
Mesprit
[Overview]
<p>Mesprit is one of the more versatile Pokemon in the RU metagame. With well-rounded stats, a solid offensive movepool, and a good support movepool, it can take on quite a few roles effectively; for example, Mesprit can support its team, sweep, or even break down defensive cores depending on its set. Its ability to check powerful Pokemon such as Slowking, Gallade, and Sigilyph while keeping up offensive pressure is a big key in differentiating itself from the many other Psychic-types in the tier such as Uxie and Slowking. Mesprit also has Levitate, which lets it get a free pass on Spikes, Toxic Spikes, and Ground-type moves, thus making it a better user of U-turn than most other Pokemon in the tier. However, a lack of reliable recovery, a Pursuit weakness, and having only decent Speed leaves Mesprit vulnerable to being worn down or revenge killed by the many offensive Pokemon in the tier. Mesprit's Psychic typing not only leaves it weak to Pursuit, but it also leaves the pixie weak to Bug-type moves from the likes of Galvantula, Durant, and Escavalier. Mesprit's stat distribution, while solid overall, leaves it without a true "standout" stat, meaning that no single set can threaten multiple types of team at the same time. Even so, Mesprit's versatility can give your opponent a headache as they attempt to work out what set it could be running. Mesprit is a versatile Psychic-type and can support its team in multiple ways, so always give it some consideration when building a team.</p>
[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Psychic
move 3: Thunderbolt / Hidden Power

move 4: U-turn / Healing Wish
item: Leftovers
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>This set is very flexible in how it can be played, so it can be described as Mesprit's most balanced set. Stealth Rock is needed for any team and Mesprit can use its resistances to Psychic- and Fighting-type moves to easily come in and set up the entry hazard with few issues. Psychic provides Mesprit with a solid STAB option to take down the Fighting-types that it naturally checks. Thunderbolt is generally preferred for Mesprit's coverage move on this set as it allows Mesprit to hit Sigilyph and Slowking really hard. However, if these Psychic-types are not a problem for your team, Hidden Power

[ADDITIONAL COMMENTS]
<p>The EV spread is simply meant to maximize Mesprit's offensive presence, but there are some other Speed benchmarks you can consider if you'd prefer to use some EVs for HP to bulk Mesprit up. 216 Speed EVs are required in order to outspeed positive base 75s such as Absol and Smeargle, while 164 Speed EVs will keep Mesprit a step ahead of neutral-natured base 80s such as Kabutops and Gallade. If you opt to use Hidden Power

<p>Fighting-types generally pair well with Mesprit, as they can take the Bug- and Dark-type moves aimed at Mesprit, while Mesprit can check most of the Psychic-types that threaten them. Emboar and Hitmonlee in particular both appreciate Mesprit being able to wear down the likes of Slowking and Sigilyph over the course of the match. Aggron is another useful offensive partner that has the added benefit of being able to handle the Ghost-type moves Mesprit dislikes, while Mesprit is able to handle both of Aggron's 4x weaknesses quite nicely. Spikes users can pair well with Mesprit, as the latter can utilize U-turn to get them in on favorable match-ups, making their job easier. Ferroseed and Qwilfish are sturdier Spikes users that provide solid defensive synergy with Mesprit, while Scolipede and Omastar are more offensive options. Thanks to Mesprit's rare combination of Stealth Rock and offensive presence, it can easily find a home on VoltTurn teams as a bulky pivot that provides said offensive presence and Stealth Rock support in one slot

