Me vs Gale flash 2

Standard flash rules

Team @Me:
701.png
701.png
Male
100/4+/3/2-/3/118 2/3 20
fighting.png
flying.png

Limber/Unburden/Mold Breaker
Adamant nature: +Attack, -Special Attack

HP: 100
Attack: 4 (+)
Defense: 3
Special Attack: 2 (-)
Special Defense: 3
Speed: 118

Size Class: 2
Weight Class: 3

Base Rank Total: 20

Types:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Limber:
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Unburden:
This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Mold Breaker (Locked):
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/701.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 4
[b]Defense:[/b] 3
[b]Special Attack:[/b] 2
[b]Special Defense:[/b] 3
[b]Speed:[/b] 118
[b]Stats:[/b] 4/3/2/3/118
[b]Other:[/b] None
EC/AC/MC
NA/0/0

Moves:
Acrobatics
Aerial Ace
Ally Switch
Bounce
Detect
Dig
Encore
Endeavor
Entrainment
Fling
High Jump Kick
Hone Claws
Karate Chop
Me First
Mud Sport
Quick Guard
Rock Slide
Roost
Sky Attack
Sky Drop
Tackle
Taunt
X-Scissor
U-Turn
Wing Attack
@Exp. Share

Team Gale Wing Srock:
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Scorpion King | Revenankh (M)
_______________________________

Fletchner found the Scorpion King in his adventure to Egypt, the Scorpion King could sense the powers of the spirit of the mighty pharoah on Fletchner and believed that Fletchner could free him from his Torment.​

[Nature]
Adamant (+1 Atk, -1 SpA)​

[Type]
Ghost / Fighting​

[Abilities]
Shed Skin / Air Lock / Infiltrator​

Shed Skin
(Passive, MoldBreaker affects - No)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Air Lock
(Passive, MoldBreaker affects - No)
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

Infiltrator (UnLocked) (✓)
(Passive, MoldBreaker affects - No)
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.​

[Stats]

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20​

[Counters]
EC: N | A
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [ 42/ 94]

Level Up ( 15 / 17 )
Wrap(11,4) | Bide (d*1.75, D/2 + 6) | Sand Tomb(12,5) | Wring Out(14,9) | Rock Tomb(6,4) | Arm Thrust(2*h, 3) | Mean Look(5) | Glare(6) | Shadow Punch(9,3) | Vital Throw(7+tw,4) | Revenge(15,7) | Power Whip (12,7) | Moonlight(16) | Phantom Force(12,11) | Hammer Arm(13,6) |

Egg ( 5 / 11 )
Counter(D*1.5,D/2+6) | Hex(10/16,7) | Mach Punch(7,3) | Shadow Sneak (7,3) | Wide Guard(6)

Prev Gens (Tutor / TM / HM) ( 4 / 11 )
Vacuum Wave(7,3) | Telekinesis(7) | Endure(15) | Sucker Punch(8,6) |

Gen 6 TM/HM/Tutor ( 20 / 56 )
Earthquake(10,7) | Brick Break(11,5) | Poison Jab(8,6) | Rock Slide(8,6) | Protect(7+D/2.5) | Drain Punch(11,11) | Focus Punch(18,9) | Helping Hand(2x, BAP/2+6) | Ice Punch(8,6) | Knock Off(10,7) | Pain Split(+Diff / -Diff, Diff+6) | Smack Down (5,4) | Taunt(10) | Torment(10) | Rest(15) | Low Sweep(10,4) | Sleep Talk(3+m) | Substitute(12) | Rock Smash(7,2) | Giga Impact(15,10) |
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Face/Off | Kitsunoh (M)
_______________________________

Face/Off was found by Fletchner in a Mysterious Encounter, during a shoot in the pokestar studios. The Director John Woo and Co-Stars John Travolta and Nicolas cage were frightened by this creature who had come into the studio and asked Fletchner to get rid of him. Fletchner comforted the scared Nohface and named him after the movie series.​

