• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

UU Manectric

A Cake Wearing A Hat

moist and crusty
is a Community Leaderis a Top Community Contributoris a Top Metagame Resource Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Hostis a Battle Simulator Moderatoris a Site Content Manager Alumnusis a Top Social Media Contributor Alumnus
Random Battle Lead
mm2wood

QC: Hilomilo / Bouff / Amaroq
GP: marthaa, tdp

[OVERVIEW]
Mega Manectric is one of the best offensive pivots and revenge killers in the metagame, and it is one of the best Mega Evolutions for VoltTurn teams. It is one of the fastest Pokemon in the tier, only being outsped by Mega Sceptile, Mega Beedrill, Mega Aerodactyl, and Choice Scarf users. Its access to strong Fire-type coverage moves like Overheat and Flamethrower and to Hidden Power Ice lets it pressure many of the Pokemon that resist or are immune to Volt Switch like Celebi, Hydreigon, Mega Steelix, and Gliscor, which increases its overall effectiveness as an offensive pivot. Mega Manectric's ability Intimidate also contributes heavily to its success because it allows Mega Manectric to more easily take priority attacks like Zygarde-10%'s Extreme Speed and Mamoswine's Ice Shard when revenge killing foes. Mega Manectric's typing allows it to heavily threaten opposing Water- and Flying-types like Mega Pidgeot, Mega Blastoise, and Tentacruel while also giving it some useful resistances that let it more easily take on Steel-types like Scizor and Klefki. However, its typing also gives it a weakness to Ground-type attacks from Pokemon like Krookodile, Seismitoad, and Mega Aerodactyl. In addition, its extremely subpar bulk and lack of recovery make Mega Manectric easily taken out by Choice Scarf users like Latias, Infernape, and Hydreigon if it takes too much residual damage.

[SET]
name: All-out Attacker
move 1: Volt Switch
move 2: Overheat / Flamethrower
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Manectite
ability: Lightning Rod
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Volt Switch is Mega Manectric's primary STAB attack and the move it should aim to use the most throughout the course of a match, as it allows Mega Manectric to gain momentum for your team while dealing chip damage to foes. Overheat allows Mega Manectric to OHKO Pokemon like offensive Celebi after Stealth Rock damage, Cobalion, and physically defensive Klefki and 2HKO Amoonguss at the cost of having low accuracy and halving Mega Manectric's Special Attack after use. Flamethrower is an alternative, more reliable Fire-type coverage move that allows Mega Manectric to hit Grass-types like Celebi and Amoonguss and Steel-types like Scizor, Cobalion, and Klefki for super effective damage, but it loses out on the many KOs listed earlier. Thunderbolt is Mega Manectric's stronger STAB attack that it uses to KO Pokemon without needing to switch out afterwards. Thunderbolt also gains some KOs that Volt Switch does not, like OHKOing Alomomola after Stealth Rock damage and Mega Pidgeot. Hidden Power Ice lets Mega Manectric hit Ground- and Dragon-types like Hydreigon, Latias, Gliscor, and Krookodile for super effective damage. Hidden Power Grass is an alternative option that allows Mega Manectric to deal heavy damage to Water / Ground types that would otherwise wall it like Seismitoad, Gastrodon, and Swampert. However, this has a big drawback of causing Mega Manectric to be relatively useless versus Dragon-types and Gliscor.

Set Details
========

Maximum investment in Special Attack and Speed with a Timid nature allows Mega Manectric to hit as hard as possible while outspeeding Pokemon like Crobat, Mega Pidgeot, and Zygarde-10%. Lightning Rod is the preferred ability before Manectric Mega Evolves, as it lets Manectric pivot into and block one predicted Volt Switch from Rotom-W, Magneton, or opposing Mega Manectric to gain a boost to its Special Attack and shift momentum to your side. Intimidate is used frequently throughout a match in order to weaken physically offensive foes. Manectite gives Manectric the ability to Mega Evolve.

Usage Tips
========

Mega Manectric should use Volt Switch as much as possible to gain momentum for your team while also dealing damage. Volt Switch is also a generally safe middle-ground play for when you do not know whether your opponent will switch out or not, although you must be mindful of Ground-type switch-ins like Hippowdon, Swampert, Seismitoad, and Krookodile, which block Volt Switch. Because of its subpar bulk, Mega Manectric should primarily be brought in with pivoting from fellow U-turn or Volt Switch users like Scizor and Rotom-W, and it can also be brought in on a free switch to attempt to revenge kill a slower foe like Cobalion or Scizor. Mega Manectric can be brought in on some weak predicted hits, however, such as a predicted Bullet Punch from a bulky Scizor, or on Electric-type attacks if not yet Mega Evolved. You can use Intimidate as a form of utility by sending Mega Manectric in on a physical attacker like Alolan Muk or Cobalion and then pivoting out in an attempt to weaken them for your other team members. Try to keep Mega Manectric as healthy as possible throughout a match because it lacks any way to regain health, and it needs to be as healthy as possible to revenge kill priority attackers such as Crawdaunt and offensive Scizor. This involves switching Mega Manectric in as few times as possible when there are entry hazards up, since they will wear it down very quickly.

Team Options
========

Mega Manectric fits best on VoltTurn offense due to its nature as an offensive pivot and revenge killer, but it can also fit just generally on hyper offense and bulky offense. Other users of Volt Switch and U-turn like Scizor, Rotom-W, Hydreigon, Gliscor, and Infernape make great partners for Mega Manectric because they can give it many opportunities to come in throughout the course of a match. Stealth Rock support from Pokemon like Gliscor, Cobalion, and Nidoking and Spikes support from Klefki will make Mega Manectric's job of revenge killing much easier. Because of Mega Manectric's nature of switching in and out often, it enjoys entry hazard removal support from Pokemon like Starmie, Crobat, and Scizor to keep Mega Manectric from taking too much residual damage. Wallbreakers like Mamoswine, Crawdaunt, and Hydreigon appreciate the free switches that Mega Manectric provides from Volt Switch in order to break defensive Pokemon like Blissey and Sylveon that Mega Manectric cannot. Pokemon such as Mamoswine, Starmie, and Rotom-W that are capable of damaging bulky Ground-types like Hippowdon and Gliscor, which would otherwise block Volt Switch, make good partners for Mega Manectric. Grass-types like Celebi and Rotom-C are especially good partners, as they can break past Water / Ground Pokemon like Seismitoad and Quagsire. Pursuit users like Krookodile, Scizor, and Alolan Muk can help to take out bulky Psychic-type Pokemon that resist Volt Switch like Mega Latias and Celebi.


[STRATEGY COMMENTS]
Other Options
=============

Static can be considered as an ability for a Manectric in order to paralyze physical attackers before it Mega Evolves, but since Manectric does not appreciate taking hits, it will not get many chances to use it. Toxic can be considered in order to deal damage over time to common switch-ins to Mega Manectric like Seismitoad, Swampert, and Mega Latias. However, this causes it to lose valuable coverage.

Checks and Counters
===================

**Faster Pokemon**: Mega Sceptile, Mega Beedrill, Mega Aerodactyl, and Choice Scarf users like Infernape, Krookodile, and Terrakion are capable of revenge killing or heavily damaging Mega Manectric if they get the chance to do so.

**Ground-types**: While most of them must fear a super effective Hidden Power Ice, Ground-types like Krookodile, Gliscor, and Nidoking are capable of blocking Mega Manectric's Volt Switch and dealing super effective damage in return. Seismitoad, Gastrodon, Hippowdon, and Mamoswine get special mentions, as they all easily avoid the 2HKO from Hidden Power Ice.

