Types: Fighting

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities::
Steadfast / Inner Focus / Prankster (Hidden Ability Locked)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster (Passive) - The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Nature: Serious (No effect on stats)

Stats:
HP:
90
Atk: 3
Def: 2
SpA: 2
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Copycat
Counter
Endure
Feint
Force Palm
Foresight
Quick Attack
Reversal
Screech

Egg
Agility
Blaze Kick
Bullet Punch
Cross Chop
Crunch

TM/HM
Earthquake
Facade
Poison Jab
Protect
Rock Slide

58.gif

Growlithe[Male][Blaze]
Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Intimidate / Flash Fire / Justified (Hidden Ability Locked)

Intimidate (Trigger) - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

Flash Fire (Passive) - This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
90
Atk: 4(+)
Def: 2
SpA: 2(-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Bite
Ember
Fire Fang
Flame Wheel
Helping Hand
Leer
Odor Sleuth
Reversal
Roar
Take Down

Egg
Close Combat
Flare Blitz
Crunch
Iron Tail
Morning Sun

TM/HM
Protect
Wild Charge
Aerial Ace
Will-O-Wisp
Sunny Day


Rufflet[Male][Storm]
Types: Normal/Flying

Abilities::
Keen Eye / Sheer Force / Hustle (Hidden Ability Locked)

Nature: Adamant (+1 Atk, -1 SpA)

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Stats:
HP:
100
Atk: 4(+)
Def: 2
SpA: 1(-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Aerial Ace
Fury Attack
Hone Claws
Leer
Peck
Scary Face
Wing Attack

TM/HM
Facade
Rock Slide
Protect
Shadow Claw
U-Turn

Tutor
Heat Wave
Roost
Sleep Talk
Superpower
Tailwind

VirajVora sends out and equips
MastaNVX23 equips and orders
Viraj orders
I ref
 
Last edited:
This was easier then I thought...

Sending out Aura @ Lucky Egg (AC) and Blaze @ Exp.Share...

EDIT - Also Activate Intimidate...
 
I might be boned...

Send out Titan(Aron) @ Exp. Share
& Amelie(Eevee) @ Lucky Egg

Titan's orders
Curse > Earthquake > Head Smash (Growlithe)
If a Damaging Fighting Type Attack is used against Titan THEN use Iron Defense but only Once
If a Damaging Ground Type Attack is used against Titan THEN use Iron Defense but only Once

Amelie's orders
Baby-Doll Eyes (Riolu) > Protect > Baby-Doll Eyes (Growlithe)
If a Damaging Fighting Type Attack is used against Eevee on A3 THEN use Yawn against attacker instead
If Growlithe DOESN'T use Protect on A3 THEN change A3 to Helping Hand (Titan)
 
Riolu
Agility (Evasive) - Force Palm(Titan) - Cross Chop(Titan)...

Growlithe
Will-o-Wisp (Titan) - Sunny Day - Protect...
If Will-o-Wisp misses A1, Switch A2 with Will-o-Wisp (Titan)...
 
Round 1

Pre Round

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 90
EN: 100
3/2/2/2/60/S1W2
Status: Fine

58.gif
Growlithe[Male][Blaze]@Exp Share
Abilities: Intimidate, Flash Fire
HP: 90
EN: 100
4/2/2/2/60/S1W2
Status: Fine

Team MastaNVX23
304.png

Aron (M) [Titan]@Exp Share
Abilities: Sturdy, Rock Head
HP: 90
EN: 100
4/4/1/2/30/S1W4
Status: Fine
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: 90
EN: 100
1/3/2/3/55/S1W1
Status: Fine

Action 1:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Riolu used Agility (Evasive)
EN Used: 7

Eevee used Baby Doll Eyes
MISS
EN Used: 5

Growlith used Will-o-wisp (Aron)
Hit Check (8500): 4229 (HIT)
Aron was Burned
EN Used: 7-1=6

Aron used Curse
+1 Attack, +1 Defense, -1 Speed
EN Used: 6

Aron lost 2 HP to Burn

Action 2:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Eevee used Protect
Eevee protected herself
EN Used: 7

