Matezoide's Asteroid

Mate

067pSBo.gif


<Golurk> [Bruticus] (Sex = Useless]
Nature: Quiet (+1 Sp.Attack, -15% Speed, -10% Evasion)
Type: Ghost / Ground

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.


About: The fusion of five Decepticons that somehow found himself in the Smogon region. Yay for short descriptions.
Abilites:

Iron Fist (Passive):


The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Klutz (Toggle):

By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use ahold item, though an item is necessary to pull it off. If the Pokemon also has No Guard, under this style the Pokemon will ignore the evasive penalty of No Guard, resetting incoming moves to their usual accuracy. When toggled, there is no effect.


No Guard (Hidden Ability LOCKED, Passive):

This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats

HP: 100
Atk: 5
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 47 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5


Moves

Pound (*)
Astonish (*)
Defense Curl (*)
Mud-Slap (*)
Rollout (*)
Shadow Punch (*)
Iron Defense (*)
Mega Punch (*)
Magnitude (*)
Phantom Force
Heavy Slam
High Horsepower
Stomping Tantrum
Dynamic Punch
Hammer Arm
Curse

Earthquake (*)
Gyro Ball (*)
Protect (*)
Ice Beam (*)
Shadow Ball (*)
Substitute
Solarbeam
Thunderbolt
Ice Punch
Thunder Punch
Stealth Rock
Block (*)
Drain Punch (*)
Focus Punch (*)
Fire Punch (*)
Magic Coat (*)
mareanie.png


<Mareanie> (Ramona) (F)
Nature: Quiet (+1 Sp. Atk, -15% Speed, -10% Evasion)
Type: Poison/Water

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

About: Upon deciding to try his hand at fishing, Matezoide was able to lure in the Mareanie with Corsola-Bait. Being a resilient pokemon, Ramona tried to jump back in the water several times, before finally falling asleep to Thicc's Grass Whistle, allowing her capture.

Abilities:
Merciless (Passive):

This Pokemon is very proficient at finding weak points in a poisoned Pokemon and as such, all attacks it uses will deliver a critical hit against poisoned targets.
Limber (Passive):
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Regenerator (HIDDEN ABILITY LOCKED, Passive):

When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Stats:


Hp: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 39 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
Mc: 0
AC: 1/5
Moves

Poison Sting (*)
Peck (*)
Toxic Spikes (*)
Bite (*)
Wide Guard (*)
Toxic (*)
Venoshock (*)
Recover
Liquidation


Ice Beam (*)
Protect (*)
Sludge-Wave (*)
Scald (*)
Infestation (*)
Substitute (*)
Surf

Haze (*)
Spit Up (*)
Stockpile (*)
Swallow (*)

Exclaimer

carvanha.gif


♪♪♪

Kara [♀] [Carvanha]

[Type]
Water / Dark​

[Abilities]
Rough Skin
Moves that make contact against this Pokemon have 25% recoil.

Speed Boost (✘)
Raises speed by 1 stage at the end of every round.

[Stats and Nature]
Nature: Nature goes here. [+ Stat, - Stat]
HP: 90
Atk: 3
Def: 1
SpA: 4 (+)
SpD: 1
Speed: 56 (-10% Evasion)

Base Stat Total: 13

Size Class: 1
Weight Class: 2​

[Counters]
EC: 1/6
MC: 3
AC: 1/5​

[Moves]
Ancient Power
Aqua Jet
Assurance
Bite
Brine
Crunch
Dark Pulse
Destiny Bond
Dive
Focus Energy
Hydro Pump
Ice Beam
Ice Fang
Leer
Protect
Rage
Scary Face
Screech
Substitute
Swagger
Swift​
e05240b03ec794a0b7aed1f490105366.jpg

azumarill.gif
Megolia takes pride in its abilities and appearance outside of combat, coming off to others as courteous and calm. Megolia prefers not to battle, and instead attempts to imitate humans and their behavior, using Elizabeth as a role model for doing so. As such, she acts like a cowgirl and wrestles a lot. Despite Elizabeth's plethora of Psychic-type Pokemon, Megolia's mental link is the strongest.

♪♪♪

Megolia [♀] [Azumarill]

[Type]
Water / Fairy​

[Abilities]
Thick Fat
Resists Ice- and Fire-type attacks.

Huge Power
Increases Attack rank by 3.

Sap Sipper (✓)
Immune to Grass-type attacks. If hit by a Grass-type attack, Attack is raised by 1 stage.

