Matezoide vs Kenny

Geodude6

Look at my shiny CT!
Rules:
Training items, Standard ASB arena, all abilities, 1 recover 2 chills, 2 subs.


Team Kenneth
004.gif

Torchic [Dancer] (Female)
Types: Fire
Abilities:: Blaze/ Speed Boost (H)
Nature: Adamant (+Atk, -SpA)
Stats:
HP:
90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5
Attacks ():

Level Up
Scratch
Growl
Focus Energy
Ember
Peck
Sand-Attack
Fire Spin

Egg
Baton Pass
Low Kick
Night Slash
Reversal
Endure

TM/HM
Protect
Substitute
Double Team
Flame Charge
Shadow Claw

Team Matezoide
fletchling.png

<Fletching> [Amy] (F)
Nature: Lonely (+1 Attack, -1 Defense)

Type: Normal/Flying

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
About:
Abilites:

Big Pecks (Passive):
This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
Gale Wings (Hidden Ability UNLOCKED, Passive):

This Pokemon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)
Stats


HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 5/5


Moves:

Tackle (*)
Growl (*)
Quick-Attack (*)
Peck (*)
Agility (*)
Flail (*)
Roost (*)
Razor Wind (*)

Fly (*)
Acrobatics (*)
Flame Charge (*)
U-Turn (*)
Taunt (*)
Roost (*)
Overheat (*)
Sunny Day (*)

Quick-Guard (*)
Tailwind (*)
 
Ok, Amy, this is our first battle together, but dont worry. Just take it easy and we will be fine.

fletchling.png
@ Exp.Share

I am sorta used to battling....just not with a trainer.



Fly -> Acrobatics -> Fly


If Double-Team AND Torchic is not taunted AND you are not taunted, use Taunt that action and push-back, but only once.
 
Matezoide:
fletchling.png

Fletchling
Type: Normal/Flying
Status: Healthy
HP: 90
EN: 100
Item: None
Stats: 3/1/2/2/62
SC: 1
WC: 1
Other: None
Kenny:
004.gif

Torchic
Type: Fire
Status: Healthy
HP: 90
EN: 100
Item: None
Stats: 3/2/2/2/45
SC: 1
WC: 1
Other: None​

A1
Torchic's Substitute
-24 EN
-25 HP
Fletchling's Fly
-10 EN
Hit: (<9500) 8965
Crit: (<625) 7006
[9+3+3(1.5)-2(1.5)]=13.5

A2
Fletchling's Acrobatics
-6 EN
Crit: (<625) 1889
[6+3+3(1.5)-2(1.5)]=10.5
Torchic's Reversal
-3 EN
Crit: (<625) 8896
[4+3(1.5)-1(1.5)]=7

A3
Torchic's Protect
-12 EN
Fletchling's Fly
-10 EN
[9+3+3(1.5)-2(1.5)]=13.5

Matezoide:
fletchling.png

Fletchling
Type: Normal/Flying
Status: Healthy
HP: 83
EN: 74
Item: None
Stats: 3/1/2/2/62
SC: 1
WC: 1
Other: None
Kenny:
004.gif

Torchic
Type: Fire
Status: Healthy
HP: 65
EN: 61
Item: None
Stats: 3/2/2/2/45
SC: 1
WC: 1
Other: Sub (1 HP)​
 
Flame Charge | Substitute (25) | Reversal
IF Fletchling uses taunt, replace Substitute with Night Slash
If Fletchling uses successful P/E move on a1, use Double Team (3) and push back.
 
Matezoide:
fletchling.png

Fletchling
Type: Normal/Flying
Status: Healthy
HP: 83
EN: 74
Item: None
Stats: 3/1/2/2/62
SC: 1
WC: 1
Other: None
Kenny:
004.gif

Torchic
Type: Fire
Status: Healthy
HP: 65
EN: 61
Item: None
Stats: 3/2/2/2/45
SC: 1
WC: 1
Other: Sub (1 HP)​

A1
Fletchling's Flame Charge
-4 EN
It breaks the sub OK?
Torchic's Flame Charge
-3 EN
Crit: (<625) 3044
[4+3+3(1.5)-1(1.5)]=10

A2
Fletchling's Taunt
-10 EN
Torchic's Night Slash
-5 EN
Crit: (<1250) 7645
[7+3(1.5)-1(1.5)]=10