Aron used Iron Defense
+2 Def
RIP Burn
EN Used: 7-1=6

Rioulu used Force Palm (Aron)
Crit Check (625): 3704 (NO)
Damage: (6+3+4.5-6-1)*2.25-6=8.625
Recoil: 8.625/4=2.15625
Eff Check (3000): 9915 (NO)
EN Used: 5-1=4

Growlithe used Sunny Day
Sun Shone harshly
EN Used: 10-1=9


Action 3:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Growlithe used Protect
EN Used: 7+(31.5/2.5)=19.6

Eevee used Baby Doll Eyes
NOPE
EN Used: 5

Riolu used Cross Chop (Aron)
Hit Check (8000): 3642 (HIT)
Crit Check (1250): 2113 (NO)
Damage: (10+3+4.5-6-1)*2.25-6=17.625
EN Used: 7-1=6

Aron used Head Smash (Growlithe)
Hit Check (8000): 1107 (HIT)
Damage: (15+3+6-3)*1.5=31.5=0
EN Used: 10.6-1=9.6
Round 1

Pre Round

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 88
EN: 83
3/2/2/2/60/S1W2
Status: Fine

58.gif
Growlithe[Male][Blaze]@Exp Share
Abilities: Intimidate, Flash Fire
HP: 90
EN: 65
4/2/2/2/60/S1W2
Status: Fine

Team MastaNVX23
304.png

Aron (M) [Titan]@Exp Share
Abilities: Sturdy, Rock Head
HP: 62
EN: 78
4/4/1/2/30/S1W4
Status: Fine, -1 Atk (Permanent), +1 Def (1r)
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: 90
EN: 83
1/3/2/3/55/S1W1
Status: Fine, -1 Atk (Permanent)

EDIT: Recoil Fixed, Iron Defense decays 1 stage so it will stay at +1 Def for this round

VirajVora orders
MastaNVX23 orders
I ref
 
Last edited:
Aura:
Force Palm (Titan) - Cross Chop (Titan) - Force Palm (Titan)...
If Yawn is used on Aura and Agility (Evasive) was not used on previous turn, use Agility (Evasive) this turn...
If Titan is in Underground phase (Dig), use Earthquake...

Blaze:
Fire Fang(Amelie) - Flare Blitz(Amelie) - Fire Fang(Amelie)
If a Damaging Rock Type Attack is used against Blaze and Blaze did not use Protect the earlier turn, use Protect this turn...
If a Damaging Ground Type Attack is used against Blaze and Blaze did not use Protect the earlier turn, use Protect this turn...
 
Rainman Legends


1)Iron Defense : If Iron Defense is used first and an opponent strikes with a contact attack that action, they will receive 25% recoil damage.
Aura will get some recoil damage in A2...

2)"Status: Fine, 0 Atk (1r), +3 Def (1r), -1 Spe (1r)" Here it says +3 defense and -1 speed...
Curse : This move locks these stages for one round unless it is used on the round's first action.
Iron Defense : This move locks its changed stat for the round if used on the last action of a round.
So it will be 0 Defense and 0 speed, right ?

With or without these changes, my actions will stay same...
 
Round 2

Pre Round

Sunny (3r)

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 88
EN: 83
3/2/2/2/60/S1W2
Status: Fine

58.gif
Growlithe[Male][Blaze]@Exp Share
Abilities: Intimidate, Flash Fire
HP: 90
EN: 65
4/2/2/2/60/S1W2
Status: Fine

Team MastaNVX23
304.png

Aron (M) [Titan]@Exp Share
Abilities: Sturdy, Rock Head
HP: 62
EN: 78
4/4/1/2/30/S1W4
Status: Fine, -1 Atk (Permanent), +1 Def (1r)
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: 90
EN: 83
1/3/2/3/55/S1W1
Status: Fine, -1 Atk (Permanent)

Action 1:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Growlithe used Protect
EN Used: 7+(16/2.5)=13.4

Riolu used Force Palm (Aron)
Crit Check (625): 990 (NO)
Damage: (6+3+4.5-6-1)*2.25-2=12.625
Eff Check (3000): 9276 (NO)
EN Used: 5-1=4

