All Abilities
Training Items
4 Chills and 2 Recoveries per Pokemon
2 Subs
2 Day DQ
Switch=KO
ASB Arena
Team MastaNVX23
Aron (M) [Titan]
Type(s): Steel/Rock
Steel STAB: immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities: Sturdy / Rock Head / Heavy Metal (H)
Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Heavy Metal: (Passive) The Pokemon's body structure is immensely dense, doubling its actual weight. LOCKED
Nature: Adamant
(+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 4(+)
Def: 4
SpA: 1(-)
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 4 (Heavy Metal WC: 5)
Base Rank Total: 15
EC: 0/9
AC: 0/5
MC: 0
Attacks:
Level Up
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Egg
Curse
Stealth Rock
Head Smash
Dragon Rush
Screech
TM/HM
Dig
Earthquake
Sandstorm
Rock Slide
Toxic
Tutor
---
Special
---
Eevee (F) [Amelie]
Type(s): Normal
Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Run Away / Adaptability / Anticipation (H)
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2). LOCKED
Nature: Bold
(+1 Def, -1 Atk)
Stats:
HP: 90
Atk: 1(-)
Def: 3(+)
SpA: 2
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
AC: 0/5
MC: 0
Attacks:
Level Up
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Egg
Yawn
Tickle
Stored Power
Wish
Fake Tears
TM/HM
Hidden Power Fighting
Shadow Ball
Protect
Toxic
Substitute
Tutor
---
Special
---
Team VirajVora
Riolu[Male][Aura]
Types: Fighting
Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities::
Steadfast / Inner Focus / Prankster (Hidden Ability Locked)
Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster (Passive) - The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Nature: Serious (No effect on stats)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 2
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Copycat
Counter
Endure
Feint
Force Palm
Foresight
Quick Attack
Reversal
Screech
Egg
Agility
Blaze Kick
Bullet Punch
Cross Chop
Crunch
TM/HM
Earthquake
Facade
Poison Jab
Protect
Rock Slide
Growlithe[Male][Blaze]
Types: Fire
Fire - Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities::
Intimidate / Flash Fire / Justified (Hidden Ability Locked)
Intimidate (Trigger) - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Flash Fire (Passive) - This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 4(+)
Def: 2
SpA: 2(-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bite
Ember
Fire Fang
Flame Wheel
Helping Hand
Leer
Odor Sleuth
Reversal
Roar
Take Down
Egg
Close Combat
Flare Blitz
Crunch
Iron Tail
Morning Sun
TM/HM
Protect
Wild Charge
Aerial Ace
Will-O-Wisp
Sunny Day

Rufflet[Male][Storm]
Types: Normal/Flying
Abilities::
Keen Eye / Sheer Force / Hustle (Hidden Ability Locked)
Nature: Adamant (+1 Atk, -1 SpA)
Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Stats:
HP: 100
Atk: 4(+)
Def: 2
SpA: 1(-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Aerial Ace
Fury Attack
Hone Claws
Leer
Peck
Scary Face
Wing Attack
TM/HM
Facade
Rock Slide
Protect
Shadow Claw
U-Turn
Tutor
Heat Wave
Roost
Sleep Talk
Superpower
Tailwind
VirajVora sends out and equips
MastaNVX23 equips and orders
Viraj orders
I ref
Training Items
4 Chills and 2 Recoveries per Pokemon
2 Subs
2 Day DQ
Switch=KO
ASB Arena
Team MastaNVX23

Aron (M) [Titan]
Type(s): Steel/Rock
Steel STAB: immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities: Sturdy / Rock Head / Heavy Metal (H)
Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Nature: Adamant
(+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 4(+)
Def: 4
SpA: 1(-)
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 4 (Heavy Metal WC: 5)
Base Rank Total: 15
EC: 0/9
AC: 0/5
MC: 0
Attacks:
Level Up
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Egg
Curse
Stealth Rock
Head Smash
Dragon Rush
Screech
TM/HM
Dig
Earthquake
Sandstorm
Rock Slide
Toxic
Tutor
---
Special
---

Eevee (F) [Amelie]
Type(s): Normal
Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Run Away / Adaptability / Anticipation (H)
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Nature: Bold
(+1 Def, -1 Atk)
Stats:
HP: 90
Atk: 1(-)
Def: 3(+)
SpA: 2
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
AC: 0/5
MC: 0
Attacks:
Level Up
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Egg
Yawn
Tickle
Stored Power
Wish
Fake Tears
TM/HM
Hidden Power Fighting
Shadow Ball
Protect
Toxic
Substitute
Tutor
---
Special
---
Team VirajVora

Riolu[Male][Aura]
Types: Fighting
Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities::
Steadfast / Inner Focus / Prankster (Hidden Ability Locked)
Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster (Passive) - The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Nature: Serious (No effect on stats)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 2
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Copycat
Counter
Endure
Feint
Force Palm
Foresight
Quick Attack
Reversal
Screech
Egg
Agility
Blaze Kick
Bullet Punch
Cross Chop
Crunch
TM/HM
Earthquake
Facade
Poison Jab
Protect
Rock Slide

Growlithe[Male][Blaze]
Types: Fire
Fire - Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities::
Intimidate / Flash Fire / Justified (Hidden Ability Locked)
Intimidate (Trigger) - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Flash Fire (Passive) - This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 4(+)
Def: 2
SpA: 2(-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bite
Ember
Fire Fang
Flame Wheel
Helping Hand
Leer
Odor Sleuth
Reversal
Roar
Take Down
Egg
Close Combat
Flare Blitz
Crunch
Iron Tail
Morning Sun
TM/HM
Protect
Wild Charge
Aerial Ace
Will-O-Wisp
Sunny Day

Rufflet[Male][Storm]
Types: Normal/Flying
Abilities::
Keen Eye / Sheer Force / Hustle (Hidden Ability Locked)
Nature: Adamant (+1 Atk, -1 SpA)
Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Stats:
HP: 100
Atk: 4(+)
Def: 2
SpA: 1(-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Aerial Ace
Fury Attack
Hone Claws
Leer
Peck
Scary Face
Wing Attack
TM/HM
Facade
Rock Slide
Protect
Shadow Claw
U-Turn
Tutor
Heat Wave
Roost
Sleep Talk
Superpower
Tailwind
VirajVora sends out and equips
MastaNVX23 equips and orders
Viraj orders
I ref
Last edited: