Metal Sonic vs deadfox081

The Rules said:
3v3 Beginner Battle Singles
2 Day DQ
Training Items
All Abilities
Switch=OK
ASB Arena

Metal Sonic's team:

Piplup [Male] [Metal Sonic]
Types: Water
images

Abilities::
Torrent, Defiant(Hidden)

Nature: Hasty (+15% Speed, +X% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 2
Def: 1( -)
SpA: 3
SpD: 2
Spe: 46 (+)
Accuracy +7%
Size Class:
1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Pound
Growl
Bubble
Water Sport
Peck
Bide
Bubble Beam
Fury Attack
Brine
Drill Peck

Egg
Agility
SuperSonic
Yawn
FeatherDance
Icy Wind

TM/HM
Toxic
Grass Knot
Protect
Ice Beam
Substitute
Torchic [Male] [Knuckles]
Types: Fire
images

Abilities::
Blaze, Speed Boost(Hidden)

Nature: Hasty (+15% Speed, +X% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 2
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 52 (+)
Accuracy +9%
Size Class:
1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Scratch
Growl
Focus Energy
Ember
Peck
Sand Attack
Fire Spin

Egg
Last Resort
Reversal
Endure
FeatherDance
Counter

TM/HM
Swords Dance
Double Team
Protect
Will-O-Wisp
Toxic
Scratchet [Female] [Tails]
Types: Normal / Fighting
7ezJZ.jpg

Abilities::
Scrappy, Prankster, Vital Spirit(Hidden)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
90
Atk: 4 (+)
Def: 3
SpA: 0 (-)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up

Scratch
Fury Swipes
Focus Energy
Harden
Rock Smash
Roar
Egg
Rapid Spin
Memento
Yawn
Stealth Rock
Nature Power
TM/HM
Bulk Up
Attract
Protect
Power-Up Punch
Toxic

deadfox081’s team:

92.png

Gastly [Occult] (M)
Nature: Naive (+15% Spe, +29% Acc -1 SpD)

Type: Ghost/Poison

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4
SpD: Rank 1 (-)
Spe: 92 (80*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0
DC: N/A

Abilities: Levitate

Attacks (18):
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch

Disable
Perish Song
Fire Punch
Ice Punch
Thunder Punch

Thunderbolt
Sludge Bomb
Shadow Ball
Psychic
Dazzling Gleam
298.png

Azuril [Might] (M)
Nature: Quiet (+1 SpA, -15% Spe)

Type: Normal/Fairy

Stats:
HP: 90
Atk: Rank 1 [2]
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 17 (20/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/9
MC: 0
DC: 0/5

Abilities: Thick Fat, Huge Power, Sap Sipper (H)

Attacks (21):
Splash
Water Gun
Tail Whip
Water Sport
Bubble
Charm
Bubble Beam
Helping Hand
Slam
Bounce

Encore
Body Slam
Muddy Water
Sing
Refresh

Ice Beam
Scald
Waterfall
Substitute
Surf
4.png

Charmander [Claws] (F)
Nature: Hasty (+15% Spe, +19% Acc -1 Def)

Type: Fire

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 75 (65*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Abilities: Blaze, Solar Power (H)

Attacks (17):
Scratch
Growl
Ember
Smokescreen
Dragon Rage
Scary Face
Fire Fang

Dragon Dance
Dragon Pulse
Counter
Crunch
Ancient Power

Shadow Claw
Will-O-Wisp
Dig
Brick Break
Fire Blast

Metal Sonic sends out/equips.
deadfox081 sends out/equips/orders.
Metal Sonic orders.
I ref.

By the way, one of you needs to tell me how many substitutions are allowed.
 
Last edited:
Heads up buddy, you can't use a berry in a Training Items only match.

Get out there Occult! Take this EXP Share to bloat that movepool of yours a little more. As an added bonus I don't think the Scratchet can actually hurt you...

Psychic > Dazzling Gleam > Psychic
 
Pre-round:


ScratchetM.png

Scratchet [Tails] (F)
HP
: 90
Energy: 100
Stats: 4/3/0/3/40
Abilities: Scrappy / Prankster
Other: None

Spr_5b_092.png

Gastly [Occult] (M)
HP
: 90
Energy: 100
Stats: 2/2/4/1/92
Abilities: Levitate
Other: None

I will add flavor later. Sorry about that.
Action 1:
Scratchet used Stealth Rock
Pointed stones were scattered across deadfox081's side of the field
-12 energy

Gastly used Psychic
[to crit <625] 2539 no
[to lower special defense <1000] 1557 no
[(8 + 6 - 4.5) * 1.5] = 14.25 damage
-6 energy

Action 2:
Gastly used Dazzling Gleam
[to crit <625] 2780 no
[(8 + 6 - 4.5) * 1.5] = 14.25 damage
-6 energy

Scratchet used Roar
-6 energy

Action 3:
Scratchet used Yawn
Gastly became drowsy
-6 energy

Gastly used Psychic
[to crit <625] 3801 no
[to lower special defense <1000] 299 yes
[(8 + 6 - 4.5) * 1.5] = 14.25 damage
Scratchet's Special Defense fell (-1 Special Defense)
-6 energy

Gastly went back to deadfox081
[RNG for Pokemon: 1=Azurill, 2=Charmander] 1 (Azurill)
Azurill was dragged out

Pointed stones dug into Azurill (-12 HP)

Post-round:


ScratchetM.png

Scratchet [Tails] (F)
HP
: 57
Energy: 76
Stats: 4/3/0/3/40
Abilities: Scrappy / Prankster
Other: -1 Special Defense

Spr_5b_298.png

Azurill [Might] (M)
HP
: 78
Energy: 100
Stats: 2/2/2/2/17
Abilities: Thick Fat / Huge Power
Other: -10% Evasion
Spr_5b_092.png

Gastly [Occult] (M)
HP
: 90
Energy: 82
Stats: 2/2/4/1/92
Abilities: Levitate
Other: None

Metal Sonic orders.
deadfox081 orders.
I ref.
 
Btw his ghastly should be drowsy, I think in switch = ok getting kicked out into the bench still keeps the other effects yea ok I misplayed what a newbie I am
Power up punch | fury swipes | power up punch

If azurill uses bounce(suspended) , use protect on the turn that he would attack
 
Last edited:
Uhmm I dunno, go with your kinda useful STAB?

Body Slam > Body Slam > Body Slam
IF Scratchet becomes paralyzed THEN Bounce for all remaining actions
 
Yes, it's still happening, but I'm busy right now, so I'll edit the reffing into this post tomorrow.

Edit: Metal Sonic deadfox081
The reffing is up now. Sorry about the wait.

Pre-round:

ScratchetM.png

Scratchet [Tails] (F)
HP
: 57
Energy: 76
Stats: 4/3/0/3/40
Abilities: Scrappy / Prankster
Other: -1 Special Defense

Spr_5b_298.png

Azurill [Might] (M)
HP
: 78
Energy: 100
Stats: 2/2/2/2/17
Abilities: Thick Fat / Huge Power
Other: -10% Evasion
Spr_5b_092.png

Gastly [Occult] (M)
HP
: 90
Energy: 82
Stats: 2/2/4/1/92
Abilities: Levitate
Other: None

Scratchet lunges at Azurill and delivers a quick Punch that energizes it upon contact with its foe, who then Body Slams Scratchet, causing temporary paralysis before Azurill Bounces into the air, dodging Scratchet's barrage of Swipes, then lands upon its foe with a jolt. Scratchet then attempts to Punch its opponent once more, but Azurill leaps into the air, avoiding the attack; however, even paralyzed, Scratchet manages to dodge the incoming attack, causing Azurill to Bounce harmlessly off of the ground where its foe had been standing.
Action 1:
Scratchet used Power-Up Punch
[to crit <625] 8893 no
(4 + 3 + 6 - 3) = 10 damage
Scratchet's Attack rose (+1 Attack)
-3 energy

Azurill used Body Slam
[to crit <625] 5331 no
[to paralyze <3000] 1549 yes
(8 + 3 + 3 - 4.5) = 9.5 damage
Scratchet was paralyzed (20%)
-4.33 energy

Action 2:
Azurill sprang into the air

[paralysis check <2000] 7833 no
Scratchet used Fury Swipes
Missed
-3 energy

Azurill used Bounce
[to hit <8500] 7117 yes
[to crit <625] 7376 no
[(8 + 3 - 4.5) * 1.5] = 9.75 damage
-9.33 energy

Action 3:
Azurill sprang into the air

[paralysis check <2000] 5310 no
Scratchet used Power-Up Punch
Missed
-3 energy

Azurill used Bounce
[to hit <8500] 8834 no
Missed
-13.33 energy

Post-round:

ScratchetM.png

Scratchet [Tails] (F)
HP
: 38
Energy: 87
Stats: 4/3/0/3/40(10)
Abilities: Scrappy / Prankster
Other: +1 Attack. Paralyzed (15%)

Spr_5b_298.png

Azurill [Might] (M)
HP
: 68
Energy: 73
Stats: 2/2/2/2/17
Abilities: Thick Fat / Huge Power
Other: -10% Evasion
Spr_5b_092.png

Gastly [Occult] (M)
HP
: 90
Energy: 82
Stats: 2/2/4/1/92
Abilities: Levitate
Other: None

deadfox081 orders.
Metal Sonic orders.
I ref.
 
Last edited:
Ah, actually, before I ref this, it would appear that Metal Sonic would like to quit this match, so...Is this true, Metal Sonic? Because if so I can end the match right now.
 
Take it as my forfeit, deadfox can probably claim 1 koc per mon + we both get standard 2 mc 1 ac ec whatever

EDIT: ok whatever
 
Last edited:
And so the battle ends.

Rewards:

Metal Sonic: Nothing
Piplup: Nothing
Torchic: Nothing
Scratchet: Nothing

deadfox081: 2 CC
Gastly: 1 EC / 3 MC
Azurill: 1 EC / 2 MC / 1 AC
Charmander: 1 EC / 2 MC / 1 AC

P2X7: 4 UC
 
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