**Dragon-types**: Hydreigon, Mega Altaria, Latias, and Mega Latias all resist Mega Manectric's STAB attacks, although they take moderate damage from Hidden Power Ice.

**Residual Damage**: Mega Manectric switches in and out often and has no methods of recovery, so residual damage from Toxic, Stealth Rock, Spikes, and burns all limit its usefulness throughout a match.

**Specially Defensive Pokemon**: Pokemon like Alolan Muk and Blissey can easily take any of Mega Manectric's attacks. Blissey can wear Mega Manectric down with Toxic and Seismic Toss, while Alolan Muk can Pursuit trap Mega Manectric or heavily damage it with Poison Jab.
 
Last edited:
Overview
* Include Gliscor as a Pokemon Mega Manectric can pressure with HP Ice.
* Give some examples of priority attacks you say Intimidate allows Mega Manectric to easily take. Ice Shard from Mamoswine and Extreme Speed from Zygarde-10% both work.
* +1 Cobalion can OHKO Mega Manectric with Close Combat, so I'd change that Steel-type example to something like Klefki.

Set/Moves
* Say in the Volt Switch line that it also allows Mega Manectric to deal chip damage to its foes.
* Absolutely list Gliscor as a Hidden Power Ice target.
* Also say in the Hidden Power Grass line that it leaves Mega Manectric walled by Gliscor.

Usage Tips
* Terrakion's two best sets in SD and Band both are capable of OHKOing Mega Manectric even with Intimidate drops, so I'd consider using another example of a physical attacker.
* Talk about limiting the amount of times Mega Manectric comes in on entry hazards, which can be important as a pivot.

Team Options
* Change the Umbreon example to Sylveon just for the sake of a little more relevancy.
* Put in a line about Ground-type checks here. Use Pokemon like Rotom-W, Starmie, and Mamoswine as examples and give Grass-types specific mentions for their ability to take on the Water/Ground type Pokemon that Mega Manectric hates dealing with.

Other Options
* Add Toxic here and say that it can be useful for crippling some of Mega Manectric's common switch-ins in Mega Latias, Swampert, and Seismitoad. Say that it also gives up coverage, however.

Checks and Counters
* Just for some more substance, say in the specially defensive Pokemon section that Blissey can cripple Mega Manectric with status or wear it down with Seisimic Toss while Muk can heavily damage it with Poison Jab.

Great job. QC 1/3
 
Saying the Dragon-types in Checks and Counters "fear" Hidden Power Ice is a little misleading, since most of them can tank an HP Ice or two without much trouble (Hydreigon is 2HKO'd after Stealth Rock, as is offensive Mega Altaria, but either Latias forme and bulkier Mega Altaria variants don't mind it as much, and Hydreigon often runs Choice Scarf anyway). Otherwise, this looks good.

QC 3/3.
 
GP 1 / 2
add remove comments

[OVERVIEW]
Mega Manectric is one of the best offensive pivots and revenge killers in the metagame, (AC) and it is one of the best Mega Evolutions for VoltTurn teams. It is one of the fastest Pokemon in the tier, with it only being outsped by Mega Sceptile, Mega Beedrill, Mega Aerodactyl, and Choice Scarf users. Its access to strong Fire-type coverage moves like Overheat and Flamethrower, (AC) and also its access to Hidden Power Ice lets it pressure many of the Pokemon that resist or are immune to Volt Switch like Celebi, Hydreigon, Mega Steelix, and Gliscor and Hydreigon, (grouping resistances and immunities) which increases its overall effectiveness as an offensive pivot. Mega Manectric's ability Intimidate also contributes heavily to its success because it allows for Mega Manectric to more easily take priority attacks like Zygarde-10%'s Extreme Speed or and Mamoswine's Ice Shard when revenge killing foes. Mega Manectric's typing allows for it to heavily threaten opposing Water- and Flying-types like Mega Pidgeot, Mega Blastoise, and Tentacruel, while also giving it some useful resistances that which let Manectric more easily take on Steel-types like Scizor or and Klefki. However, its typing gives it a weakness to Ground-type attacks from Pokemon like Krookodile, Seismitoad, and Mega Aerodactyl. In addition, its extremely subpar bulk and lack of recovery makes Mega Manectric easily taken out by Choice Scarf users like Latias, Infernape, and Hydreigon if it takes too much residual damage.