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psyshock / Psychic
move 3: Thunderbolt
move 4: Hidden Power

item: Life Orb
nature: Timid
evs: 32 HP / 4 Def / 252 SpA / 220 Spe
[SET COMMENTS]
<p>This set uses Mesprit's great coverage and solid base 105 Special Attack stat to become a solid setup sweeper. Calm Mind is Mesprit's only boosting move, and allows Mesprit to boost its Special Attack, while simultaneously boosting Special Defense to make it harder for opposing special attackers to revenge kill. Psyshock is the preferred STAB move in order to hit special walls such as Cryogonal and Clefable that would otherwise handle this set, but Psychic is a decent alternative in order to hit Rhydon and Tangrowth much harder. Thunderbolt is necessary to get past Slowking, a very common Pokemon that is able to stand up to most other special attacking Psychic-types. The last move lets Mesprit hit Grass-types such as Tangrowth for heavy damage regardless of which one you pick. Hidden Power

[ADDITIONAL COMMENTS]
<p>The EV spread maximizes damage output while accounting for the imperfect Speed IV required by Hidden Power

[SET]
name: Choice Specs
move 1: Psyshock / Psychic
move 2: Thunderbolt
move 3: Hidden Power

move 4: U-turn / Ice Beam / Trick
item: Choice Specs
nature: Timid / Modest
evs: 36 HP / 252 SpA / 220 Spe
[SET COMMENTS]
<p>This set gives up the ability to switch moves in exchange for an immediate power

[ADDITIONAL COMMENTS]
<p>The EV spread lets Mesprit outspeed positive base 75s such as Smeargle and Absol while accounting for the imperfect Speed IV required for Hidden Power

<p>Entry hazard support, and Spikes in particular, is very useful to ensure Rhydon and specially defensive Gallade are OHKOed by Ice Beam and Psyshock respectively after 3 layers of Spikes and Stealth Rock (assuming a Timid nature). Ferroseed and Qwilfish both share good defensive synergy with Mesprit and are able to set up Spikes. Scolipede is a more offensive Spikes user that can weaken opposing Psychic-types with its STAB Megahorn. Stealth Rock support ensures that Magmortar and Moltres are OHKOed by Psyshock, making Stealth Rock setters such as Rhydon and Golurk solid partners for this set. Escavalier can be taken care of by Hidden Power

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Psyshock
move 4: Thunderbolt / Ice Beam
item: Leftovers
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
[SET COMMENTS]
<p>While Mesprit is commonly seen using Calm Mind in a more offensively inclined fashion, it is certainly capable of using its acceptable bulk and solid resistances to use Calm Mind in a more defensive approach. Mesprit's superior immediate power

[ADDITIONAL COMMENTS]
<p>The EV spread allows Mesprit to outspeed positive base 75s, most notably Absol and Smeargle. Maximum investment in Special Attack is used to let Mesprit hit as hard as possible, with the remaining EVs going into HP to give Mesprit a little more bulk. You can opt to maximize Speed in order to tie with other positive base 80s, but the primary need for this Mesprit is to outspeed Absol and Smeargle so it can play around them with Substitute, so any further Speed EVs tend to be unnecessary. Psychic is an alternative STAB option that can hit Rhydon and Tangrowth hard without having to resort to Ice Beam.</p>
<p>Mesprit won't have full coverage owing to the need to use Substitute, so teammates that can cover these holes are necessary. Samurott is a fantastic partner, as it can use a mixed set to break down most of Mesprit's defensive checks, such as Steelix and Regirock, while also being able to carry Ice Beam itself to handle Tangrowth, Druddigon, and others. Escavalier, Magneton, and Spiritomb can all handle this set well. To combat them, Emboar and Entei can be used, and have the added benefit of being able to threaten special walls in general. Regirock isn't a very common threat, but its solid mixed defenses let it hold up against Mesprit quite easily. Grass-types such as Rotom-C, Torterra, and Sceptile are able to deal with Regirock and can also deal with bulky Water-types such as Slowking if Mesprit forgoes Thunderbolt. This set lacks immediate power

[Other Options]
<p>Mesprit's movepool is fairly wide, so it stands to reason that there are quite a few options to consider. With Mesprit's great coverage and utility options, one might wonder why a Choice Scarf set isn't viable. This is due in large part to Mesprit's only above average Special Attack and consequently the fact that it can't deter most Pursuit users from coming in without a boost to its Special Attack in some way. Mesprit's base 80 Speed isn't terribly high, so one might be inclined to try a Trick Room set. While Mesprit's access to Healing Wish does set it apart from other Trick Room setters, its base 80 Speed is still a little too fast and lets two of Mesprit's best checks