[Nature]
Jolly (+15% Speed, +19% Accuracy, -1 SpA)​

[Type]
Ghost/Steel

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.​

[Abilities]
Frisk / Limber / Cursed Body

Frisk (✓) (Passive, MoldBreaker affects - No)
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Limber (Passive, MoldBreaker affects - Yes)
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

Cursed Body (Passive, MoldBreaker affects - No)
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.​

[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 6/6
MC: 0
AC: 5/5
KOC: 0​

[Attacks] (57/84)

Level Up (19/21)
Scratch(4,3) | Iron Defense (0,6) | Lick(7,2) | Odor Sleuth(0,6) | Faint Attack(6,4) | Shadow Sneak(7,3) | Curse(0,26) | Metal Burst(D*1.25, 5 + D/3) | Fake Out(4,4) | Revenge(6/12,8) | Perish Song(0,15) | Tail Whip (4) | Copycat(2+m) | Imprison(8) | Metal Claw(8,3) | Iron Head(11,5) | Revenge (12,8) | Shadowstrike(11,5) | Hex(10/16,7) |

Egg (5/8)
Flail(20,13) | Foul Play(10,7) | Meteor Mash(12,6) | Phantom Force(12,11) | Psycho Shift(0,7)

Prev Gen Tutor/ TM/HM(8/9)
Magic Coat(0,10) | Pain Split(+H | -D, 6+D) | Endure(0,15) | Headbutt(7,5) | Fury Cutter(4+U*3, 4+u) | Ominous Wind(9,3) | Iron Tail (13, 6) | Defog (10)

TM/HM/Tutor(35/51)
Substitute(0,12) | Taunt(0,10) | Torment(0,10) | Protect(0,7+D/2.5) | Dig(8,10) | Will-o-wisp(0,7) | Gyro Ball(5+Spdiff/10[Max 15],6) | Trick Room(0,10) | Snatch(4+m) | Knock Off(10,7) | Endeavor([T HP - U HP / 2], 6+D/1.5) | Icy Wind(6,5) | Payback(10,7) | Facade(14/7,8/5) | Retaliate(14,8) | Rain Dance(0,10) | Super Fang(HP/5, D/2 +3) | Super Power (12,8) | Thunder Punch(8,6) | Roar(7) | Earthquake(10,7) | U-Turn(7,5) | Rest(+12 | -18, 15) | Sleep Talk(3+m) | Role Play(7) | Trick(7) | Toxic(7) | Double Team(4*c) | Low Kick(6 + WC, 4+wc/2) | Flash Cannon(11,5) | Rock Smash(4,3) | Hidden Power [Grass] (6,4) | Giga Impact (15,12) | Bulldoze (6,5) | Rock Slide (8,6) |
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Michelangelo | Smeargle (M)
_______________________________

Michelangelo di Lodovico Buonarroti Simoni, commonly known as Michelangelo, was an Italian sculptor, painter, architect, poet, and engineer of the High Renaissance who exerted an unparalleled influence on the development of Western art. His spirit came back from the under world in a Team Rocket's experiment and entered a pokemon who shared similar artistic tastes. Thus Michelangelo the Smeargle came into being and it was a fateful encounter on a stormy night that led Fletchner to Michelangelo. No one know when or why Michelangelo's spirit had come back, yet. But we may soon find out.​

[Nature]
Quite (+1 SpA, -10% Evasion)​

[Type]
Normal

Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.​

[Abilities]
Own Tempo/Technician

Own Tempo (Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive, MoldBreaker affects - No)
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5.

Moody (Passive, MoldBreaker affects - No) [Locked]
At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.​

[Stats]
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 65 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 11​

[Counters]
EC: N/A
MC: 14
AC: 1/5
KOC: 0​

[Attacks] [17/621]

Level Up(17/17)

Encore
Explosion
Trick Room
Mind Reader
Sheer Cold
Taunt
Skill Swap
Helping Hand
Heal Pulse

Sketch x11​

Gale orders first.
 
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Scorpion King
| Revenankh (M) #Exp Share
_______________________________
Wring Out ~ Ice Punch ~ Ice Punch

IF Hawlucha uses Damaging Flying Type moves, THEN use Counter that action instead.
IF Hawlucha uses D/E moves, THEN use Counter that action instead.
 