[SET]
name: All-out Attacker
move 1: Volt Switch
move 2: Overheat / Flamethrower
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Manectite
ability: Lightning Rod
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Volt Switch is Mega Manectric's primary STAB attack and the move it should aim to use the most throughout the course of a match, as it allows for Mega Manectric to gain momentum for your team while dealing chip damage to foes. Overheat allows Mega Manectric to gain OHKOs OHKO on Pokemon like offensive Celebi after Stealth Rock damage, Cobalion, and physically defensive Klefki and a 2HKO on Amoonguss and at the cost of having lower accuracy and halving Mega Manectric's Special Attack after use. Flamethrower is an alternative, more reliable Fire-type coverage move which that allows for Mega Manectric to hit Grass-types like Celebi and Amoonguss and Steel-types like Scizor, Cobalion, and Klefki for super effective damage, but it loses out on the many KOs listed earlier. Thunderbolt is Mega Manectric's stronger STAB attack that which it uses to KO Pokemon without needing to switch out afterwards. Thunderbolt also gains some KOs that Volt Switch does not, like OHKOing Alomomola after Stealth Rock damage, (RC) and guarantees some other OHKOs like versus Mega Pidgeot. Hidden Power Ice lets Mega Manectric hit Ground- and Dragon-types like Hydreigon, Latias, Gliscor, and Krookodile for super effective damage. Hidden Power Grass is an alternative option which that allows Mega Manectric to deal heavy damage to Water (space) / (space) Ground types that would otherwise wall it like Seismitoad, Gastrodon, and Swampert. However, this has a big drawback of causing Mega Manectric to be relatively useless versus Dragon-types and Gliscor.

Set Details
========

Maximum investment in Special Attack and Speed investment with a Timid nature allows for Mega Manectric to hit as hard as possible while outspeeding Pokemon like Crobat, Mega Pidgeot, and Zygarde-10%. Lightning Rod is the preferred ability before Manectric Mega Evolves, as it lets Manectric pivot into and block one predicted Volt Switch from Rotom-Wash, Magneton, or opposing Mega Manectric to gain a boost to its Special Attack and shift momentum to your side. Intimidate is used thoroughly throughout a match in order to weaken physically offensive foes. Manectite gives Manectric the ability to Mega Evolve.

Usage Tips
========

Mega Manectric should use Volt Switch as much as possible to gain momentum for your team while also dealing damage. Volt Switch is also a generally safe middle-ground play for when you do not know whether your opponent will switch out or not, although you must be mindful of Ground-type switch-ins like Hippowdon, Swampert, Seismitoad, and Krookodile, (AC) which would block your Volt Switch like Hippowdon, Swampert, Seismitoad, and Krookodile. Because of its subpar bulk, Mega Manectric should primarily be brought in with pivoting from fellow U-turn or Volt Switch users like Scizor and Rotom-W, and it can also be brought in on a free switch to attempt to revenge kill a slower foe like Cobalion or Scizor. Mega Manectric can be brought in on some weak predicted hits, however, such as a predicted Bullet Punch from a bulky Scizor, or Electric-type attacks if not yet Mega Evolved. You can use Intimidate as a form of utility by sending Mega Manectric in on a physical attacker like Alolan Muk or Cobalion and then pivoting out in an attempt to weaken them for your other team members. Try to keep Mega Manectric as healthy as possible throughout a match because it lacks any way to regain health, (AC) and it needs to be as healthy as possible to revenge kill Pokemon such as Crawdaunt and offensive Scizor with priority attacks such as Crawdaunt or offensive Scizor. This involves switching Mega Manectric in as few times as possible when there are hazards up, since they will wear it down very quickly.