[Stats and Nature]
Nature: Adamant [+ Attack, - Special Attack]
HP: 110
Atk: 3 (+) --> 6 (Huge Power)
Def: 3
SpA: 1 (-)
SpD: 3
Speed: 50

Base Stat Total: 16 (Huge Power: 19)

Size Class: 2
Weight Class: 3​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves]
Aqua Jet
Aqua Ring
Aqua Tail
Body Slam
Bounce
Brick Break
Bubble
BubbleBeam
Bulldoze
Charm
Defense Curl
Dig
Dive
Double Edge
Encore
Endure
Facade
Focus Punch
Frustration
Giga Impact
Helping Hand
Ice Punch
Iron Tail
Knock Off
Light Screen
Perish Song
Play Rough
Protect
Refresh
Rest
Return
Rock Smash
Rollout
Sing
Slam
Sleep Talk
Soak
Splash
Substitute
Superpower
Tackle
Tail Whip
Toxic
Waterfall
Water Gun
Water Sport
Whirlpool​

Matezoide sends and orders
Exclaimer sends and orders
 
Heart Scale for both

Golurk - Dynamic Punch (Carvanha)*2

Mareanie - Toxic (Azumarill) -> Toxic (Carvanha)

If your target is under the effects of a P/E move, use Sludge Wave that actin and push-back
If Azumarill is behind a Substitute and you are to target Azumarill, use Toxic (Carvanha) that action and Venoshock (Carvanha) the following one
 
carvanha.gif
@ Heart Scale

Bite (Golurk) -- Bite (Golurk)

azumarill.gif
@ Heart Scale

Waterfall (Golurk) -- Waterfall (Golurk)
If Bite's flinch activates, then Aqua Tail (Golurk).​
 
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carvanha.gif
@ Heart Scale
Rough Skin
90 HP | 100 EN
3/1/4/1/56 (-10% Evasion)
STATUS: OK

azumarill.gif
@ Heart Scale
Huge Power / Thick Fat / Sap Sipper
110 HP | 100 EN
6/3/1/3/50
STATUS: OK

--------------------VS.--------------------

golurk.gif
@ Heart Scale
Iron Fist / Klutz / No Guard
100 HP | 100 EN
5/3/3/3/47 (-10% Evasion)
STATUS: OK

mareanie.gif
@ Heart Scale
Merciless / Limber
90 HP | 100 EN
2/3/3/2/39 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Carvanha uses Bite!
CRIT: NO (1781>625)
EFFECT: NO (6228>3000)
(6 + 3) x 1.5 = 13.5 DMG
-3 EN


Azumarill uses Waterfall!
CRIT: NO (2236>625)
EFFECT: YES (1947<2000)
(8 + 3 + 4.5) x 1.5 = 23.25 DMG
-5 EN


Golurk flinched.

Mareanie uses Toxic!
Azumarill is poisoned.
-6 EN

Azumarill's Toxic: 1 DMG

A2

Carvanha uses Bite!
CRIT: NO (6051>625)
EFFECT: NO (4196>3000)
(6 + 3) x 1.5 = 13.5 DMG
-7 EN


Azumarill uses Waterfall!
CRIT: NO (3789>625)
EFFECT: NO (3697>2000)
(8 + 3 + 4.5) x 1.5 = 23.25 DMG
-9 EN


Golurk uses Dynamic Punch!
CRIT: NO (2166>625)
(10 + 2 + 6) x 1.5 = 27 DMG
-8 EN

ROUGH SKIN: 6.75 DMG
Carvanha is confused!
DURATION: 3a (2 out of 3)

Mareanie uses Toxic!
Carvanha is poisoned.
-10 EN

Azumarill's Toxic: 1 DMG
Carvanha's Toxic: 1 DMG

Carvanha: -28 HP, -10 EN
Azumarill: -2 HP, -14 EN
Golurk: -80 HP, -8 EN
Mareanie: -16 EN

carvanha.gif
@ Heart Scale
Rough Skin
62 HP | 90 EN
3/1/4/1/56 (-10% Evasion)
STATUS: Toxic! (2 DPA), Confused (3a)

azumarill.gif
@ Heart Scale
Huge Power / Thick Fat / Sap Sipper
108 HP | 86 EN
6/3/1/3/50
STATUS: Toxic! (2 DPA)

--------------------VS.--------------------

golurk.gif
@ Heart Scale
Iron Fist / Klutz / No Guard
20 HP | 92 EN
5/3/3/3/47 (-10% Evasion)
STATUS: OK

mareanie.gif
@ Heart Scale
Merciless / Limber
90 HP | 84 EN
2/3/3/2/39 (-10% Evasion)
STATUS: OK
 
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carvanha.gif
@ Heart Scale

Crunch (Mareanie) -- Crunch (Mareanie)
If Mareanie is under the effects of P/E, then Focus Energy.​

azumarill.gif
@ Heart Scale

Waterfall (Golurk) -- Dig (Mareanie)
If Golurk is under P/E, then Dig (Mareanie) and push back actions.
If Mareanie is under P/E when Azumarill would target it, then Light Screen.​
 
I HATE DOUBLES REEEEEEEEEEEEEEEE STUPID RULE PREVENTING MY PLAN FROM WORKING REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE


Golurk - Ded -> Ded

Mareanie - Venoshock -> Venoshock + Venoshock (Carvanha)
 
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carvanha.gif
@ Heart Scale
Rough Skin
62 HP | 90 EN
3/1/4/1/56 (-10% Evasion)
STATUS: Toxic! (2 DPA), Confused (3a)

azumarill.gif
@ Heart Scale
Huge Power / Thick Fat / Sap Sipper
108 HP | 86 EN
6/3/1/3/50
STATUS: Toxic! (2 DPA)

--------------------VS.--------------------

golurk.gif
@ Heart Scale
Iron Fist / Klutz / No Guard
20 HP | 92 EN
5/3/3/3/47 (-10% Evasion)
STATUS: OK

mareanie.gif
@ Heart Scale
Merciless / Limber
90 HP | 84 EN
2/3/3/2/39 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Azumarill uses Waterfall!
(8 + 3 + 4.5) x 1.5 = 23.25 DMG
-13 EN


Golurk faints!

Carvanha uses Crunch!
CONFUSE: NO (5721>5000)
CRIT: NO (9773>625)
EFFECT: NO (9809>2000)
8 + 3 = 11 DMG
-5 EN


Mareanie uses Venoshock!
CRIT: YES
13 + 3 + 3 + 3 = 22 DMG
-7 EN


Azumarill's Toxic: 2 DMG
Carvanha's Toxic: 2 DMG

A2

Azumarill digs!
-6 EN


Carvanha uses Crunch!
CONFUSE: YES (4073<5000)
4 + 3 = 7 DMG
-3 EN


Azumarill uses Dig!
CRIT: NO (9099>625)
(8 + 4.5) x 1.5 = 18.75 DMG
-4 EN


Mareanie uses Power Poison!
CRIT: YES
29.25 + 3 + 3 + 3 = 38.25 DMG
-48 EN

Carvanha faints!


Azumarill's Toxic: 2 DMG

Carvanha: -69 HP, -8 EN
Azumarill: -4 HP, -23 EN
Golurk: -23 HP
Mareanie: -30 HP, -55 EN

carvanha.gif
@ Heart Scale
Rough Skin
HPKO | 82 EN
3/1/4/1/56 (-10% Evasion)
STATUS: KO'ed

azumarill.gif
@ Heart Scale
Huge Power / Thick Fat / Sap Sipper
104 HP | 63 EN
6/3/1/3/50
STATUS: Toxic! (3 DPA)

--------------------VS.--------------------

golurk.gif
@ Heart Scale
Iron Fist / Klutz / No Guard
HPKO | 92 EN
5/3/3/3/47 (-10% Evasion)
STATUS: OK

mareanie.gif
@ Heart Scale
Merciless / Limber
60 HP | 29 EN
2/3/3/2/39 (-10% Evasion)
STATUS: Cooldown

Matezoide
 
azumarill.gif
@ Heart Scale
Huge Power / Thick Fat / Sap Sipper
104 HP | 63 EN
6/3/1/3/50
STATUS: Toxic! (3 DPA)

--------------------VS.--------------------

mareanie.gif
@ Heart Scale
Merciless / Limber
60 HP | 29 EN
2/3/3/2/39 (-10% Evasion)
STATUS: Cooldown

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Azumarill uses Giga Impact!
CRIT: NO (7781>625)
14 + 4.5 = 18.5 DMG
-10 EN


Mareanie is cooling down.

Azumarill is Poisoned. 3 DMG

A2

Azumarill uses Bulldoze!
CRIT: NO (6519>625)
(6 + 4.5) x 1.5 = 15.75 DMG
-5 EN


Mareanie uses Venoshock!
CRIT: YES
(13 + 3 + 3) x 1.5 = 28.5 DMG
-19 EN


Azumarill is Poisoned. 3 DMG

A3

Mareanie uses Venoshock!
CRIT: YES
(13 + 3 + 3) x 1.5 = 28.5 DMG
-23 EN


Mareanie faints!

Azumarill uses Bulldozer Bulldozery!
No target.
-38.5 EN

Azumarill is Poisoned. 3 DMG

Azumarill: -66 HP, -54 EN
Mareanie: -34 HP, -42 EN

azumarill.gif
@ Heart Scale
Huge Power / Thick Fat / Sap Sipper
38 HP | 9 EN
6/3/1/3/50
STATUS: Toxic! (4 DPA)

--------------------VS.--------------------

mareanie.gif
@ Heart Scale
Merciless / Limber
26 HP | ENKO
2/3/3/2/39 (-10% Evasion)
STATUS: KO'ed

Exclaimer gets +1 CC, +15 UC
Azumarill gets +4 MC, +2 KOC
Carvanha gets +1 EC, +3 MC, +1 AC, +2 KOC

Matezoide gets +1 CC
Golurk gets +4 MC, +2 KOC
Mareanie gets +1 EC, +3 MC, +1 AC, +2 KOC
 
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