A3
Fletchling's Acrobatics
-6 EN
Crit: (<625) 7617
[6+3+3(1.5)-2(1.5)]=10.5
Torchic's Reversal
-4 EN
Crit: (<625) 7314
[6+3(1.5)-1(1.5)]=9

Matezoide:
fletchling.png

Fletchling
Type: Normal/Flying
Status: Healthy
HP: 64
EN: 54
Item: None
Stats: 3/1/2/2/62
SC: 1
WC: 1
Other: None
Kenny:
004.gif

Torchic
Type: Fire
Status: Healthy
HP: 55
EN: 49
Item: None
Stats: 3/2/2/2/45
SC: 1
WC: 1
Other: None​
 
Matezoide:
fletchling.png

Fletchling
Type: Normal/Flying
Status: Healthy
HP: 64
EN: 54
Item: None
Stats: 3/1/2/2/62
SC: 1
WC: 1
Other: None
Kenny:
004.gif

Torchic
Type: Fire
Status: Healthy
HP: 55
EN: 49
Item: None
Stats: 3/2/2/2/45
SC: 1
WC: 1
Other: None​

A1
Torchic's Focus Energy
-12 EN
Fletchling's Fly
-10 EN
Hit: (<9500) 7294
Crit: (<625) 1949
[9+3+3(1.5)-2(1.5)]=13.5

A2
Fletchling's Acrobatics
-6 EN
Crit: (<625) 4213
[6+3+3(1.5)-2(1.5)]=10.5
Torchic's Flame Charge
-3 EN
[4+3+3+3(1.5)-1(1.5)]=13

A3
Torchic's Reversal
-6 EN
[6+3+3(1.5)-1(1.5)]=12
Fletchling's Fly
-10 EN
Hit: (<9500) 6658
Crit: (<625) 3083
[9+3+3(1.5)-2(1.5)]=13.5
Matezoide:
fletchling.png

Fletchling
Type: Normal/Flying
Status: Healthy
HP: 39
EN: 18
Item: None
Stats: 3/1/2/2/62
SC: 1
WC: 1
Other: None
Kenny:
004.gif

Torchic
Type: Fire
Status: Healthy
HP: 18
EN: 28
Item: None
Stats: 3/2/2/2/45
SC: 1
WC: 1
Other: Focus Energy (3a)​
 
Aaand I'm probably dead (unless fly and acrobatics is illegal because energy cost)
Flame Charge|Reversal|Flame Charge
If Fletchling uses successful P/E move on a2, use reversal a3
If Fletchling uses Roost on any move use reversal for that move and replace the move after that with Flame Charge.
 
Matezoide:
fletchling.png

Fletchling
Type: Normal/Flying
Status: Healthy
HP: 39
EN: 18
Item: None
Stats: 3/1/2/2/62
SC: 1
WC: 1
Other: None
Kenny:
004.gif

Torchic
Type: Fire
Status: Healthy
HP: 18
EN: 28
Item: None
Stats: 3/2/2/2/45
SC: 1
WC: 1
Other: Focus Energy (3a)​
A1
Fletchling's Chill
+12 EN
Torchic's Flame Charge
-3 EN
[4+3+3+3(1.5)-1(1.5)]=13

A2
Torchic's Reversal
-6 EN
[6+3+3(1.5)-1(1.5)]=12
Fletchling's Fly
-10 EN
Hit: (<9500) 1927
Crit: (<625) 7525
[9+3+3(1.5)-2(1.5)]=13.5

A3
Torchic's Flame Charge
-3 EN
[4+3+3+3(1.5)-1(1.5)]=13
Fletchling's Acrobatics
-6 EN
Crit: (<625) 7926
[6+3+3(1.5)-2(1.5)]=10.5
Matezoide:
fletchling.png

Fletchling
Type: Normal/Flying
Status: Healthy
HP: 1
EN: not 0
Item: None
Stats: 3/1/2/2/62
SC: 1
WC: 1
Other: None
Kenny:
004.gif

Torchic
Type: Fire
Status: Healthy
HP: KO
EN: KO
Item: None
Stats: 3/2/2/2/45
SC: 1
WC: 1
Other: Focus Energy (3a)​

Rewards:
kenneth1221: 1 CC
- Torchic: 1 EC, 2 MC, 1 DC
Matezoide: 1 CC
- Fletchling: 1 MC, 3 MC, 1 DC, 1 KOC
Geodude6: 3 UC
 
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