Team Options
========

Mega Manectric fits best on VoltTurn offense due to its nature as an offensive pivot and revenge killer, but it can also fit just generally on hyper offense and bulky offense. Other users of Volt Switch and U-turn like Scizor, Rotom-Wash, Hydreigon, Gliscor, and Infernape make great partners for Mega Manectric because they can give it many opportunities to come in throughout the course of a match. Stealth Rock support from Pokemon like Gliscor, Cobalion, and Nidoking and Spikes support from Klefki will make Mega Manectric's job of revenge killing much easier. Because of Mega Manectric's nature of switching in and out often, it enjoys hazard removal support from Pokemon like Starmie, Croabt, or Crobat, and Scizor to keep Mega Manectric from taking too much residual damage. Wallbreakers like Mamoswine, Crawdaunt, and Hydreigon appreciate the free switches that Mega Manectric provides from Volt Switch in order to break defensive Pokemon like Blissey and Sylveon that Mega Manectric cannot. Pokemon such as Mamoswine, Starmie, and Rotom-Wash which that are capable of damaging bulky Ground-types like Hippowdon and Gliscor, (AC) which would otherwise prevent Volt Switch, (AC) make good partners for Mega Manectric. Grass-types like Celebi and Rotom-C are especially good partners, (AC) as they can break past Water (space) / (space) Ground-type Pokemon like Seismitoad and Quagsire. Pursuit users like Krookodile, Scizor, and Alolan Muk can help to take out the bulky Psychic-type Pokemon that resist Volt Switch like Mega Latias and Celebi.


[STRATEGY COMMENTS]
Other Options
=============

Static can be considered as an ability for a Manectric in order to paralyze physical attackers before it Mega Evolves, but since Manectric does not appreciate taking hits, (AC) it will not get many chances to use it. Toxic can be considered in order to deal damage over time to common switch-ins to Mega Manectric like Seismitoad, Swampert, and Mega Latias. However, this causes it to lose valuable coverage.

Checks and Counters
===================

**Faster Pokemon**: Mega Sceptile, Mega Beedrill, Mega Aerodactyl, and Choice Scarf users like Infernape, Krookodile, and Terrakion are capable of revenge killing or heavily damaging Mega Manectric if they get the chance to do so.

**Ground-types**: While most of them must fear a super effective Hidden Power Ice, Ground-types like Krookodile, Gliscor, and Nidoking are capable of blocking Mega Manectric's Volt Switch and dealing super effective damage in return. Seismitoad, Gastrodon, Hippowdon, and Mamoswine get special mentions, (AC) as they all easily avoid the 2HKO from Hidden Power Ice.

**Dragon-types**: Hydreigon, Mega Altaria, Latias, and Mega Latias all resist Mega Manectric's STAB attacks, although they take moderate damage from Hidden Power Ice.

**Residual Damage**: Mega Manectric switches in and out often and has no methods of recovery, so residual damage from Toxic, Stealth Rock, Spikes, and burns will all limit Mega Manectric's usefulness throughout a match.

**Specially Defensive Pokemon**: Pokemon like Alolan Muk and Blissey can easily take any of Mega Manectric's attacks. Blissey can wear Mega Manectric down with Toxic and Seismic Toss, (AC) while Alolan Muk can Pursuit trap Mega Manectric or heavily damage it with Poison Jab.
 