<p>Mesprit's support movepool has some options as well. Like most other Psychic-types, Mesprit can use dual screens and its access to Healing Wish can be helpful late-game. Mesprit also has access to Rain Dance and Sunny Day. While Mesprit may have better offensive prowess for such sets, these types of sets generally require Speed and bulk, and Mesprit is outclassed by Uxie in both departments. Thunder Wave can cripple fast attackers attempting to revenge kill Mesprit, but Uxie and Slowking can do this better. Knock Off can remove items from Pokemon such as Ferroseed, Magneton, and Steelix, but Mesprit struggles to find space for it. A set consisting of Trick and a Flame Orb can be used to cripple two of Mesprit's best checks

[Checks and Counters]
<p>Spiritomb is generally a very safe response to Mesprit. It's immune to Mesprit's Psychic-type STAB moves and isn't weak to any of the pixie's coverage moves either. Spiritomb's access to both Sucker Punch and Pursuit puts Mesprit in a terrible situation. Escavalier has to fear HiddenPower

<p>Faster Bug- and Ghost-type Pokemon will rarely be able to switch into Mesprit, but they are more than capable of preying on its weaknesses after a KO. Scolipede, Durant, and Rotom can all come in after a KO to do serious damage to Mesprit if it isn't behind a Substitute. Pokemon that can outspeed Mesprit and hit it hard can generally overpower the pixie and its above average bulk. Entei, Tauros, and Moltres are examples of such Pokemon, but most of them will have trouble switching into Mesprit. Mesprit's lack of reliable recovery will ultimately be its downfall against teams that use constant offensive pressure, but do be aware that Mesprit can use the common Fighting-, Ground-, and Psychic-type moves used in the tier to get an easy switch-in opportunity.</p>
[Overview]
[SET]
Name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Psychic
move 3: Thunderbolt / Hidden Power Fire
move 4: U-turn / Healing Wish
item: Leftovers
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
[ADDITIONAL COMMENTS]
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psyshock / Psychic
move 3: Thunderbolt
move 4: Hidden Power Fire / Ice Beam
item: Life Orb
nature: Timid
evs: 32 HP / 4 Def / 252 SpA / 220 Spe
[SET COMMENTS]
[ADDITIONAL COMMENTS]
[SET]
name: Choice Specs
move 1: Psyshock / Psychic
move 2: Thunderbolt
move 3: Hidden Power Fire / Ice Beam
move 4: U-turn / Ice Beam / Trick
item: Choice Specs
nature: Timid / Modest
evs: 36 HP / 252 SpA / 220 Spe
[SET COMMENTS]
[ADDITIONAL COMMENTS]
[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Psyshock
move 4: Thunderbolt / Ice Beam
item: Leftovers
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
[SET COMMENTS]
[ADDITIONAL COMMENTS]
[Other Options]
[Checks and Counters]
- Quite versatile
- Solid offensive movepool with good support moves as well
- Can sweep with CM, support with SR, TR, and Healing Wish, or don Choice items
- Good overall stat distribution lets it check most Psychic- and Fighting-types while maintaining offensive presence
- Levitate gives it a free pass on Spikes, Toxic Spikes, and Ground-type moves
- Pursuit-weak with dangerous threats like Escavalier, Spiritomb, and Absol lurking at many corners
- Bug weakness hurts with Galvantula, Durant, Escavalier, and other Bug-types being quite common
- No reliable recovery makes it prone to getting worn down
- No “standout” stat makes it hard to pressure many teams at once, but versatility can cover this
- Speed is good, but not amazing; outspeeds most defensive Pokemon, but is outsped by numerous offensive Pokemon
- Versatile threat capable of fitting onto many teams. Should always consider it for a spot on your team
[SET]
Name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Psychic
move 3: Thunderbolt / Hidden Power Fire