Eevee used Substitute (25HP)
Substitute Created
-25 HP
-23 EN

Aron used Rock Slide
Hit Check (Riolu, 9000): 6582 (HIT)
Hit Check (Growlithe, 9000): 1235 (HIT)
Crit Check (Riolu, 625): 6225 (NO)
Damage: (Riolu): (8*.75+3+6-3)*(2/3)-2=6
Damage: (Growlithe): (8*.75+3+6-3)*1.5-2=16=0
EN Used: 6-1=5

Action 2:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Riolu used Agility (Evasive)
EN Used: 7

Growlithe used Flare Blitz (Eevee)
Crit Check (625): 1738 (NO)
Damage: (11+3+3+6-4.5)=18.5
Recoil: 18.5*(1/3)=6.166667
EN Used: 8-1=7

Substitute HP left: 9.5

Eevee used Yawn (Riolu)
MISSED
EN Used: 7-1=6

Aron used Head Smash (Growlithe)
Hit Check (8000): 1163 (HIT)
Crit Check (625): 5520 (NO)
Damage: (15+3+6-3)*1.5-2=29.5
EN Used: 10.6-1=9.6

Action 3:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Growlithe used Protect
EN Used: 7+(13.75/2.5)=12.5

Riolu used Force Palm (Aron)
Crit Check (625): 2351 (NO)
Damage: (6+3+4.5-6-1)*2.25-2=12.625
Eff Check (3000): 6668 (NO)
EN Used: 5-1=4

Eevee used Yawn (Riolu)
Riolu became drowsy
EN Used: 7-1+4=10

Aron used Earthquake
Crit Check (Riolu, 625): 4265 (NO)
Crit Check (Eevee, 625): 6533 (NO)
Damage: (Riolu): (10*.75+6-3)-2=8.5
Damage: (Growlithe): (10*.75+6-3)*1.5-2=13.75=0
Damage (Eevee): (10*.75+6-4.5)=9
EN Used: 7

Eevee's Substitute Broke
Round 2

Post Round

Sunny (2r)

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 88
EN: 68
3/2/2/2/60/S1W2
Status: Fine, Drowsy

58.gif
Growlithe[Male][Blaze]@Exp Share
Abilities: Intimidate, Flash Fire
HP: 54
EN: 32
4/2/2/2/60/S1W2
Status: Fine

Team MastaNVX23
304.png

Aron (M) [Titan]@Exp Share
Abilities: Sturdy, Rock Head
HP: 37
EN: 56
4/4/1/2/30/S1W4
Status: Fine, -1 Atk (Permanent)
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: 65
EN: 44
1/3/2/3/55/S1W1
Status: Fine, -1 Atk (Permanent)

MastaNVX23 orders
VirajVora orders
I ref
 
Last edited:
Well, didnt Head Smash hit Growlithe ?
Add his damage...

Also shouldn't EN of protect raise if it was hit by a crit ? I think you must reconsider crits too and see whether it changes EN or not...

Also wondering why is -1 attack permanent ? I thought it lasted only 1 round if its done via Intimidate...

Also you didn't mention Sunny Day... Did you count the damage via Sunny Day ?
 
Head Smash Fixed
Attacks cannot crit a Protect
Intimidate is permanent and does not decay
Sunny Day added

I don't want to sound rude here, but please know the mechanics before correcting me. All it takes is a simple question on IRC or a simple lookup on the NDA/IRC.
 
Titan
Head Smash (Blaze) > Head Smash (Blaze) > Earthquake
If Damaging Fighting Move is used on Titan THEN use Iron Defense ONCE and push ALL actions to the right
If Blaze uses Dig before A3 THEN use Earthquake instead and replace A3 with Rock Slide instead

Amelie
Fake Tears (Aura) > Swift > Protect

If Titan uses Earthquake before A3 THEN use Protect instead and replace A3 with Swift instead
If Aura uses a Damaging Fighting Move on Titan on A1 THEN use Baby-Doll Eyes Instead
 
Round 3

Pre Round

Sunny (2r)

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 88
EN: 68
3/2/2/2/60/S1W2
Status: Fine, Drowsy

58.gif
Growlithe[Male][Blaze]@Exp Share
Abilities: Intimidate, Flash Fire
HP: 54
EN: 32
4/2/2/2/60/S1W2
Status: Fine