i love mega manectric

(checking)


kVLLx3K.gif


remove
add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]
Mega Manectric is one of the best offensive pivots and revenge killers in the metagame, and it is one of the best Mega Evolutions for VoltTurn teams. It is one of the fastest Pokemon in the tier, with it only being outsped by Mega Sceptile, Mega Beedrill, Mega Aerodactyl, and Choice Scarf users. Its access to strong Fire-type coverage moves like Overheat and Flamethrower (RC) and its access to Hidden Power Ice lets it pressure many of the Pokemon that resist or are immune to Volt Switch like Celebi, Hydreigon, Mega Steelix, and Gliscor, (spacing) which increases its overall effectiveness as an offensive pivot. Mega Manectric's ability Intimidate also contributes heavily to its success because it allows for Mega Manectric to more easily take priority attacks like Zygarde-10%'s Extreme Speed and Mamoswine's Ice Shard when revenge killing foes. Mega Manectric's typing allows for it to heavily threaten opposing Water- and Flying-types like Mega Pidgeot, Mega Blastoise, and Tentacruel (RC) while also giving it some useful resistances that let Manectric it more easily take on Steel-types like Scizor and Klefki. However, its typing also gives it a weakness to Ground-type attacks from Pokemon like Krookodile, Seismitoad, and Mega Aerodactyl. In addition, its extremely subpar bulk and lack of recovery makes make Mega Manectric easily taken out by Choice Scarf users like Latias, Infernape, and Hydreigon if it takes too much residual damage.

[SET]
name: All-out Attacker
move 1: Volt Switch
move 2: Overheat / Flamethrower
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Manectite
ability: Lightning Rod
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Volt Switch is Mega Manectric's primary STAB attack and the move it should aim to use the most throughout the course of a match, as it allows for Mega Manectric to gain momentum for your team while dealing chip damage to foes. Overheat allows Mega Manectric to OHKO Pokemon like offensive Celebi after Stealth Rock damage, Cobalion, and physically defensive Klefki and 2HKO Amoonguss at the cost of having lower accuracy and halving Mega Manectric's Special Attack after use. Flamethrower is an alternative, more reliable Fire-type coverage move that allows for Mega Manectric to hit Grass-types like Celebi and Amoonguss and Steel-types like Scizor, Cobalion, and Klefki for super effective damage, but it loses out on the many KOs listed earlier. Thunderbolt is Mega Manectric's stronger STAB attack that it uses to KO Pokemon without needing to switch out afterwards. Thunderbolt also gains some KOs that Volt Switch does not, like OHKOing Alomomola after Stealth Rock damage and Mega Pidgeot. Hidden Power Ice lets Mega Manectric hit Ground- and Dragon-types like Hydreigon, Latias, Gliscor, and Krookodile for super effective damage. Hidden Power Grass is an alternative option that allows Mega Manectric to deal heavy damage to Water / Ground types that would otherwise wall it like Seismitoad, Gastrodon, and Swampert. However, this has a big drawback of causing Mega Manectric to be relatively useless versus Dragon-types and Gliscor.

Set Details
========

Maximum investment in Special Attack and Speed with a Timid nature allows for Mega Manectric to hit as hard as possible while outspeeding Pokemon like Crobat, Mega Pidgeot, and Zygarde-10%. Lightning Rod is the preferred ability before Manectric Mega Evolves, as it lets Manectric pivot into and block one predicted Volt Switch from Rotom-W, Magneton, or opposing Mega Manectric to gain a boost to its Special Attack and shift momentum to your side. Intimidate is used thoroughly frequently throughout a match in order to weaken physically offensive foes. Manectite gives Manectric the ability to Mega Evolve.