move 4: U-turn / Healing Wish
item: Leftovers
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
- Solid bulk, good power, and enough Speed to get ahead of most defensive Pokemon makes Mesprit a solid Stealth Rock user
- Checks most Fighting- and Psychic-types in the tier which allows Mesprit many opportunities to set up SR
- Psychic is obligatory STAB to immediately deal with Fighting-types that Mesprit checks
- Coverage option comes down to Thunderbolt and Ice Beam
- Thunderbolt preferred to hit Slowking hard. Also more immediately handles Kabutops, Samurott, and Feraligatr
- Hidden Power Fire is a nice alternative. Hits Steel-types such as Ferroseed, Escavalier, and Steelix.
- Last slot is utility
- U-turn provides more utility throughout the match; allowing Mesprit to scout for checks and counters while building momentum
- Healing Wish can be game-changing and provide a sweeper or wall with a second chance to win the game. However, it sacrifices Mesprit
[ADDITIONAL COMMENTS]
- EV spread maximizes damage output while ensuring Mesprit will tie with other positive base 80s
- Alternate Speed benchmarks should you need Mesprit to outspeed certain threats
- 216 Speed EVs outspeeds Samurott, Absol, and Smeargle; 164 Speed stays in front of neutral base 80s
- Accomodate for the imperfect Speed IV if you decide to use HP Fire
- Lowering Speed EVs just makes Mesprit an inferoir Uxie
- Leftovers is the preferred item to keep Mesprit from being worn down as easily
- Colbur Berry allows for more flexible play in the face of Pursuit users
- Lum Berry helps Mesprit combat Smeargle much better as well as Tangrowth
- Life Orb if you decide to max Speed, but makes it harder for Mesprit to check Fighting- and Psychic-types due to the loss in bulk and passive recovery
- Ice Beam to hit Rhydon and Dragons
- Psyshock to hit special walls harder and deal with Gallade more easily
- Fighting-types such as Emboar and Hitmonlee can handle Bug- and Dark-type moves for Mesprit
- Aggron can take most of these moves as well while also taking odd Ghost-type moves handily
- Ferroseed and Qwilfish for a solid hazard setting core
- Scolipede is a more offensive option for this
- Unique qualities can also be used on VoltTurn teams if Mesprit uses U-turn. Access to Stealth Rock and offensive presence is really good for such teams
- Magneton, Braviary, Rotom-C, and Manectric are good VoltTurn partners
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psyshock / Psychic
move 3: Thunderbolt
move 4: Hidden Power Fire / Ice Beam
item: Life Orb
nature: Timid
evs: 32 HP / 4 Def / 252 SpA / 220 Spe
[SET COMMENTS]
- Uses Mesprit’s great coverage to become a solid sweeper
- CM boosts Special Attack and makes it harder for special attackers such as Sceptile and Rotom-C to revenge Mesprit thanks to the Special Defense boost
- Psyshock is the preferred STAB move to navigate past special walls like Cryogonal and Clefable
- Psychic is a decent alternative with slightly more power and more consistency
- Thunderbolt easily beats Slowking, Sigilyph, and Crawdaunt.
- Hidden Power Fire completes coverage by hitting Grass- and Steel-types really hard. Psychic becomes more useful to hit Rhydon
- Ice Beam is a decent alternative to hit Grass-types slightly harder and to beat Druddigon and Rhydon
[ADDITIONAL COMMENTS]
- Imperfect Speed IV is needed for HP Fire, so the EV spread aims to outspeed positive base 75s.
- Use max Speed if you opt for Ice Beam.
- Make sure you use Psychic if you opt for HP Fire so you can get past Rhydon and Tangrowth more easily
- Spiritomb is the biggest pain for this set. Between Sucker Punch, Pursuit, and Shadow Sneak, Mesprit will find it quite difficult to come out alive against it