Detect ~ Encore ~ Sky Attack

Round 1
Me vs Gale
701.png
vs
t4v7tj.jpg

65|HP|72
68|EN|73

Fine|Status|Fine
4/3/2/3|Stats|5/3/2/4

Hawlucha used Detect!
-6 en

Revenankh used Wring Out!
-9 en
-(14+3)/2.5=6.8 en Hawlucha

----------

Hawlucha used Encore!
-10 en

Revenankh used Wring Out!
Crit? (<76) 1 yes
-9 en
-(14+3+3)=20 hp Hawlucha

----------

Hawlucha used Sky Attack!
-9 en

Revenankh used Wring Out!
Crit? (<76) 558 no
-9 en
-(12+3)=15 hp Hawlucha

Hawlucha used Sky Attack!
Hit? (<1081) 939 yes
Crit? (<151) 768 no
-(14+3+1.5)*1.5=27.75 hp Revenankh
Sky Attack *3
If Counter, then use Hone Claws
If Bide, then start the action chain Roost ~ Hone Claws ~ Sky Attack
 
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Scorpion King | Revenankh (M) #Exp Share
_______________________________
Torment ~ COMBO (Giga Impact + Ice Punch) ~ Cool down

IF the combo is deemed illegal, THEN please use Ice Punch on action 2 and action 3 instead.
 
Round 2
Me vs Gale
701.png
vs
t4v7tj.jpg

22|HP|59
51|EN|41

Tormented 3a|Status|Sluggish 1a
4/3/2/3|Stats|5/3/2/4

Hawlucha used Sky Attack!
-6.5 en

Revenankh used Torment!
-8 en

Hawlucha used Sky Attack!
nope

----------

Hawlucha struggled!
Crit? (<76) 1038 no
-5 en
-(5+1.5)=6.5 hp Revenankh
-2.6 hp Hawlucha

Revenankh used Giga Impact+Ice Punch!
Hit? (<1141) 775 no
Freeze? (<121) 246 no
Crit? (<76) 295 no
-24.3 en
-(14+8+3)*1.5=37.5 hp Hawlucha

--------

Hawlucha struggled!
Crit? (<76) 195 no
-5 en
-(5+1.5)=6.5 hp Revenankh
-2.6 hp Hawlucha
 
Last edited:
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Scorpion King | Revenankh (M) #Exp Share
_______________________________
Shadow Punch ~ Ice Punch ~ Ice Punch

IF Hawlucha is under the effects of a P/E move when you would act, THEN use Chill that action instead.
IF Hawlucha is in the evasive stage of a D/E move when you would act, THEN use Counter on the first and second instances.
 
Sky Attack ~ Roost ~ Sky Attack+Acrobatics

Round 3
Me vs Gale
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vs
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2|HP|KO
4|EN|KO

Cooling down|Status|KO
4/3/2/3|Stats|5/3/2/4

Hawlucha used Sky Attack!
-9 en

Revenankh used Shadow Punch!
Crit? (<76) 1018 no
-3 en
-(6+3+3)=12 hp Hawlucha

Hawlucha used Sky Attack!
Hit? (<1081) 880 no
Crit? (<151) 1140 no
-(14+3+1.5)*1.5=27.75 hp Revenankh

----------

Hawlucha used Roost!
-11 en
+20 hp

Revenankh used Ice Punch!
Freeze? (<121) 1149 no
Crit? (<76) 151 no
-6 en
-(8+3)=11 hp Hawlucha

----------

Revenankh used Ice Punch!
Freeze? (<121) 955 no
Crit? (<76) 400 no
-10 en
-(8+3)*1.5=16.5 hp Hawlucha

Hawlucha used Sky Attack+Acrobatics!
Hit? (<1141) 1083 yes
Crit? (<151) 1044 no
-27 en
-(14+6+3+1.5)*!.5=36.75 hp Revenankh
KO

I win!
Rewards:
Me: 1 CC, 3 UC
Hawlucha: 3 MC, 1 AC
Gale: 1 CC
Revenankh: 4 MC​
 
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