Usage Tips
========

Mega Manectric should use Volt Switch as much as possible to gain momentum for your team while also dealing damage. Volt Switch is also a generally safe middle-ground play for when you do not know whether your opponent will switch out or not, although you must be mindful of Ground-type switch-ins like Hippowdon, Swampert, Seismitoad, and Krookodile, which block Volt Switch. Because of its subpar bulk, Mega Manectric should primarily be brought in with pivoting from fellow U-turn or Volt Switch users like Scizor and Rotom-W, and it can also be brought in on a free switch to attempt to revenge kill a slower foe like Cobalion or Scizor. Mega Manectric can be brought in on some weak predicted hits, however, such as a predicted Bullet Punch from a bulky Scizor, or on Electric-type attacks if not yet Mega Evolved. You can use Intimidate as a form of utility by sending Mega Manectric in on a physical attacker like Alolan Muk or Cobalion and then pivoting out in an attempt to weaken them for your other team members. Try to keep Mega Manectric as healthy as possible throughout a match because it lacks any way to regain health, and it needs to be as healthy as possible to revenge kill Pokemon priority attackers such as Crawdaunt and offensive Scizor with priority attacks. This involves switching Mega Manectric in as few times as possible when there are entry hazards up, since they will wear it down very quickly.

Team Options
========

Mega Manectric fits best on VoltTurn offense due to its nature as an offensive pivot and revenge killer, but it can also fit just generally on hyper offense and bulky offense. Other users of Volt Switch and U-turn like Scizor, Rotom-W, Hydreigon, Gliscor, and Infernape make great partners for Mega Manectric because they can give it many opportunities to come in throughout the course of a match. Stealth Rock support from Pokemon like Gliscor, Cobalion, and Nidoking and Spikes support from Klefki will make Mega Manectric's job of revenge killing much easier. Because of Mega Manectric's nature of switching in and out often, it enjoys entry hazard removal support from Pokemon like Starmie, Crobat, and Scizor to keep Mega Manectric from taking too much residual damage. Wallbreakers like Mamoswine, Crawdaunt, and Hydreigon appreciate the free switches that Mega Manectric provides from Volt Switch in order to break defensive Pokemon like Blissey and Sylveon that Mega Manectric cannot. Pokemon such as Mamoswine, Starmie, and Rotom-W that are capable of damaging bulky Ground-types like Hippowdon and Gliscor, which would otherwise prevent block Volt Switch, make good partners for Mega Manectric. Grass-types like Celebi and Rotom-C are especially good partners, as they can break past Water / Ground Pokemon like Seismitoad and Quagsire. Pursuit users like Krookodile, Scizor, and Alolan Muk can help to take out bulky Psychic-type Pokemon that resist Volt Switch like Mega Latias and Celebi.


[STRATEGY COMMENTS]
Other Options
=============

Static can be considered as an ability for a Manectric in order to paralyze physical attackers before it Mega Evolves, but since Manectric does not appreciate taking hits, it will not get many chances to use it. Toxic can be considered in order to deal damage over time to common switch-ins to Mega Manectric like Seismitoad, Swampert, and Mega Latias. However, this causes it to lose valuable coverage.

Checks and Counters
===================

**Faster Pokemon**: Mega Sceptile, Mega Beedrill, Mega Aerodactyl, and Choice Scarf users like Infernape, Krookodile, and Terrakion are capable of revenge killing or heavily damaging Mega Manectric if they get the chance to do so.

**Ground-types**: While most of them must fear a super effective Hidden Power Ice, Ground-types like Krookodile, Gliscor, and Nidoking are capable of blocking Mega Manectric's Volt Switch and dealing super effective damage in return. Seismitoad, Gastrodon, Hippowdon, and Mamoswine get special mentions, as they all easily avoid the 2HKO from Hidden Power Ice.

**Dragon-types**: Hydreigon, Mega Altaria, Latias, and Mega Latias all resist Mega Manectric's STAB attacks, although they take moderate damage from Hidden Power Ice.

**Residual Damage**: Mega Manectric switches in and out often and has no methods of recovery, so residual damage from Toxic, Stealth Rock, Spikes, and burns all limit Mega Manectric's its usefulness throughout a match.

**Specially Defensive Pokemon**: Pokemon like Alolan Muk and Blissey can easily take any of Mega Manectric's attacks. Blissey can wear Mega Manectric down with Toxic and Seismic Toss, while Alolan Muk can Pursuit trap Mega Manectric or heavily damage it with Poison Jab.
 
Last edited:
Back
Top