- Drapion isn’t very common, but it has enough bulk to tank a hit if need be and fight back with STAB Crunch. If fully invested in Speed, it will outspeed Mesprit.
- Escavalier is a major issue if you forego HP Fire
- Emboar handles these threats quite nicely as does Moltres
- Uxie can tank a hit and cripple Mesprit with Thunder Wave or force it out with Yawn
- Absol handles Uxie quite nicely and can run Fire Blast to catch Steel-types for heavy damage
- Escavalier is a solid stop to Uxie and can even absorb Yawn with Sleep Talk
- Entry hazard support to ensure Gallade and Rhydon are OHKOed by the appropriate moves
- Rhydon and Steelix can handle many physical attackers that might be used to revenge kill Mesprit
- Qwilfish can comfortably handle Escavalier, Durant, and Emboar while setting up Spikes
- Smeargle, Omastar, Ferroseed, and Golurk can also support Mesprit with entry hazards and check various threats that the pixie struggles with
[SET]
name: Choice Specs
move 1: Psyshock / Psychic
move 2: Thunderbolt
move 3: Hidden Power Fire / Ice Beam
move 4: U-turn / Ice Beam / Trick
item: Choice Specs
nature: Timid / Modest
evs: 36 HP / 252 SpA / 220 Spe
[SET COMMENTS]
- Gives up the ability to switch moves for an immediate power boost
- Might seem outclassed by Slowking, but Mesprit holds key advantages
- Has Levitate, U-turn, and great 3-move coverage
- Psyshock is the preferred STAB to hit special walls such as Clefable and Cryogonal while also beating Gallade more handily
- Also allows it to be a “mixed” wallbreaker of sorts
- Thunderbolt handles Slowking, Sigilyph, and Omastar effectively
- Hidden Power Fire gets the nod to break past Steelix, Ferroseed, and Escavalier
- Last slot gives more utility or extra coverage
- U-turn preferred to let Mesprit scout for checks and counters early on which is even made better by the fact Pursuit users will be wanting to trap Mesprit
- Ice Beam can cover Rhydon and Dragons such as Druddigon and Zweilous
- Trick can crippple walls such as Ferroseed, Clefable, and Cryogonal, but should only be considered if using Psychic as this lets Mesprit cripple special walls it can’t get past by forgoing Psyshock
[ADDITIONAL COMMENTS]
- Timid is highly recommended while outspeeding positive base 75s such as Smeargle and Absol since HP Fire requires an imperfect Speed IV
- Solid offensive pivot, so EVs can be tweaked to take better advantage of this if you desire
- 168 Speed EVs stays in front of neutral base 80s such as Kabutops and Gallade
- If you opt out of HP Fire, max Speed can be used
- Modest can give more power, but you lose the flexibility with the EV spread and risk the Speed tie with Gallade and other base 80s
- Entry hazards, especially Spikes, to secure KOs on walls such as Rhydon and specially defensive Gallade
- Ferroseed and Qwilfish can check many threats and lay down Spikes
- Scolipede can keep up offensive pressure while laying down Spikes
- Stealth Rock users to weaken Fire-types such as Magmortar and Moltres into OHKO range of Psyshock
- Rhydon, Golurk, and Omastar can all check some dangerous threats and maintain offensive pressure
- Check to Escavalier as it is only OHKOed by HP Fire and is remotely threatened by Thunderbolt
- Emboar and Moltres are great offensive checks due to their 4x Bug resistance
- Mixed Druddigon and Mixed Absol can also be used to lure it in and take it out with their powerful Fire-type coverage moves
- Good synergy with most physical wallbreakers in the tier, so a wall breaking core is a possibility
- Mixed and Choice Band Emboar work very well as can Escavalier or Aggron
- All three can be brought in safely through U-turn
- Works well on VoltTurn teams should U-turn be used
- Magneton, Rotom-C, and Braviary are all solid teammates on such teams
- Magneton deserves special mention for trapping and removing Steel-types for Mesprit