Team MastaNVX23
304.png

Aron (M) [Titan]@Exp Share
Abilities: Sturdy, Rock Head
HP: 37
EN: 56
4/4/1/2/30/S1W4
Status: Fine, -1 Atk (Permanent)
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: 65
EN: 44
1/3/2/3/55/S1W1
Status: Fine, -1 Atk (Permanent)

Action 1:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Riolu used Cross Chop (Eevee)
Hit Check (8000): 7219 (HIT)
Crit Check (1250): 8633 (NO)
Damage: (10+3+4.5-4.5)*1.5=19.5
EN Used: 7-1=6

Growlithe used Morning Sun
+35 HP
-15 EN

Eevee used Fake Tears (Riolu)
-2 Sp Def
EN Used: 6

Aron used Head Smash (Growlithe)
Hit Check (8000): 562 (HIT)
Crit Check (625): 8984 (NO)
Damage: (15+3+6-3)*1.5-2=29.5
EN Used: 10.6-1=9.6

Riolu fell Asleep
Duration Roll (1-5000: 1a, 5001-10000: 2a): 8522 (2a)

Action 2:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Aron used Iron Defense
+2 Def
EN Used: 7-1=6

Riolu used ZZZZ

Growlithe Chilled
+12 EN

Eevee used Swift
Crit Check (Riolu, 625): 7080 (NO)
Crit Check (Growlithe, 625): 4028 (NO)
Damage (Riolu): (6*.75+3+3-3)=7.5
Damage (Growlithe): (6*.75+3+3-3)=7.5
EN Used: 4-1=3

Action 3:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Eevee used Protect
EN Used: 7

Riolu used ZZZZ

Growlithe used Morning Sun
+35 HP
-15 EN

Aron used Head Smash (Growlithe)
Hit Check (8000): 2100 (HIT)
Crit Check (625): 6569 (NO)
Damage: (15+3+6-3)*1.5-2=29.5
EN Used: 10.6-1=9.6
Round 3

Post Round

Sunny (1r)

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 80
EN: 52
3/2/2/2/60/S1W2
Status: Fine, -1 Sp Def (1a), Sleep (0a)

58.gif
Growlithe[Male][Blaze]@Exp Share
Abilities: Intimidate, Flash Fire
HP: 65
EN: 14
4/2/2/2/60/S1W2
Status: Fine

Team MastaNVX23
304.png

Aron (M) [Titan]@Exp Share
Abilities: Sturdy, Rock Head
HP: 37
EN: 33
4/4/1/2/30/S1W4
Status: Fine, -1 Atk (Permanent), +1 Def (1r)
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: 45
EN: 28
1/3/2/3/55/S1W1
Status: Fine, -1 Atk (Permanent)

VirajVora orders
MastaNVX23 orders
I ref
 
Last edited:
Aura:
Cross Chop + Force Palm Combination (Titan) - Cooldown - Force Palm (Titan)
If Titan uses a Defense raising move, use Screech pushing the actions to the right...
If Amelie uses a attack decreasing move on Aura and Titan uses a Defense Increasing move on A1, change actions to Cross Chop (Titan) - Cross Chop + Force Palm Combination (Titan) - Cooldown...
If Titan is fainted, switch remaining moves on Amelie...

Blaze:
Helping Hand (Cross Chop of Combination)(Aura) - Chill - Flare Blitz(Titan)
If Aura uses Screech on Titan, use Chill pushing actions to the right...
If Amelie uses a attack decreasing move on Aura and Titan uses a Defense Increasing move on A1, change actions to Ember (Titan) - Helping Hand (Cross Chop of Combination)(Aura) - Chill
If Titan is fainted, switch remaining offensive moves on Amelie...
 