- Late-game cleaners such as Sceptile and Accelgor to finish off a team after Mesprit breaks down the defensive core
[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Psyshock
move 4: Thunderbolt / Ice Beam
item: Leftovers
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
[SET COMMENTS]
- More commonly uses Calm Mind with full coverage, but Mesprit can also use the move more defensively
- More immediate power and access to Ice Beam keeps it from being outclassed by Uxie
- Substitute shields Mesprit from status and makes it harder to revenge kill once it begins a sweep
- Calm Mind boosts Mesprit’s Special Attack to threatening levels
- Psyshock prevents special walls such as Cryogonal and Clefable from walling the set
- Thunderbolt is the preferred coverage move to hit Slowking, Sigilyph, and Crawdaunt
- Ice Beam can hit Rhydon, Steelix, and Tangrowth if these threats are more difficult for your team to handle, but make sure you can remove Slowking if you forego Thunderbolt
[ADDITIONAL COMMENTS]
- Speed EVs outpace Absol, Smeargle, and anything slower
- Special Attack is maxed with remaining EVs going into HP
- Psychic to hit Rhydon and Tangrowth without resorting to Ice Beam
- Fully offensive EV spread to tie with positive base 80s
- Teammates need to handle the holes Mesprit will have in its coverage from using Sub
- Samurott is amazing as it can take out most Pokemon that can easily handle a Mesprit lacking Ice Beam. Rhydon, Steelix, Regirock, Druddigon, and Tangrowth are all beaten handily by Samurott
- Samurott also beats Slowking with Megahorn should Mesprit forego Thunderbolt
- Escavalier and Magneton are very solid checks to this set. Emboar and Entei can easily handle these threats as well as Spiritomb
- Regirock can check this set quite handily thanks to its great mixed defenses
- Grass-types such as Rotom-C, Sceptile, and Torterra can handle Regirock quite nicely
- Entry hazards to make up for Mesprit’s lack of immediate power when compared to its offensive sets
- Qwilfish can check Escavalier, Durant, and Entei nicely while supplying Spikes
- Rhydon and Steelix can take many physical attackers for Mesprit and setup Stealth Rock
- Pursuit support to remove bulky Psychic-types such as Uxie, Slowking, and opposing Mesprit
- Absol and Escavalier work very nicely here. Absol can also use Fire Blast to lure in and KO the likes of Steelix, Escavalier, and Tangrowth
[Other Options]
- Choice Scarf can work with great coverage and utility options such as Healing Wish and U-Turn. Lack of power hurts though
- Trick Room can be decent, but faces competition from Slowking, Uxie, and Exeggutor
- Choice Band with various physical moves, but it lacks the power of other sets
- Dual Screens with Healing Wish
- Weather Support with Healing Wish
- Magic Coat
- Thunder Wave
- Signal Beam and Shadow Ball
- Knock Off
- RestTalk
[Checks and Counters]
- Hard to counter due to its versatility
- Spiritomb and Escavalier are best though
- Tomb can take anything and use Sucker Punch or Pursuit; Escavalier only fears HP Fire and has Megahorn and Pursuit
- Absol also has Sucker Punch and Pursuit, but its frailty can hinder its ability to switch-in
- Cryogonal and Clefable can beat special sets in the absence of Psyshock
- Sturdy Steel-types such as Magneton and Ferroseed can handle Mesprit lacking HP Fire
- Regirock isn’t too common, but it lacks any weakness to Mesprit’s moves. Lack of recovery can hinder it over time though
- Faster Bug- and Ghost-types can prey on Mesprit’s weaknesses; Scolipede, Durant, and Rotom are good examples of such Pokemon
- Faster Pokemon such as Entei and Moltres can overpower Mesprit, but have issues switching in
- Lack of reliable recovery means constant offensive pressure will take its toll over time
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