Round 4

Pre Round

Sunny (1r)

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 80
EN: 52
3/2/2/2/60/S1W2
Status: Fine, -1 Sp Def (1a), Sleep (0a)

58.gif
Growlithe[Male][Blaze]@Exp Share
Abilities: Intimidate, Flash Fire
HP: 65
EN: 14
4/2/2/2/60/S1W2
Status: Fine

Team MastaNVX23
304.png

Aron (M) [Titan]@Exp Share
Abilities: Sturdy, Rock Head
HP: 37
EN: 33
4/4/1/2/30/S1W4
Status: Fine, -1 Atk (Permanent), +1 Def (1r)
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: 45
EN: 28
1/3/2/3/55/S1W1
Status: Fine, -1 Atk (Permanent)

Action 1:
Speed Order: Growlithe=Rioulu, Eevee, Aron


Growlithe used Helping Hand
Growlithe got ready to help Riolu
EN Used: 4+(20/2)=14

Growlithe FAINTED

Eevee used Helping Hand
Eevee got ready to help Aron
EN Used: 4+(8/2)-1=7

Aron used Rock Smash
MISS
EN Used: 3

Riolu used Cross Chop+Force Palm (Aron)
Hit Roll (9000): 3897 (HIT)
Crit Check (1250): 9025 (NO)
Damage: (26+3+4.5-6-1)*2.25-2=57.625
Eff Check (3000): 6797 (NO)
EN Used: (5+7)*1.5-1=17

Aron Fainted

Action 2:
Speed Order: Riolu, Eevee


Riolu cooled Down

Eevee used Wish
Eevee made a wish
EN Used: 13-1=12

Action 3:
Speed Order: Riolu, Eevee


Riolu used Force Palm (Eevee)
Crit Check (625): 2960 (NO)
Damage: (6+3+4.5-4.5)*1.5=13.5
Eff Check (3000): 8699 (NO)
EN Used: 5-1=4

Eevee Chilled
+12 EN
Round 4

Post Round

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 80
EN: 31
3/2/2/2/60/S1W2
Status: Fine, 1 KOC

58.gif
Growlithe[Male][Blaze]@Exp Share
Abilities: Intimidate, Flash Fire
HP: KO
EN: KO
4/2/2/2/60/S1W2
Status: Fine

Team MastaNVX23
304.png

Aron (M) [Titan]@Exp Share
Abilities: Sturdy, Rock Head
HP: KO
EN: KO
4/4/1/2/30/S1W4
Status: Fine, 1 KOC
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: 31
EN: 21
1/3/2/3/55/S1W1
Status: Fine, -1 Atk (Permanent)

MastaNVX23 orders
VirajVora orders
I ref
 
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Baby-Doll Eyes (Riolu) > Chill > Chill
If Aura uses a Damaging Fighting Type Combo, then use Protect instead.
If Aura uses Cross Chop at ANY point, then replace A3 with Yawn
 
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Round 5

Pre Round

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 80
EN: 31
3/2/2/2/60/S1W2
Status: Fine, 1 KOC

Team MastaNVX23
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: 31
EN: 21
1/3/2/3/55/S1W1
Status: Fine, -1 Atk (Permanent)

Action 1:
Speed Order: Riolu, Eevee


Eevee used Baby Doll Eyes
-1 Atk Riolu
EN Used: 5

Riolu Chilled
+12 EN

Action 2:
Speed Order: Riolu, Eevee


Eevee Used Protect
EN Used: 7+(26.5/2.5)=17.6

Riolu used Cross Chop+Force Palm (Aron)
Hit Roll (9000): 1387 (HIT)
Crit Check (1250): 4095 (NO)
Damage: (16+3+4.5-4.5)*1.5-2=26.5=0
Eff Check (3000): 6313 (NO)
EN Used: (5+7)*1.5-1=17

Eevee Fainted
Round 5

Post Round

Team VirajVora
447.gif
Riolu[Male][Aura] @ Lucky Egg
Abilities: Steadfast, Inner Focus
HP: 80
EN: 26
3/2/2/2/60/S1W2
Status: Fine, 2 KOC

Team MastaNVX23
133.png

Eevee (F) [Amelie] @ Lucky Egg
Abilities: Run Away, Adaptability
HP: KO
EN: KO
1/3/2/3/55/S1W1
Status: Fine, -1 Atk (Permanent)

VirajVora wins

VirajVora gets 1 CC
Riolu gets 1 EC, 2 MC, 1 AC, 1 LEC, 2 KOC
Growlithe gets 1 EC, 3 MC, 1 AC

MastaNVX23 gets 1 CC
Eevee gets 1 EC, 2 MC, 1 AC, 1 LEC
Aron gets 1 EC, 3 MC, 1 AC, 1 KOC

I get 8 UC
 
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